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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+//
+// ===========================================================================
+// File: ntimage.h
+//
+// ===========================================================================
+
+//
+//Abstract:
+//
+// This is the include file that describes all image structures.
+//
+//Author:
+//
+//
+//
+//Revision History:
+//
+
+
+#ifndef _NTIMAGE_
+#define _NTIMAGE_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif
+
+//
+// Define the linker version number.
+
+#define IMAGE_MAJOR_LINKER_VERSION 2
+
+// begin_winnt
+
+
+//
+// Image Format
+//
+
+
+#ifndef _MAC
+
+#include "pshpack4.h" // 4 byte packing is the default
+
+#define IMAGE_DOS_SIGNATURE 0x5A4D // MZ
+#define IMAGE_OS2_SIGNATURE 0x454E // NE
+#define IMAGE_OS2_SIGNATURE_LE 0x454C // LE
+#define IMAGE_VXD_SIGNATURE 0x454C // LE
+#define IMAGE_NT_SIGNATURE 0x00004550 // PE00
+
+#include "pshpack2.h" // 16 bit headers are 2 byte packed
+
+#else
+
+#include "pshpack1.h"
+
+#define IMAGE_DOS_SIGNATURE 0x4D5A // MZ
+#define IMAGE_OS2_SIGNATURE 0x4E45 // NE
+#define IMAGE_OS2_SIGNATURE_LE 0x4C45 // LE
+#define IMAGE_NT_SIGNATURE 0x50450000 // PE00
+#endif
+
+typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
+ USHORT e_magic; // Magic number
+ USHORT e_cblp; // Bytes on last page of file
+ USHORT e_cp; // Pages in file
+ USHORT e_crlc; // Relocations
+ USHORT e_cparhdr; // Size of header in paragraphs
+ USHORT e_minalloc; // Minimum extra paragraphs needed
+ USHORT e_maxalloc; // Maximum extra paragraphs needed
+ USHORT e_ss; // Initial (relative) SS value
+ USHORT e_sp; // Initial SP value
+ USHORT e_csum; // Checksum
+ USHORT e_ip; // Initial IP value
+ USHORT e_cs; // Initial (relative) CS value
+ USHORT e_lfarlc; // File address of relocation table
+ USHORT e_ovno; // Overlay number
+ USHORT e_res[4]; // Reserved words
+ USHORT e_oemid; // OEM identifier (for e_oeminfo)
+ USHORT e_oeminfo; // OEM information; e_oemid specific
+ USHORT e_res2[10]; // Reserved words
+ LONG e_lfanew; // File address of new exe header
+ } IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
+
+typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header
+ USHORT ne_magic; // Magic number
+ CHAR ne_ver; // Version number
+ CHAR ne_rev; // Revision number
+ USHORT ne_enttab; // Offset of Entry Table
+ USHORT ne_cbenttab; // Number of bytes in Entry Table
+ LONG ne_crc; // Checksum of whole file
+ USHORT ne_flags; // Flag word
+ USHORT ne_autodata; // Automatic data segment number
+ USHORT ne_heap; // Initial heap allocation
+ USHORT ne_stack; // Initial stack allocation
+ LONG ne_csip; // Initial CS:IP setting
+ LONG ne_sssp; // Initial SS:SP setting
+ USHORT ne_cseg; // Count of file segments
+ USHORT ne_cmod; // Entries in Module Reference Table
+ USHORT ne_cbnrestab; // Size of non-resident name table
+ USHORT ne_segtab; // Offset of Segment Table
+ USHORT ne_rsrctab; // Offset of Resource Table
+ USHORT ne_restab; // Offset of resident name table
+ USHORT ne_modtab; // Offset of Module Reference Table
+ USHORT ne_imptab; // Offset of Imported Names Table
+ LONG ne_nrestab; // Offset of Non-resident Names Table
+ USHORT ne_cmovent; // Count of movable entries
+ USHORT ne_align; // Segment alignment shift count
+ USHORT ne_cres; // Count of resource segments
+ UCHAR ne_exetyp; // Target Operating system
+ UCHAR ne_flagsothers; // Other .EXE flags
+ USHORT ne_pretthunks; // offset to return thunks
+ USHORT ne_psegrefbytes; // offset to segment ref. bytes
+ USHORT ne_swaparea; // Minimum code swap area size
+ USHORT ne_expver; // Expected Windows version number
+ } IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
+
+typedef struct _IMAGE_VXD_HEADER { // Windows VXD header
+ USHORT e32_magic; // Magic number
+ UCHAR e32_border; // The byte ordering for the VXD
+ UCHAR e32_worder; // The word ordering for the VXD
+ ULONG e32_level; // The EXE format level for now = 0
+ USHORT e32_cpu; // The CPU type
+ USHORT e32_os; // The OS type
+ ULONG e32_ver; // Module version
+ ULONG e32_mflags; // Module flags
+ ULONG e32_mpages; // Module # pages
+ ULONG e32_startobj; // Object # for instruction pointer
+ ULONG e32_eip; // Extended instruction pointer
+ ULONG e32_stackobj; // Object # for stack pointer
+ ULONG e32_esp; // Extended stack pointer
+ ULONG e32_pagesize; // VXD page size
+ ULONG e32_lastpagesize; // Last page size in VXD
+ ULONG e32_fixupsize; // Fixup section size
+ ULONG e32_fixupsum; // Fixup section checksum
+ ULONG e32_ldrsize; // Loader section size
+ ULONG e32_ldrsum; // Loader section checksum
+ ULONG e32_objtab; // Object table offset
+ ULONG e32_objcnt; // Number of objects in module
+ ULONG e32_objmap; // Object page map offset
+ ULONG e32_itermap; // Object iterated data map offset
+ ULONG e32_rsrctab; // Offset of Resource Table
+ ULONG e32_rsrccnt; // Number of resource entries
+ ULONG e32_restab; // Offset of resident name table
+ ULONG e32_enttab; // Offset of Entry Table
+ ULONG e32_dirtab; // Offset of Module Directive Table
+ ULONG e32_dircnt; // Number of module directives
+ ULONG e32_fpagetab; // Offset of Fixup Page Table
+ ULONG e32_frectab; // Offset of Fixup Record Table
+ ULONG e32_impmod; // Offset of Import Module Name Table
+ ULONG e32_impmodcnt; // Number of entries in Import Module Name Table
+ ULONG e32_impproc; // Offset of Import Procedure Name Table
+ ULONG e32_pagesum; // Offset of Per-Page Checksum Table
+ ULONG e32_datapage; // Offset of Enumerated Data Pages
+ ULONG e32_preload; // Number of preload pages
+ ULONG e32_nrestab; // Offset of Non-resident Names Table
+ ULONG e32_cbnrestab; // Size of Non-resident Name Table
+ ULONG e32_nressum; // Non-resident Name Table Checksum
+ ULONG e32_autodata; // Object # for automatic data object
+ ULONG e32_debuginfo; // Offset of the debugging information
+ ULONG e32_debuglen; // The length of the debugging info. in bytes
+ ULONG e32_instpreload; // Number of instance pages in preload section of VXD file
+ ULONG e32_instdemand; // Number of instance pages in demand load section of VXD file
+ ULONG e32_heapsize; // Size of heap - for 16-bit apps
+ UCHAR e32_res3[12]; // Reserved words
+ ULONG e32_winresoff;
+ ULONG e32_winreslen;
+ USHORT e32_devid; // Device ID for VxD
+ USHORT e32_ddkver; // DDK version for VxD
+ } IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;
+
+#ifndef _MAC
+#include "poppack.h" // Back to 4 byte packing
+#endif
+
+//
+// File header format.
+//
+
+typedef struct _IMAGE_FILE_HEADER {
+ USHORT Machine;
+ USHORT NumberOfSections;
+ ULONG TimeDateStamp;
+ ULONG PointerToSymbolTable;
+ ULONG NumberOfSymbols;
+ USHORT SizeOfOptionalHeader;
+ USHORT Characteristics;
+} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
+
+#define IMAGE_SIZEOF_FILE_HEADER 20
+
+
+#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
+#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
+#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
+#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
+#define IMAGE_FILE_AGGRESIVE_WS_TRIM 0x0010 // Agressively trim working set
+#define IMAGE_FILE_LARGE_ADDRESS_AWARE 0x0020 // App can handle >2gb addresses
+#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
+#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
+#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
+#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file.
+#define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file.
+#define IMAGE_FILE_SYSTEM 0x1000 // System File.
+#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
+#define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine
+#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
+
+#define IMAGE_FILE_MACHINE_UNKNOWN 0
+#define IMAGE_FILE_MACHINE_I386 0x014c // Intel 386.
+#define IMAGE_FILE_MACHINE_R3000 0x0162 // MIPS little-endian, 0x160 big-endian
+#define IMAGE_FILE_MACHINE_R4000 0x0166 // MIPS little-endian
+#define IMAGE_FILE_MACHINE_R10000 0x0168 // MIPS little-endian
+#define IMAGE_FILE_MACHINE_WCEMIPSV2 0x0169 // MIPS little-endian WCE v2
+#define IMAGE_FILE_MACHINE_ALPHA 0x0184 // Alpha_AXP
+#define IMAGE_FILE_MACHINE_SH3 0x01a2 // SH3 little-endian
+#define IMAGE_FILE_MACHINE_SH3DSP 0x01a3
+#define IMAGE_FILE_MACHINE_SH3E 0x01a4 // SH3E little-endian
+#define IMAGE_FILE_MACHINE_SH4 0x01a6 // SH4 little-endian
+#define IMAGE_FILE_MACHINE_SH5 0x01a8 // SH5
+#define IMAGE_FILE_MACHINE_ARM 0x01c0 // ARM Little-Endian
+#define IMAGE_FILE_MACHINE_THUMB 0x01c2
+#define IMAGE_FILE_MACHINE_ARMNT 0x01c4 // ARM Thumb-2 Little-Endian
+#define IMAGE_FILE_MACHINE_AM33 0x01d3
+#define IMAGE_FILE_MACHINE_POWERPC 0x01F0 // IBM PowerPC Little-Endian
+#define IMAGE_FILE_MACHINE_POWERPCFP 0x01f1
+#define IMAGE_FILE_MACHINE_IA64 0x0200 // Intel 64
+#define IMAGE_FILE_MACHINE_MIPS16 0x0266 // MIPS
+#define IMAGE_FILE_MACHINE_ALPHA64 0x0284 // ALPHA64
+#define IMAGE_FILE_MACHINE_MIPSFPU 0x0366 // MIPS
+#define IMAGE_FILE_MACHINE_MIPSFPU16 0x0466 // MIPS
+#define IMAGE_FILE_MACHINE_AXP64 IMAGE_FILE_MACHINE_ALPHA64
+#define IMAGE_FILE_MACHINE_TRICORE 0x0520 // Infineon
+#define IMAGE_FILE_MACHINE_CEF 0x0CEF
+#define IMAGE_FILE_MACHINE_EBC 0x0EBC // EFI Byte Code
+#define IMAGE_FILE_MACHINE_AMD64 0x8664 // AMD64 (K8)
+#define IMAGE_FILE_MACHINE_M32R 0x9041 // M32R little-endian
+#define IMAGE_FILE_MACHINE_CEE 0xC0EE
+
+//
+// Directory format.
+//
+
+typedef struct _IMAGE_DATA_DIRECTORY {
+ ULONG VirtualAddress;
+ ULONG Size;
+} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
+
+#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
+
+//
+// Optional header format.
+//
+
+typedef struct _IMAGE_OPTIONAL_HEADER {
+ //
+ // Standard fields.
+ //
+
+ USHORT Magic;
+ UCHAR MajorLinkerVersion;
+ UCHAR MinorLinkerVersion;
+ ULONG SizeOfCode;
+ ULONG SizeOfInitializedData;
+ ULONG SizeOfUninitializedData;
+ ULONG AddressOfEntryPoint;
+ ULONG BaseOfCode;
+ ULONG BaseOfData;
+
+ //
+ // NT additional fields.
+ //
+
+ ULONG ImageBase;
+ ULONG SectionAlignment;
+ ULONG FileAlignment;
+ USHORT MajorOperatingSystemVersion;
+ USHORT MinorOperatingSystemVersion;
+ USHORT MajorImageVersion;
+ USHORT MinorImageVersion;
+ USHORT MajorSubsystemVersion;
+ USHORT MinorSubsystemVersion;
+ ULONG Win32VersionValue;
+ ULONG SizeOfImage;
+ ULONG SizeOfHeaders;
+ ULONG CheckSum;
+ USHORT Subsystem;
+ USHORT DllCharacteristics;
+ ULONG SizeOfStackReserve;
+ ULONG SizeOfStackCommit;
+ ULONG SizeOfHeapReserve;
+ ULONG SizeOfHeapCommit;
+ ULONG LoaderFlags;
+ ULONG NumberOfRvaAndSizes;
+ IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
+} IMAGE_OPTIONAL_HEADER32, *PIMAGE_OPTIONAL_HEADER32;
+
+typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
+ USHORT Magic;
+ UCHAR MajorLinkerVersion;
+ UCHAR MinorLinkerVersion;
+ ULONG SizeOfCode;
+ ULONG SizeOfInitializedData;
+ ULONG SizeOfUninitializedData;
+ ULONG AddressOfEntryPoint;
+ ULONG BaseOfCode;
+ ULONG BaseOfData;
+ ULONG BaseOfBss;
+ ULONG GprMask;
+ ULONG CprMask[4];
+ ULONG GpValue;
+} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
+
+typedef struct _IMAGE_OPTIONAL_HEADER64 {
+ USHORT Magic;
+ UCHAR MajorLinkerVersion;
+ UCHAR MinorLinkerVersion;
+ ULONG SizeOfCode;
+ ULONG SizeOfInitializedData;
+ ULONG SizeOfUninitializedData;
+ ULONG AddressOfEntryPoint;
+ ULONG BaseOfCode;
+ ULONGLONG ImageBase;
+ ULONG SectionAlignment;
+ ULONG FileAlignment;
+ USHORT MajorOperatingSystemVersion;
+ USHORT MinorOperatingSystemVersion;
+ USHORT MajorImageVersion;
+ USHORT MinorImageVersion;
+ USHORT MajorSubsystemVersion;
+ USHORT MinorSubsystemVersion;
+ ULONG Win32VersionValue;
+ ULONG SizeOfImage;
+ ULONG SizeOfHeaders;
+ ULONG CheckSum;
+ USHORT Subsystem;
+ USHORT DllCharacteristics;
+ ULONGLONG SizeOfStackReserve;
+ ULONGLONG SizeOfStackCommit;
+ ULONGLONG SizeOfHeapReserve;
+ ULONGLONG SizeOfHeapCommit;
+ ULONG LoaderFlags;
+ ULONG NumberOfRvaAndSizes;
+ IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
+} IMAGE_OPTIONAL_HEADER64, *PIMAGE_OPTIONAL_HEADER64;
+
+#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56
+#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28
+#define IMAGE_SIZEOF_NT_OPTIONAL32_HEADER 224
+#define IMAGE_SIZEOF_NT_OPTIONAL64_HEADER 240
+
+#define IMAGE_NT_OPTIONAL_HDR32_MAGIC 0x10b
+#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
+#define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107
+
+#ifdef _WIN64
+typedef IMAGE_OPTIONAL_HEADER64 IMAGE_OPTIONAL_HEADER;
+typedef PIMAGE_OPTIONAL_HEADER64 PIMAGE_OPTIONAL_HEADER;
+#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER IMAGE_SIZEOF_NT_OPTIONAL64_HEADER
+#define IMAGE_NT_OPTIONAL_HDR_MAGIC IMAGE_NT_OPTIONAL_HDR64_MAGIC
+#else
+typedef IMAGE_OPTIONAL_HEADER32 IMAGE_OPTIONAL_HEADER;
+typedef PIMAGE_OPTIONAL_HEADER32 PIMAGE_OPTIONAL_HEADER;
+#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER IMAGE_SIZEOF_NT_OPTIONAL32_HEADER
+#define IMAGE_NT_OPTIONAL_HDR_MAGIC IMAGE_NT_OPTIONAL_HDR32_MAGIC
+#endif
+
+typedef struct _IMAGE_NT_HEADERS64 {
+ ULONG Signature;
+ IMAGE_FILE_HEADER FileHeader;
+ IMAGE_OPTIONAL_HEADER64 OptionalHeader;
+} IMAGE_NT_HEADERS64, *PIMAGE_NT_HEADERS64;
+
+typedef struct _IMAGE_NT_HEADERS {
+ ULONG Signature;
+ IMAGE_FILE_HEADER FileHeader;
+ IMAGE_OPTIONAL_HEADER32 OptionalHeader;
+} IMAGE_NT_HEADERS32, *PIMAGE_NT_HEADERS32;
+
+typedef struct _IMAGE_ROM_HEADERS {
+ IMAGE_FILE_HEADER FileHeader;
+ IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
+} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
+
+#ifdef _WIN64
+typedef IMAGE_NT_HEADERS64 IMAGE_NT_HEADERS;
+typedef PIMAGE_NT_HEADERS64 PIMAGE_NT_HEADERS;
+#else
+typedef IMAGE_NT_HEADERS32 IMAGE_NT_HEADERS;
+typedef PIMAGE_NT_HEADERS32 PIMAGE_NT_HEADERS;
+#endif
+
+// IMAGE_FIRST_SECTION doesn't need 32/64 versions since the file header is the same either way.
+
+#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \
+ ((ULONG_PTR)ntheader + \
+ FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \
+ VAL16(((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader) \
+ ))
+
+// Subsystem Values
+
+#define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem.
+#define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem.
+#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem.
+#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem.
+// end_winnt
+// reserved 4 // Old Windows CE subsystem.
+// begin_winnt
+#define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem.
+#define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image runs in the Posix character subsystem.
+#define IMAGE_SUBSYSTEM_NATIVE_WINDOWS 8 // image is a native Win9x driver.
+#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI 9 // Image runs in the Windows CE subsystem.
+#define IMAGE_SUBSYSTEM_EFI_APPLICATION 10 //
+#define IMAGE_SUBSYSTEM_EFI_BOOT_SERVICE_DRIVER 11 //
+#define IMAGE_SUBSYSTEM_EFI_RUNTIME_DRIVER 12 //
+#define IMAGE_SUBSYSTEM_EFI_ROM 13
+#define IMAGE_SUBSYSTEM_XBOX 14
+
+// DllCharacteristics Entries
+
+// IMAGE_LIBRARY_PROCESS_INIT 0x0001 // Reserved.
+// IMAGE_LIBRARY_PROCESS_TERM 0x0002 // Reserved.
+// IMAGE_LIBRARY_THREAD_INIT 0x0004 // Reserved.
+// IMAGE_LIBRARY_THREAD_TERM 0x0008 // Reserved.
+#define IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA 0x0020 // Image can handle a high entropy 64-bit virtual address space.
+#define IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE 0x0040 // DLL can move
+#define IMAGE_DLLCHARACTERISTICS_NX_COMPAT 0x0100 // Image ix NX compatible
+#define IMAGE_DLLCHARACTERISTICS_NO_SEH 0x0400 // Image does not use SEH. No SE handler may reside in this image
+#define IMAGE_DLLCHARACTERISTICS_NO_BIND 0x0800 // Do not bind this image.
+#define IMAGE_DLLCHARACTERISTICS_APPCONTAINER 0x1000 // Image should execute in an AppContainer
+#define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER 0x2000 // Driver uses WDM model
+// 0x4000 // Reserved.
+#define IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE 0x8000
+// end_winnt
+#define IMAGE_DLLCHARACTERISTICS_X86_THUNK 0x1000 // Image is a Wx86 Thunk DLL
+// Note: The Borland linker sets IMAGE_LIBRARY_xxx flags in DllCharacteristics
+
+// LoaderFlags Values
+
+#define IMAGE_LOADER_FLAGS_COMPLUS 0x00000001 // COM+ image
+#define IMAGE_LOADER_FLAGS_SYSTEM_GLOBAL 0x01000000 // Global subsections apply across TS sessions.
+
+// begin_winnt
+
+// Directory Entries
+
+#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
+#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
+#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
+#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
+#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
+#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
+#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
+// IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // (X86 usage)
+#define IMAGE_DIRECTORY_ENTRY_ARCHITECTURE 7 // Architecture Specific Data
+#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // RVA of GP
+#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
+#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
+#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers
+#define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table
+#define IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT 13 // Delay Load Import Descriptors
+#define IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR 14 // COM Runtime descriptor
+
+#ifdef _MSC_VER
+//
+// Non-COFF Object file header
+//
+
+typedef struct ANON_OBJECT_HEADER {
+ USHORT Sig1; // Must be IMAGE_FILE_MACHINE_UNKNOWN
+ USHORT Sig2; // Must be 0xffff
+ USHORT Version; // >= 1 (implies the CLSID field is present)
+ USHORT Machine;
+ ULONG TimeDateStamp;
+ CLSID ClassID; // Used to invoke CoCreateInstance
+ ULONG SizeOfData; // Size of data that follows the header
+} ANON_OBJECT_HEADER;
+#endif
+
+//
+// Section header format.
+//
+
+#define IMAGE_SIZEOF_SHORT_NAME 8
+
+typedef struct _IMAGE_SECTION_HEADER {
+ UCHAR Name[IMAGE_SIZEOF_SHORT_NAME];
+ union {
+ ULONG PhysicalAddress;
+ ULONG VirtualSize;
+ } Misc;
+ ULONG VirtualAddress;
+ ULONG SizeOfRawData;
+ ULONG PointerToRawData;
+ ULONG PointerToRelocations;
+ ULONG PointerToLinenumbers;
+ USHORT NumberOfRelocations;
+ USHORT NumberOfLinenumbers;
+ ULONG Characteristics;
+} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
+
+#define IMAGE_SIZEOF_SECTION_HEADER 40
+
+//
+// Section characteristics.
+//
+// IMAGE_SCN_TYPE_REG 0x00000000 // Reserved.
+// IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved.
+// IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved.
+// IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved.
+#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
+// IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved.
+
+#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
+#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
+#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
+
+#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
+#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
+// IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved.
+#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
+#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
+// 0x00002000 // Reserved.
+// IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000
+#define IMAGE_SCN_NO_DEFER_SPEC_EXC 0x00004000 // Reset speculative exceptions handling bits in the TLB entries for this section.
+#define IMAGE_SCN_GPREL 0x00008000 // Section content can be accessed relative to GP
+#define IMAGE_SCN_MEM_FARDATA 0x00008000
+// IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000
+#define IMAGE_SCN_MEM_PURGEABLE 0x00020000
+#define IMAGE_SCN_MEM_16BIT 0x00020000
+#define IMAGE_SCN_MEM_LOCKED 0x00040000
+#define IMAGE_SCN_MEM_PRELOAD 0x00080000
+
+#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
+#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
+#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
+#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
+#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
+#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
+#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
+#define IMAGE_SCN_ALIGN_128BYTES 0x00800000 //
+#define IMAGE_SCN_ALIGN_256BYTES 0x00900000 //
+#define IMAGE_SCN_ALIGN_512BYTES 0x00A00000 //
+#define IMAGE_SCN_ALIGN_1024BYTES 0x00B00000 //
+#define IMAGE_SCN_ALIGN_2048BYTES 0x00C00000 //
+#define IMAGE_SCN_ALIGN_4096BYTES 0x00D00000 //
+#define IMAGE_SCN_ALIGN_8192BYTES 0x00E00000 //
+// Unused 0x00F00000
+#define IMAGE_SCN_ALIGN_MASK 0x00F00000
+
+#define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations.
+#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
+#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
+#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
+#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
+#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
+#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
+#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
+
+//
+// TLS Chaacteristic Flags
+//
+#define IMAGE_SCN_SCALE_INDEX 0x00000001 // Tls index is scaled
+
+#ifndef _MAC
+#include "pshpack2.h" // Symbols, relocs, and linenumbers are 2 byte packed
+#endif
+
+//
+// Symbol format.
+//
+
+typedef struct _IMAGE_SYMBOL {
+ union {
+ UCHAR ShortName[8];
+ struct {
+ ULONG Short; // if 0, use LongName
+ ULONG Long; // offset into string table
+ } Name;
+ ULONG LongName[2]; // PUCHAR[2]
+ } N;
+ ULONG Value;
+ SHORT SectionNumber;
+ USHORT Type;
+ UCHAR StorageClass;
+ UCHAR NumberOfAuxSymbols;
+} IMAGE_SYMBOL;
+typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;
+
+
+#define IMAGE_SIZEOF_SYMBOL 18
+
+//
+// Section values.
+//
+// Symbols have a section number of the section in which they are
+// defined. Otherwise, section numbers have the following meanings:
+//
+
+#define IMAGE_SYM_UNDEFINED (SHORT)0 // Symbol is undefined or is common.
+#define IMAGE_SYM_ABSOLUTE (SHORT)-1 // Symbol is an absolute value.
+#define IMAGE_SYM_DEBUG (SHORT)-2 // Symbol is a special debug item.
+#define IMAGE_SYM_SECTION_MAX 0xFEFF // Values 0xFF00-0xFFFF are special
+
+//
+// Type (fundamental) values.
+//
+
+#define IMAGE_SYM_TYPE_NULL 0x0000 // no type.
+#define IMAGE_SYM_TYPE_VOID 0x0001 //
+#define IMAGE_SYM_TYPE_CHAR 0x0002 // type character.
+#define IMAGE_SYM_TYPE_SHORT 0x0003 // type short integer.
+#define IMAGE_SYM_TYPE_INT 0x0004 //
+#define IMAGE_SYM_TYPE_LONG 0x0005 //
+#define IMAGE_SYM_TYPE_FLOAT 0x0006 //
+#define IMAGE_SYM_TYPE_DOUBLE 0x0007 //
+#define IMAGE_SYM_TYPE_STRUCT 0x0008 //
+#define IMAGE_SYM_TYPE_UNION 0x0009 //
+#define IMAGE_SYM_TYPE_ENUM 0x000A // enumeration.
+#define IMAGE_SYM_TYPE_MOE 0x000B // member of enumeration.
+#define IMAGE_SYM_TYPE_UCHAR 0x000C //
+#define IMAGE_SYM_TYPE_USHORT 0x000D //
+#define IMAGE_SYM_TYPE_UINT 0x000E //
+#define IMAGE_SYM_TYPE_ULONG 0x000F //
+#define IMAGE_SYM_TYPE_PCODE 0x8000 //
+//
+// Type (derived) values.
+//
+
+#define IMAGE_SYM_DTYPE_NULL 0 // no derived type.
+#define IMAGE_SYM_DTYPE_POINTER 1 // pointer.
+#define IMAGE_SYM_DTYPE_FUNCTION 2 // function.
+#define IMAGE_SYM_DTYPE_ARRAY 3 // array.
+
+//
+// Storage classes.
+//
+#define IMAGE_SYM_CLASS_END_OF_FUNCTION (UCHAR)-1
+#define IMAGE_SYM_CLASS_NULL 0x0000
+#define IMAGE_SYM_CLASS_AUTOMATIC 0x0001
+#define IMAGE_SYM_CLASS_EXTERNAL 0x0002
+#define IMAGE_SYM_CLASS_STATIC 0x0003
+#define IMAGE_SYM_CLASS_REGISTER 0x0004
+#define IMAGE_SYM_CLASS_EXTERNAL_DEF 0x0005
+#define IMAGE_SYM_CLASS_LABEL 0x0006
+#define IMAGE_SYM_CLASS_UNDEFINED_LABEL 0x0007
+#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 0x0008
+#define IMAGE_SYM_CLASS_ARGUMENT 0x0009
+#define IMAGE_SYM_CLASS_STRUCT_TAG 0x000A
+#define IMAGE_SYM_CLASS_MEMBER_OF_UNION 0x000B
+#define IMAGE_SYM_CLASS_UNION_TAG 0x000C
+#define IMAGE_SYM_CLASS_TYPE_DEFINITION 0x000D
+#define IMAGE_SYM_CLASS_UNDEFINED_STATIC 0x000E
+#define IMAGE_SYM_CLASS_ENUM_TAG 0x000F
+#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 0x0010
+#define IMAGE_SYM_CLASS_REGISTER_PARAM 0x0011
+#define IMAGE_SYM_CLASS_BIT_FIELD 0x0012
+
+#define IMAGE_SYM_CLASS_FAR_EXTERNAL 0x0044 //
+
+#define IMAGE_SYM_CLASS_BLOCK 0x0064
+#define IMAGE_SYM_CLASS_FUNCTION 0x0065
+#define IMAGE_SYM_CLASS_END_OF_STRUCT 0x0066
+#define IMAGE_SYM_CLASS_FILE 0x0067
+// new
+#define IMAGE_SYM_CLASS_SECTION 0x0068
+#define IMAGE_SYM_CLASS_WEAK_EXTERNAL 0x0069
+
+#define IMAGE_SYM_CLASS_CLR_TOKEN 0x006B
+
+// type packing constants
+
+#define N_BTMASK 0x000F
+#define N_TMASK 0x0030
+#define N_TMASK1 0x00C0
+#define N_TMASK2 0x00F0
+#define N_BTSHFT 4
+#define N_TSHIFT 2
+// MACROS
+
+// Basic Type of x
+#define BTYPE(x) ((x) & N_BTMASK)
+
+// Is x a pointer?
+#ifndef ISPTR
+#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
+#endif
+
+// Is x a function?
+#ifndef ISFCN
+#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
+#endif
+
+// Is x an array?
+
+#ifndef ISARY
+#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
+#endif
+
+// Is x a structure, union, or enumeration TAG?
+#ifndef ISTAG
+#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
+#endif
+
+#ifndef INCREF
+#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
+#endif
+#ifndef DECREF
+#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
+#endif
+
+//
+// Auxiliary entry format.
+//
+
+typedef union _IMAGE_AUX_SYMBOL {
+ struct {
+ ULONG TagIndex; // struct, union, or enum tag index
+ union {
+ struct {
+ USHORT Linenumber; // declaration line number
+ USHORT Size; // size of struct, union, or enum
+ } LnSz;
+ ULONG TotalSize;
+ } Misc;
+ union {
+ struct { // if ISFCN, tag, or .bb
+ ULONG PointerToLinenumber;
+ ULONG PointerToNextFunction;
+ } Function;
+ struct { // if ISARY, up to 4 dimen.
+ USHORT Dimension[4];
+ } Array;
+ } FcnAry;
+ USHORT TvIndex; // tv index
+ } Sym;
+ struct {
+ UCHAR Name[IMAGE_SIZEOF_SYMBOL];
+ } File;
+ struct {
+ ULONG Length; // section length
+ USHORT NumberOfRelocations; // number of relocation entries
+ USHORT NumberOfLinenumbers; // number of line numbers
+ ULONG CheckSum; // checksum for communal
+ SHORT Number; // section number to associate with
+ UCHAR Selection; // communal selection type
+ } Section;
+} IMAGE_AUX_SYMBOL;
+typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;
+
+#define IMAGE_SIZEOF_AUX_SYMBOL 18
+
+typedef enum IMAGE_AUX_SYMBOL_TYPE {
+ IMAGE_AUX_SYMBOL_TYPE_TOKEN_DEF = 1,
+} IMAGE_AUX_SYMBOL_TYPE;
+
+#include "pshpack2.h"
+
+typedef struct IMAGE_AUX_SYMBOL_TOKEN_DEF {
+ UCHAR bAuxType; // IMAGE_AUX_SYMBOL_TYPE
+ UCHAR bReserved; // Must be 0
+ ULONG SymbolTableIndex;
+ UCHAR rgbReserved[12]; // Must be 0
+} IMAGE_AUX_SYMBOL_TOKEN_DEF;
+
+typedef IMAGE_AUX_SYMBOL_TOKEN_DEF UNALIGNED *PIMAGE_AUX_SYMBOL_TOKEN_DEF;
+
+#include "poppack.h"
+
+//
+// Communal selection types.
+//
+
+#define IMAGE_COMDAT_SELECT_NODUPLICATES 1
+#define IMAGE_COMDAT_SELECT_ANY 2
+#define IMAGE_COMDAT_SELECT_SAME_SIZE 3
+#define IMAGE_COMDAT_SELECT_EXACT_MATCH 4
+#define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5
+#define IMAGE_COMDAT_SELECT_LARGEST 6
+#define IMAGE_COMDAT_SELECT_NEWEST 7
+
+#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
+#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2
+#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3
+
+//
+// Relocation format.
+//
+
+typedef struct _IMAGE_RELOCATION {
+ union {
+ ULONG VirtualAddress;
+ ULONG RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
+ };
+ ULONG SymbolTableIndex;
+ USHORT Type;
+} IMAGE_RELOCATION;
+typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;
+
+#define IMAGE_SIZEOF_RELOCATION 10
+
+//
+// I386 relocation types.
+//
+#define IMAGE_REL_I386_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
+#define IMAGE_REL_I386_DIR16 0x0001 // Direct 16-bit reference to the symbols virtual address
+#define IMAGE_REL_I386_REL16 0x0002 // PC-relative 16-bit reference to the symbols virtual address
+#define IMAGE_REL_I386_DIR32 0x0006 // Direct 32-bit reference to the symbols virtual address
+#define IMAGE_REL_I386_DIR32NB 0x0007 // Direct 32-bit reference to the symbols virtual address, base not included
+#define IMAGE_REL_I386_SEG12 0x0009 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
+#define IMAGE_REL_I386_SECTION 0x000A
+#define IMAGE_REL_I386_SECREL 0x000B
+#define IMAGE_REL_I386_TOKEN 0x000C // clr token
+#define IMAGE_REL_I386_SECREL7 0x000D // 7 bit offset from base of section containing target
+#define IMAGE_REL_I386_REL32 0x0014 // PC-relative 32-bit reference to the symbols virtual address
+
+//
+// MIPS relocation types.
+//
+#define IMAGE_REL_MIPS_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
+#define IMAGE_REL_MIPS_REFHALF 0x0001
+#define IMAGE_REL_MIPS_REFWORD 0x0002
+#define IMAGE_REL_MIPS_JMPADDR 0x0003
+#define IMAGE_REL_MIPS_REFHI 0x0004
+#define IMAGE_REL_MIPS_REFLO 0x0005
+#define IMAGE_REL_MIPS_GPREL 0x0006
+#define IMAGE_REL_MIPS_LITERAL 0x0007
+#define IMAGE_REL_MIPS_SECTION 0x000A
+#define IMAGE_REL_MIPS_SECREL 0x000B
+#define IMAGE_REL_MIPS_SECRELLO 0x000C // Low 16-bit section relative referemce (used for >32k TLS)
+#define IMAGE_REL_MIPS_SECRELHI 0x000D // High 16-bit section relative reference (used for >32k TLS)
+#define IMAGE_REL_MIPS_TOKEN 0x000E // clr token
+#define IMAGE_REL_MIPS_JMPADDR16 0x0010
+#define IMAGE_REL_MIPS_REFWORDNB 0x0022
+#define IMAGE_REL_MIPS_PAIR 0x0025
+
+//
+// Alpha Relocation types.
+//
+#define IMAGE_REL_ALPHA_ABSOLUTE 0x0000
+#define IMAGE_REL_ALPHA_REFLONG 0x0001
+#define IMAGE_REL_ALPHA_REFQUAD 0x0002
+#define IMAGE_REL_ALPHA_GPREL32 0x0003
+#define IMAGE_REL_ALPHA_LITERAL 0x0004
+#define IMAGE_REL_ALPHA_LITUSE 0x0005
+#define IMAGE_REL_ALPHA_GPDISP 0x0006
+#define IMAGE_REL_ALPHA_BRADDR 0x0007
+#define IMAGE_REL_ALPHA_HINT 0x0008
+#define IMAGE_REL_ALPHA_INLINE_REFLONG 0x0009
+#define IMAGE_REL_ALPHA_REFHI 0x000A
+#define IMAGE_REL_ALPHA_REFLO 0x000B
+#define IMAGE_REL_ALPHA_PAIR 0x000C
+#define IMAGE_REL_ALPHA_MATCH 0x000D
+#define IMAGE_REL_ALPHA_SECTION 0x000E
+#define IMAGE_REL_ALPHA_SECREL 0x000F
+#define IMAGE_REL_ALPHA_REFLONGNB 0x0010
+#define IMAGE_REL_ALPHA_SECRELLO 0x0011 // Low 16-bit section relative reference
+#define IMAGE_REL_ALPHA_SECRELHI 0x0012 // High 16-bit section relative reference
+#define IMAGE_REL_ALPHA_REFQ3 0x0013 // High 16 bits of 48 bit reference
+#define IMAGE_REL_ALPHA_REFQ2 0x0014 // Middle 16 bits of 48 bit reference
+#define IMAGE_REL_ALPHA_REFQ1 0x0015 // Low 16 bits of 48 bit reference
+#define IMAGE_REL_ALPHA_GPRELLO 0x0016 // Low 16-bit GP relative reference
+#define IMAGE_REL_ALPHA_GPRELHI 0x0017 // High 16-bit GP relative reference
+
+//
+// IBM PowerPC relocation types.
+//
+#define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP
+#define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address
+#define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address
+#define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute)
+#define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address
+#define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword)
+#define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative)
+#define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative)
+#define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base
+#define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword)
+
+#define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base
+#define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr)
+#define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number
+#define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code
+#define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction
+#define IMAGE_REL_PPC_SECREL16 0x000F // va of containing section (limited to 16 bits)
+#define IMAGE_REL_PPC_REFHI 0x0010
+#define IMAGE_REL_PPC_REFLO 0x0011
+#define IMAGE_REL_PPC_PAIR 0x0012
+#define IMAGE_REL_PPC_SECRELLO 0x0013 // Low 16-bit section relative reference (used for >32k TLS)
+#define IMAGE_REL_PPC_SECRELHI 0x0014 // High 16-bit section relative reference (used for >32k TLS)
+#define IMAGE_REL_PPC_GPREL 0x0015
+#define IMAGE_REL_PPC_TOKEN 0x0016 // clr token
+
+#define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type
+
+// Flag bits in IMAGE_RELOCATION.TYPE
+
+#define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it
+#define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken
+#define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken
+#define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc)
+
+//
+// Hitachi SH3 relocation types.
+//
+#define IMAGE_REL_SH3_ABSOLUTE 0x0000 // No relocation
+#define IMAGE_REL_SH3_DIRECT16 0x0001 // 16 bit direct
+#define IMAGE_REL_SH3_DIRECT32 0x0002 // 32 bit direct
+#define IMAGE_REL_SH3_DIRECT8 0x0003 // 8 bit direct, -128..255
+#define IMAGE_REL_SH3_DIRECT8_WORD 0x0004 // 8 bit direct .W (0 ext.)
+#define IMAGE_REL_SH3_DIRECT8_LONG 0x0005 // 8 bit direct .L (0 ext.)
+#define IMAGE_REL_SH3_DIRECT4 0x0006 // 4 bit direct (0 ext.)
+#define IMAGE_REL_SH3_DIRECT4_WORD 0x0007 // 4 bit direct .W (0 ext.)
+#define IMAGE_REL_SH3_DIRECT4_LONG 0x0008 // 4 bit direct .L (0 ext.)
+#define IMAGE_REL_SH3_PCREL8_WORD 0x0009 // 8 bit PC relative .W
+#define IMAGE_REL_SH3_PCREL8_LONG 0x000A // 8 bit PC relative .L
+#define IMAGE_REL_SH3_PCREL12_WORD 0x000B // 12 LSB PC relative .W
+#define IMAGE_REL_SH3_STARTOF_SECTION 0x000C // Start of EXE section
+#define IMAGE_REL_SH3_SIZEOF_SECTION 0x000D // Size of EXE section
+#define IMAGE_REL_SH3_SECTION 0x000E // Section table index
+#define IMAGE_REL_SH3_SECREL 0x000F // Offset within section
+#define IMAGE_REL_SH3_DIRECT32_NB 0x0010 // 32 bit direct not based
+#define IMAGE_REL_SH3_GPREL4_LONG 0x0011 // GP-relative addressing
+#define IMAGE_REL_SH3_TOKEN 0x0012 // clr token
+
+#define IMAGE_REL_ARM_ABSOLUTE 0x0000 // No relocation required
+#define IMAGE_REL_ARM_ADDR32 0x0001 // 32 bit address
+#define IMAGE_REL_ARM_ADDR32NB 0x0002 // 32 bit address w/o image base
+#define IMAGE_REL_ARM_BRANCH24 0x0003 // 24 bit offset << 2 & sign ext.
+#define IMAGE_REL_ARM_BRANCH11 0x0004 // Thumb: 2 11 bit offsets
+#define IMAGE_REL_ARM_TOKEN 0x0005 // clr token
+#define IMAGE_REL_ARM_GPREL12 0x0006 // GP-relative addressing (ARM)
+#define IMAGE_REL_ARM_GPREL7 0x0007 // GP-relative addressing (Thumb)
+#define IMAGE_REL_ARM_BLX24 0x0008
+#define IMAGE_REL_ARM_BLX11 0x0009
+#define IMAGE_REL_ARM_SECTION 0x000E // Section table index
+#define IMAGE_REL_ARM_SECREL 0x000F // Offset within section
+
+//
+// ARM64 relocation types
+//
+#define IMAGE_REL_ARM64_ABSOLUTE 0x0000
+#define IMAGE_REL_ARM64_ADDR32 0x0001
+#define IMAGE_REL_ARM64_ADDR32NB 0x0002
+#define IMAGE_REL_ARM64_BRANCH26 0x0003
+#define IMAGE_REL_ARM64_PAGEBASE_REL21 0x0004
+#define IMAGE_REL_ARM64_REL21 0x0005
+#define IMAGE_REL_ARM64_PAGEOFFSET_12A 0x0006
+#define IMAGE_REL_ARM64_PAGEOFFSET_12L 0x0007
+#define IMAGE_REL_ARM64_SECREL 0x0008
+#define IMAGE_REL_ARM64_SECREL_LOW12A 0x0009
+#define IMAGE_REL_ARM64_SECREL_HIGH12A 0x000A
+#define IMAGE_REL_ARM64_SECREL_LOW12L 0x000B
+#define IMAGE_REL_ARM64_TOKEN 0x000C
+#define IMAGE_REL_ARM64_SECTION 0x000D
+#define IMAGE_REL_ARM64_ADDR64 0x000E
+
+#define IMAGE_REL_AM_ABSOLUTE 0x0000
+#define IMAGE_REL_AM_ADDR32 0x0001
+#define IMAGE_REL_AM_ADDR32NB 0x0002
+#define IMAGE_REL_AM_CALL32 0x0003
+#define IMAGE_REL_AM_FUNCINFO 0x0004
+#define IMAGE_REL_AM_REL32_1 0x0005
+#define IMAGE_REL_AM_REL32_2 0x0006
+#define IMAGE_REL_AM_SECREL 0x0007
+#define IMAGE_REL_AM_SECTION 0x0008
+#define IMAGE_REL_AM_TOKEN 0x0009
+
+//
+// X86-64 relocations
+//
+#define IMAGE_REL_AMD64_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
+#define IMAGE_REL_AMD64_ADDR64 0x0001 // 64-bit address (VA).
+#define IMAGE_REL_AMD64_ADDR32 0x0002 // 32-bit address (VA).
+#define IMAGE_REL_AMD64_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
+#define IMAGE_REL_AMD64_REL32 0x0004 // 32-bit relative address from byte following reloc
+#define IMAGE_REL_AMD64_REL32_1 0x0005 // 32-bit relative address from byte distance 1 from reloc
+#define IMAGE_REL_AMD64_REL32_2 0x0006 // 32-bit relative address from byte distance 2 from reloc
+#define IMAGE_REL_AMD64_REL32_3 0x0007 // 32-bit relative address from byte distance 3 from reloc
+#define IMAGE_REL_AMD64_REL32_4 0x0008 // 32-bit relative address from byte distance 4 from reloc
+#define IMAGE_REL_AMD64_REL32_5 0x0009 // 32-bit relative address from byte distance 5 from reloc
+#define IMAGE_REL_AMD64_SECTION 0x000A // Section index
+#define IMAGE_REL_AMD64_SECREL 0x000B // 32 bit offset from base of section containing target
+#define IMAGE_REL_AMD64_SECREL7 0x000C // 7 bit unsigned offset from base of section containing target
+#define IMAGE_REL_AMD64_TOKEN 0x000D // 32 bit metadata token
+
+//
+// IA64 relocation types.
+//
+#define IMAGE_REL_IA64_ABSOLUTE 0x0000
+#define IMAGE_REL_IA64_IMM14 0x0001
+#define IMAGE_REL_IA64_IMM22 0x0002
+#define IMAGE_REL_IA64_IMM64 0x0003
+#define IMAGE_REL_IA64_DIR32 0x0004
+#define IMAGE_REL_IA64_DIR64 0x0005
+#define IMAGE_REL_IA64_PCREL21B 0x0006
+#define IMAGE_REL_IA64_PCREL21M 0x0007
+#define IMAGE_REL_IA64_PCREL21F 0x0008
+#define IMAGE_REL_IA64_GPREL22 0x0009
+#define IMAGE_REL_IA64_LTOFF22 0x000A
+#define IMAGE_REL_IA64_SECTION 0x000B
+#define IMAGE_REL_IA64_SECREL22 0x000C
+#define IMAGE_REL_IA64_SECREL64I 0x000D
+#define IMAGE_REL_IA64_SECREL32 0x000E
+//
+#define IMAGE_REL_IA64_DIR32NB 0x0010
+#define IMAGE_REL_IA64_SREL14 0x0011
+#define IMAGE_REL_IA64_SREL22 0x0012
+#define IMAGE_REL_IA64_SREL32 0x0013
+#define IMAGE_REL_IA64_UREL32 0x0014
+#define IMAGE_REL_IA64_PCREL60X 0x0015 // This is always a BRL and never converted
+#define IMAGE_REL_IA64_PCREL60B 0x0016 // If possible, convert to MBB bundle with NOP.B in slot 1
+#define IMAGE_REL_IA64_PCREL60F 0x0017 // If possible, convert to MFB bundle with NOP.F in slot 1
+#define IMAGE_REL_IA64_PCREL60I 0x0018 // If possible, convert to MIB bundle with NOP.I in slot 1
+#define IMAGE_REL_IA64_PCREL60M 0x0019 // If possible, convert to MMB bundle with NOP.M in slot 1
+#define IMAGE_REL_IA64_IMMGPREL64 0x001A
+#define IMAGE_REL_IA64_TOKEN 0x001B // clr token
+#define IMAGE_REL_IA64_GPREL32 0x001C
+#define IMAGE_REL_IA64_ADDEND 0x001F
+
+//
+// CEF relocation types.
+//
+#define IMAGE_REL_CEF_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
+#define IMAGE_REL_CEF_ADDR32 0x0001 // 32-bit address (VA).
+#define IMAGE_REL_CEF_ADDR64 0x0002 // 64-bit address (VA).
+#define IMAGE_REL_CEF_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
+#define IMAGE_REL_CEF_SECTION 0x0004 // Section index
+#define IMAGE_REL_CEF_SECREL 0x0005 // 32 bit offset from base of section containing target
+#define IMAGE_REL_CEF_TOKEN 0x0006 // 32 bit metadata token
+
+//
+// clr relocation types.
+//
+#define IMAGE_REL_CEE_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
+#define IMAGE_REL_CEE_ADDR32 0x0001 // 32-bit address (VA).
+#define IMAGE_REL_CEE_ADDR64 0x0002 // 64-bit address (VA).
+#define IMAGE_REL_CEE_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
+#define IMAGE_REL_CEE_SECTION 0x0004 // Section index
+#define IMAGE_REL_CEE_SECREL 0x0005 // 32 bit offset from base of section containing target
+#define IMAGE_REL_CEE_TOKEN 0x0006 // 32 bit metadata token
+
+
+#define IMAGE_REL_M32R_ABSOLUTE 0x0000 // No relocation required
+#define IMAGE_REL_M32R_ADDR32 0x0001 // 32 bit address
+#define IMAGE_REL_M32R_ADDR32NB 0x0002 // 32 bit address w/o image base
+#define IMAGE_REL_M32R_ADDR24 0x0003 // 24 bit address
+#define IMAGE_REL_M32R_GPREL16 0x0004 // GP relative addressing
+#define IMAGE_REL_M32R_PCREL24 0x0005 // 24 bit offset << 2 & sign ext.
+#define IMAGE_REL_M32R_PCREL16 0x0006 // 16 bit offset << 2 & sign ext.
+#define IMAGE_REL_M32R_PCREL8 0x0007 // 8 bit offset << 2 & sign ext.
+#define IMAGE_REL_M32R_REFHALF 0x0008 // 16 MSBs
+#define IMAGE_REL_M32R_REFHI 0x0009 // 16 MSBs; adj for LSB sign ext.
+#define IMAGE_REL_M32R_REFLO 0x000A // 16 LSBs
+#define IMAGE_REL_M32R_PAIR 0x000B // Link HI and LO
+#define IMAGE_REL_M32R_SECTION 0x000C // Section table index
+#define IMAGE_REL_M32R_SECREL32 0x000D // 32 bit section relative reference
+#define IMAGE_REL_M32R_TOKEN 0x000E // clr token
+
+
+#define EXT_IMM64(Value, Address, Size, InstPos, ValPos) /* Intel-IA64-Filler */ \
+ Value |= (((ULONGLONG)((*(Address) >> InstPos) & (((ULONGLONG)1 << Size) - 1))) << ValPos) // Intel-IA64-Filler
+
+#define INS_IMM64(Value, Address, Size, InstPos, ValPos) /* Intel-IA64-Filler */\
+ *(PULONG)Address = (*(PULONG)Address & ~(((1 << Size) - 1) << InstPos)) | /* Intel-IA64-Filler */\
+ ((ULONG)((((ULONGLONG)Value >> ValPos) & (((ULONGLONG)1 << Size) - 1))) << InstPos) // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IMM7B_INST_WORD_X 3 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM7B_SIZE_X 7 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM7B_INST_WORD_POS_X 4 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM7B_VAL_POS_X 0 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IMM9D_INST_WORD_X 3 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM9D_SIZE_X 9 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM9D_INST_WORD_POS_X 18 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM9D_VAL_POS_X 7 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IMM5C_INST_WORD_X 3 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM5C_SIZE_X 5 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM5C_INST_WORD_POS_X 13 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM5C_VAL_POS_X 16 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IC_INST_WORD_X 3 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IC_SIZE_X 1 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IC_INST_WORD_POS_X 12 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IC_VAL_POS_X 21 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IMM41a_INST_WORD_X 1 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41a_SIZE_X 10 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41a_INST_WORD_POS_X 14 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41a_VAL_POS_X 22 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IMM41b_INST_WORD_X 1 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41b_SIZE_X 8 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41b_INST_WORD_POS_X 24 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41b_VAL_POS_X 32 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_IMM41c_INST_WORD_X 2 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41c_SIZE_X 23 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41c_INST_WORD_POS_X 0 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_IMM41c_VAL_POS_X 40 // Intel-IA64-Filler
+
+#define EMARCH_ENC_I17_SIGN_INST_WORD_X 3 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_SIGN_SIZE_X 1 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_SIGN_INST_WORD_POS_X 27 // Intel-IA64-Filler
+#define EMARCH_ENC_I17_SIGN_VAL_POS_X 63 // Intel-IA64-Filler
+
+
+//
+// Line number format.
+//
+
+typedef struct _IMAGE_LINENUMBER {
+ union {
+ ULONG SymbolTableIndex; // Symbol table index of function name if Linenumber is 0.
+ ULONG VirtualAddress; // Virtual address of line number.
+ } Type;
+ USHORT Linenumber; // Line number.
+} IMAGE_LINENUMBER;
+typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;
+
+#define IMAGE_SIZEOF_LINENUMBER 6
+
+#ifndef _MAC
+#include "poppack.h" // Back to 4 byte packing
+#endif
+
+//
+// Based relocation format.
+//
+
+typedef struct _IMAGE_BASE_RELOCATION {
+ ULONG VirtualAddress;
+ ULONG SizeOfBlock;
+// USHORT TypeOffset[1];
+} IMAGE_BASE_RELOCATION;
+typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;
+
+#define IMAGE_SIZEOF_BASE_RELOCATION 8
+
+//
+// Based relocation types.
+//
+
+#define IMAGE_REL_BASED_ABSOLUTE 0
+#define IMAGE_REL_BASED_HIGH 1
+#define IMAGE_REL_BASED_LOW 2
+#define IMAGE_REL_BASED_HIGHLOW 3
+#define IMAGE_REL_BASED_HIGHADJ 4
+#define IMAGE_REL_BASED_MACHINE_SPECIFIC_5 5
+#define IMAGE_REL_BASED_RESERVED 6
+#define IMAGE_REL_BASED_MACHINE_SPECIFIC_7 7
+#define IMAGE_REL_BASED_MACHINE_SPECIFIC_8 8
+#define IMAGE_REL_BASED_MACHINE_SPECIFIC_9 9
+#define IMAGE_REL_BASED_DIR64 10
+
+//
+// Platform-specific based relocation types.
+//
+
+#define IMAGE_REL_BASED_IA64_IMM64 9
+
+#define IMAGE_REL_BASED_MIPS_JMPADDR 5
+#define IMAGE_REL_BASED_MIPS_JMPADDR16 9
+
+#define IMAGE_REL_BASED_ARM_MOV32 5
+#define IMAGE_REL_BASED_THUMB_MOV32 7
+
+//
+// Archive format.
+//
+
+#define IMAGE_ARCHIVE_START_SIZE 8
+#define IMAGE_ARCHIVE_START "!<arch>\n"
+#define IMAGE_ARCHIVE_END "`\n"
+#define IMAGE_ARCHIVE_PAD "\n"
+#define IMAGE_ARCHIVE_LINKER_MEMBER "/ "
+#define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// "
+
+typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
+ UCHAR Name[16]; // File member name - `/' terminated.
+ UCHAR Date[12]; // File member date - decimal.
+ UCHAR UserID[6]; // File member user id - decimal.
+ UCHAR GroupID[6]; // File member group id - decimal.
+ UCHAR Mode[8]; // File member mode - octal.
+ UCHAR Size[10]; // File member size - decimal.
+ UCHAR EndHeader[2]; // String to end header.
+} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
+
+#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60
+
+//
+// DLL support.
+//
+
+//
+// Export Format
+//
+
+typedef struct _IMAGE_EXPORT_DIRECTORY {
+ ULONG Characteristics;
+ ULONG TimeDateStamp;
+ USHORT MajorVersion;
+ USHORT MinorVersion;
+ ULONG Name;
+ ULONG Base;
+ ULONG NumberOfFunctions;
+ ULONG NumberOfNames;
+ ULONG AddressOfFunctions; // RVA from base of image
+ ULONG AddressOfNames; // RVA from base of image
+ ULONG AddressOfNameOrdinals; // RVA from base of image
+} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
+
+//
+// Import Format
+//
+
+typedef struct _IMAGE_IMPORT_BY_NAME {
+ USHORT Hint;
+ UCHAR Name[1];
+} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
+
+#include "pshpack8.h" // Use align 8 for the 64-bit IAT.
+
+typedef struct _IMAGE_THUNK_DATA64 {
+ union {
+ ULONGLONG ForwarderString; // PUCHAR
+ ULONGLONG Function; // PULONG
+ ULONGLONG Ordinal;
+ ULONGLONG AddressOfData; // PIMAGE_IMPORT_BY_NAME
+ } u1;
+} IMAGE_THUNK_DATA64;
+typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;
+
+#include "poppack.h" // Back to 4 byte packing
+
+typedef struct _IMAGE_THUNK_DATA32 {
+ union {
+ ULONG ForwarderString; // PUCHAR
+ ULONG Function; // PULONG
+ ULONG Ordinal;
+ ULONG AddressOfData; // PIMAGE_IMPORT_BY_NAME
+ } u1;
+} IMAGE_THUNK_DATA32;
+typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;
+
+#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
+#define IMAGE_ORDINAL_FLAG32 0x80000000
+#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
+#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
+#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
+#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)
+
+//
+// Thread Local Storage
+//
+
+#ifdef _MSC_VER
+typedef VOID
+(NTAPI *PIMAGE_TLS_CALLBACK) (
+ PVOID DllHandle,
+ ULONG Reason,
+ PVOID Reserved
+ );
+#endif
+
+typedef struct _IMAGE_TLS_DIRECTORY64 {
+ ULONGLONG StartAddressOfRawData;
+ ULONGLONG EndAddressOfRawData;
+ ULONGLONG AddressOfIndex; // PULONG
+ ULONGLONG AddressOfCallBacks; // PIMAGE_TLS_CALLBACK *;
+ ULONG SizeOfZeroFill;
+ ULONG Characteristics;
+} IMAGE_TLS_DIRECTORY64;
+typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;
+
+typedef struct _IMAGE_TLS_DIRECTORY32 {
+ ULONG StartAddressOfRawData;
+ ULONG EndAddressOfRawData;
+ ULONG AddressOfIndex; // PULONG
+ ULONG AddressOfCallBacks; // PIMAGE_TLS_CALLBACK *
+ ULONG SizeOfZeroFill;
+ ULONG Characteristics;
+} IMAGE_TLS_DIRECTORY32;
+typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;
+
+#ifdef _WIN64
+#define IMAGE_ORDINAL_FLAG IMAGE_ORDINAL_FLAG64
+#define IMAGE_ORDINAL(Ordinal) IMAGE_ORDINAL64(Ordinal)
+typedef IMAGE_THUNK_DATA64 IMAGE_THUNK_DATA;
+typedef PIMAGE_THUNK_DATA64 PIMAGE_THUNK_DATA;
+#define IMAGE_SNAP_BY_ORDINAL(Ordinal) IMAGE_SNAP_BY_ORDINAL64(Ordinal)
+typedef IMAGE_TLS_DIRECTORY64 IMAGE_TLS_DIRECTORY;
+typedef PIMAGE_TLS_DIRECTORY64 PIMAGE_TLS_DIRECTORY;
+#else
+#define IMAGE_ORDINAL_FLAG IMAGE_ORDINAL_FLAG32
+#define IMAGE_ORDINAL(Ordinal) IMAGE_ORDINAL32(Ordinal)
+typedef IMAGE_THUNK_DATA32 IMAGE_THUNK_DATA;
+typedef PIMAGE_THUNK_DATA32 PIMAGE_THUNK_DATA;
+#define IMAGE_SNAP_BY_ORDINAL(Ordinal) IMAGE_SNAP_BY_ORDINAL32(Ordinal)
+typedef IMAGE_TLS_DIRECTORY32 IMAGE_TLS_DIRECTORY;
+typedef PIMAGE_TLS_DIRECTORY32 PIMAGE_TLS_DIRECTORY;
+#endif
+
+typedef struct _IMAGE_IMPORT_DESCRIPTOR {
+ union {
+ ULONG Characteristics; // 0 for terminating null import descriptor
+ ULONG OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
+ } u;
+ ULONG TimeDateStamp; // 0 if not bound,
+ // -1 if bound, and real date\time stamp
+ // in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
+ // O.W. date/time stamp of DLL bound to (Old BIND)
+
+ ULONG ForwarderChain; // -1 if no forwarders
+ ULONG Name;
+ ULONG FirstThunk; // RVA to IAT (if bound this IAT has actual addresses)
+} IMAGE_IMPORT_DESCRIPTOR;
+typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;
+
+//
+// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
+//
+
+typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
+ ULONG TimeDateStamp;
+ USHORT OffsetModuleName;
+ USHORT NumberOfModuleForwarderRefs;
+// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
+} IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR;
+
+typedef struct _IMAGE_BOUND_FORWARDER_REF {
+ ULONG TimeDateStamp;
+ USHORT OffsetModuleName;
+ USHORT Reserved;
+} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;
+
+//
+// Resource Format.
+//
+
+//
+// Resource directory consists of two counts, following by a variable length
+// array of directory entries. The first count is the number of entries at
+// beginning of the array that have actual names associated with each entry.
+// The entries are in ascending order, case insensitive strings. The second
+// count is the number of entries that immediately follow the named entries.
+// This second count identifies the number of entries that have 16-bit integer
+// Ids as their name. These entries are also sorted in ascending order.
+//
+// This structure allows fast lookup by either name or number, but for any
+// given resource entry only one form of lookup is supported, not both.
+// This is consistant with the syntax of the .RC file and the .RES file.
+//
+
+typedef struct _IMAGE_RESOURCE_DIRECTORY {
+ ULONG Characteristics;
+ ULONG TimeDateStamp;
+ USHORT MajorVersion;
+ USHORT MinorVersion;
+ USHORT NumberOfNamedEntries;
+ USHORT NumberOfIdEntries;
+// IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
+} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
+
+#define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000
+#define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000
+//
+// Each directory contains the 32-bit Name of the entry and an offset,
+// relative to the beginning of the resource directory of the data associated
+// with this directory entry. If the name of the entry is an actual text
+// string instead of an integer Id, then the high order bit of the name field
+// is set to one and the low order 31-bits are an offset, relative to the
+// beginning of the resource directory of the string, which is of type
+// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
+// low-order 16-bits are the integer Id that identify this resource directory
+// entry. If the directory entry is yet another resource directory (i.e. a
+// subdirectory), then the high order bit of the offset field will be
+// set to indicate this. Otherwise the high bit is clear and the offset
+// field points to a resource data entry.
+//
+
+typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
+ union {
+ struct {
+ ULONG NameOffset:31;
+ ULONG NameIsString:1;
+ };
+ ULONG Name;
+ USHORT Id;
+ };
+ union {
+ ULONG OffsetToData;
+ struct {
+ ULONG OffsetToDirectory:31;
+ ULONG DataIsDirectory:1;
+ };
+ };
+} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
+
+//
+// For resource directory entries that have actual string names, the Name
+// field of the directory entry points to an object of the following type.
+// All of these string objects are stored together after the last resource
+// directory entry and before the first resource data object. This minimizes
+// the impact of these variable length objects on the alignment of the fixed
+// size directory entry objects.
+//
+
+typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
+ USHORT Length;
+ CHAR NameString[ 1 ];
+} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
+
+
+typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
+ USHORT Length;
+ WCHAR NameString[ 1 ];
+} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
+
+
+//
+// Each resource data entry describes a leaf node in the resource directory
+// tree. It contains an offset, relative to the beginning of the resource
+// directory of the data for the resource, a size field that gives the number
+// of bytes of data at that offset, a CodePage that should be used when
+// decoding code point values within the resource data. Typically for new
+// applications the code page would be the unicode code page.
+//
+
+typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
+ ULONG OffsetToData;
+ ULONG Size;
+ ULONG CodePage;
+ ULONG Reserved;
+} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
+
+//
+// Load Configuration Directory Entry
+//
+
+typedef struct {
+ ULONG Characteristics;
+ ULONG TimeDateStamp;
+ USHORT MajorVersion;
+ USHORT MinorVersion;
+ ULONG GlobalFlagsClear;
+ ULONG GlobalFlagsSet;
+ ULONG CriticalSectionDefaultTimeout;
+ ULONG DeCommitFreeBlockThreshold;
+ ULONG DeCommitTotalFreeThreshold;
+ ULONG LockPrefixTable; // VA
+ ULONG MaximumAllocationSize;
+ ULONG VirtualMemoryThreshold;
+ ULONG ProcessHeapFlags;
+ ULONG ProcessAffinityMask;
+ USHORT CSDVersion;
+ USHORT Reserved1;
+ ULONG EditList; // VA
+ ULONG Reserved[ 1 ];
+} IMAGE_LOAD_CONFIG_DIRECTORY32, *PIMAGE_LOAD_CONFIG_DIRECTORY32;
+
+typedef struct {
+ ULONG Characteristics;
+ ULONG TimeDateStamp;
+ USHORT MajorVersion;
+ USHORT MinorVersion;
+ ULONG GlobalFlagsClear;
+ ULONG GlobalFlagsSet;
+ ULONG CriticalSectionDefaultTimeout;
+ ULONGLONG DeCommitFreeBlockThreshold;
+ ULONGLONG DeCommitTotalFreeThreshold;
+ ULONGLONG LockPrefixTable; // VA
+ ULONGLONG MaximumAllocationSize;
+ ULONGLONG VirtualMemoryThreshold;
+ ULONGLONG ProcessAffinityMask;
+ ULONG ProcessHeapFlags;
+ USHORT CSDVersion;
+ USHORT Reserved1;
+ ULONGLONG EditList; // VA
+ ULONG Reserved[ 2 ];
+} IMAGE_LOAD_CONFIG_DIRECTORY64, *PIMAGE_LOAD_CONFIG_DIRECTORY64;
+
+#ifdef _WIN64
+typedef IMAGE_LOAD_CONFIG_DIRECTORY64 IMAGE_LOAD_CONFIG_DIRECTORY;
+typedef PIMAGE_LOAD_CONFIG_DIRECTORY64 PIMAGE_LOAD_CONFIG_DIRECTORY;
+#else
+typedef IMAGE_LOAD_CONFIG_DIRECTORY32 IMAGE_LOAD_CONFIG_DIRECTORY;
+typedef PIMAGE_LOAD_CONFIG_DIRECTORY32 PIMAGE_LOAD_CONFIG_DIRECTORY;
+#endif
+
+//
+// WIN CE Exception table format
+//
+
+//
+// Function table entry format. Function table is pointed to by the
+// IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
+//
+
+typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY {
+ ULONG FuncStart;
+ ULONG PrologLen : 8;
+ ULONG FuncLen : 22;
+ ULONG ThirtyTwoBit : 1;
+ ULONG ExceptionFlag : 1;
+} IMAGE_CE_RUNTIME_FUNCTION_ENTRY, * PIMAGE_CE_RUNTIME_FUNCTION_ENTRY;
+
+typedef struct _IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY {
+ ULONGLONG BeginAddress;
+ ULONGLONG EndAddress;
+ ULONGLONG ExceptionHandler;
+ ULONGLONG HandlerData;
+ ULONGLONG PrologEndAddress;
+} IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY;
+
+typedef struct _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY {
+ ULONG BeginAddress;
+ ULONG EndAddress;
+ ULONG ExceptionHandler;
+ ULONG HandlerData;
+ ULONG PrologEndAddress;
+} IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY;
+
+typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY {
+ ULONG BeginAddress;
+ ULONG EndAddress;
+ ULONG UnwindInfoAddress;
+} _IMAGE_RUNTIME_FUNCTION_ENTRY, *_PIMAGE_RUNTIME_FUNCTION_ENTRY;
+
+typedef _IMAGE_RUNTIME_FUNCTION_ENTRY IMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
+typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
+
+#if defined(_AXP64_)
+
+typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
+typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
+typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
+typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
+
+#elif defined(_ALPHA_)
+
+typedef IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
+typedef PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
+
+#else
+
+typedef _IMAGE_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
+typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
+
+#endif
+
+//
+// Debug Format
+//
+
+typedef struct _IMAGE_DEBUG_DIRECTORY {
+ ULONG Characteristics;
+ ULONG TimeDateStamp;
+ USHORT MajorVersion;
+ USHORT MinorVersion;
+ ULONG Type;
+ ULONG SizeOfData;
+ ULONG AddressOfRawData;
+ ULONG PointerToRawData;
+} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
+
+#define IMAGE_DEBUG_TYPE_UNKNOWN 0
+#define IMAGE_DEBUG_TYPE_COFF 1
+#define IMAGE_DEBUG_TYPE_CODEVIEW 2
+#define IMAGE_DEBUG_TYPE_FPO 3
+#define IMAGE_DEBUG_TYPE_MISC 4
+#define IMAGE_DEBUG_TYPE_EXCEPTION 5
+#define IMAGE_DEBUG_TYPE_FIXUP 6
+#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
+#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
+#define IMAGE_DEBUG_TYPE_BORLAND 9
+#define IMAGE_DEBUG_TYPE_RESERVED10 10
+#define IMAGE_DEBUG_TYPE_CLSID 11
+
+// end_winnt
+
+//
+
+// begin_winnt
+
+typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
+ ULONG NumberOfSymbols;
+ ULONG LvaToFirstSymbol;
+ ULONG NumberOfLinenumbers;
+ ULONG LvaToFirstLinenumber;
+ ULONG RvaToFirstByteOfCode;
+ ULONG RvaToLastByteOfCode;
+ ULONG RvaToFirstByteOfData;
+ ULONG RvaToLastByteOfData;
+} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;
+
+#define FRAME_FPO 0
+#define FRAME_TRAP 1
+#define FRAME_TSS 2
+#define FRAME_NONFPO 3
+
+typedef struct _FPO_DATA {
+ ULONG ulOffStart; // offset 1st byte of function code
+ ULONG cbProcSize; // # bytes in function
+ ULONG cdwLocals; // # bytes in locals/4
+ USHORT cdwParams; // # bytes in params/4
+ USHORT cbProlog : 8; // # bytes in prolog
+ USHORT cbRegs : 3; // # regs saved
+ USHORT fHasSEH : 1; // TRUE if SEH in func
+ USHORT fUseBP : 1; // TRUE if EBP has been allocated
+ USHORT reserved : 1; // reserved for future use
+ USHORT cbFrame : 2; // frame type
+} FPO_DATA, *PFPO_DATA;
+#define SIZEOF_RFPO_DATA 16
+
+
+#define IMAGE_DEBUG_MISC_EXENAME 1
+
+typedef struct _IMAGE_DEBUG_MISC {
+ ULONG DataType; // type of misc data, see defines
+ ULONG Length; // total length of record, rounded to four
+ // byte multiple.
+ BOOLEAN Unicode; // TRUE if data is unicode string
+ UCHAR Reserved[ 3 ];
+ UCHAR Data[ 1 ]; // Actual data
+} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
+
+
+//
+// Function table extracted from MIPS/ALPHA/IA64 images. Does not contain
+// information needed only for runtime support. Just those fields for
+// each entry needed by a debugger.
+//
+
+typedef struct _IMAGE_FUNCTION_ENTRY {
+ ULONG StartingAddress;
+ ULONG EndingAddress;
+ ULONG EndOfPrologue;
+} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;
+
+typedef struct _IMAGE_FUNCTION_ENTRY64 {
+ ULONGLONG StartingAddress;
+ ULONGLONG EndingAddress;
+ union {
+ ULONGLONG EndOfPrologue;
+ ULONGLONG UnwindInfoAddress;
+ } u;
+} IMAGE_FUNCTION_ENTRY64, *PIMAGE_FUNCTION_ENTRY64;
+
+//
+// Debugging information can be stripped from an image file and placed
+// in a separate .DBG file, whose file name part is the same as the
+// image file name part (e.g. symbols for CMD.EXE could be stripped
+// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
+// flag in the Characteristics field of the file header. The beginning of
+// the .DBG file contains the following structure which captures certain
+// information from the image file. This allows a debug to proceed even if
+// the original image file is not accessable. This header is followed by
+// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
+// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
+// the image file contain file offsets relative to the beginning of the
+// .DBG file.
+//
+// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
+// is left in the image file, but not mapped. This allows a debugger to
+// compute the name of the .DBG file, from the name of the image in the
+// IMAGE_DEBUG_MISC structure.
+//
+
+typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
+ USHORT Signature;
+ USHORT Flags;
+ USHORT Machine;
+ USHORT Characteristics;
+ ULONG TimeDateStamp;
+ ULONG CheckSum;
+ ULONG ImageBase;
+ ULONG SizeOfImage;
+ ULONG NumberOfSections;
+ ULONG ExportedNamesSize;
+ ULONG DebugDirectorySize;
+ ULONG SectionAlignment;
+ ULONG Reserved[2];
+} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
+
+typedef struct _NON_PAGED_DEBUG_INFO {
+ USHORT Signature;
+ USHORT Flags;
+ ULONG Size;
+ USHORT Machine;
+ USHORT Characteristics;
+ ULONG TimeDateStamp;
+ ULONG CheckSum;
+ ULONG SizeOfImage;
+ ULONGLONG ImageBase;
+ //DebugDirectorySize
+ //IMAGE_DEBUG_DIRECTORY
+} NON_PAGED_DEBUG_INFO, *PNON_PAGED_DEBUG_INFO;
+
+#ifndef _MAC
+#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
+#define NON_PAGED_DEBUG_SIGNATURE 0x494E
+#else
+#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4449 // DI
+#define NON_PAGED_DEBUG_SIGNATURE 0x4E49 // NI
+#endif
+
+#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
+#define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the
+ // old checksum didn't match.
+
+//
+// The .arch section is made up of headers, each describing an amask position/value
+// pointing to an array of IMAGE_ARCHITECTURE_ENTRY's. Each "array" (both the header
+// and entry arrays) are terminiated by a quadword of 0xffffffffL.
+//
+// NOTE: There may be quadwords of 0 sprinkled around and must be skipped.
+//
+
+typedef struct _ImageArchitectureHeader {
+ unsigned int AmaskValue: 1; // 1 -> code section depends on mask bit
+ // 0 -> new instruction depends on mask bit
+ int :7; // MBZ
+ unsigned int AmaskShift: 8; // Amask bit in question for this fixup
+ int :16; // MBZ
+ ULONG FirstEntryRVA; // RVA into .arch section to array of ARCHITECTURE_ENTRY's
+} IMAGE_ARCHITECTURE_HEADER, *PIMAGE_ARCHITECTURE_HEADER;
+
+typedef struct _ImageArchitectureEntry {
+ ULONG FixupInstRVA; // RVA of instruction to fixup
+ ULONG NewInst; // fixup instruction (see alphaops.h)
+} IMAGE_ARCHITECTURE_ENTRY, *PIMAGE_ARCHITECTURE_ENTRY;
+
+#include "poppack.h" // Back to the initial value
+
+// The following structure defines the new import object. Note the values of the first two fields,
+// which must be set as stated in order to differentiate old and new import members.
+// Following this structure, the linker emits two null-terminated strings used to recreate the
+// import at the time of use. The first string is the import's name, the second is the dll's name.
+
+#define IMPORT_OBJECT_HDR_SIG2 0xffff
+
+typedef struct IMPORT_OBJECT_HEADER {
+ USHORT Sig1; // Must be IMAGE_FILE_MACHINE_UNKNOWN
+ USHORT Sig2; // Must be IMPORT_OBJECT_HDR_SIG2.
+ USHORT Version;
+ USHORT Machine;
+ ULONG TimeDateStamp; // Time/date stamp
+ ULONG SizeOfData; // particularly useful for incremental links
+
+ union {
+ USHORT Ordinal; // if grf & IMPORT_OBJECT_ORDINAL
+ USHORT Hint;
+ } u;
+
+ USHORT Type : 2; // IMPORT_TYPE
+ USHORT NameType : 3; // IMPORT_NAME_TYPE
+ USHORT Reserved : 11; // Reserved. Must be zero.
+} IMPORT_OBJECT_HEADER;
+
+typedef enum IMPORT_OBJECT_TYPE
+{
+ IMPORT_OBJECT_CODE = 0,
+ IMPORT_OBJECT_DATA = 1,
+ IMPORT_OBJECT_CONST = 2,
+} IMPORT_OBJECT_TYPE;
+
+typedef enum IMPORT_OBJECT_NAME_TYPE
+{
+ IMPORT_OBJECT_ORDINAL = 0, // Import by ordinal
+ IMPORT_OBJECT_NAME = 1, // Import name == public symbol name.
+ IMPORT_OBJECT_NAME_NO_PREFIX = 2, // Import name == public symbol name skipping leading ?, @, or optionally _.
+ IMPORT_OBJECT_NAME_UNDECORATE = 3, // Import name == public symbol name skipping leading ?, @, or optionally _
+ // and truncating at first @
+} IMPORT_OBJECT_NAME_TYPE;
+
+// end_winnt
+
+// The structure is used by the NT loader for clr URT support. It
+// is a duplicate of the definition in corhdr.h.
+
+// begin_winnt
+
+#ifndef __IMAGE_COR20_HEADER_DEFINED__
+#define __IMAGE_COR20_HEADER_DEFINED__
+
+typedef enum ReplacesCorHdrNumericDefines
+{
+// COM+ Header entry point flags.
+ COMIMAGE_FLAGS_ILONLY =0x00000001,
+ COMIMAGE_FLAGS_32BITREQUIRED =0x00000002,
+ COMIMAGE_FLAGS_IL_LIBRARY =0x00000004,
+ COMIMAGE_FLAGS_STRONGNAMESIGNED =0x00000008,
+ COMIMAGE_FLAGS_NATIVE_ENTRYPOINT =0x00000010,
+ COMIMAGE_FLAGS_TRACKDEBUGDATA =0x00010000,
+
+// Version flags for image.
+ COR_VERSION_MAJOR_V2 =2,
+ COR_VERSION_MAJOR =COR_VERSION_MAJOR_V2,
+ COR_VERSION_MINOR =0,
+ COR_DELETED_NAME_LENGTH =8,
+ COR_VTABLEGAP_NAME_LENGTH =8,
+
+// Maximum size of a NativeType descriptor.
+ NATIVE_TYPE_MAX_CB =1,
+ COR_ILMETHOD_SECT_SMALL_MAX_DATASIZE=0xFF,
+
+// #defines for the MIH FLAGS
+ IMAGE_COR_MIH_METHODRVA =0x01,
+ IMAGE_COR_MIH_EHRVA =0x02,
+ IMAGE_COR_MIH_BASICBLOCK =0x08,
+
+// V-table constants
+ COR_VTABLE_32BIT =0x01, // V-table slots are 32-bits in size.
+ COR_VTABLE_64BIT =0x02, // V-table slots are 64-bits in size.
+ COR_VTABLE_FROM_UNMANAGED =0x04, // If set, transition from unmanaged.
+ COR_VTABLE_CALL_MOST_DERIVED =0x10, // Call most derived method described by
+
+// EATJ constants
+ IMAGE_COR_EATJ_THUNK_SIZE =32, // Size of a jump thunk reserved range.
+
+// Max name lengths
+ //<TODO> Change to unlimited name lengths. </TODO>
+ MAX_CLASS_NAME =1024,
+ MAX_PACKAGE_NAME =1024,
+} ReplacesCorHdrNumericDefines;
+
+// COM+ 2.0 header structure.
+typedef struct IMAGE_COR20_HEADER
+{
+ // Header versioning
+ ULONG cb;
+ USHORT MajorRuntimeVersion;
+ USHORT MinorRuntimeVersion;
+
+ // Symbol table and startup information
+ IMAGE_DATA_DIRECTORY MetaData;
+ ULONG Flags;
+
+ // If COMIMAGE_FLAGS_NATIVE_ENTRYPOINT is not set, EntryPointToken represents a managed entrypoint.
+ // If COMIMAGE_FLAGS_NATIVE_ENTRYPOINT is set, EntryPointRVA represents an RVA to a native entrypoint.
+ union {
+ ULONG EntryPointToken;
+ ULONG EntryPointRVA;
+ };
+
+ // Binding information
+ IMAGE_DATA_DIRECTORY Resources;
+ IMAGE_DATA_DIRECTORY StrongNameSignature;
+
+ // Regular fixup and binding information
+ IMAGE_DATA_DIRECTORY CodeManagerTable;
+ IMAGE_DATA_DIRECTORY VTableFixups;
+ IMAGE_DATA_DIRECTORY ExportAddressTableJumps;
+
+ // Precompiled image info (internal use only - set to zero)
+ IMAGE_DATA_DIRECTORY ManagedNativeHeader;
+
+} IMAGE_COR20_HEADER, *PIMAGE_COR20_HEADER;
+
+#endif // __IMAGE_COR20_HEADER_DEFINED__
+
+//
+// End Image Format
+//
+
+// end_winnt
+
+#endif // _NTIMAGE_