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Diffstat (limited to 'src/mscorlib/src/System/_LocalDataStore.cs')
-rw-r--r--src/mscorlib/src/System/_LocalDataStore.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mscorlib/src/System/_LocalDataStore.cs b/src/mscorlib/src/System/_LocalDataStore.cs
index a3a312f104..a1fa488076 100644
--- a/src/mscorlib/src/System/_LocalDataStore.cs
+++ b/src/mscorlib/src/System/_LocalDataStore.cs
@@ -17,6 +17,7 @@ namespace System {
using System;
using System.Threading;
using System.Runtime.CompilerServices;
+ using System.Diagnostics;
using System.Diagnostics.Contracts;
// Helper class to aid removal of LocalDataStore from the LocalDataStoreMgr
@@ -197,7 +198,6 @@ namespace System {
/*=========================================================================
** Method used to expand the capacity of the local data store.
=========================================================================*/
- [System.Security.SecuritySafeCritical] // auto-generated
private LocalDataStoreElement PopulateElement(LocalDataStoreSlot slot)
{
bool tookLock = false;
@@ -215,7 +215,7 @@ namespace System {
int capacity = m_Manager.GetSlotTableLength();
// Validate that the specified capacity is larger than the current one.
- Contract.Assert(capacity >= m_DataTable.Length, "LocalDataStore corrupted: capacity >= m_DataTable.Length");
+ Debug.Assert(capacity >= m_DataTable.Length, "LocalDataStore corrupted: capacity >= m_DataTable.Length");
// Allocate the new data table.
LocalDataStoreElement[] NewDataTable = new LocalDataStoreElement[capacity];
@@ -228,7 +228,7 @@ namespace System {
}
// Validate that there is enough space in the local data store now
- Contract.Assert(slotIdx < m_DataTable.Length, "LocalDataStore corrupted: slotIdx < m_DataTable.Length");
+ Debug.Assert(slotIdx < m_DataTable.Length, "LocalDataStore corrupted: slotIdx < m_DataTable.Length");
if (m_DataTable[slotIdx] == null)
m_DataTable[slotIdx] = new LocalDataStoreElement(slot.Cookie);