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diff --git a/.packages/microsoft.dotnet.arcade.sdk/1.0.0-beta.19461.7/tools/Empty.targets b/.packages/microsoft.dotnet.arcade.sdk/1.0.0-beta.19461.7/tools/Empty.targets
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index 0000000000..dd4ae121f3
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+++ b/.packages/microsoft.dotnet.arcade.sdk/1.0.0-beta.19461.7/tools/Empty.targets
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+<?xml version="1.0" encoding="utf-8"?>
+<!-- Licensed to the .NET Foundation under one or more agreements. The .NET Foundation licenses this file to you under the MIT license. See the LICENSE file in the project root for more information. -->
+<Project DefaultTargets="Build">
+ <!--
+ Import this file to suppress all targets while allowing the project to participate in the build.
+ Workaround for https://github.com/dotnet/sdk/issues/2071.
+
+ The targets defined here are not sufficient for the project to be open in Visual Studio without issues though.
+ -->
+
+ <PropertyGroup>
+ <!-- Skip importing NuGet Pack targets which are imported from the Microsoft.NET.Sdk targets -->
+ <ImportNuGetBuildTasksPackTargetsFromSdk>false</ImportNuGetBuildTasksPackTargetsFromSdk>
+ </PropertyGroup>
+
+ <Target Name="_IsProjectRestoreSupported"/>
+ <Target Name="Restore"/>
+ <Target Name="Build"/>
+ <Target Name="Test"/>
+ <Target Name="Pack"/>
+ <Target Name="Publish"/>
+
+</Project>