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diff --git a/src/mscorlib/src/System/Globalization/CultureInfo.Unix.cs b/src/mscorlib/src/System/Globalization/CultureInfo.Unix.cs
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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+using System.Diagnostics;
+using System.Threading;
+
+namespace System.Globalization
+{
+ public partial class CultureInfo : IFormatProvider
+ {
+ private static CultureInfo GetUserDefaultCultureCacheOverride()
+ {
+ return null; // ICU doesn't provide a user override
+ }
+
+ internal static CultureInfo GetUserDefaultCulture()
+ {
+ if (GlobalizationMode.Invariant)
+ return CultureInfo.InvariantCulture;
+
+ CultureInfo cultureInfo = null;
+ string localeName;
+ if (CultureData.GetDefaultLocaleName(out localeName))
+ {
+ cultureInfo = GetCultureByName(localeName, true);
+ cultureInfo._isReadOnly = true;
+ }
+ else
+ {
+ cultureInfo = CultureInfo.InvariantCulture;
+ }
+
+ return cultureInfo;
+ }
+
+ private static CultureInfo GetUserDefaultUILanguage()
+ {
+ return GetUserDefaultCulture();
+ }
+
+ ////////////////////////////////////////////////////////////////////////
+ //
+ // CurrentCulture
+ //
+ // This instance provides methods based on the current user settings.
+ // These settings are volatile and may change over the lifetime of the
+ // thread.
+ //
+ ////////////////////////////////////////////////////////////////////////
+
+ //
+ // We use the following order to return CurrentCulture and CurrentUICulture
+ // o use current thread culture if the user already set one using CurrentCulture/CurrentUICulture
+ // o use thread culture if the user already set one using DefaultThreadCurrentCulture
+ // or DefaultThreadCurrentUICulture
+ // o Use NLS default user culture
+ // o Use NLS default system culture
+ // o Use Invariant culture
+ //
+ public static CultureInfo CurrentCulture
+ {
+ get
+ {
+ if (Thread.m_CurrentCulture != null)
+ {
+ return Thread.m_CurrentCulture;
+ }
+
+ CultureInfo ci = s_DefaultThreadCurrentCulture;
+ if (ci != null)
+ {
+ return ci;
+ }
+
+ // if s_userDefaultCulture == null means CultureInfo statics didn't get initialized yet. this can happen if there early static
+ // method get executed which eventually hit the cultureInfo code while CultureInfo statics didn’t get chance to initialize
+ if (s_userDefaultCulture == null)
+ {
+ Init();
+ }
+
+ Debug.Assert(s_userDefaultCulture != null);
+ return s_userDefaultCulture;
+ }
+
+ set
+ {
+ if (value == null)
+ {
+ throw new ArgumentNullException(nameof(value));
+ }
+
+ if (s_asyncLocalCurrentCulture == null)
+ {
+ Interlocked.CompareExchange(ref s_asyncLocalCurrentCulture, new AsyncLocal<CultureInfo>(AsyncLocalSetCurrentCulture), null);
+ }
+ s_asyncLocalCurrentCulture.Value = value;
+ }
+ }
+
+ public static CultureInfo CurrentUICulture
+ {
+ get
+ {
+ return GetCurrentUICultureNoAppX();
+ }
+
+ set
+ {
+ if (value == null)
+ {
+ throw new ArgumentNullException(nameof(value));
+ }
+
+ CultureInfo.VerifyCultureName(value, true);
+ if (s_asyncLocalCurrentUICulture == null)
+ {
+ Interlocked.CompareExchange(ref s_asyncLocalCurrentUICulture, new AsyncLocal<CultureInfo>(AsyncLocalSetCurrentUICulture), null);
+ }
+
+ // this one will set s_currentThreadUICulture too
+ s_asyncLocalCurrentUICulture.Value = value;
+ }
+ }
+
+ }
+}