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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+// File: DataBuffer.h
+//
+
+//
+// Class code:DataBuffer provides secure access to a block of memory.
+//
+// ======================================================================================
+
+#pragma once
+
+#include "external.h"
+
+// --------------------------------------------------------------------------------------
+//
+// This class provides secure access to a block of memory.
+//
+class DataBuffer
+{
+private:
+ //
+ // Private data
+ //
+
+ // The memory block of size code:m_cbSize. Can be non-NULL even if code:m_cbSize is 0.
+ __field_bcount(m_cbSize)
+ BYTE *m_pbData;
+ // Size of the memory block starting at code:m_pbData. If it is 0, then value of code:m_pbData can be
+ // anything (incl. NULL).
+ UINT32 m_cbSize;
+
+public:
+ //
+ // Initialization
+ //
+
+ // Creates empty memory block.
+ inline DataBuffer();
+ // Creates memory block (pbData, of size cbSize).
+ inline DataBuffer(
+ __in_bcount(cbSize) BYTE *pbData,
+ UINT32 cbSize);
+ // Creates memory block copy.
+ inline DataBuffer(
+ const DataBuffer &source);
+ // Initializes memory block to empty data. The object could be already initialzied.
+ inline void Clear();
+ // Initializes memory block to data (pbData, of size cbSize). The object should be empty before.
+ inline void Init(
+ __in_bcount(cbSize) BYTE *pbData,
+ UINT32 cbSize);
+
+ //
+ // Getters
+ //
+
+ // Reads data of type T without skipping the read data (returns pointer to the type in *ppTypeData).
+ // Returns FALSE if there's not enough data (of size T) in the blob, doesn't initialize the pointer
+ // *ppTypeData then.
+ // Returns TRUE otherwise, fills *ppTypeData with the "read" type start, but doesn't move the memory
+ // block (doesn't skip the "read" data).
+ template<class T>
+ __checkReturn
+ inline BOOL PeekData(
+ __deref_out T **ppTypeData);
+ // Reads data of type T at offset nOffset without skipping the read data (returns pointer to the type in
+ // *ppTypeData).
+ // Returns FALSE if there's not enough data (of size T) at offset nOffset in the buffer, doesn't
+ // initialize the pointer *ppTypeData then.
+ // Returns TRUE otherwise, fills *ppTypeData with the type start, but doesn't move the memory block
+ // (doesn't skip any "read" data).
+ template<class T>
+ __checkReturn
+ inline BOOL PeekDataAt(
+ UINT32 nOffset,
+ __deref_out T **ppTypeData);
+ // Reads data of type T and skips the data (instead of reading the bytes, returns pointer to the type in
+ // *ppTypeData).
+ // Returns FALSE if there's not enough data (of size T) in the blob, doesn't initialize the pointer
+ // *ppTypeData then.
+ // Returns TRUE otherwise, fills *ppTypeData with the "read" type start and moves the memory block
+ // behind the "read" type.
+ template<class T>
+ __checkReturn
+ inline BOOL GetData(
+ __deref_out T **ppTypeData);
+ // Reads data of size cbDataSize and skips the data (instead of reading the bytes, returns pointer to
+ // the bytes in *ppbDataPointer).
+ // Returns FALSE if there's not enough data in the blob, doesn't initialize the pointer *ppbDataPointer
+ // then.
+ // Returns TRUE otherwise, fills *ppbDataPointer with the "read" data start and moves the memory block
+ // behind the "read" data.
+ __checkReturn
+ inline BOOL GetDataOfSize(
+ UINT32 cbDataSize,
+ __out_bcount(cbDataSize) BYTE **ppbDataPointer);
+
+ // Returns TRUE if the represented memory is empty.
+ inline BOOL IsEmpty() const
+ { return (m_cbSize == 0); }
+ // Gets pointer to the represented data buffer (can be random pointer if size of the data is 0).
+ // Note: Should be used exceptionally. Try to use other operations instead.
+ inline BYTE *GetDataPointer()
+ { return m_pbData; }
+ // Gets pointer to the represented data buffer (can be random pointer if size of the data is 0).
+ // Note: Should be used exceptionally. Try to use other operations instead.
+ inline const BYTE *GetDataPointer() const
+ { return m_pbData; }
+ // Gets pointer right behind the represented data buffer (can be random pointer if size of the data is
+ // 0).
+ inline const BYTE *GetDataPointerBehind() const
+ { return m_pbData + m_cbSize; }
+ // Gets the size of represented memory.
+ inline UINT32 GetSize() const
+ { return m_cbSize; }
+ //BOOL SkipBytes(UINT32 cbSize);
+
+public:
+ //
+ // Operations
+ //
+
+ // Truncates the buffer to exact size (cbSize).
+ // Returns FALSE if there's less than cbSize data represented.
+ // Returns TRUE otherwise and truncates the represented data size to cbSize.
+ __checkReturn
+ inline BOOL TruncateToExactSize(UINT32 cbSize);
+ // Truncates the buffer by size (cbSize).
+ // Returns FALSE if there's less than cbSize data represented.
+ // Returns TRUE otherwise and truncates the represented data size by cbSize.
+ __checkReturn
+ inline BOOL TruncateBySize(UINT32 cbSize);
+
+ // Skips the buffer to exact size (cbSize).
+ // Returns FALSE if there's less than cbSize data represented.
+ // Returns TRUE otherwise and skips data at the beggining, so that the result has size cbSize.
+ __checkReturn
+ inline BOOL SkipToExactSize(UINT32 cbSize);
+
+private:
+ //
+ // Helpers
+ //
+
+ // Skips 'cbSize' bytes in the represented memory block. The caller is responsible for making sure that
+ // the represented memory block contains at least 'cbSize' bytes, otherwise there will be a security
+ // issue.
+ // Should be used only internally, never call it from outside of this class.
+ inline void SkipBytes_InternalInsecure(UINT32 cbSize);
+
+}; // class DataBuffer
+
+#include "databuffer.inl"