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diff --git a/src/mscorlib/src/System/Collections/Generic/IList.cs b/src/mscorlib/src/System/Collections/Generic/IList.cs
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-// Licensed to the .NET Foundation under one or more agreements.
-// The .NET Foundation licenses this file to you under the MIT license.
-// See the LICENSE file in the project root for more information.
-
-/*============================================================
-**
-** Interface: IList
-**
-**
-**
-**
-** Purpose: Base interface for all generic lists.
-**
-**
-===========================================================*/
-namespace System.Collections.Generic {
-
- using System;
- using System.Collections;
- using System.Runtime.CompilerServices;
- using System.Diagnostics.Contracts;
-
- // An IList is an ordered collection of objects. The exact ordering
- // is up to the implementation of the list, ranging from a sorted
- // order to insertion order.
-
- // Note that T[] : IList<T>, and we want to ensure that if you use
- // IList<YourValueType>, we ensure a YourValueType[] can be used
- // without jitting. Hence the TypeDependencyAttribute on SZArrayHelper.
- // This is a special workaround internally though - see VM\compile.cpp.
- // The same attribute is on IEnumerable<T> and ICollection<T>.
- [TypeDependencyAttribute("System.SZArrayHelper")]
- public interface IList<T> : ICollection<T>
- {
- // The Item property provides methods to read and edit entries in the List.
- T this[int index] {
- get;
- set;
- }
-
- // Returns the index of a particular item, if it is in the list.
- // Returns -1 if the item isn't in the list.
- int IndexOf(T item);
-
- // Inserts value into the list at position index.
- // index must be non-negative and less than or equal to the
- // number of elements in the list. If index equals the number
- // of items in the list, then value is appended to the end.
- void Insert(int index, T item);
-
- // Removes the item at position index.
- void RemoveAt(int index);
- }
-}