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Diffstat (limited to 'src/mscorlib/shared/System/Security/SafeBSTRHandle.cs')
-rw-r--r--src/mscorlib/shared/System/Security/SafeBSTRHandle.cs81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/mscorlib/shared/System/Security/SafeBSTRHandle.cs b/src/mscorlib/shared/System/Security/SafeBSTRHandle.cs
new file mode 100644
index 0000000000..a1164dce91
--- /dev/null
+++ b/src/mscorlib/shared/System/Security/SafeBSTRHandle.cs
@@ -0,0 +1,81 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace System.Security
+{
+ internal sealed class SafeBSTRHandle : SafeBuffer
+ {
+ internal SafeBSTRHandle() : base(true) { }
+
+ internal static SafeBSTRHandle Allocate(uint lenInChars)
+ {
+ ulong lenInBytes = (ulong)lenInChars * sizeof(char);
+ SafeBSTRHandle bstr = Interop.OleAut32.SysAllocStringLen(IntPtr.Zero, lenInChars);
+ if (bstr.IsInvalid) // SysAllocStringLen returns a NULL ptr when there's insufficient memory
+ {
+ throw new OutOfMemoryException();
+ }
+ bstr.Initialize(lenInBytes);
+ return bstr;
+ }
+
+ override protected bool ReleaseHandle()
+ {
+ Interop.NtDll.ZeroMemory(handle, (UIntPtr)(Interop.OleAut32.SysStringLen(handle) * sizeof(char)));
+ Interop.OleAut32.SysFreeString(handle);
+ return true;
+ }
+
+ internal unsafe void ClearBuffer()
+ {
+ byte* bufferPtr = null;
+ try
+ {
+ AcquirePointer(ref bufferPtr);
+ Interop.NtDll.ZeroMemory((IntPtr)bufferPtr, (UIntPtr)(Interop.OleAut32.SysStringLen((IntPtr)bufferPtr) * sizeof(char)));
+ }
+ finally
+ {
+ if (bufferPtr != null)
+ {
+ ReleasePointer();
+ }
+ }
+ }
+
+ internal unsafe uint Length => Interop.OleAut32.SysStringLen(this);
+
+ internal unsafe static void Copy(SafeBSTRHandle source, SafeBSTRHandle target, uint bytesToCopy)
+ {
+ if (bytesToCopy == 0)
+ {
+ return;
+ }
+
+ byte* sourcePtr = null, targetPtr = null;
+ try
+ {
+ source.AcquirePointer(ref sourcePtr);
+ target.AcquirePointer(ref targetPtr);
+
+ Debug.Assert(source.ByteLength >= bytesToCopy, "Source buffer is too small.");
+ Buffer.MemoryCopy(sourcePtr, targetPtr, target.ByteLength, bytesToCopy);
+ }
+ finally
+ {
+ if (targetPtr != null)
+ {
+ target.ReleasePointer();
+ }
+ if (sourcePtr != null)
+ {
+ source.ReleasePointer();
+ }
+ }
+ }
+ }
+}