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-rw-r--r--tests/src/GC/Scenarios/DoublinkList/dlcollect.cs37
-rw-r--r--tests/src/GC/Scenarios/DoublinkList/dlstack.cs49
-rw-r--r--tests/src/GC/Scenarios/DoublinkList/doublinkgen.cs39
3 files changed, 94 insertions, 31 deletions
diff --git a/tests/src/GC/Scenarios/DoublinkList/dlcollect.cs b/tests/src/GC/Scenarios/DoublinkList/dlcollect.cs
index a17e95a270..f7aa10dccb 100644
--- a/tests/src/GC/Scenarios/DoublinkList/dlcollect.cs
+++ b/tests/src/GC/Scenarios/DoublinkList/dlcollect.cs
@@ -11,6 +11,7 @@
namespace DoubLink {
using System;
using System.Collections.Generic;
+ using System.Runtime.CompilerServices;
public class DLCollect
{
@@ -63,11 +64,38 @@ namespace DoubLink {
}
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ public bool DrainFinalizerQueue(int iRep, int iObj)
+ {
+ int lastValue = DLinkNode.FinalCount;
+ while (true)
+ {
+ GC.Collect();
+ GC.WaitForPendingFinalizers();
+ GC.Collect();
+
+ if (DLinkNode.FinalCount == iRep * iObj * 10)
+ {
+ return true;
+ }
+
+ if (DLinkNode.FinalCount != lastValue)
+ {
+ Console.WriteLine(" Performing Collect/Wait/Collect cycle again");
+ lastValue = DLinkNode.FinalCount;
+ continue;
+ }
+
+ Console.WriteLine(" Finalized number stable at " + lastValue);
+ return false;
+ }
+ }
public bool runTest(int iRep, int iObj)
{
Mv_Collect = new List<DoubLink>(iRep);
+ bool success = false;
for(int i=0; i <10; i++)
{
SetLink(iRep, iObj);
@@ -75,16 +103,13 @@ namespace DoubLink {
GC.Collect();
}
- GC.WaitForPendingFinalizers();
-
- if (DLinkNode.FinalCount != iRep * iObj * 10)
+ if (DrainFinalizerQueue(iRep, iObj))
{
- // see github#4093 for the rationale for fail-fast in this test.
- Environment.FailFast(string.Empty);
+ success = true;
}
Console.WriteLine("{0} DLinkNodes finalized", DLinkNode.FinalCount);
- return (DLinkNode.FinalCount==iRep*iObj*10);
+ return success;
}
diff --git a/tests/src/GC/Scenarios/DoublinkList/dlstack.cs b/tests/src/GC/Scenarios/DoublinkList/dlstack.cs
index 5e207bec52..8fa63bf8fd 100644
--- a/tests/src/GC/Scenarios/DoublinkList/dlstack.cs
+++ b/tests/src/GC/Scenarios/DoublinkList/dlstack.cs
@@ -13,6 +13,7 @@
namespace DoubLink {
using System;
+ using System.Runtime.CompilerServices;
public class DLStack
{
@@ -63,36 +64,50 @@ namespace DoubLink {
}
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ public bool DrainFinalizerQueue(int iRep, int iObj)
+ {
+ int lastValue = DLinkNode.FinalCount;
+ while (true)
+ {
+ GC.Collect();
+ GC.WaitForPendingFinalizers();
+ GC.Collect();
+
+ if (DLinkNode.FinalCount == iRep * iObj * 10)
+ {
+ return true;
+ }
+
+ if (DLinkNode.FinalCount != lastValue)
+ {
+ Console.WriteLine(" Performing Collect/Wait/Collect cycle again");
+ lastValue = DLinkNode.FinalCount;
+ continue;
+ }
+
+ Console.WriteLine(" Finalized number stable at " + lastValue);
+ return false;
+ }
+ }
+
public bool runTest(int iRep, int iObj)
{
-
+ bool success = false;
for(int i=0; i <10; i++)
{
SetLink(iRep, iObj);
MakeLeak(iRep);
}
- long lastTotalMemory = long.MaxValue;
- long curTotalMemory = GC.GetTotalMemory(false);
-
- while (lastTotalMemory != curTotalMemory)
- {
- GC.Collect();
- GC.WaitForPendingFinalizers();
-
- lastTotalMemory = curTotalMemory;
- curTotalMemory = GC.GetTotalMemory(false);
- }
-
- if (DLinkNode.FinalCount != iRep * iObj * 10)
+ if (DrainFinalizerQueue(iRep, iObj))
{
- // see github#4093 for the rationale for fail-fast in this test.
- Environment.FailFast(string.Empty);
+ success = true;
}
Console.WriteLine("{0} DLinkNodes finalized", DLinkNode.FinalCount);
- return (DLinkNode.FinalCount==iRep*iObj*10);
+ return success;
}
diff --git a/tests/src/GC/Scenarios/DoublinkList/doublinkgen.cs b/tests/src/GC/Scenarios/DoublinkList/doublinkgen.cs
index 76436ea7fe..0f1016c3d0 100644
--- a/tests/src/GC/Scenarios/DoublinkList/doublinkgen.cs
+++ b/tests/src/GC/Scenarios/DoublinkList/doublinkgen.cs
@@ -11,6 +11,7 @@
namespace DoubLink {
using System;
+ using System.Runtime.CompilerServices;
public class DoubLinkGen
{
@@ -61,25 +62,47 @@ namespace DoubLink {
return 1;
}
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ public bool DrainFinalizerQueue(int iRep, int iObj)
+ {
+ int lastValue = DLinkNode.FinalCount;
+ while (true)
+ {
+ GC.Collect();
+ GC.WaitForPendingFinalizers();
+ GC.Collect();
+
+ if (DLinkNode.FinalCount == iRep * iObj)
+ {
+ return true;
+ }
+
+ if (DLinkNode.FinalCount != lastValue)
+ {
+ Console.WriteLine(" Performing Collect/Wait/Collect cycle again");
+ lastValue = DLinkNode.FinalCount;
+ continue;
+ }
+
+ Console.WriteLine(" Finalized number stable at " + lastValue);
+ return false;
+ }
+ }
public bool runTest(int iRep, int iObj)
{
SetLink(iRep, iObj);
Mv_Doub = null;
+ bool success = false;
- GC.Collect();
- GC.WaitForPendingFinalizers();
- GC.Collect();
-
- if (DLinkNode.FinalCount != iRep * iObj)
+ if (DrainFinalizerQueue(iRep, iObj))
{
- // see github#4093 for the rationale for fail-fast in this test.
- Environment.FailFast(string.Empty);
+ success = true;
}
Console.Write(DLinkNode.FinalCount);
Console.WriteLine(" DLinkNodes finalized");
- return (DLinkNode.FinalCount==iRep*iObj);
+ return success;
}