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Diffstat (limited to 'src/inc/fstring.h')
-rw-r--r-- | src/inc/fstring.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/inc/fstring.h b/src/inc/fstring.h new file mode 100644 index 0000000000..68c9098c8f --- /dev/null +++ b/src/inc/fstring.h @@ -0,0 +1,42 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// --------------------------------------------------------------------------- +// FString.h (Fast String) +// + +// --------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------ +// FString is fast string handling namespace + + +// 1) Simple +// 2) No C++ exception +// 3) Optimized for speed + + +#ifndef _FSTRING_H_ +#define _FSTRING_H_ + +namespace FString +{ + // Scan for ASCII only string, calculate result UTF8 string length + HRESULT Unicode_Utf8_Length(__in_z LPCWSTR pString, __out bool * pAllAscii, __out DWORD * pLength); + + // Convert UNICODE string to UTF8 string. Direct/fast conversion if ASCII + HRESULT Unicode_Utf8(__in_z LPCWSTR pString, bool allAscii, __out_z LPSTR pBuffer, DWORD length); + + // Scan for ASCII string, calculate result UNICODE string length + HRESULT Utf8_Unicode_Length(__in_z LPCSTR pString, __out bool * pAllAscii, __out DWORD * pLength); + + // Convert UTF8 string to UNICODE. Direct/fast conversion if ASCII + HRESULT Utf8_Unicode(__in_z LPCSTR pString, bool allAscii, __out_z LPWSTR pBuffer, DWORD length); + + HRESULT ConvertUnicode_Utf8(__in_z LPCWSTR pString, __out_z LPSTR * pBuffer); + + HRESULT ConvertUtf8_Unicode(__in_z LPCSTR pString, __out_z LPWSTR * pBuffer); + +} // namespace FString + +#endif // _FSTRING_H_ |