diff options
Diffstat (limited to 'src/mscorlib/src/System/Text/Encoder.cs')
-rw-r--r-- | src/mscorlib/src/System/Text/Encoder.cs | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mscorlib/src/System/Text/Encoder.cs b/src/mscorlib/src/System/Text/Encoder.cs index b9d4581276..f766f98142 100644 --- a/src/mscorlib/src/System/Text/Encoder.cs +++ b/src/mscorlib/src/System/Text/Encoder.cs @@ -20,7 +20,6 @@ namespace System.Text // class are typically obtained through calls to the GetEncoder method // of Encoding objects. // - [System.Runtime.InteropServices.ComVisible(true)] [Serializable] public abstract class Encoder { @@ -39,7 +38,6 @@ namespace System.Text // We don't call default reset because default reset probably isn't good if we aren't initialized. } - [System.Runtime.InteropServices.ComVisible(false)] public EncoderFallback Fallback { get @@ -65,7 +63,6 @@ namespace System.Text // Note: we don't test for threading here because async access to Encoders and Decoders // doesn't work anyway. - [System.Runtime.InteropServices.ComVisible(false)] public EncoderFallbackBuffer FallbackBuffer { get @@ -99,7 +96,6 @@ namespace System.Text // // Virtual implimentation has to call GetBytes with flush and a big enough buffer to clear a 0 char string // We avoid GetMaxByteCount() because a) we can't call the base encoder and b) it might be really big. - [System.Runtime.InteropServices.ComVisible(false)] public virtual void Reset() { char[] charTemp = {}; @@ -122,7 +118,6 @@ namespace System.Text // unfortunately for existing overrides, it has to call the [] version, // which is really slow, so avoid this method if you might be calling external encodings. [CLSCompliant(false)] - [System.Runtime.InteropServices.ComVisible(false)] public virtual unsafe int GetByteCount(char* chars, int count, bool flush) { // Validate input parameters @@ -183,7 +178,6 @@ namespace System.Text // could easily overflow our output buffer. Therefore we do an extra test // when we copy the buffer so that we don't overflow byteCount either. [CLSCompliant(false)] - [System.Runtime.InteropServices.ComVisible(false)] public virtual unsafe int GetBytes(char* chars, int charCount, byte* bytes, int byteCount, bool flush) { @@ -240,7 +234,6 @@ namespace System.Text // Note that if all of the input chars are not consumed, then we'll do a /2, which means // that its likely that we didn't consume as many chars as we could have. For some // applications this could be slow. (Like trying to exactly fill an output buffer from a bigger stream) - [System.Runtime.InteropServices.ComVisible(false)] public virtual void Convert(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed) @@ -299,7 +292,6 @@ namespace System.Text // that its likely that we didn't consume as many chars as we could have. For some // applications this could be slow. (Like trying to exactly fill an output buffer from a bigger stream) [CLSCompliant(false)] - [System.Runtime.InteropServices.ComVisible(false)] public virtual unsafe void Convert(char* chars, int charCount, byte* bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed) |