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Diffstat (limited to 'tests/src/baseservices/threading/interlocked/read/readthreads.cs')
-rw-r--r--tests/src/baseservices/threading/interlocked/read/readthreads.cs97
1 files changed, 97 insertions, 0 deletions
diff --git a/tests/src/baseservices/threading/interlocked/read/readthreads.cs b/tests/src/baseservices/threading/interlocked/read/readthreads.cs
new file mode 100644
index 0000000000..ad839dbc20
--- /dev/null
+++ b/tests/src/baseservices/threading/interlocked/read/readthreads.cs
@@ -0,0 +1,97 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+using System;
+using System.Threading;
+
+namespace InterlockedRead
+{
+ class Read
+ {
+ static int Main(string[] args)
+ {
+ int rValue = 0;
+ Thread[] threads = new Thread[100];
+ ThreadSafe tsi = new ThreadSafe();
+ for (int i = 0; i < threads.Length-1; i++)
+ {
+ if(i%2==0)
+ threads[i] = new Thread(new ThreadStart(tsi.ThreadWorkerA));
+ else
+ threads[i] = new Thread(new ThreadStart(tsi.ThreadWorkerB));
+ threads[i].Start();
+ }
+ threads[threads.Length-1] = new Thread(new ThreadStart(tsi.ThreadChecker));
+ threads[threads.Length-1].Start();
+ tsi.Signal();
+
+ for(int i=0;i<threads.Length;i++)
+ threads[i].Join();
+
+ if(tsi.Pass)
+ rValue = 100;
+ Console.WriteLine("Test {0}", rValue == 100 ? "Passed" : "Failed");
+ return rValue;
+ }
+ }
+
+ public class ThreadSafe
+ {
+ ManualResetEvent signal;
+ private long totalValue = Int64.MinValue;
+ private int numberOfIterations;
+ private long newValueA = 0;
+ private long newValueB = Int64.MinValue;
+ private bool success;
+ public ThreadSafe(): this(10000) { }
+ public ThreadSafe(int loops)
+ {
+ success = true;
+ signal = new ManualResetEvent(false);
+ numberOfIterations = loops;
+ }
+
+ public void Signal()
+ {
+ signal.Set();
+ }
+
+ public void ThreadWorkerA()
+ {
+ signal.WaitOne();
+ for(int i=0;i<numberOfIterations;i++)
+ Interlocked.Exchange(ref totalValue, newValueA);
+
+ }
+ public void ThreadWorkerB()
+ {
+ signal.WaitOne();
+ for(int i=0;i<numberOfIterations;i++)
+ Interlocked.Exchange(ref totalValue, newValueB);
+ }
+
+ public void ThreadChecker()
+ {
+ signal.WaitOne();
+ for(int i=0;i<numberOfIterations;i++)
+ {
+ long l = Interlocked.Read(ref totalValue);
+ if(l != newValueB && l != newValueA)
+ {
+ Console.WriteLine(l + "," +
+ newValueB + "," + newValueA);
+ success = false;
+ }
+ }
+ }
+
+ public bool Pass
+ {
+ get
+ {
+ return (success);
+ }
+ }
+ }
+}