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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+// File: stubcache.h
+//
+
+//
+// Base class for caching stubs.
+//
+
+
+#ifndef __mlcache_h__
+#define __mlcache_h__
+
+
+#include "vars.hpp"
+#include "util.hpp"
+#include "crst.h"
+
+class Stub;
+class StubLinker;
+
+class StubCacheBase : private CClosedHashBase
+{
+private:
+ //---------------------------------------------------------
+ // Hash entry for CClosedHashBase.
+ //---------------------------------------------------------
+ struct STUBHASHENTRY
+ {
+ // Values:
+ // NULL = free
+ // -1 = deleted
+ // other = used
+ Stub *m_pStub;
+
+ // Offset where the RawStub begins (the RawStub can be
+ // preceded by native stub code.)
+ UINT16 m_offsetOfRawStub;
+ };
+
+
+public:
+ //---------------------------------------------------------
+ // Constructor
+ //---------------------------------------------------------
+ StubCacheBase(LoaderHeap *heap = 0);
+
+ //---------------------------------------------------------
+ // Destructor
+ //---------------------------------------------------------
+ ~StubCacheBase();
+
+ //---------------------------------------------------------
+ // Returns the equivalent hashed Stub, creating a new hash
+ // entry if necessary. If the latter, will call out to CompileStub.
+ //
+ // Throws on out of memory or other fatal error.
+ //---------------------------------------------------------
+ Stub *Canonicalize(const BYTE *pRawStub);
+
+protected:
+ //---------------------------------------------------------
+ // OVERRIDE.
+ // Compile a native (ASM) version of the stub.
+ //
+ // This method should compile into the provided stublinker (but
+ // not call the Link method.)
+ //
+ // It should return the chosen compilation mode.
+ //
+ // If the method fails for some reason, it should return
+ // INTERPRETED so that the EE can fall back on the already
+ // created ML code.
+ //---------------------------------------------------------
+ virtual void CompileStub(const BYTE *pRawStub,
+ StubLinker *psl) = 0;
+
+ //---------------------------------------------------------
+ // OVERRIDE
+ // Tells the StubCacheBase the length of a stub.
+ //---------------------------------------------------------
+ virtual UINT Length(const BYTE *pRawStub) = 0;
+
+ //---------------------------------------------------------
+ // OVERRIDE (OPTIONAL)
+ // Notifies the various derived classes that a new stub has been created
+ //---------------------------------------------------------
+ virtual void AddStub(const BYTE* pRawStub, Stub* pNewStub);
+
+
+private:
+ // *** OVERRIDES FOR CClosedHashBase ***/
+
+ //*****************************************************************************
+ // Hash is called with a pointer to an element in the table. You must override
+ // this method and provide a hash algorithm for your element type.
+ //*****************************************************************************
+ virtual unsigned int Hash( // The key value.
+ void const *pData); // Raw data to hash.
+
+ //*****************************************************************************
+ // Compare is used in the typical memcmp way, 0 is eqaulity, -1/1 indicate
+ // direction of miscompare. In this system everything is always equal or not.
+ //*****************************************************************************
+ virtual unsigned int Compare( // 0, -1, or 1.
+ void const *pData, // Raw key data on lookup.
+ BYTE *pElement); // The element to compare data against.
+
+ //*****************************************************************************
+ // Return true if the element is free to be used.
+ //*****************************************************************************
+ virtual ELEMENTSTATUS Status( // The status of the entry.
+ BYTE *pElement); // The element to check.
+
+ //*****************************************************************************
+ // Sets the status of the given element.
+ //*****************************************************************************
+ virtual void SetStatus(
+ BYTE *pElement, // The element to set status for.
+ ELEMENTSTATUS eStatus); // New status.
+
+ //*****************************************************************************
+ // Returns the internal key value for an element.
+ //*****************************************************************************
+ virtual void *GetKey( // The data to hash on.
+ BYTE *pElement); // The element to return data ptr for.
+
+
+
+
+private:
+ Crst m_crst;
+ LoaderHeap* m_heap;
+};
+
+
+#endif // __mlcache_h__