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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//*****************************************************************************
+// EventChannel.h
+//
+
+//
+// This file contains the old-style event channel interface.
+//*****************************************************************************
+
+
+#ifndef _EVENT_CHANNEL_H_
+#define _EVENT_CHANNEL_H_
+
+//---------------------------------------------------------------------------------------
+//
+// This is the abstract base class for the old-style "IPC" event channel. (Despite the name, these events are
+// no longer transmitted in an IPC shared memory block.) The event channel owns the DebuggerIPCControlBlock.
+//
+// Assumptions:
+// This class is NOT thread-safe. Caller is assumed to have taken the appropriate measures for
+// synchronization.
+//
+// Notes:
+// In Whidbey, both LS-to-RS and RS-to-LS communication are done by IPC shared memory block. We allocate
+// a DebuggerIPCControlBlock (DCB) on the IPC shared memory block. The DCB contains both a send buffer
+// and a receive buffer (from the perspective of the LS, e.g. the send buffer is for LS-to-RS communication).
+//
+// In the new architecture, LS-to-RS communication is mostly done by raising an exception on the LS and
+// calling code:INativeEventPipeline::WaitForDebugEvent on the RS. This communication is handled by
+// code:INativeEventPipeline. RS-to-LS communication is mostly done by calling into the code:IDacDbiInterface,
+// which on Windows is just a structured way to do ReadProcessMemory().
+//
+// There are still cases where we are sending IPC events in not-yet-DACized code. There are two main
+// categories:
+//
+// 1) There are three types of events which the RS can send to the LS:
+// a) asynchronous: the RS can just send the event and continue
+// b) synchronous, but no reply: the RS must wait for an acknowledgement, but there is no reply
+// c) synchronous, reply required: the RS must wait for an acknowledgement before it can get the reply
+//
+// For (c), the RS sends a synchronous IPC event to the LS and wait for a reply. The reply is returned
+// in the same buffer space used to send the event, i.e. in the receive buffer.
+// - RS: code:CordbRCEventThread::SendIPCEvent
+// - LS: code:DebuggerRCThread::SendIPCReply
+//
+// 2) In the case where the information from the LS has a variable size (and so we are not sure if it will
+// fit in one event), the RS sends an asynchronous IPC event to the LS and wait for one or more
+// events from the LS. The events from the LS are actually sent using the native pipeline. This is
+// somewhat tricky because we need to make sure the event from the native pipeline is passed along to
+// the thread which is waiting for the IPC events from the LS. (For more information, see how we use
+// code:CordbProcess::m_leftSideEventAvailable and code:CordbProcess::m_leftSideEventRead). Currently,
+// the only place where we use send IPC events this way is in the inspection code used to check the
+// results from the DAC against the results from the IPC events.
+// - RS: code:Cordb::WaitForIPCEventFromProcess
+// - LS: code:DebuggerRCThread::SendIPCEvent
+//
+// In a sense, you can think of the LS and the RS sharing 3 channels: one for debug events (see
+// code:INativeEventPipeline), one for DDI calls (see code:IDacDbiInterface),
+// and one for "IPC" events. This is the interface for the "IPC" events.
+//
+
+class IEventChannel
+{
+public:
+
+ //
+ // Inititalize the event channel.
+ //
+ // Arguments:
+ // hTargetProc - the handle of the debuggee process
+ //
+ // Return Value:
+ // S_OK if successful
+ //
+ // Notes:
+ // For Mac debugging, the handle is not necessary.
+ //
+
+ virtual HRESULT Init(HANDLE hTargetProc) = 0;
+
+ //
+ // Called when the debugger is detaching. Depending on the implementation, this may be necessary to
+ // make sure the debuggee state is reset in case another debugger attaches to it.
+ //
+ // Notes:
+ // This is currently a nop on for Mac debugging.
+ //
+
+ virtual void Detach() = 0;
+
+ //
+ // Delete the event channel and clean up all the resources it owns. This function can only be called once.
+ //
+
+ virtual void Delete() = 0;
+
+ //
+ // Update a single field with a value stored in the RS copy of the DCB. We can't update the entire LS DCB
+ // because in some cases, the LS and RS are simultaneously initializing the DCB. If we initialize a field on
+ // the RS and write back the whole thing, we may overwrite something the LS has initialized in the interim.
+ //
+ // Arguments:
+ // rsFieldAddr - the address of the field in the RS copy of the DCB that we want to write back to
+ // the LS DCB. We use this to compute the offset of the field from the beginning of the
+ // DCB and then add this offset to the starting address of the LS DCB to get the LS
+ // address of the field we are updating
+ // size - the size of the field we're updating.
+ //
+ // Return Value:
+ // S_OK if successful, otherwise whatever failure HR returned by the actual write operation
+ //
+
+ virtual HRESULT UpdateLeftSideDCBField(void * rsFieldAddr, SIZE_T size) = 0;
+
+ //
+ // Update the entire RS copy of the debugger control block by reading the LS copy. The RS copy is treated as
+ // a throw-away temporary buffer, rather than a true cache. That is, we make no assumptions about the
+ // validity of the information over time. Thus, before using any of the values, we need to update it. We
+ // update everything for simplicity; any perf hit we take by doing this instead of updating the individual
+ // fields we want at any given point isn't significant, particularly if we are updating multiple fields.
+ //
+ // Return Value:
+ // S_OK if successful, otherwise whatever failure HR returned by the actual read operation
+ //
+
+ virtual HRESULT UpdateRightSideDCB() = 0;
+
+ //
+ // Get the pointer to the RS DCB. The LS copy isn't updated until UpdateLeftSideDCBField() is called.
+ // Note that the DCB is owned by the event channel.
+ //
+ // Return Value:
+ // Return a pointer to the RS DCB. The memory is owned by the event channel.
+ //
+
+ virtual DebuggerIPCControlBlock * GetDCB() = 0;
+
+ //
+ // Check whether we need to wait for an acknowledgement from the LS after sending an IPC event.
+ // If so, wait for GetRightSideEventAckHandle().
+ //
+ // Arguments:
+ // pEvent - the IPC event which has just been sent to the LS
+ //
+ // Return Value:
+ // TRUE if an acknowledgement is required (see the comment for this class for more information)
+ //
+
+ virtual BOOL NeedToWaitForAck(DebuggerIPCEvent * pEvent) = 0;
+
+ //
+ // Get a handle to wait on after sending an IPC event to the LS. The caller should call NeedToWaitForAck()
+ // first to see if it is necessary to wait for an acknowledgement.
+ //
+ // Return Value:
+ // a handle to a Win32 event which will be signaled when the LS acknowledges the receipt of the IPC event
+ //
+ // Assumptions:
+ // NeedToWaitForAck() returns true after sending an IPC event to the LS
+ //
+
+ virtual HANDLE GetRightSideEventAckHandle() = 0;
+
+ //
+ // After sending an event to the LS and determining that we need to wait for the LS's acknowledgement,
+ // if any failure occurs, the LS may not have reset the Win32 event which is signaled when an event is
+ // available on the RS (i.e. what's called the Right-Side-Event-Available (RSEA) event). This function
+ // should be called if any failure occurs to make sure our state is consistent.
+ //
+
+ virtual void ClearEventForLeftSide() = 0;
+
+ //
+ // Send an IPC event to the LS. The caller should call NeedToWaitForAck() to check if it needs to wait
+ // for an acknowledgement, and wait on GetRightSideEventAckHandle() if necessary.
+ //
+ // Arguments:
+ // pEvent - the IPC event to be sent over to the LS
+ // eventSize - the size of the IPC event; cannot be bigger than CorDBIPC_BUFFER_SIZE
+ //
+ // Return Value:
+ // S_OK if successful
+ //
+ // Notes:
+ // This function returns a failure HR for recoverable errors. It throws on unrecoverable errors.
+ //
+
+ virtual HRESULT SendEventToLeftSide(DebuggerIPCEvent * pEvent, SIZE_T eventSize) = 0;
+
+ //
+ // Get the reply from the LS for a previously sent IPC event. The caller must have waited on
+ // GetRightSdieEventAckHandle().
+ //
+ // Arguments:
+ // pReplyEvent - buffer for the replyl event
+ // eventSize - size of the buffer
+ //
+ // Return Value:
+ // S_OK if successful
+ //
+
+ virtual HRESULT GetReplyFromLeftSide(DebuggerIPCEvent * pReplyEvent, SIZE_T eventSize) = 0;
+
+ //
+ // This function and GetEventFromLeftSide() are for the second category of IPC events described in the
+ // class header above, i.e. for events which take more than one IPC event to reply. The event actually
+ // doesn't come from the IPC channel. Instead, it comes from the native pipeline. We need to save the
+ // event from the native pipeline and then wake up the thread which is waiting for this event. Then the
+ // thread can call GetEventFromLeftSide() to receive this event.
+ //
+ // Arguments:
+ // pEventFromLeftSide - IPC event from the LS
+ //
+ // Return Value:
+ // S_OK if successful, E_FAIL if an event has already been saved
+ //
+ // Assumptions:
+ // At any given time there should only be one event saved. The caller is responsible for the
+ // synchronization.
+ //
+
+ virtual HRESULT SaveEventFromLeftSide(DebuggerIPCEvent * pEventFromLeftSide) = 0;
+
+ //
+ // See the function header for SaveEventFromLeftSide.
+ //
+ // Arguments:
+ // pLocalManagedEvent - buffer to be filled with the IPC event from the LS
+ //
+ // Return Value:
+ // S_OK if successful
+ //
+ // Assumptions:
+ // At any given time there should only be one event saved. The caller is responsible for the
+ // synchronization.
+ //
+
+ virtual HRESULT GetEventFromLeftSide(DebuggerIPCEvent * pLocalManagedEvent) = 0;
+};
+
+//-----------------------------------------------------------------------------
+//
+// Allocate and return an old-style event channel object for this target platform.
+//
+// Arguments:
+// pLeftSideDCB - target address of the DCB on the LS
+// pMutableDataTarget - data target for reading from and writing to the target process's address space
+// dwProcessId - used for Mac debugging; specifies the target process ID
+// machineInfo - used for Mac debugging; specifies the machine and the port number of the proxy
+// ppEventChannel - out parament; returns the newly created event channel
+//
+// Return Value:
+// S_OK if successful
+//
+
+HRESULT NewEventChannelForThisPlatform(CORDB_ADDRESS pLeftSideDCB,
+ ICorDebugMutableDataTarget * pMutableDataTarget,
+ DWORD dwProcessId,
+ MachineInfo machineInfo,
+ IEventChannel ** ppEventChannel);
+
+#endif // _EVENT_CHANNEL_H_