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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+// Interface between GC and the OS specific functionality
+//
+
+#ifndef __GCENV_OS_H__
+#define __GCENV_OS_H__
+
+// Critical section used by the GC
+class CLRCriticalSection
+{
+ CRITICAL_SECTION m_cs;
+
+public:
+ // Initialize the critical section
+ void Initialize();
+
+ // Destroy the critical section
+ void Destroy();
+
+ // Enter the critical section. Blocks until the section can be entered.
+ void Enter();
+
+ // Leave the critical section
+ void Leave();
+};
+
+// Flags for the GCToOSInterface::VirtualReserve method
+struct VirtualReserveFlags
+{
+ enum
+ {
+ None = 0,
+ WriteWatch = 1,
+ };
+};
+
+// Affinity of a GC thread
+struct GCThreadAffinity
+{
+ static const int None = -1;
+
+ // Processor group index, None if no group is specified
+ int Group;
+ // Processor index, None if no affinity is specified
+ int Processor;
+};
+
+// GC thread function prototype
+typedef void (*GCThreadFunction)(void* param);
+
+// Interface that the GC uses to invoke OS specific functionality
+class GCToOSInterface
+{
+public:
+
+ //
+ // Initialization and shutdown of the interface
+ //
+
+ // Initialize the interface implementation
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool Initialize();
+
+ // Shutdown the interface implementation
+ static void Shutdown();
+
+ //
+ // Virtual memory management
+ //
+
+ // Reserve virtual memory range.
+ // Parameters:
+ // address - starting virtual address, it can be NULL to let the function choose the starting address
+ // size - size of the virtual memory range
+ // alignment - requested memory alignment
+ // flags - flags to control special settings like write watching
+ // Return:
+ // Starting virtual address of the reserved range
+ static void* VirtualReserve(void *address, size_t size, size_t alignment, uint32_t flags);
+
+ // Release virtual memory range previously reserved using VirtualReserve
+ // Parameters:
+ // address - starting virtual address
+ // size - size of the virtual memory range
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool VirtualRelease(void *address, size_t size);
+
+ // Commit virtual memory range. It must be part of a range reserved using VirtualReserve.
+ // Parameters:
+ // address - starting virtual address
+ // size - size of the virtual memory range
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool VirtualCommit(void *address, size_t size);
+
+ // Decomit virtual memory range.
+ // Parameters:
+ // address - starting virtual address
+ // size - size of the virtual memory range
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool VirtualDecommit(void *address, size_t size);
+
+ // Reset virtual memory range. Indicates that data in the memory range specified by address and size is no
+ // longer of interest, but it should not be decommitted.
+ // Parameters:
+ // address - starting virtual address
+ // size - size of the virtual memory range
+ // unlock - true if the memory range should also be unlocked
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool VirtualReset(void *address, size_t size, bool unlock);
+
+ //
+ // Write watching
+ //
+
+ // Check if the OS supports write watching
+ static bool SupportsWriteWatch();
+
+ // Reset the write tracking state for the specified virtual memory range.
+ // Parameters:
+ // address - starting virtual address
+ // size - size of the virtual memory range
+ static void ResetWriteWatch(void *address, size_t size);
+
+ // Retrieve addresses of the pages that are written to in a region of virtual memory
+ // Parameters:
+ // resetState - true indicates to reset the write tracking state
+ // address - starting virtual address
+ // size - size of the virtual memory range
+ // pageAddresses - buffer that receives an array of page addresses in the memory region
+ // pageAddressesCount - on input, size of the lpAddresses array, in array elements
+ // on output, the number of page addresses that are returned in the array.
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool GetWriteWatch(bool resetState, void* address, size_t size, void** pageAddresses, uintptr_t* pageAddressesCount);
+
+ //
+ // Thread and process
+ //
+
+ // Create a new thread
+ // Parameters:
+ // function - the function to be executed by the thread
+ // param - parameters of the thread
+ // affinity - processor affinity of the thread
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool CreateThread(GCThreadFunction function, void* param, GCThreadAffinity* affinity);
+
+ // Causes the calling thread to sleep for the specified number of milliseconds
+ // Parameters:
+ // sleepMSec - time to sleep before switching to another thread
+ static void Sleep(uint32_t sleepMSec);
+
+ // Causes the calling thread to yield execution to another thread that is ready to run on the current processor.
+ // Parameters:
+ // switchCount - number of times the YieldThread was called in a loop
+ static void YieldThread(uint32_t switchCount);
+
+ // Get the number of the current processor
+ static uint32_t GetCurrentProcessorNumber();
+
+ // Check if the OS supports getting current processor number
+ static bool CanGetCurrentProcessorNumber();
+
+ // Set ideal processor for the current thread
+ // Parameters:
+ // processorIndex - index of the processor in the group
+ // affinity - ideal processor affinity for the thread
+ // Return:
+ // true if it has succeeded, false if it has failed
+ static bool SetCurrentThreadIdealAffinity(GCThreadAffinity* affinity);
+
+ // Get numeric id of the current thread if possible on the
+ // current platform. It is indended for logging purposes only.
+ // Return:
+ // Numeric id of the current thread or 0 if the
+ static uint64_t GetCurrentThreadIdForLogging();
+
+ // Get id of the current process
+ // Return:
+ // Id of the current process
+ static uint32_t GetCurrentProcessId();
+
+ //
+ // Processor topology
+ //
+
+ // Get number of logical processors
+ static uint32_t GetLogicalCpuCount();
+
+ // Get size of the largest cache on the processor die
+ // Parameters:
+ // trueSize - true to return true cache size, false to return scaled up size based on
+ // the processor architecture
+ // Return:
+ // Size of the cache
+ static size_t GetLargestOnDieCacheSize(bool trueSize = true);
+
+ // Get number of processors assigned to the current process
+ // Return:
+ // The number of processors
+ static uint32_t GetCurrentProcessCpuCount();
+
+ // Get affinity mask of the current process
+ // Parameters:
+ // processMask - affinity mask for the specified process
+ // systemMask - affinity mask for the system
+ // Return:
+ // true if it has succeeded, false if it has failed
+ // Remarks:
+ // A process affinity mask is a bit vector in which each bit represents the processors that
+ // a process is allowed to run on. A system affinity mask is a bit vector in which each bit
+ // represents the processors that are configured into a system.
+ // A process affinity mask is a subset of the system affinity mask. A process is only allowed
+ // to run on the processors configured into a system. Therefore, the process affinity mask cannot
+ // specify a 1 bit for a processor when the system affinity mask specifies a 0 bit for that processor.
+ static bool GetCurrentProcessAffinityMask(uintptr_t *processMask, uintptr_t *systemMask);
+
+ //
+ // Global memory info
+ //
+
+ // Return the size of the user-mode portion of the virtual address space of this process.
+ // Return:
+ // non zero if it has succeeded, 0 if it has failed
+ static size_t GetVirtualMemoryLimit();
+
+ // Get the physical memory that this process can use.
+ // Return:
+ // non zero if it has succeeded, 0 if it has failed
+ // Remarks:
+ // If a process runs with a restricted memory limit, it returns the limit. If there's no limit
+ // specified, it returns amount of actual physical memory.
+ static uint64_t GetPhysicalMemoryLimit();
+
+ // Get memory status
+ // Parameters:
+ // memory_load - A number between 0 and 100 that specifies the approximate percentage of physical memory
+ // that is in use (0 indicates no memory use and 100 indicates full memory use).
+ // available_physical - The amount of physical memory currently available, in bytes.
+ // available_page_file - The maximum amount of memory the current process can commit, in bytes.
+ // Remarks:
+ // Any parameter can be null.
+ static void GetMemoryStatus(uint32_t* memory_load, uint64_t* available_physical, uint64_t* available_page_file);
+
+ //
+ // Misc
+ //
+
+ // Flush write buffers of processors that are executing threads of the current process
+ static void FlushProcessWriteBuffers();
+
+ // Break into a debugger
+ static void DebugBreak();
+
+ //
+ // Time
+ //
+
+ // Get a high precision performance counter
+ // Return:
+ // The counter value
+ static int64_t QueryPerformanceCounter();
+
+ // Get a frequency of the high precision performance counter
+ // Return:
+ // The counter frequency
+ static int64_t QueryPerformanceFrequency();
+
+ // Get a time stamp with a low precision
+ // Return:
+ // Time stamp in milliseconds
+ static uint32_t GetLowPrecisionTimeStamp();
+};
+
+#endif // __GCENV_OS_H__