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diff --git a/tests/src/JIT/Performance/CodeQuality/BenchI/TreeSort/TreeSort.cs b/tests/src/JIT/Performance/CodeQuality/BenchI/TreeSort/TreeSort.cs
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+++ b/tests/src/JIT/Performance/CodeQuality/BenchI/TreeSort/TreeSort.cs
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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using Microsoft.Xunit.Performance;
+using System;
+using System.Runtime.CompilerServices;
+using Xunit;
+
+[assembly: OptimizeForBenchmarks]
+[assembly: MeasureInstructionsRetired]
+
+public static class TreeSort
+{
+
+#if DEBUG
+ public const int Iterations = 1;
+#else
+ public const int Iterations = 1200;
+#endif
+
+ const int SortElements = 5000;
+ const int Modulus = 65536;
+
+ sealed class Node
+ {
+ public Node Left;
+ public Node Right;
+ public int Val;
+ public Node(int n)
+ {
+ Left = null;
+ Right = null;
+ Val = n;
+ }
+ }
+
+ static int s_biggest;
+ static int s_littlest;
+ static int s_seed;
+
+ static void InitRand() {
+ s_seed = 33;
+ }
+
+ static int Rand(ref int seed) {
+ int multiplier = 25173;
+ int increment = 13849;
+ seed = (multiplier * seed + increment) % Modulus;
+ return seed;
+ }
+
+ static void InitArray(int[] sortList) {
+ InitRand();
+ s_biggest = 0;
+ s_littlest = Modulus;
+ for (int i = 1; i <= SortElements; i++) {
+ sortList[i] = Rand(ref s_seed) - 1;
+ if (sortList[i] > s_biggest) {
+ s_biggest = sortList[i];
+ }
+ else if (sortList[i] < s_littlest) {
+ s_littlest = sortList[i];
+ }
+ }
+ }
+
+ static void Insert(int n, Node t) {
+ if (n > t.Val) {
+ if (t.Left == null) {
+ t.Left = new Node(n);
+ }
+ else {
+ Insert(n, t.Left);
+ }
+ }
+ else if (n < t.Val) {
+ if (t.Right == null) {
+ t.Right = new Node(n);
+ }
+ else {
+ Insert(n, t.Right);
+ }
+ }
+ }
+
+ static bool CheckTree(Node p) {
+ bool result = true;
+ if (p.Left != null) {
+ if (p.Left.Val <= p.Val) {
+ result = false;
+ }
+ else {
+ result &= CheckTree(p.Left);
+ }
+ }
+
+ if (p.Right != null) {
+ if (p.Right.Val >= p.Val) {
+ result = false;
+ }
+ else {
+ result &= CheckTree(p.Right);
+ }
+ }
+
+ return result;
+ }
+
+ static bool Trees(int[] sortList) {
+ InitArray(sortList);
+ Node tree = new Node(sortList[1]);
+ for (int i = 2; i <= SortElements; i++) {
+ Insert(sortList[i], tree);
+ }
+ bool result = CheckTree(tree);
+ return result;
+ }
+
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ static bool Bench() {
+ int[] sortList = new int[SortElements + 1];
+ bool result = Trees(sortList);
+ return result;
+ }
+
+ [Benchmark]
+ public static void Test() {
+ foreach (var iteration in Benchmark.Iterations) {
+ using (iteration.StartMeasurement()) {
+ for (int i = 0; i < Iterations; i++) {
+ Bench();
+ }
+ }
+ }
+ }
+
+ static bool TestBase() {
+ bool result = true;
+ for (int i = 0; i < Iterations; i++) {
+ result &= Bench();
+ }
+ return result;
+ }
+
+ public static int Main() {
+ bool result = TestBase();
+ return (result ? 100 : -1);
+ }
+}