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-rw-r--r--src/classlibnative/bcltype/console.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/classlibnative/bcltype/console.h b/src/classlibnative/bcltype/console.h
deleted file mode 100644
index b3772f2425..0000000000
--- a/src/classlibnative/bcltype/console.h
+++ /dev/null
@@ -1,45 +0,0 @@
-// Licensed to the .NET Foundation under one or more agreements.
-// The .NET Foundation licenses this file to you under the MIT license.
-// See the LICENSE file in the project root for more information.
-//
-// File: Console.h
-//
-
-//
-// Purpose: Native methods on System.Console
-//
-
-//
-#ifndef _CONSOLE_H_
-#define _CONSOLE_H_
-
-#ifndef FEATURE_CORECLR
-
-#include "qcall.h"
-
-class ConsoleNative {
-
-private:
-
- // Short buffer len to try using first:
- static const INT32 ShortConsoleTitleLength = 200;
-
-public:
-
- // This value is copied from Console.cs. There is said:
- // MSDN says console titles can be up to 64KB in length.
- // But there is an exception if the buffer lengths longer than
- // ~24500 Unicode characters are used. Oh well.
- static const INT32 MaxConsoleTitleLength = 24500;
-
- static INT32 QCALLTYPE GetTitle(QCall::StringHandleOnStack outTitle, INT32& outTitleLen);
-};
-
-class ConsoleStreamHelper {
-public:
- static FCDECL2(void, WaitForAvailableConsoleInput, SafeHandle* refThisUNSAFE, CLR_BOOL bIsPipe);
-};
-
-#endif // ifndef FEATURE_CORECLR
-
-#endif // _CONSOLE_H_