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-rw-r--r--src/System.Private.CoreLib/shared/System/Collections/ArrayList.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/System.Private.CoreLib/shared/System/Collections/ArrayList.cs b/src/System.Private.CoreLib/shared/System/Collections/ArrayList.cs
index ba4a323c4e..7fdfaa03da 100644
--- a/src/System.Private.CoreLib/shared/System/Collections/ArrayList.cs
+++ b/src/System.Private.CoreLib/shared/System/Collections/ArrayList.cs
@@ -39,9 +39,6 @@ namespace System.Collections
private const int _defaultCapacity = 4;
- // Copy of Array.MaxArrayLength
- internal const int MaxArrayLength = 0X7FEFFFFF;
-
// Note: this constructor is a bogus constructor that does nothing
// and is for use only with SyncArrayList.
internal ArrayList(bool trash)
@@ -347,7 +344,7 @@ namespace System.Collections
int newCapacity = _items.Length == 0 ? _defaultCapacity : _items.Length * 2;
// Allow the list to grow to maximum possible capacity (~2G elements) before encountering overflow.
// Note that this check works even when _items.Length overflowed thanks to the (uint) cast
- if ((uint)newCapacity > MaxArrayLength) newCapacity = MaxArrayLength;
+ if ((uint)newCapacity > Array.MaxArrayLength) newCapacity = Array.MaxArrayLength;
if (newCapacity < min) newCapacity = min;
Capacity = newCapacity;
}