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Diffstat (limited to 'src/dlls/mscoree/unixinterface.cpp')
-rw-r--r--src/dlls/mscoree/unixinterface.cpp42
1 files changed, 40 insertions, 2 deletions
diff --git a/src/dlls/mscoree/unixinterface.cpp b/src/dlls/mscoree/unixinterface.cpp
index 67bd444..7cbfad0 100644
--- a/src/dlls/mscoree/unixinterface.cpp
+++ b/src/dlls/mscoree/unixinterface.cpp
@@ -146,6 +146,34 @@ extern "C" int coreclr_create_delegate(void*, unsigned int, const char*, const c
#endif //FEATURE_GDBJIT
//
+// Preload native assembly.
+//
+// This method allows to preload assembly to memory and apply relocations before initialization of CoreCLR.
+// Assemblies are stored in the list, which is scanned during general loading after CoreCLR initialization.
+// If path is found in the list, preloaded memory is used.
+// If CoreCLR is already initialized, it returns E_FAIL.
+//
+// Parameters:
+// assemblyPath - Absolute path of the assembly to preload
+//
+// Returns:
+// HRESULT indicating status of the operation. S_OK if the assembly was successfully preloaded
+//
+extern "C"
+DLLEXPORT
+int coreclr_preload_assembly(
+ const char *assemblyPath
+)
+{
+ if (assemblyPath == NULL)
+ {
+ return E_FAIL;
+ }
+
+ return CorHost2::PreloadAssembly(assemblyPath);
+}
+
+//
// Initialize the CoreCLR. Creates and starts CoreCLR host and creates an app domain
//
// Parameters:
@@ -288,7 +316,12 @@ int coreclr_shutdown(
{
ReleaseHolder<ICLRRuntimeHost4> host(reinterpret_cast<ICLRRuntimeHost4*>(hostHandle));
- HRESULT hr = host->UnloadAppDomain(domainId, true); // Wait until done
+ HRESULT hr;
+
+ hr = CorHost2::UnloadPreloadedAssemblies();
+ IfFailRet(hr);
+
+ hr = host->UnloadAppDomain(domainId, true); // Wait until done
IfFailRet(hr);
hr = host->Stop();
@@ -320,7 +353,12 @@ int coreclr_shutdown_2(
{
ReleaseHolder<ICLRRuntimeHost4> host(reinterpret_cast<ICLRRuntimeHost4*>(hostHandle));
- HRESULT hr = host->UnloadAppDomain2(domainId, true, latchedExitCode); // Wait until done
+ HRESULT hr;
+
+ hr = CorHost2::UnloadPreloadedAssemblies();
+ IfFailRet(hr);
+
+ hr = host->UnloadAppDomain2(domainId, true, latchedExitCode); // Wait until done
IfFailRet(hr);
hr = host->Stop();