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-// Licensed to the .NET Foundation under one or more agreements.
-// The .NET Foundation licenses this file to you under the MIT license.
-// See the LICENSE file in the project root for more information.
-
-/*============================================================
-**
-**
-**
-**
-** Purpose: This class is used to determine which binary compatibility
-** behaviors are enabled at runtime. A type for
-** tracking which target Framework an app was built against, or an
-** appdomain-wide setting from the host telling us which .NET
-** Framework version we should emulate.
-**
-**
-===========================================================*/
-using System;
-using System.Diagnostics.Contracts;
-using System.Globalization;
-using System.Runtime.CompilerServices;
-
-namespace System.Runtime.Versioning
-{
- // Provides a simple way to test whether an application was built against specific .NET Framework
- // flavors and versions, with the intent of allowing Framework developers to mimic behavior of older
- // Framework releases. This allows us to make behavioral breaking changes in a binary compatible way,
- // for an application. This works at the per-AppDomain level, not process nor per-Assembly.
- //
- // To opt into newer behavior, applications must specify a TargetFrameworkAttribute on their assembly
- // saying what version they targeted, or a host must set this when creating an AppDomain. Note
- // that command line apps don't have this attribute!
- //
- // To use this class:
- // Developers need to figure out whether they're working on the phone, desktop, or Silverlight, and
- // what version they are introducing a breaking change in. Pick one predicate below, and use that
- // to decide whether to run the new or old behavior. Example:
- //
- // if (BinaryCompatibility.TargetsAtLeast_Phone_V7_1) {
- // // new behavior for phone 7.1 and other releases where we will integrate this change, like .NET Framework 4.5
- // }
- // else {
- // // Legacy behavior
- // }
- //
- // If you are making a breaking change in one specific branch that won't be integrated normally to
- // all other branches (ie, say you're making breaking changes to Windows Phone 8 after .NET Framework v4.5
- // has locked down for release), then add in specific predicates for each relevant platform.
- //
- // Maintainers of this class:
- // Revisit the table once per release, perhaps at the end of the last coding milestone, to verify a
- // default policy saying whether all quirks from a particular flavor & release should be enabled in
- // other releases (ie, should all Windows Phone 8.0 quirks be enabled in .NET Framework v5)?
- //
- // History:
- // Here is the order in which releases were made along with some basic integration information. The idea
- // is to track what set of compatibility features are present in each other.
- // While we cannot guarantee this list is perfectly linear (ie, a feature could be implemented in the last
- // few weeks before shipping and make it into only one of three concommittent releases due to triaging),
- // this is a good high level summary of code flow.
- //
- // Desktop Silverlight Windows Phone
- // .NET Framework 3.0 -> Silverlight 2
- // .NET Framework 3.5
- // Silverlight 3
- // Silverlight 4
- // .NET Framework 4 Phone 8.0
- // .NET Framework 4.5 Phone 8.1
- // .NET Framework 4.5.1 Phone 8.1
- //
- // (Note: Windows Phone 7.0 was built using the .NET Compact Framework, which forked around v1 or v1.1)
- //
- // Compatibility Policy decisions:
- // If we cannot determine that an app was built for a newer .NET Framework (ie, the app has no
- // TargetFrameworkAttribute), then quirks will be enabled to emulate older behavior.
- // As such, your test code should define the TargetFrameworkAttribute (which VS does for you)
- // if you want to see the new behavior!
- [FriendAccessAllowed]
- internal static class BinaryCompatibility
- {
- // Use this for new behavior introduced in the phone branch. It will do the right thing for desktop & SL.
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Phone_V7_1 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Phone_V7_1; } }
-
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Phone_V8_0 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Phone_V8_0; } }
-
- // Use this for new behavior introduced in the Desktop branch. It will do the right thing for Phone & SL.
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Desktop_V4_5 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Desktop_V4_5; } }
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Desktop_V4_5_1 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Desktop_V4_5_1; } }
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Desktop_V4_5_2 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Desktop_V4_5_2; } }
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Desktop_V4_5_3 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Desktop_V4_5_3; } }
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Desktop_V4_5_4 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Desktop_V4_5_4; } }
-
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Desktop_V5_0 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Desktop_V5_0; } }
-
- // Use this for new behavior introduced in the Silverlight branch. It will do the right thing for desktop & Phone.
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Silverlight_V4 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Silverlight_V4; } }
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Silverlight_V5 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Silverlight_V5; } }
- [FriendAccessAllowed]
- internal static bool TargetsAtLeast_Silverlight_V6 { [FriendAccessAllowed] get { return s_map.TargetsAtLeast_Silverlight_V6; } }
-
- [FriendAccessAllowed]
- internal static TargetFrameworkId AppWasBuiltForFramework {
- [FriendAccessAllowed]
- get {
- Contract.Ensures(Contract.Result<TargetFrameworkId>() > TargetFrameworkId.NotYetChecked);
-
- if (s_AppWasBuiltForFramework == TargetFrameworkId.NotYetChecked)
- ReadTargetFrameworkId();
-
- return s_AppWasBuiltForFramework;
- }
- }
-
- // Version number is major * 10000 + minor * 100 + build (ie, 4.5.1.0 would be version 40501).
- [FriendAccessAllowed]
- internal static int AppWasBuiltForVersion {
- [FriendAccessAllowed]
- get {
- Contract.Ensures(Contract.Result<int>() > 0 || s_AppWasBuiltForFramework == TargetFrameworkId.Unspecified);
-
- if (s_AppWasBuiltForFramework == TargetFrameworkId.NotYetChecked)
- ReadTargetFrameworkId();
-
- Contract.Assert(s_AppWasBuiltForFramework != TargetFrameworkId.Unrecognized);
-
- return s_AppWasBuiltForVersion;
- }
- }
-
- #region private
- private static TargetFrameworkId s_AppWasBuiltForFramework;
- // Version number is major * 10000 + minor * 100 + build (ie, 4.5.1.0 would be version 40501).
- private static int s_AppWasBuiltForVersion;
-
- readonly static BinaryCompatibilityMap s_map = new BinaryCompatibilityMap();
-
- // For parsing a target Framework moniker, from the FrameworkName class
- private const char c_componentSeparator = ',';
- private const char c_keyValueSeparator = '=';
- private const char c_versionValuePrefix = 'v';
- private const String c_versionKey = "Version";
- private const String c_profileKey = "Profile";
-
- /// <summary>
- /// BinaryCompatibilityMap is basically a bitvector. There is a boolean field for each of the
- /// properties in BinaryCompatibility
- /// </summary>
- private sealed class BinaryCompatibilityMap
- {
- // A bit for each property
- internal bool TargetsAtLeast_Phone_V7_1;
- internal bool TargetsAtLeast_Phone_V8_0;
- internal bool TargetsAtLeast_Phone_V8_1;
- internal bool TargetsAtLeast_Desktop_V4_5;
- internal bool TargetsAtLeast_Desktop_V4_5_1;
- internal bool TargetsAtLeast_Desktop_V4_5_2;
- internal bool TargetsAtLeast_Desktop_V4_5_3;
- internal bool TargetsAtLeast_Desktop_V4_5_4;
- internal bool TargetsAtLeast_Desktop_V5_0;
- internal bool TargetsAtLeast_Silverlight_V4;
- internal bool TargetsAtLeast_Silverlight_V5;
- internal bool TargetsAtLeast_Silverlight_V6;
-
- internal BinaryCompatibilityMap()
- {
- AddQuirksForFramework(AppWasBuiltForFramework, AppWasBuiltForVersion);
- }
-
- // The purpose of this method is to capture information about integrations & behavioral compatibility
- // between our multiple different release vehicles. IE, if a behavior shows up in Silverlight version 5,
- // does it show up in the .NET Framework version 4.5 and Windows Phone 8?
- // Version number is major * 10000 + minor * 100 + build (ie, 4.5.1.0 would be version 40501).
- private void AddQuirksForFramework(TargetFrameworkId builtAgainstFramework, int buildAgainstVersion)
- {
- Contract.Requires(buildAgainstVersion > 0 || builtAgainstFramework == TargetFrameworkId.Unspecified);
-
- switch (builtAgainstFramework)
- {
- case TargetFrameworkId.NetFramework:
- case TargetFrameworkId.NetCore: // Treat Windows 8 tailored apps as normal desktop apps - same product
- if (buildAgainstVersion >= 50000)
- TargetsAtLeast_Desktop_V5_0 = true;
-
- // Potential 4.5 servicing releases
- if (buildAgainstVersion >= 40504)
- TargetsAtLeast_Desktop_V4_5_4 = true;
- if (buildAgainstVersion >= 40503)
- TargetsAtLeast_Desktop_V4_5_3 = true;
- if (buildAgainstVersion >= 40502)
- TargetsAtLeast_Desktop_V4_5_2 = true;
- if (buildAgainstVersion >= 40501)
- TargetsAtLeast_Desktop_V4_5_1 = true;
-
- if (buildAgainstVersion >= 40500)
- {
- TargetsAtLeast_Desktop_V4_5 = true;
- // On XX/XX/XX we integrated all changes from the phone V7_1 into the branch from which contains Desktop V4_5, thus
- // Any application built for V4_5 (or above) should have all the quirks for Phone V7_1 turned on.
- AddQuirksForFramework(TargetFrameworkId.Phone, 70100);
- // All Silverlight 5 behavior should be in the .NET Framework version 4.5
- AddQuirksForFramework(TargetFrameworkId.Silverlight, 50000);
- }
- break;
-
- case TargetFrameworkId.Phone:
- if (buildAgainstVersion >= 80000)
- {
- // This is for Apollo apps. For Apollo apps we don't want to enable any of the 4.5 or 4.5.1 quirks
- TargetsAtLeast_Phone_V8_0 = true;
- //TargetsAtLeast_Desktop_V4_5 = true;
- }
- if (buildAgainstVersion >= 80100)
- {
- // For WindowsPhone 8.1 and SL 8.1 scenarios we want to enable both 4.5 and 4.5.1 quirks.
- TargetsAtLeast_Desktop_V4_5 = true;
- TargetsAtLeast_Desktop_V4_5_1 = true;
- }
-
- if (buildAgainstVersion >= 710)
- TargetsAtLeast_Phone_V7_1 = true;
- break;
-
- case TargetFrameworkId.Silverlight:
- if (buildAgainstVersion >= 40000)
- TargetsAtLeast_Silverlight_V4 = true;
-
- if (buildAgainstVersion >= 50000)
- TargetsAtLeast_Silverlight_V5 = true;
-
- if (buildAgainstVersion >= 60000)
- {
- TargetsAtLeast_Silverlight_V6 = true;
- }
- break;
-
- case TargetFrameworkId.Unspecified:
- break;
-
- case TargetFrameworkId.NotYetChecked:
- case TargetFrameworkId.Unrecognized:
- Contract.Assert(false, "Bad framework kind");
- break;
- default:
- Contract.Assert(false, "Error: we introduced a new Target Framework but did not update our binary compatibility map");
- break;
- }
- }
- }
-
- #region String Parsing
-
- // If this doesn't work, perhaps we could fall back to parsing the metadata version number.
- private static bool ParseTargetFrameworkMonikerIntoEnum(String targetFrameworkMoniker, out TargetFrameworkId targetFramework, out int targetFrameworkVersion)
- {
- Contract.Requires(!String.IsNullOrEmpty(targetFrameworkMoniker));
-
- targetFramework = TargetFrameworkId.NotYetChecked;
- targetFrameworkVersion = 0;
-
- String identifier = null;
- String profile = null;
- ParseFrameworkName(targetFrameworkMoniker, out identifier, out targetFrameworkVersion, out profile);
-
- switch (identifier)
- {
- case ".NETFramework":
- targetFramework = TargetFrameworkId.NetFramework;
- break;
-
- case ".NETPortable":
- targetFramework = TargetFrameworkId.Portable;
- break;
-
- case ".NETCore":
- targetFramework = TargetFrameworkId.NetCore;
- break;
-
- case "WindowsPhone":
- if (targetFrameworkVersion >= 80100)
- {
- // A TFM of the form WindowsPhone,Version=v8.1 corresponds to SL 8.1 scenario
- // and gets the same quirks as WindowsPhoneApp\v8.1 store apps.
- targetFramework = TargetFrameworkId.Phone;
- }
- else
- {
- // There is no TFM for Apollo or below and hence we assign the targetFramework to Unspecified.
- targetFramework = TargetFrameworkId.Unspecified;
- }
- break;
-
- case "WindowsPhoneApp":
- targetFramework = TargetFrameworkId.Phone;
- break;
-
- case "Silverlight":
- targetFramework = TargetFrameworkId.Silverlight;
- // Windows Phone 7 is Silverlight,Version=v4.0,Profile=WindowsPhone
- // Windows Phone 7.1 is Silverlight,Version=v4.0,Profile=WindowsPhone71
- if (!String.IsNullOrEmpty(profile))
- {
- if (profile == "WindowsPhone")
- {
- targetFramework = TargetFrameworkId.Phone;
- targetFrameworkVersion = 70000;
- }
- else if (profile == "WindowsPhone71")
- {
- targetFramework = TargetFrameworkId.Phone;
- targetFrameworkVersion = 70100;
- }
- else if (profile == "WindowsPhone8")
- {
- targetFramework = TargetFrameworkId.Phone;
- targetFrameworkVersion = 80000;
- }
- else if (profile.StartsWith("WindowsPhone", StringComparison.Ordinal))
- {
- Contract.Assert(false, "This is a phone app, but we can't tell what version this is!");
- targetFramework = TargetFrameworkId.Unrecognized;
- targetFrameworkVersion = 70100;
- }
- else
- {
- Contract.Assert(false, String.Format(CultureInfo.InvariantCulture, "Unrecognized Silverlight profile \"{0}\". What is this, an XBox app?", profile));
- targetFramework = TargetFrameworkId.Unrecognized;
- }
- }
- break;
-
- default:
- Contract.Assert(false, String.Format(CultureInfo.InvariantCulture, "Unrecognized Target Framework Moniker in our Binary Compatibility class. Framework name: \"{0}\"", targetFrameworkMoniker));
- targetFramework = TargetFrameworkId.Unrecognized;
- break;
- }
-
- return true;
- }
-
- // This code was a constructor copied from the FrameworkName class, which is located in System.dll.
- // Parses strings in the following format: "<identifier>, Version=[v|V]<version>, Profile=<profile>"
- // - The identifier and version is required, profile is optional
- // - Only three components are allowed.
- // - The version string must be in the System.Version format; an optional "v" or "V" prefix is allowed
- private static void ParseFrameworkName(String frameworkName, out String identifier, out int version, out String profile)
- {
- if (frameworkName == null)
- {
- throw new ArgumentNullException("frameworkName");
- }
- if (frameworkName.Length == 0)
- {
- throw new ArgumentException(Environment.GetResourceString("Argument_StringZeroLength"), "frameworkName");
- }
- Contract.EndContractBlock();
-
- String[] components = frameworkName.Split(c_componentSeparator);
- version = 0;
-
- // Identifer and Version are required, Profile is optional.
- if (components.Length < 2 || components.Length > 3)
- {
- throw new ArgumentException(Environment.GetResourceString("Argument_FrameworkNameTooShort"), "frameworkName");
- }
-
- //
- // 1) Parse the "Identifier", which must come first. Trim any whitespace
- //
- identifier = components[0].Trim();
-
- if (identifier.Length == 0)
- {
- throw new ArgumentException(Environment.GetResourceString("Argument_FrameworkNameInvalid"), "frameworkName");
- }
-
- bool versionFound = false;
- profile = null;
-
- //
- // The required "Version" and optional "Profile" component can be in any order
- //
- for (int i = 1; i < components.Length; i++)
- {
- // Get the key/value pair separated by '='
- string[] keyValuePair = components[i].Split(c_keyValueSeparator);
-
- if (keyValuePair.Length != 2)
- {
- throw new ArgumentException(Environment.GetResourceString("SR.Argument_FrameworkNameInvalid"), "frameworkName");
- }
-
- // Get the key and value, trimming any whitespace
- string key = keyValuePair[0].Trim();
- string value = keyValuePair[1].Trim();
-
- //
- // 2) Parse the required "Version" key value
- //
- if (key.Equals(c_versionKey, StringComparison.OrdinalIgnoreCase))
- {
- versionFound = true;
-
- // Allow the version to include a 'v' or 'V' prefix...
- if (value.Length > 0 && (value[0] == c_versionValuePrefix || value[0] == 'V'))
- {
- value = value.Substring(1);
- }
- Version realVersion = new Version(value);
- // The version class will represent some unset values as -1 internally (instead of 0).
- version = realVersion.Major * 10000;
- if (realVersion.Minor > 0)
- version += realVersion.Minor * 100;
- if (realVersion.Build > 0)
- version += realVersion.Build;
- }
- //
- // 3) Parse the optional "Profile" key value
- //
- else if (key.Equals(c_profileKey, StringComparison.OrdinalIgnoreCase))
- {
- if (!String.IsNullOrEmpty(value))
- {
- profile = value;
- }
- }
- else
- {
- throw new ArgumentException(Environment.GetResourceString("Argument_FrameworkNameInvalid"), "frameworkName");
- }
- }
-
- if (!versionFound)
- {
- throw new ArgumentException(Environment.GetResourceString("Argument_FrameworkNameMissingVersion"), "frameworkName");
- }
- }
-
- [System.Security.SecuritySafeCritical]
- private static void ReadTargetFrameworkId()
- {
- String targetFrameworkName = AppDomain.CurrentDomain.GetTargetFrameworkName();
-
- var overrideValue = System.Runtime.Versioning.CompatibilitySwitch.GetValueInternal("TargetFrameworkMoniker");
- if (!string.IsNullOrEmpty(overrideValue))
- {
- targetFrameworkName = overrideValue;
- }
-
- // Write to a local then to _targetFramework, after writing the version number.
- TargetFrameworkId fxId;
- int fxVersion = 0;
- if (targetFrameworkName == null)
- {
-#if FEATURE_CORECLR
- // if we don't have a value for targetFrameworkName we need to figure out if we should give the newest behavior or not.
- if (CompatibilitySwitches.UseLatestBehaviorWhenTFMNotSpecified)
- {
- fxId = TargetFrameworkId.NetFramework;
- fxVersion = 50000; // We are going to default to the latest value for version that we have in our code.
- }
- else
-#endif
- fxId = TargetFrameworkId.Unspecified;
- }
- else if (!ParseTargetFrameworkMonikerIntoEnum(targetFrameworkName, out fxId, out fxVersion))
- fxId = TargetFrameworkId.Unrecognized;
-
- s_AppWasBuiltForFramework = fxId;
- s_AppWasBuiltForVersion = fxVersion;
- }
- #endregion String Parsing
-
- #endregion private
- }
-}