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Diffstat (limited to 'src/mscorlib/src/System/IO/PinnedBufferMemoryStream.cs')
-rw-r--r--src/mscorlib/src/System/IO/PinnedBufferMemoryStream.cs73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/mscorlib/src/System/IO/PinnedBufferMemoryStream.cs b/src/mscorlib/src/System/IO/PinnedBufferMemoryStream.cs
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+++ b/src/mscorlib/src/System/IO/PinnedBufferMemoryStream.cs
@@ -0,0 +1,73 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+/*============================================================
+**
+**
+**
+**
+**
+** Purpose: Pins a byte[], exposing it as an unmanaged memory
+** stream. Used in ResourceReader for corner cases.
+**
+**
+===========================================================*/
+using System;
+using System.Runtime.InteropServices;
+using System.Diagnostics.Contracts;
+
+namespace System.IO {
+ internal sealed unsafe class PinnedBufferMemoryStream : UnmanagedMemoryStream
+ {
+ private byte[] _array;
+ private GCHandle _pinningHandle;
+
+ // The new inheritance model requires a Critical default ctor since base (UnmanagedMemoryStream) has one
+ [System.Security.SecurityCritical]
+ private PinnedBufferMemoryStream():base(){}
+
+ [System.Security.SecurityCritical] // auto-generated
+ internal PinnedBufferMemoryStream(byte[] array)
+ {
+ Contract.Assert(array != null, "Array can't be null");
+
+ int len = array.Length;
+ // Handle 0 length byte arrays specially.
+ if (len == 0) {
+ array = new byte[1];
+ len = 0;
+ }
+
+ _array = array;
+ _pinningHandle = new GCHandle(array, GCHandleType.Pinned);
+ // Now the byte[] is pinned for the lifetime of this instance.
+ // But I also need to get a pointer to that block of memory...
+ fixed(byte* ptr = _array)
+ Initialize(ptr, len, len, FileAccess.Read, true);
+ }
+
+ ~PinnedBufferMemoryStream()
+ {
+ Dispose(false);
+ }
+
+ [System.Security.SecuritySafeCritical] // auto-generated
+ protected override void Dispose(bool disposing)
+ {
+ if (_isOpen) {
+ _pinningHandle.Free();
+ _isOpen = false;
+ }
+#if _DEBUG
+ // To help track down lifetime issues on checked builds, force
+ //a full GC here.
+ if (disposing) {
+ GC.Collect();
+ GC.WaitForPendingFinalizers();
+ }
+#endif
+ base.Dispose(disposing);
+ }
+ }
+}