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diff --git a/src/debug/di/platformspecific.cpp b/src/debug/di/platformspecific.cpp
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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+
+#include "stdafx.h"
+
+//
+// This file exists just to pull in platform specific source files. More precisely we're switching on the
+// platform being targetted for debugging (not the platform we're currently building debugger executables
+// for). We do this instead of using build rules to overcome limitations with build when it comes including
+// different source files based on build macros.
+//
+
+#if FEATURE_DBGIPC_TRANSPORT_DI
+#include "dbgtransportpipeline.cpp"
+#include "shimremotedatatarget.cpp"
+#include "remoteeventchannel.cpp"
+#else
+#include "WindowsPipeline.cpp"
+#include "EventRedirectionPipeline.cpp"
+#include "ShimLocalDataTarget.cpp"
+#include "LocalEventChannel.cpp"
+#endif
+
+#if DBG_TARGET_X86
+#include "i386/cordbregisterset.cpp"
+#include "i386/primitives.cpp"
+#elif DBG_TARGET_AMD64
+#include "amd64/cordbregisterset.cpp"
+#include "amd64/primitives.cpp"
+#elif DBG_TARGET_ARM
+#include "arm/cordbregisterset.cpp"
+#include "arm/primitives.cpp"
+#elif DBG_TARGET_ARM64
+#include "arm64/cordbregisterset.cpp"
+#include "arm64/primitives.cpp"
+#else
+#error Unsupported platform
+#endif