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Diffstat (limited to 'src/mscorlib/src/System/AttributeUsageAttribute.cs')
-rw-r--r-- | src/mscorlib/src/System/AttributeUsageAttribute.cs | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/mscorlib/src/System/AttributeUsageAttribute.cs b/src/mscorlib/src/System/AttributeUsageAttribute.cs new file mode 100644 index 0000000000..0c2e11caff --- /dev/null +++ b/src/mscorlib/src/System/AttributeUsageAttribute.cs @@ -0,0 +1,57 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +/*============================================================ +** +** +** +** Purpose: The class denotes how to specify the usage of an attribute +** +** +===========================================================*/ +namespace System { + + using System.Reflection; + /* By default, attributes are inherited and multiple attributes are not allowed */ +[Serializable] + [AttributeUsage(AttributeTargets.Class, Inherited = true)] +[System.Runtime.InteropServices.ComVisible(true)] + public sealed class AttributeUsageAttribute : Attribute + { + internal AttributeTargets m_attributeTarget = AttributeTargets.All; // Defaults to all + internal bool m_allowMultiple = false; // Defaults to false + internal bool m_inherited = true; // Defaults to true + + internal static AttributeUsageAttribute Default = new AttributeUsageAttribute(AttributeTargets.All); + + //Constructors + public AttributeUsageAttribute(AttributeTargets validOn) { + m_attributeTarget = validOn; + } + internal AttributeUsageAttribute(AttributeTargets validOn, bool allowMultiple, bool inherited) { + m_attributeTarget = validOn; + m_allowMultiple = allowMultiple; + m_inherited = inherited; + } + + + //Properties + public AttributeTargets ValidOn + { + get{ return m_attributeTarget; } + } + + public bool AllowMultiple + { + get { return m_allowMultiple; } + set { m_allowMultiple = value; } + } + + public bool Inherited + { + get { return m_inherited; } + set { m_inherited = value; } + } + } +} |