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diff --git a/src/classlibnative/bcltype/console.h b/src/classlibnative/bcltype/console.h
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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+// File: Console.h
+//
+
+//
+// Purpose: Native methods on System.Console
+//
+
+//
+#ifndef _CONSOLE_H_
+#define _CONSOLE_H_
+
+#ifndef FEATURE_CORECLR
+
+#include "qcall.h"
+
+class ConsoleNative {
+
+private:
+
+ // Short buffer len to try using first:
+ static const INT32 ShortConsoleTitleLength = 200;
+
+public:
+
+ // This value is copied from Console.cs. There is said:
+ // MSDN says console titles can be up to 64KB in length.
+ // But there is an exception if the buffer lengths longer than
+ // ~24500 Unicode characters are used. Oh well.
+ static const INT32 MaxConsoleTitleLength = 24500;
+
+ static INT32 QCALLTYPE GetTitle(QCall::StringHandleOnStack outTitle, INT32& outTitleLen);
+};
+
+class ConsoleStreamHelper {
+public:
+ static FCDECL2(void, WaitForAvailableConsoleInput, SafeHandle* refThisUNSAFE, CLR_BOOL bIsPipe);
+};
+
+#endif // ifndef FEATURE_CORECLR
+
+#endif // _CONSOLE_H_