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Diffstat (limited to 'src/mscorlib/src/System/Diagnostics/Debug.Windows.cs')
-rw-r--r--src/mscorlib/src/System/Diagnostics/Debug.Windows.cs63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/mscorlib/src/System/Diagnostics/Debug.Windows.cs b/src/mscorlib/src/System/Diagnostics/Debug.Windows.cs
new file mode 100644
index 0000000000..095e9b6985
--- /dev/null
+++ b/src/mscorlib/src/System/Diagnostics/Debug.Windows.cs
@@ -0,0 +1,63 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+namespace System.Diagnostics
+{
+ public static partial class Debug
+ {
+ private static void ShowAssertDialog(string stackTrace, string message, string detailMessage)
+ {
+ if (Debugger.IsAttached)
+ {
+ Debugger.Break();
+ }
+ else
+ {
+ // In Core, we do not show a dialog.
+ // Fail in order to avoid anyone catching an exception and masking
+ // an assert failure.
+ var ex = new DebugAssertException(message, detailMessage, stackTrace);
+ Environment.FailFast(ex.Message, ex);
+ }
+ }
+
+ private static void WriteCore(string message)
+ {
+ // really huge messages mess up both VS and dbmon, so we chop it up into
+ // reasonable chunks if it's too big. This is the number of characters
+ // that OutputDebugstring chunks at.
+ const int WriteChunkLength = 4091;
+
+ // We don't want output from multiple threads to be interleaved.
+ lock (s_ForLock)
+ {
+ if (message == null || message.Length <= WriteChunkLength)
+ {
+ WriteToDebugger(message);
+ }
+ else
+ {
+ int offset;
+ for (offset = 0; offset < message.Length - WriteChunkLength; offset += WriteChunkLength)
+ {
+ WriteToDebugger(message.Substring(offset, WriteChunkLength));
+ }
+ WriteToDebugger(message.Substring(offset));
+ }
+ }
+ }
+
+ private static void WriteToDebugger(string message)
+ {
+ if (Debugger.IsLogging())
+ {
+ Debugger.Log(0, null, message);
+ }
+ else
+ {
+ Interop.Kernel32.OutputDebugString(message ?? string.Empty);
+ }
+ }
+ }
+}