// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers.Binary; using System.Diagnostics; using System.Globalization; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; namespace System { // Implements the Decimal data type. The Decimal data type can // represent values ranging from -79,228,162,514,264,337,593,543,950,335 to // 79,228,162,514,264,337,593,543,950,335 with 28 significant digits. The // Decimal data type is ideally suited to financial calculations that // require a large number of significant digits and no round-off errors. // // The finite set of values of type Decimal are of the form m // / 10e, where m is an integer such that // -296 <; m <; 296, and e is an integer // between 0 and 28 inclusive. // // Contrary to the float and double data types, decimal // fractional numbers such as 0.1 can be represented exactly in the // Decimal representation. In the float and double // representations, such numbers are often infinite fractions, making those // representations more prone to round-off errors. // // The Decimal class implements widening conversions from the // ubyte, char, short, int, and long types // to Decimal. These widening conversions never loose any information // and never throw exceptions. The Decimal class also implements // narrowing conversions from Decimal to ubyte, char, // short, int, and long. These narrowing conversions round // the Decimal value towards zero to the nearest integer, and then // converts that integer to the destination type. An OverflowException // is thrown if the result is not within the range of the destination type. // // The Decimal class provides a widening conversion from // Currency to Decimal. This widening conversion never loses any // information and never throws exceptions. The Currency class provides // a narrowing conversion from Decimal to Currency. This // narrowing conversion rounds the Decimal to four decimals and then // converts that number to a Currency. An OverflowException // is thrown if the result is not within the range of the Currency type. // // The Decimal class provides narrowing conversions to and from the // float and double types. A conversion from Decimal to // float or double may loose precision, but will not loose // information about the overall magnitude of the numeric value, and will never // throw an exception. A conversion from float or double to // Decimal throws an OverflowException if the value is not within // the range of the Decimal type. [StructLayout(LayoutKind.Sequential)] [Serializable] [System.Runtime.Versioning.NonVersionable] // This only applies to field layout [System.Runtime.CompilerServices.TypeForwardedFrom("mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089")] public readonly partial struct Decimal : IFormattable, IComparable, IConvertible, IComparable, IEquatable, IDeserializationCallback, ISpanFormattable { // Sign mask for the flags field. A value of zero in this bit indicates a // positive Decimal value, and a value of one in this bit indicates a // negative Decimal value. // // Look at OleAut's DECIMAL_NEG constant to check for negative values // in native code. private const int SignMask = unchecked((int)0x80000000); // Scale mask for the flags field. This byte in the flags field contains // the power of 10 to divide the Decimal value by. The scale byte must // contain a value between 0 and 28 inclusive. private const int ScaleMask = 0x00FF0000; // Number of bits scale is shifted by. private const int ScaleShift = 16; // Constant representing the Decimal value 0. public const decimal Zero = 0m; // Constant representing the Decimal value 1. public const decimal One = 1m; // Constant representing the Decimal value -1. public const decimal MinusOne = -1m; // Constant representing the largest possible Decimal value. The value of // this constant is 79,228,162,514,264,337,593,543,950,335. public const decimal MaxValue = 79228162514264337593543950335m; // Constant representing the smallest possible Decimal value. The value of // this constant is -79,228,162,514,264,337,593,543,950,335. public const decimal MinValue = -79228162514264337593543950335m; // The lo, mid, hi, and flags fields contain the representation of the // Decimal value. The lo, mid, and hi fields contain the 96-bit integer // part of the Decimal. Bits 0-15 (the lower word) of the flags field are // unused and must be zero; bits 16-23 contain must contain a value between // 0 and 28, indicating the power of 10 to divide the 96-bit integer part // by to produce the Decimal value; bits 24-30 are unused and must be zero; // and finally bit 31 indicates the sign of the Decimal value, 0 meaning // positive and 1 meaning negative. // // NOTE: Do not change the order in which these fields are declared. The // native methods in this class rely on this particular order. // Do not rename (binary serialization). private readonly int flags; private readonly int hi; private readonly int lo; private readonly int mid; // Constructs a Decimal from an integer value. // public Decimal(int value) { if (value >= 0) { flags = 0; } else { flags = SignMask; value = -value; } lo = value; mid = 0; hi = 0; } // Constructs a Decimal from an unsigned integer value. // [CLSCompliant(false)] public Decimal(uint value) { flags = 0; lo = (int)value; mid = 0; hi = 0; } // Constructs a Decimal from a long value. // public Decimal(long value) { if (value >= 0) { flags = 0; } else { flags = SignMask; value = -value; } lo = (int)value; mid = (int)(value >> 32); hi = 0; } // Constructs a Decimal from an unsigned long value. // [CLSCompliant(false)] public Decimal(ulong value) { flags = 0; lo = (int)value; mid = (int)(value >> 32); hi = 0; } // Constructs a Decimal from a float value. // public Decimal(float value) { DecCalc.VarDecFromR4(value, out AsMutable(ref this)); } // Constructs a Decimal from a double value. // public Decimal(double value) { DecCalc.VarDecFromR8(value, out AsMutable(ref this)); } // // Decimal <==> Currency conversion. // // A Currency represents a positive or negative decimal value with 4 digits past the decimal point. The actual Int64 representation used by these methods // is the currency value multiplied by 10,000. For example, a currency value of $12.99 would be represented by the Int64 value 129,900. // public static decimal FromOACurrency(long cy) { ulong absoluteCy; // has to be ulong to accommodate the case where cy == long.MinValue. bool isNegative = false; if (cy < 0) { isNegative = true; absoluteCy = (ulong)(-cy); } else { absoluteCy = (ulong)cy; } // In most cases, FromOACurrency() produces a Decimal with Scale set to 4. Unless, that is, some of the trailing digits past the decimal point are zero, // in which case, for compatibility with .Net, we reduce the Scale by the number of zeros. While the result is still numerically equivalent, the scale does // affect the ToString() value. In particular, it prevents a converted currency value of $12.95 from printing uglily as "12.9500". int scale = 4; if (absoluteCy != 0) // For compatibility, a currency of 0 emits the Decimal "0.0000" (scale set to 4). { while (scale != 0 && ((absoluteCy % 10) == 0)) { scale--; absoluteCy /= 10; } } return new decimal((int)absoluteCy, (int)(absoluteCy >> 32), 0, isNegative, (byte)scale); } public static long ToOACurrency(decimal value) { return DecCalc.VarCyFromDec(ref AsMutable(ref value)); } private static bool IsValid(int flags) => (flags & ~(SignMask | ScaleMask)) == 0 && ((uint)(flags & ScaleMask) <= (28 << ScaleShift)); // Constructs a Decimal from an integer array containing a binary // representation. The bits argument must be a non-null integer // array with four elements. bits[0], bits[1], and // bits[2] contain the low, middle, and high 32 bits of the 96-bit // integer part of the Decimal. bits[3] contains the scale factor // and sign of the Decimal: bits 0-15 (the lower word) are unused and must // be zero; bits 16-23 must contain a value between 0 and 28, indicating // the power of 10 to divide the 96-bit integer part by to produce the // Decimal value; bits 24-30 are unused and must be zero; and finally bit // 31 indicates the sign of the Decimal value, 0 meaning positive and 1 // meaning negative. // // Note that there are several possible binary representations for the // same numeric value. For example, the value 1 can be represented as {1, // 0, 0, 0} (integer value 1 with a scale factor of 0) and equally well as // {1000, 0, 0, 0x30000} (integer value 1000 with a scale factor of 3). // The possible binary representations of a particular value are all // equally valid, and all are numerically equivalent. // public Decimal(int[] bits) { if (bits == null) throw new ArgumentNullException(nameof(bits)); if (bits.Length == 4) { int f = bits[3]; if (IsValid(f)) { lo = bits[0]; mid = bits[1]; hi = bits[2]; flags = f; return; } } throw new ArgumentException(SR.Arg_DecBitCtor); } // Constructs a Decimal from its constituent parts. // public Decimal(int lo, int mid, int hi, bool isNegative, byte scale) { if (scale > 28) throw new ArgumentOutOfRangeException(nameof(scale), SR.ArgumentOutOfRange_DecimalScale); this.lo = lo; this.mid = mid; this.hi = hi; flags = ((int)scale) << 16; if (isNegative) flags |= SignMask; } void IDeserializationCallback.OnDeserialization(object? sender) { // OnDeserialization is called after each instance of this class is deserialized. // This callback method performs decimal validation after being deserialized. if (!IsValid(flags)) throw new SerializationException(SR.Overflow_Decimal); } // Constructs a Decimal from its constituent parts. private Decimal(int lo, int mid, int hi, int flags) { if (IsValid(flags)) { this.lo = lo; this.mid = mid; this.hi = hi; this.flags = flags; return; } throw new ArgumentException(SR.Arg_DecBitCtor); } private Decimal(in decimal d, int flags) { this = d; this.flags = flags; } // Returns the absolute value of the given Decimal. If d is // positive, the result is d. If d is negative, the result // is -d. // internal static decimal Abs(in decimal d) { return new decimal(in d, d.flags & ~SignMask); } // Adds two Decimal values. // public static decimal Add(decimal d1, decimal d2) { DecCalc.DecAddSub(ref AsMutable(ref d1), ref AsMutable(ref d2), false); return d1; } // Rounds a Decimal to an integer value. The Decimal argument is rounded // towards positive infinity. public static decimal Ceiling(decimal d) { int flags = d.flags; if ((flags & ScaleMask) != 0) DecCalc.InternalRound(ref AsMutable(ref d), (byte)(flags >> ScaleShift), MidpointRounding.ToPositiveInfinity); return d; } // Compares two Decimal values, returning an integer that indicates their // relationship. // public static int Compare(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2); } // Compares this object to another object, returning an integer that // indicates the relationship. // Returns a value less than zero if this object // null is considered to be less than any instance. // If object is not of type Decimal, this method throws an ArgumentException. // public int CompareTo(object? value) { if (value == null) return 1; if (!(value is decimal)) throw new ArgumentException(SR.Arg_MustBeDecimal); decimal other = (decimal)value; return DecCalc.VarDecCmp(in this, in other); } public int CompareTo(decimal value) { return DecCalc.VarDecCmp(in this, in value); } // Divides two Decimal values. // public static decimal Divide(decimal d1, decimal d2) { DecCalc.VarDecDiv(ref AsMutable(ref d1), ref AsMutable(ref d2)); return d1; } // Checks if this Decimal is equal to a given object. Returns true // if the given object is a boxed Decimal and its value is equal to the // value of this Decimal. Returns false otherwise. // public override bool Equals(object? value) { if (value is decimal) { decimal other = (decimal)value; return DecCalc.VarDecCmp(in this, in other) == 0; } return false; } public bool Equals(decimal value) { return DecCalc.VarDecCmp(in this, in value) == 0; } // Returns the hash code for this Decimal. // public override int GetHashCode() => DecCalc.GetHashCode(in this); // Compares two Decimal values for equality. Returns true if the two // Decimal values are equal, or false if they are not equal. // public static bool Equals(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) == 0; } // Rounds a Decimal to an integer value. The Decimal argument is rounded // towards negative infinity. // public static decimal Floor(decimal d) { int flags = d.flags; if ((flags & ScaleMask) != 0) DecCalc.InternalRound(ref AsMutable(ref d), (byte)(flags >> ScaleShift), MidpointRounding.ToNegativeInfinity); return d; } // Converts this Decimal to a string. The resulting string consists of an // optional minus sign ("-") followed to a sequence of digits ("0" - "9"), // optionally followed by a decimal point (".") and another sequence of // digits. // public override string ToString() { return Number.FormatDecimal(this, null, NumberFormatInfo.CurrentInfo); } public string ToString(string? format) { return Number.FormatDecimal(this, format, NumberFormatInfo.CurrentInfo); } public string ToString(IFormatProvider? provider) { return Number.FormatDecimal(this, null, NumberFormatInfo.GetInstance(provider)); } public string ToString(string? format, IFormatProvider? provider) { return Number.FormatDecimal(this, format, NumberFormatInfo.GetInstance(provider)); } public bool TryFormat(Span destination, out int charsWritten, ReadOnlySpan format = default, IFormatProvider? provider = null) { return Number.TryFormatDecimal(this, format, NumberFormatInfo.GetInstance(provider), destination, out charsWritten); } // Converts a string to a Decimal. The string must consist of an optional // minus sign ("-") followed by a sequence of digits ("0" - "9"). The // sequence of digits may optionally contain a single decimal point (".") // character. Leading and trailing whitespace characters are allowed. // Parse also allows a currency symbol, a trailing negative sign, and // parentheses in the number. // public static decimal Parse(string s) { if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s); return Number.ParseDecimal(s, NumberStyles.Number, NumberFormatInfo.CurrentInfo); } public static decimal Parse(string s, NumberStyles style) { NumberFormatInfo.ValidateParseStyleFloatingPoint(style); if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s); return Number.ParseDecimal(s, style, NumberFormatInfo.CurrentInfo); } public static decimal Parse(string s, IFormatProvider? provider) { if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s); return Number.ParseDecimal(s, NumberStyles.Number, NumberFormatInfo.GetInstance(provider)); } public static decimal Parse(string s, NumberStyles style, IFormatProvider? provider) { NumberFormatInfo.ValidateParseStyleFloatingPoint(style); if (s == null) ThrowHelper.ThrowArgumentNullException(ExceptionArgument.s); return Number.ParseDecimal(s, style, NumberFormatInfo.GetInstance(provider)); } public static decimal Parse(ReadOnlySpan s, NumberStyles style = NumberStyles.Number, IFormatProvider? provider = null) { NumberFormatInfo.ValidateParseStyleFloatingPoint(style); return Number.ParseDecimal(s, style, NumberFormatInfo.GetInstance(provider)); } public static bool TryParse(string? s, out decimal result) { if (s == null) { result = 0; return false; } return Number.TryParseDecimal(s, NumberStyles.Number, NumberFormatInfo.CurrentInfo, out result) == Number.ParsingStatus.OK; } public static bool TryParse(ReadOnlySpan s, out decimal result) { return Number.TryParseDecimal(s, NumberStyles.Number, NumberFormatInfo.CurrentInfo, out result) == Number.ParsingStatus.OK; } public static bool TryParse(string? s, NumberStyles style, IFormatProvider? provider, out decimal result) { NumberFormatInfo.ValidateParseStyleFloatingPoint(style); if (s == null) { result = 0; return false; } return Number.TryParseDecimal(s, style, NumberFormatInfo.GetInstance(provider), out result) == Number.ParsingStatus.OK; } public static bool TryParse(ReadOnlySpan s, NumberStyles style, IFormatProvider? provider, out decimal result) { NumberFormatInfo.ValidateParseStyleFloatingPoint(style); return Number.TryParseDecimal(s, style, NumberFormatInfo.GetInstance(provider), out result) == Number.ParsingStatus.OK; } // Returns a binary representation of a Decimal. The return value is an // integer array with four elements. Elements 0, 1, and 2 contain the low, // middle, and high 32 bits of the 96-bit integer part of the Decimal. // Element 3 contains the scale factor and sign of the Decimal: bits 0-15 // (the lower word) are unused; bits 16-23 contain a value between 0 and // 28, indicating the power of 10 to divide the 96-bit integer part by to // produce the Decimal value; bits 24-30 are unused; and finally bit 31 // indicates the sign of the Decimal value, 0 meaning positive and 1 // meaning negative. // public static int[] GetBits(decimal d) { return new int[] { d.lo, d.mid, d.hi, d.flags }; } internal static void GetBytes(in decimal d, byte[] buffer) { Debug.Assert((buffer != null && buffer.Length >= 16), "[GetBytes]buffer != null && buffer.Length >= 16"); buffer[0] = (byte)d.lo; buffer[1] = (byte)(d.lo >> 8); buffer[2] = (byte)(d.lo >> 16); buffer[3] = (byte)(d.lo >> 24); buffer[4] = (byte)d.mid; buffer[5] = (byte)(d.mid >> 8); buffer[6] = (byte)(d.mid >> 16); buffer[7] = (byte)(d.mid >> 24); buffer[8] = (byte)d.hi; buffer[9] = (byte)(d.hi >> 8); buffer[10] = (byte)(d.hi >> 16); buffer[11] = (byte)(d.hi >> 24); buffer[12] = (byte)d.flags; buffer[13] = (byte)(d.flags >> 8); buffer[14] = (byte)(d.flags >> 16); buffer[15] = (byte)(d.flags >> 24); } internal static decimal ToDecimal(ReadOnlySpan span) { Debug.Assert((span.Length >= 16), "span.Length >= 16"); int lo = BinaryPrimitives.ReadInt32LittleEndian(span); int mid = BinaryPrimitives.ReadInt32LittleEndian(span.Slice(4)); int hi = BinaryPrimitives.ReadInt32LittleEndian(span.Slice(8)); int flags = BinaryPrimitives.ReadInt32LittleEndian(span.Slice(12)); return new decimal(lo, mid, hi, flags); } // Returns the larger of two Decimal values. // internal static ref readonly decimal Max(in decimal d1, in decimal d2) { return ref DecCalc.VarDecCmp(in d1, in d2) >= 0 ? ref d1 : ref d2; } // Returns the smaller of two Decimal values. // internal static ref readonly decimal Min(in decimal d1, in decimal d2) { return ref DecCalc.VarDecCmp(in d1, in d2) < 0 ? ref d1 : ref d2; } public static decimal Remainder(decimal d1, decimal d2) { DecCalc.VarDecMod(ref AsMutable(ref d1), ref AsMutable(ref d2)); return d1; } // Multiplies two Decimal values. // public static decimal Multiply(decimal d1, decimal d2) { DecCalc.VarDecMul(ref AsMutable(ref d1), ref AsMutable(ref d2)); return d1; } // Returns the negated value of the given Decimal. If d is non-zero, // the result is -d. If d is zero, the result is zero. // public static decimal Negate(decimal d) { return new decimal(in d, d.flags ^ SignMask); } // Rounds a Decimal value to a given number of decimal places. The value // given by d is rounded to the number of decimal places given by // decimals. The decimals argument must be an integer between // 0 and 28 inclusive. // // By default a mid-point value is rounded to the nearest even number. If the mode is // passed in, it can also round away from zero. public static decimal Round(decimal d) => Round(ref d, 0, MidpointRounding.ToEven); public static decimal Round(decimal d, int decimals) => Round(ref d, decimals, MidpointRounding.ToEven); public static decimal Round(decimal d, MidpointRounding mode) => Round(ref d, 0, mode); public static decimal Round(decimal d, int decimals, MidpointRounding mode) => Round(ref d, decimals, mode); private static decimal Round(ref decimal d, int decimals, MidpointRounding mode) { if ((uint)decimals > 28) throw new ArgumentOutOfRangeException(nameof(decimals), SR.ArgumentOutOfRange_DecimalRound); if ((uint)mode > (uint)MidpointRounding.ToPositiveInfinity) throw new ArgumentException(SR.Format(SR.Argument_InvalidEnumValue, mode, nameof(MidpointRounding)), nameof(mode)); int scale = d.Scale - decimals; if (scale > 0) DecCalc.InternalRound(ref AsMutable(ref d), (uint)scale, mode); return d; } internal static int Sign(in decimal d) => (d.lo | d.mid | d.hi) == 0 ? 0 : (d.flags >> 31) | 1; // Subtracts two Decimal values. // public static decimal Subtract(decimal d1, decimal d2) { DecCalc.DecAddSub(ref AsMutable(ref d1), ref AsMutable(ref d2), true); return d1; } // Converts a Decimal to an unsigned byte. The Decimal value is rounded // towards zero to the nearest integer value, and the result of this // operation is returned as a byte. // public static byte ToByte(decimal value) { uint temp; try { temp = ToUInt32(value); } catch (OverflowException) { Number.ThrowOverflowException(TypeCode.Byte); throw; } if (temp != (byte)temp) Number.ThrowOverflowException(TypeCode.Byte); return (byte)temp; } // Converts a Decimal to a signed byte. The Decimal value is rounded // towards zero to the nearest integer value, and the result of this // operation is returned as a byte. // [CLSCompliant(false)] public static sbyte ToSByte(decimal value) { int temp; try { temp = ToInt32(value); } catch (OverflowException) { Number.ThrowOverflowException(TypeCode.SByte); throw; } if (temp != (sbyte)temp) Number.ThrowOverflowException(TypeCode.SByte); return (sbyte)temp; } // Converts a Decimal to a short. The Decimal value is // rounded towards zero to the nearest integer value, and the result of // this operation is returned as a short. // public static short ToInt16(decimal value) { int temp; try { temp = ToInt32(value); } catch (OverflowException) { Number.ThrowOverflowException(TypeCode.Int16); throw; } if (temp != (short)temp) Number.ThrowOverflowException(TypeCode.Int16); return (short)temp; } // Converts a Decimal to a double. Since a double has fewer significant // digits than a Decimal, this operation may produce round-off errors. // public static double ToDouble(decimal d) { return DecCalc.VarR8FromDec(in d); } // Converts a Decimal to an integer. The Decimal value is rounded towards // zero to the nearest integer value, and the result of this operation is // returned as an integer. // public static int ToInt32(decimal d) { Truncate(ref d); if ((d.hi | d.mid) == 0) { int i = d.lo; if (!d.IsNegative) { if (i >= 0) return i; } else { i = -i; if (i <= 0) return i; } } throw new OverflowException(SR.Overflow_Int32); } // Converts a Decimal to a long. The Decimal value is rounded towards zero // to the nearest integer value, and the result of this operation is // returned as a long. // public static long ToInt64(decimal d) { Truncate(ref d); if (d.hi == 0) { long l = (long)d.Low64; if (!d.IsNegative) { if (l >= 0) return l; } else { l = -l; if (l <= 0) return l; } } throw new OverflowException(SR.Overflow_Int64); } // Converts a Decimal to an ushort. The Decimal // value is rounded towards zero to the nearest integer value, and the // result of this operation is returned as an ushort. // [CLSCompliant(false)] public static ushort ToUInt16(decimal value) { uint temp; try { temp = ToUInt32(value); } catch (OverflowException) { Number.ThrowOverflowException(TypeCode.UInt16); throw; } if (temp != (ushort)temp) Number.ThrowOverflowException(TypeCode.UInt16); return (ushort)temp; } // Converts a Decimal to an unsigned integer. The Decimal // value is rounded towards zero to the nearest integer value, and the // result of this operation is returned as an unsigned integer. // [CLSCompliant(false)] public static uint ToUInt32(decimal d) { Truncate(ref d); if ((d.hi | d.mid) == 0) { uint i = d.Low; if (!d.IsNegative || i == 0) return i; } throw new OverflowException(SR.Overflow_UInt32); } // Converts a Decimal to an unsigned long. The Decimal // value is rounded towards zero to the nearest integer value, and the // result of this operation is returned as a long. // [CLSCompliant(false)] public static ulong ToUInt64(decimal d) { Truncate(ref d); if (d.hi == 0) { ulong l = d.Low64; if (!d.IsNegative || l == 0) return l; } throw new OverflowException(SR.Overflow_UInt64); } // Converts a Decimal to a float. Since a float has fewer significant // digits than a Decimal, this operation may produce round-off errors. // public static float ToSingle(decimal d) { return DecCalc.VarR4FromDec(in d); } // Truncates a Decimal to an integer value. The Decimal argument is rounded // towards zero to the nearest integer value, corresponding to removing all // digits after the decimal point. // public static decimal Truncate(decimal d) { Truncate(ref d); return d; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static void Truncate(ref decimal d) { int flags = d.flags; if ((flags & ScaleMask) != 0) DecCalc.InternalRound(ref AsMutable(ref d), (byte)(flags >> ScaleShift), MidpointRounding.ToZero); } public static implicit operator decimal(byte value) { return new decimal((uint)value); } [CLSCompliant(false)] public static implicit operator decimal(sbyte value) { return new decimal(value); } public static implicit operator decimal(short value) { return new decimal(value); } [CLSCompliant(false)] public static implicit operator decimal(ushort value) { return new decimal((uint)value); } public static implicit operator decimal(char value) { return new decimal((uint)value); } public static implicit operator decimal(int value) { return new decimal(value); } [CLSCompliant(false)] public static implicit operator decimal(uint value) { return new decimal(value); } public static implicit operator decimal(long value) { return new decimal(value); } [CLSCompliant(false)] public static implicit operator decimal(ulong value) { return new decimal(value); } public static explicit operator decimal(float value) { return new decimal(value); } public static explicit operator decimal(double value) { return new decimal(value); } public static explicit operator byte(decimal value) { return ToByte(value); } [CLSCompliant(false)] public static explicit operator sbyte(decimal value) { return ToSByte(value); } public static explicit operator char(decimal value) { ushort temp; try { temp = ToUInt16(value); } catch (OverflowException e) { throw new OverflowException(SR.Overflow_Char, e); } return (char)temp; } public static explicit operator short(decimal value) { return ToInt16(value); } [CLSCompliant(false)] public static explicit operator ushort(decimal value) { return ToUInt16(value); } public static explicit operator int(decimal value) { return ToInt32(value); } [CLSCompliant(false)] public static explicit operator uint(decimal value) { return ToUInt32(value); } public static explicit operator long(decimal value) { return ToInt64(value); } [CLSCompliant(false)] public static explicit operator ulong(decimal value) { return ToUInt64(value); } public static explicit operator float(decimal value) { return ToSingle(value); } public static explicit operator double(decimal value) { return ToDouble(value); } public static decimal operator +(decimal d) { return d; } public static decimal operator -(decimal d) { return new decimal(in d, d.flags ^ SignMask); } public static decimal operator ++(decimal d) { return Add(d, One); } public static decimal operator --(decimal d) { return Subtract(d, One); } public static decimal operator +(decimal d1, decimal d2) { DecCalc.DecAddSub(ref AsMutable(ref d1), ref AsMutable(ref d2), false); return d1; } public static decimal operator -(decimal d1, decimal d2) { DecCalc.DecAddSub(ref AsMutable(ref d1), ref AsMutable(ref d2), true); return d1; } public static decimal operator *(decimal d1, decimal d2) { DecCalc.VarDecMul(ref AsMutable(ref d1), ref AsMutable(ref d2)); return d1; } public static decimal operator /(decimal d1, decimal d2) { DecCalc.VarDecDiv(ref AsMutable(ref d1), ref AsMutable(ref d2)); return d1; } public static decimal operator %(decimal d1, decimal d2) { DecCalc.VarDecMod(ref AsMutable(ref d1), ref AsMutable(ref d2)); return d1; } public static bool operator ==(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) == 0; } public static bool operator !=(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) != 0; } public static bool operator <(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) < 0; } public static bool operator <=(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) <= 0; } public static bool operator >(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) > 0; } public static bool operator >=(decimal d1, decimal d2) { return DecCalc.VarDecCmp(in d1, in d2) >= 0; } // // IConvertible implementation // public TypeCode GetTypeCode() { return TypeCode.Decimal; } bool IConvertible.ToBoolean(IFormatProvider? provider) { return Convert.ToBoolean(this); } char IConvertible.ToChar(IFormatProvider? provider) { throw new InvalidCastException(SR.Format(SR.InvalidCast_FromTo, "Decimal", "Char")); } sbyte IConvertible.ToSByte(IFormatProvider? provider) { return Convert.ToSByte(this); } byte IConvertible.ToByte(IFormatProvider? provider) { return Convert.ToByte(this); } short IConvertible.ToInt16(IFormatProvider? provider) { return Convert.ToInt16(this); } ushort IConvertible.ToUInt16(IFormatProvider? provider) { return Convert.ToUInt16(this); } int IConvertible.ToInt32(IFormatProvider? provider) { return Convert.ToInt32(this); } uint IConvertible.ToUInt32(IFormatProvider? provider) { return Convert.ToUInt32(this); } long IConvertible.ToInt64(IFormatProvider? provider) { return Convert.ToInt64(this); } ulong IConvertible.ToUInt64(IFormatProvider? provider) { return Convert.ToUInt64(this); } float IConvertible.ToSingle(IFormatProvider? provider) { return Convert.ToSingle(this); } double IConvertible.ToDouble(IFormatProvider? provider) { return Convert.ToDouble(this); } decimal IConvertible.ToDecimal(IFormatProvider? provider) { return this; } DateTime IConvertible.ToDateTime(IFormatProvider? provider) { throw new InvalidCastException(SR.Format(SR.InvalidCast_FromTo, "Decimal", "DateTime")); } object IConvertible.ToType(Type type, IFormatProvider? provider) { return Convert.DefaultToType((IConvertible)this, type, provider); } } }