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Diffstat (limited to 'src/classlibnative/bcltype/console.h')
-rw-r--r-- | src/classlibnative/bcltype/console.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/classlibnative/bcltype/console.h b/src/classlibnative/bcltype/console.h deleted file mode 100644 index b3772f2425..0000000000 --- a/src/classlibnative/bcltype/console.h +++ /dev/null @@ -1,45 +0,0 @@ -// Licensed to the .NET Foundation under one or more agreements. -// The .NET Foundation licenses this file to you under the MIT license. -// See the LICENSE file in the project root for more information. -// -// File: Console.h -// - -// -// Purpose: Native methods on System.Console -// - -// -#ifndef _CONSOLE_H_ -#define _CONSOLE_H_ - -#ifndef FEATURE_CORECLR - -#include "qcall.h" - -class ConsoleNative { - -private: - - // Short buffer len to try using first: - static const INT32 ShortConsoleTitleLength = 200; - -public: - - // This value is copied from Console.cs. There is said: - // MSDN says console titles can be up to 64KB in length. - // But there is an exception if the buffer lengths longer than - // ~24500 Unicode characters are used. Oh well. - static const INT32 MaxConsoleTitleLength = 24500; - - static INT32 QCALLTYPE GetTitle(QCall::StringHandleOnStack outTitle, INT32& outTitleLen); -}; - -class ConsoleStreamHelper { -public: - static FCDECL2(void, WaitForAvailableConsoleInput, SafeHandle* refThisUNSAFE, CLR_BOOL bIsPipe); -}; - -#endif // ifndef FEATURE_CORECLR - -#endif // _CONSOLE_H_ |