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author | Jacek Blaszczynski <biosciencenow@outlook.com> | 2018-02-28 06:11:12 +0100 |
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committer | Jacek Blaszczynski <biosciencenow@outlook.com> | 2018-03-02 23:48:50 +0100 |
commit | 0dfb89283bd666388990c2e60f8032bed3ebea88 (patch) | |
tree | df43c3a69d8e2a7d3fd4583d04810b0ece15ade3 /tests | |
parent | 978a5494fafede99d1ea9e8ca691b873e15885d8 (diff) | |
download | coreclr-0dfb89283bd666388990c2e60f8032bed3ebea88.tar.gz coreclr-0dfb89283bd666388990c2e60f8032bed3ebea88.tar.bz2 coreclr-0dfb89283bd666388990c2e60f8032bed3ebea88.zip |
Add Shuffle* Sse2 hardware intrinsics tests
Diffstat (limited to 'tests')
13 files changed, 2340 insertions, 10 deletions
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/Shuffle.cs b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/Shuffle.cs new file mode 100644 index 0000000000..59ac72312e --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/Shuffle.cs @@ -0,0 +1,297 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace IntelHardwareIntrinsicTest +{ + internal static partial class Program + { + const int Pass = 100; + const int Fail = 0; + + static unsafe int Main(string[] args) + { + int testResult = Pass; + int testCount = 16; + string methodUnderTestName = nameof(Sse2.Shuffle); + + + if (Sse2.IsSupported) + { + + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + string[] permuteDouble = new string[] + { + "0b00", + "0b01", + "0b10", + "0b11", + }; + + using (var doubleTable = TestTableTuvImmSse2<double, double, byte>.Create(permuteDouble.Length)) + using (var intTable = TestTableTuvImmSse2<int, int, byte>.Create(permuteData.Length)) + using (var uintTable = TestTableTuvImmSse2<uint, uint, byte>.Create(permuteData.Length)) + { + + // Vector128<double> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<double>( + doubleTable.inArray1, 16, (int i, int elNo) => + { + return (uint) i % 2; + }); + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<double>( + doubleTable.inArray2, 16, (int i, int elNo) => + { + return (uint) i % 2 + 10; + }); + + (Vector128<double>, Vector128<double>) valueDouble_0 = doubleTable[0]; + Vector128<double> resultDouble_0 = Sse2.Shuffle(valueDouble_0.Item1, valueDouble_0.Item2, (byte) 0b00); + doubleTable.SetOutArray(resultDouble_0, 0, (byte) 0b00); + + (Vector128<double>, Vector128<double>) valueDouble_1 = doubleTable[1]; + Vector128<double> resultDouble_1 = Sse2.Shuffle(valueDouble_1.Item1, valueDouble_1.Item2, (byte) 0b01); + doubleTable.SetOutArray(resultDouble_1, 1, (byte) 0b01); + + (Vector128<double>, Vector128<double>) valueDouble_2 = doubleTable[2]; + Vector128<double> resultDouble_2 = Sse2.Shuffle(valueDouble_2.Item1, valueDouble_2.Item2, (byte) 0b10); + doubleTable.SetOutArray(resultDouble_2, 2, (byte) 0b10); + + (Vector128<double>, Vector128<double>) valueDouble_3 = doubleTable[3]; + Vector128<double> resultDouble_3 = Sse2.Shuffle(valueDouble_3.Item1, valueDouble_3.Item2, (byte) 0b11); + doubleTable.SetOutArray(resultDouble_3, 3, (byte) 0b11); + + + // Vector128<int> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<uint>( + uintTable.inArray1, 16, (int i, int elNo) => + { + return (uint) i % 4; + }); + + (Vector128<int>, Vector128<int>) valueInt32_0 = intTable[0]; + Vector128<int> resultInt32_0 = Sse2.Shuffle(valueInt32_0.Item1, (byte) 0b11100100); + intTable.SetOutArray(resultInt32_0, 0, (byte) 0b11100100); + + (Vector128<int>, Vector128<int>) valueInt32_1 = intTable[1]; + Vector128<int> resultInt32_1 = Sse2.Shuffle(valueInt32_1.Item1, (byte) 0b00011011); + intTable.SetOutArray(resultInt32_1, 1, (byte) 0b00011011); + + (Vector128<int>, Vector128<int>) valueInt32_2 = intTable[2]; + Vector128<int> resultInt32_2 = Sse2.Shuffle(valueInt32_2.Item1, (byte) 0b00000000); + intTable.SetOutArray(resultInt32_2, 2, (byte) 0b00000000); + + (Vector128<int>, Vector128<int>) valueInt32_3 = intTable[3]; + Vector128<int> resultInt32_3 = Sse2.Shuffle(valueInt32_3.Item1, (byte) 0b11111111); + intTable.SetOutArray(resultInt32_3, 3, (byte) 0b11111111); + + (Vector128<int>, Vector128<int>) valueInt32_4 = intTable[4]; + Vector128<int> resultInt32_4 = Sse2.Shuffle(valueInt32_4.Item1, (byte) 0b01010101); + intTable.SetOutArray(resultInt32_4, 4, (byte) 0b01010101); + + (Vector128<int>, Vector128<int>) valueInt32_5 = intTable[5]; + Vector128<int> resultInt32_5 = Sse2.Shuffle(valueInt32_5.Item1, (byte) 0b10101010); + intTable.SetOutArray(resultInt32_5, 5, (byte) 0b10101010); + + (Vector128<int>, Vector128<int>) valueInt32_6 = intTable[6]; + Vector128<int> resultInt32_6 = Sse2.Shuffle(valueInt32_6.Item1, (byte) 0b11011000); + intTable.SetOutArray(resultInt32_6, 6, (byte) 0b11011000); + + (Vector128<int>, Vector128<int>) valueInt32_7 = intTable[7]; + Vector128<int> resultInt32_7 = Sse2.Shuffle(valueInt32_7.Item1, (byte) 0b00100111); + intTable.SetOutArray(resultInt32_7, 7, (byte) 0b00100111); + + (Vector128<int>, Vector128<int>) valueInt32_8 = intTable[8]; + Vector128<int> resultInt32_8 = Sse2.Shuffle(valueInt32_8.Item1, (byte) 0b10110001); + intTable.SetOutArray(resultInt32_8, 8, (byte) 0b10110001); + + (Vector128<int>, Vector128<int>) valueInt32_9 = intTable[9]; + Vector128<int> resultInt32_9 = Sse2.Shuffle(valueInt32_9.Item1, (byte) 0b11110000); + intTable.SetOutArray(resultInt32_9, 9, (byte) 0b11110000); + + (Vector128<int>, Vector128<int>) valueInt32_10 = intTable[10]; + Vector128<int> resultInt32_10 = Sse2.Shuffle(valueInt32_10.Item1, (byte) 0b10100101); + intTable.SetOutArray(resultInt32_10, 10, (byte) 0b10100101); + + (Vector128<int>, Vector128<int>) valueInt32_11 = intTable[11]; + Vector128<int> resultInt32_11 = Sse2.Shuffle(valueInt32_11.Item1, (byte) 0b00010100); + intTable.SetOutArray(resultInt32_11, 11, (byte) 0b00010100); + + (Vector128<int>, Vector128<int>) valueInt32_12 = intTable[12]; + Vector128<int> resultInt32_12 = Sse2.Shuffle(valueInt32_12.Item1, (byte) 0b10000010); + intTable.SetOutArray(resultInt32_12, 12, (byte) 0b10000010); + + (Vector128<int>, Vector128<int>) valueInt32_13 = intTable[13]; + Vector128<int> resultInt32_13 = Sse2.Shuffle(valueInt32_13.Item1, (byte) 0b11001100); + intTable.SetOutArray(resultInt32_13, 13, (byte) 0b11001100); + + (Vector128<int>, Vector128<int>) valueInt32_14 = intTable[14]; + Vector128<int> resultInt32_14 = Sse2.Shuffle(valueInt32_14.Item1, (byte) 0b01100110); + intTable.SetOutArray(resultInt32_14, 14, (byte) 0b01100110); + + (Vector128<int>, Vector128<int>) valueInt32_15 = intTable[15]; + Vector128<int> resultInt32_15 = Sse2.Shuffle(valueInt32_15.Item1, (byte) 0b10011001); + intTable.SetOutArray(resultInt32_15, 15, (byte) 0b10011001); + + + // Vector128<uint> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<uint>( + uintTable.inArray1, 16, (int i, int elNo) => + { + return (uint) i % 4; + }); + + (Vector128<uint>, Vector128<uint>) valueUInt32_0 = uintTable[0]; + Vector128<uint> resultUInt32_0 = Sse2.Shuffle(valueUInt32_0.Item1, (byte) 0b11100100); + uintTable.SetOutArray(resultUInt32_0, 0, (byte) 0b11100100); + + (Vector128<uint>, Vector128<uint>) valueUInt32_1 = uintTable[1]; + Vector128<uint> resultUInt32_1 = Sse2.Shuffle(valueUInt32_1.Item1, (byte) 0b00011011); + uintTable.SetOutArray(resultUInt32_1, 1, (byte) 0b00011011); + + (Vector128<uint>, Vector128<uint>) valueUInt32_2 = uintTable[2]; + Vector128<uint> resultUInt32_2 = Sse2.Shuffle(valueUInt32_2.Item1, (byte) 0b00000000); + uintTable.SetOutArray(resultUInt32_2, 2, (byte) 0b00000000); + + (Vector128<uint>, Vector128<uint>) valueUInt32_3 = uintTable[3]; + Vector128<uint> resultUInt32_3 = Sse2.Shuffle(valueUInt32_3.Item1, (byte) 0b11111111); + uintTable.SetOutArray(resultUInt32_3, 3, (byte) 0b11111111); + + (Vector128<uint>, Vector128<uint>) valueUInt32_4 = uintTable[4]; + Vector128<uint> resultUInt32_4 = Sse2.Shuffle(valueUInt32_4.Item1, (byte) 0b01010101); + uintTable.SetOutArray(resultUInt32_4, 4, (byte) 0b01010101); + + (Vector128<uint>, Vector128<uint>) valueUInt32_5 = uintTable[5]; + Vector128<uint> resultUInt32_5 = Sse2.Shuffle(valueUInt32_5.Item1, (byte) 0b10101010); + uintTable.SetOutArray(resultUInt32_5, 5, (byte) 0b10101010); + + (Vector128<uint>, Vector128<uint>) valueUInt32_6 = uintTable[6]; + Vector128<uint> resultUInt32_6 = Sse2.Shuffle(valueUInt32_6.Item1, (byte) 0b11011000); + uintTable.SetOutArray(resultUInt32_6, 6, (byte) 0b11011000); + + (Vector128<uint>, Vector128<uint>) valueUInt32_7 = uintTable[7]; + Vector128<uint> resultUInt32_7 = Sse2.Shuffle(valueUInt32_7.Item1, (byte) 0b00100111); + uintTable.SetOutArray(resultUInt32_7, 7, (byte) 0b00100111); + + (Vector128<uint>, Vector128<uint>) valueUInt32_8 = uintTable[8]; + Vector128<uint> resultUInt32_8 = Sse2.Shuffle(valueUInt32_8.Item1, (byte) 0b10110001); + uintTable.SetOutArray(resultUInt32_8, 8, (byte) 0b10110001); + + (Vector128<uint>, Vector128<uint>) valueUInt32_9 = uintTable[9]; + Vector128<uint> resultUInt32_9 = Sse2.Shuffle(valueUInt32_9.Item1, (byte) 0b11110000); + uintTable.SetOutArray(resultUInt32_9, 9, (byte) 0b11110000); + + (Vector128<uint>, Vector128<uint>) valueUInt32_10 = uintTable[10]; + Vector128<uint> resultUInt32_10 = Sse2.Shuffle(valueUInt32_10.Item1, (byte) 0b10100101); + uintTable.SetOutArray(resultUInt32_10, 10, (byte) 0b10100101); + + (Vector128<uint>, Vector128<uint>) valueUInt32_11 = uintTable[11]; + Vector128<uint> resultUInt32_11 = Sse2.Shuffle(valueUInt32_11.Item1, (byte) 0b00010100); + uintTable.SetOutArray(resultUInt32_11, 11, (byte) 0b00010100); + + (Vector128<uint>, Vector128<uint>) valueUInt32_12 = uintTable[12]; + Vector128<uint> resultUInt32_12 = Sse2.Shuffle(valueUInt32_12.Item1, (byte) 0b10000010); + uintTable.SetOutArray(resultUInt32_12, 12, (byte) 0b10000010); + + (Vector128<uint>, Vector128<uint>) valueUInt32_13 = uintTable[13]; + Vector128<uint> resultUInt32_13 = Sse2.Shuffle(valueUInt32_13.Item1, (byte) 0b11001100); + uintTable.SetOutArray(resultUInt32_13, 13, (byte) 0b11001100); + + (Vector128<uint>, Vector128<uint>) valueUInt32_14 = uintTable[14]; + Vector128<uint> resultUInt32_14 = Sse2.Shuffle(valueUInt32_14.Item1, (byte) 0b01100110); + uintTable.SetOutArray(resultUInt32_14, 14, (byte) 0b01100110); + + (Vector128<uint>, Vector128<uint>) valueUInt32_15 = uintTable[15]; + Vector128<uint> resultUInt32_15 = Sse2.Shuffle(valueUInt32_15.Item1, (byte) 0b10011001); + uintTable.SetOutArray(resultUInt32_15, 15, (byte) 0b10011001); + + + CheckMethodFiveDouble<double, double, byte> checkDouble = + (Span<double> x, Span<double> y, byte imm, Span<double> z, Span<double> a) => + { + a[0] = (0x01 & imm) > 0 ? x[1] : x[0]; + a[1] = (0x02 & imm) > 0 ? y[1] : y[0]; + return a[0] == z[0] && a[1] == z[1]; + }; + + if (!doubleTable.CheckResultShuffle(checkDouble)) + { + PrintError8(doubleTable, methodUnderTestName, "(double x, byte y, double z, ref double a) => (a = x * y) == z", checkDouble); + testResult = Fail; + } + + CheckMethodFive<int, int, byte> checkInt32 = (Span<int> x, byte imm, Span<int> z, Span<int> a) => + { + bool result = true; + for (int i = 0; i < x.Length; i++) + { + a[i] = x[imm & 0x03]; + if (z[i] != a[i]) + result = false; + imm = (byte) (imm >> 2); + } + return result; + }; + + if (!intTable.CheckResultShuffle(checkInt32)) + { + PrintError(intTable, methodUnderTestName, "(int x, byte y, int z, ref int a) => (a = x << y) == z", checkInt32); + testResult = Fail; + } + + CheckMethodFive<uint, uint, byte> checkUInt32 = (Span<uint> x, byte imm, Span<uint> z, Span<uint> a) => + { + bool result = true; + for (int i = 0; i < x.Length; i++) + { + a[i] = x[imm & 0x03]; + if (z[i] != a[i]) + result = false; + imm = (byte) (imm >> 2); + } + return result; + }; + + if (!uintTable.CheckResultShuffle(checkUInt32)) + { + PrintError(uintTable, methodUnderTestName, "(uint x, byte y, uint z, ref uint a) => (a = x << y) == z", checkUInt32); + testResult = Fail; + } + } + } + else + { + Console.WriteLine($"Sse2.IsSupported: {Sse2.IsSupported}, skipped tests of {typeof(Sse2)}.{methodUnderTestName}"); + } + return testResult; + } + } +} diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/Shuffle.tt b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/Shuffle.tt new file mode 100644 index 0000000000..8922e3ff48 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/Shuffle.tt @@ -0,0 +1,225 @@ +<#@ template debug="false" hostspecific="false" language="C#" #> +<#@ assembly name="System.Core" #> +<#@ import namespace="System.Linq" #> +<#@ import namespace="System.Text" #> +<#@ import namespace="System.Collections.Generic" #> +<#@ output extension=".cs" encoding="utf-8" #> +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace IntelHardwareIntrinsicTest +{ + internal static partial class Program + { + const int Pass = 100; + const int Fail = 0; + + static unsafe int Main(string[] args) + { + int testResult = Pass; + int testCount = 16; + string methodUnderTestName = nameof(Sse2.Shuffle); + +<# + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + string[] permuteDouble = new string[] + { + "0b00", + "0b01", + "0b10", + "0b11", + }; + +#> + + if (Sse2.IsSupported) + { + + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + string[] permuteDouble = new string[] + { + "0b00", + "0b01", + "0b10", + "0b11", + }; + + using (var doubleTable = TestTableTuvImmSse2<double, double, byte>.Create(permuteDouble.Length)) + using (var intTable = TestTableTuvImmSse2<int, int, byte>.Create(permuteData.Length)) + using (var uintTable = TestTableTuvImmSse2<uint, uint, byte>.Create(permuteData.Length)) + { + + // Vector128<double> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<double>( + doubleTable.inArray1, 16, (int i, int elNo) => + { + return (uint) i % 2; + }); + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<double>( + doubleTable.inArray2, 16, (int i, int elNo) => + { + return (uint) i % 2 + 10; + }); + +<# + for (int i = 0; i < permuteDouble.Length; i++) + { +#> + (Vector128<double>, Vector128<double>) valueDouble_<#= i #> = doubleTable[<#= i #>]; + Vector128<double> resultDouble_<#= i #> = Sse2.Shuffle(valueDouble_<#= i #>.Item1, valueDouble_<#= i #>.Item2, (byte) <#= permuteDouble[i] #>); + doubleTable.SetOutArray(resultDouble_<#= i #>, <#= i #>, (byte) <#= permuteDouble[i] #>); + +<# + + } +#> + + // Vector128<int> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<uint>( + uintTable.inArray1, 16, (int i, int elNo) => + { + return (uint) i % 4; + }); + +<# + for (int i = 0; i < permuteData.Length; i++) + { +#> + (Vector128<int>, Vector128<int>) valueInt32_<#= i #> = intTable[<#= i #>]; + Vector128<int> resultInt32_<#= i #> = Sse2.Shuffle(valueInt32_<#= i #>.Item1, (byte) <#= permuteData[i] #>); + intTable.SetOutArray(resultInt32_<#= i #>, <#= i #>, (byte) <#= permuteData[i] #>); + +<# + + } +#> + + // Vector128<uint> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<uint>( + uintTable.inArray1, 16, (int i, int elNo) => + { + return (uint) i % 4; + }); + +<# + for (int i = 0; i < permuteData.Length; i++) + { +#> + (Vector128<uint>, Vector128<uint>) valueUInt32_<#= i #> = uintTable[<#= i #>]; + Vector128<uint> resultUInt32_<#= i #> = Sse2.Shuffle(valueUInt32_<#= i #>.Item1, (byte) <#= permuteData[i] #>); + uintTable.SetOutArray(resultUInt32_<#= i #>, <#= i #>, (byte) <#= permuteData[i] #>); + +<# + + } +#> + + CheckMethodFiveDouble<double, double, byte> checkDouble = + (Span<double> x, Span<double> y, byte imm, Span<double> z, Span<double> a) => + { + a[0] = (0x01 & imm) > 0 ? x[1] : x[0]; + a[1] = (0x02 & imm) > 0 ? y[1] : y[0]; + return a[0] == z[0] && a[1] == z[1]; + }; + + if (!doubleTable.CheckResultShuffle(checkDouble)) + { + PrintError8(doubleTable, methodUnderTestName, "(double x, byte y, double z, ref double a) => (a = x * y) == z", checkDouble); + testResult = Fail; + } + + CheckMethodFive<int, int, byte> checkInt32 = (Span<int> x, byte imm, Span<int> z, Span<int> a) => + { + bool result = true; + for (int i = 0; i < x.Length; i++) + { + a[i] = x[imm & 0x03]; + if (z[i] != a[i]) + result = false; + imm = (byte) (imm >> 2); + } + return result; + }; + + if (!intTable.CheckResultShuffle(checkInt32)) + { + PrintError(intTable, methodUnderTestName, "(int x, byte y, int z, ref int a) => (a = x << y) == z", checkInt32); + testResult = Fail; + } + + CheckMethodFive<uint, uint, byte> checkUInt32 = (Span<uint> x, byte imm, Span<uint> z, Span<uint> a) => + { + bool result = true; + for (int i = 0; i < x.Length; i++) + { + a[i] = x[imm & 0x03]; + if (z[i] != a[i]) + result = false; + imm = (byte) (imm >> 2); + } + return result; + }; + + if (!uintTable.CheckResultShuffle(checkUInt32)) + { + PrintError(uintTable, methodUnderTestName, "(uint x, byte y, uint z, ref uint a) => (a = x << y) == z", checkUInt32); + testResult = Fail; + } + } + } + else + { + Console.WriteLine($"Sse2.IsSupported: {Sse2.IsSupported}, skipped tests of {typeof(Sse2)}.{methodUnderTestName}"); + } + return testResult; + } + } +} diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh.cs b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh.cs new file mode 100644 index 0000000000..2bc3d0f992 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh.cs @@ -0,0 +1,266 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace IntelHardwareIntrinsicTest +{ + internal static partial class Program + { + const short Pass = 100; + const short Fail = 0; + + static unsafe int Main(string[] args) + { + short testResult = Pass; + short testsCount = 16; + string methodUnderTestName = nameof(Sse2.ShuffleHigh); + + + + if (Sse2.IsSupported) + { + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + using (var shortTable = TestTableTuvImmSse2<short, short, byte>.Create(testsCount)) + using (var ushortTable = TestTableTuvImmSse2<ushort, ushort, byte>.Create(testsCount)) + { + + // Vector128<short> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<short>( + shortTable.inArray1, 16, (int i, int elNo) => + { + return (short)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<short>(0, shortTable.inArray2); + + (Vector128<short>, Vector128<short>) valueInt16_0 = shortTable[0]; + Vector128<short> resultInt16_0 = Sse2.ShuffleHigh(valueInt16_0.Item1, (byte) 0b11100100); + shortTable.SetOutArray(resultInt16_0, 0, (byte) 0b11100100); + + (Vector128<short>, Vector128<short>) valueInt16_1 = shortTable[1]; + Vector128<short> resultInt16_1 = Sse2.ShuffleHigh(valueInt16_1.Item1, (byte) 0b00011011); + shortTable.SetOutArray(resultInt16_1, 1, (byte) 0b00011011); + + (Vector128<short>, Vector128<short>) valueInt16_2 = shortTable[2]; + Vector128<short> resultInt16_2 = Sse2.ShuffleHigh(valueInt16_2.Item1, (byte) 0b00000000); + shortTable.SetOutArray(resultInt16_2, 2, (byte) 0b00000000); + + (Vector128<short>, Vector128<short>) valueInt16_3 = shortTable[3]; + Vector128<short> resultInt16_3 = Sse2.ShuffleHigh(valueInt16_3.Item1, (byte) 0b11111111); + shortTable.SetOutArray(resultInt16_3, 3, (byte) 0b11111111); + + (Vector128<short>, Vector128<short>) valueInt16_4 = shortTable[4]; + Vector128<short> resultInt16_4 = Sse2.ShuffleHigh(valueInt16_4.Item1, (byte) 0b01010101); + shortTable.SetOutArray(resultInt16_4, 4, (byte) 0b01010101); + + (Vector128<short>, Vector128<short>) valueInt16_5 = shortTable[5]; + Vector128<short> resultInt16_5 = Sse2.ShuffleHigh(valueInt16_5.Item1, (byte) 0b10101010); + shortTable.SetOutArray(resultInt16_5, 5, (byte) 0b10101010); + + (Vector128<short>, Vector128<short>) valueInt16_6 = shortTable[6]; + Vector128<short> resultInt16_6 = Sse2.ShuffleHigh(valueInt16_6.Item1, (byte) 0b11011000); + shortTable.SetOutArray(resultInt16_6, 6, (byte) 0b11011000); + + (Vector128<short>, Vector128<short>) valueInt16_7 = shortTable[7]; + Vector128<short> resultInt16_7 = Sse2.ShuffleHigh(valueInt16_7.Item1, (byte) 0b00100111); + shortTable.SetOutArray(resultInt16_7, 7, (byte) 0b00100111); + + (Vector128<short>, Vector128<short>) valueInt16_8 = shortTable[8]; + Vector128<short> resultInt16_8 = Sse2.ShuffleHigh(valueInt16_8.Item1, (byte) 0b10110001); + shortTable.SetOutArray(resultInt16_8, 8, (byte) 0b10110001); + + (Vector128<short>, Vector128<short>) valueInt16_9 = shortTable[9]; + Vector128<short> resultInt16_9 = Sse2.ShuffleHigh(valueInt16_9.Item1, (byte) 0b11110000); + shortTable.SetOutArray(resultInt16_9, 9, (byte) 0b11110000); + + (Vector128<short>, Vector128<short>) valueInt16_10 = shortTable[10]; + Vector128<short> resultInt16_10 = Sse2.ShuffleHigh(valueInt16_10.Item1, (byte) 0b10100101); + shortTable.SetOutArray(resultInt16_10, 10, (byte) 0b10100101); + + (Vector128<short>, Vector128<short>) valueInt16_11 = shortTable[11]; + Vector128<short> resultInt16_11 = Sse2.ShuffleHigh(valueInt16_11.Item1, (byte) 0b00010100); + shortTable.SetOutArray(resultInt16_11, 11, (byte) 0b00010100); + + (Vector128<short>, Vector128<short>) valueInt16_12 = shortTable[12]; + Vector128<short> resultInt16_12 = Sse2.ShuffleHigh(valueInt16_12.Item1, (byte) 0b10000010); + shortTable.SetOutArray(resultInt16_12, 12, (byte) 0b10000010); + + (Vector128<short>, Vector128<short>) valueInt16_13 = shortTable[13]; + Vector128<short> resultInt16_13 = Sse2.ShuffleHigh(valueInt16_13.Item1, (byte) 0b11001100); + shortTable.SetOutArray(resultInt16_13, 13, (byte) 0b11001100); + + (Vector128<short>, Vector128<short>) valueInt16_14 = shortTable[14]; + Vector128<short> resultInt16_14 = Sse2.ShuffleHigh(valueInt16_14.Item1, (byte) 0b01100110); + shortTable.SetOutArray(resultInt16_14, 14, (byte) 0b01100110); + + (Vector128<short>, Vector128<short>) valueInt16_15 = shortTable[15]; + Vector128<short> resultInt16_15 = Sse2.ShuffleHigh(valueInt16_15.Item1, (byte) 0b10011001); + shortTable.SetOutArray(resultInt16_15, 15, (byte) 0b10011001); + + + // Vector128<ushort> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<ushort>( + ushortTable.inArray1, 16, (int i, int elNo) => + { + return (ushort)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<ushort>(0, ushortTable.inArray2); + + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_0 = ushortTable[0]; + Vector128<ushort> resultUInt16_0 = Sse2.ShuffleHigh(valueUInt16_0.Item1, (byte) 0b11100100); + ushortTable.SetOutArray(resultUInt16_0, 0, (byte) 0b11100100); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_1 = ushortTable[1]; + Vector128<ushort> resultUInt16_1 = Sse2.ShuffleHigh(valueUInt16_1.Item1, (byte) 0b00011011); + ushortTable.SetOutArray(resultUInt16_1, 1, (byte) 0b00011011); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_2 = ushortTable[2]; + Vector128<ushort> resultUInt16_2 = Sse2.ShuffleHigh(valueUInt16_2.Item1, (byte) 0b00000000); + ushortTable.SetOutArray(resultUInt16_2, 2, (byte) 0b00000000); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_3 = ushortTable[3]; + Vector128<ushort> resultUInt16_3 = Sse2.ShuffleHigh(valueUInt16_3.Item1, (byte) 0b11111111); + ushortTable.SetOutArray(resultUInt16_3, 3, (byte) 0b11111111); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_4 = ushortTable[4]; + Vector128<ushort> resultUInt16_4 = Sse2.ShuffleHigh(valueUInt16_4.Item1, (byte) 0b01010101); + ushortTable.SetOutArray(resultUInt16_4, 4, (byte) 0b01010101); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_5 = ushortTable[5]; + Vector128<ushort> resultUInt16_5 = Sse2.ShuffleHigh(valueUInt16_5.Item1, (byte) 0b10101010); + ushortTable.SetOutArray(resultUInt16_5, 5, (byte) 0b10101010); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_6 = ushortTable[6]; + Vector128<ushort> resultUInt16_6 = Sse2.ShuffleHigh(valueUInt16_6.Item1, (byte) 0b11011000); + ushortTable.SetOutArray(resultUInt16_6, 6, (byte) 0b11011000); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_7 = ushortTable[7]; + Vector128<ushort> resultUInt16_7 = Sse2.ShuffleHigh(valueUInt16_7.Item1, (byte) 0b00100111); + ushortTable.SetOutArray(resultUInt16_7, 7, (byte) 0b00100111); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_8 = ushortTable[8]; + Vector128<ushort> resultUInt16_8 = Sse2.ShuffleHigh(valueUInt16_8.Item1, (byte) 0b10110001); + ushortTable.SetOutArray(resultUInt16_8, 8, (byte) 0b10110001); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_9 = ushortTable[9]; + Vector128<ushort> resultUInt16_9 = Sse2.ShuffleHigh(valueUInt16_9.Item1, (byte) 0b11110000); + ushortTable.SetOutArray(resultUInt16_9, 9, (byte) 0b11110000); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_10 = ushortTable[10]; + Vector128<ushort> resultUInt16_10 = Sse2.ShuffleHigh(valueUInt16_10.Item1, (byte) 0b10100101); + ushortTable.SetOutArray(resultUInt16_10, 10, (byte) 0b10100101); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_11 = ushortTable[11]; + Vector128<ushort> resultUInt16_11 = Sse2.ShuffleHigh(valueUInt16_11.Item1, (byte) 0b00010100); + ushortTable.SetOutArray(resultUInt16_11, 11, (byte) 0b00010100); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_12 = ushortTable[12]; + Vector128<ushort> resultUInt16_12 = Sse2.ShuffleHigh(valueUInt16_12.Item1, (byte) 0b10000010); + ushortTable.SetOutArray(resultUInt16_12, 12, (byte) 0b10000010); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_13 = ushortTable[13]; + Vector128<ushort> resultUInt16_13 = Sse2.ShuffleHigh(valueUInt16_13.Item1, (byte) 0b11001100); + ushortTable.SetOutArray(resultUInt16_13, 13, (byte) 0b11001100); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_14 = ushortTable[14]; + Vector128<ushort> resultUInt16_14 = Sse2.ShuffleHigh(valueUInt16_14.Item1, (byte) 0b01100110); + ushortTable.SetOutArray(resultUInt16_14, 14, (byte) 0b01100110); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_15 = ushortTable[15]; + Vector128<ushort> resultUInt16_15 = Sse2.ShuffleHigh(valueUInt16_15.Item1, (byte) 0b10011001); + ushortTable.SetOutArray(resultUInt16_15, 15, (byte) 0b10011001); + + + CheckMethodFive<short, short, byte> checkInt16 = (Span<short> x, byte imm, Span<short> z, Span<short> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i < halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03) + 4]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!shortTable.CheckResultShuffle(checkInt16)) + { + PrintError8(shortTable, methodUnderTestName, "CheckResultShuffleHigh", checkInt16); + testResult = Fail; + } + + CheckMethodFive<ushort, ushort, byte> checkUInt16 = (Span<ushort> x, byte imm, Span<ushort> z, Span<ushort> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i < halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03) + 4]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!ushortTable.CheckResultShuffle(checkUInt16)) + { + PrintError8(ushortTable, methodUnderTestName, "CheckResultShuffleHigh", checkUInt16); + testResult = Fail; + } + } + } + else + { + Console.WriteLine($"Sse2.IsSupported: {Sse2.IsSupported}, skipped tests of {typeof(Sse2)}.{methodUnderTestName}"); + } + return testResult; + } + } +} diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh.tt b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh.tt new file mode 100644 index 0000000000..b94c24c242 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh.tt @@ -0,0 +1,190 @@ +<#@ template debug="false" hostspecific="false" language="C#" #> +<#@ assembly name="System.Core" #> +<#@ import namespace="System.Linq" #> +<#@ import namespace="System.Text" #> +<#@ import namespace="System.Collections.Generic" #> +<#@ output extension=".cs" encoding="utf-8" #> +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace IntelHardwareIntrinsicTest +{ + internal static partial class Program + { + const short Pass = 100; + const short Fail = 0; + + static unsafe int Main(string[] args) + { + short testResult = Pass; + short testsCount = 16; + string methodUnderTestName = nameof(Sse2.ShuffleHigh); + +<# + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + +#> + + + if (Sse2.IsSupported) + { + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + using (var shortTable = TestTableTuvImmSse2<short, short, byte>.Create(testsCount)) + using (var ushortTable = TestTableTuvImmSse2<ushort, ushort, byte>.Create(testsCount)) + { + + // Vector128<short> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<short>( + shortTable.inArray1, 16, (int i, int elNo) => + { + return (short)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<short>(0, shortTable.inArray2); + +<# + for (int i = 0; i < permuteData.Length; i++) + { +#> + (Vector128<short>, Vector128<short>) valueInt16_<#= i #> = shortTable[<#= i #>]; + Vector128<short> resultInt16_<#= i #> = Sse2.ShuffleHigh(valueInt16_<#= i #>.Item1, (byte) <#= permuteData[i] #>); + shortTable.SetOutArray(resultInt16_<#= i #>, <#= i #>, (byte) <#= permuteData[i] #>); + +<# + + } +#> + + // Vector128<ushort> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<ushort>( + ushortTable.inArray1, 16, (int i, int elNo) => + { + return (ushort)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<ushort>(0, ushortTable.inArray2); + + +<# + for (int i = 0; i < permuteData.Length; i++) + { +#> + (Vector128<ushort>, Vector128<ushort>) valueUInt16_<#= i #> = ushortTable[<#= i #>]; + Vector128<ushort> resultUInt16_<#= i #> = Sse2.ShuffleHigh(valueUInt16_<#= i #>.Item1, (byte) <#= permuteData[i] #>); + ushortTable.SetOutArray(resultUInt16_<#= i #>, <#= i #>, (byte) <#= permuteData[i] #>); + +<# + + } +#> + + CheckMethodFive<short, short, byte> checkInt16 = (Span<short> x, byte imm, Span<short> z, Span<short> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i < halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03) + 4]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!shortTable.CheckResultShuffle(checkInt16)) + { + PrintError8(shortTable, methodUnderTestName, "CheckResultShuffleHigh", checkInt16); + testResult = Fail; + } + + CheckMethodFive<ushort, ushort, byte> checkUInt16 = (Span<ushort> x, byte imm, Span<ushort> z, Span<ushort> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i < halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03) + 4]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!ushortTable.CheckResultShuffle(checkUInt16)) + { + PrintError8(ushortTable, methodUnderTestName, "CheckResultShuffleHigh", checkUInt16); + testResult = Fail; + } + } + } + else + { + Console.WriteLine($"Sse2.IsSupported: {Sse2.IsSupported}, skipped tests of {typeof(Sse2)}.{methodUnderTestName}"); + } + return testResult; + } + } +} diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh_r.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh_r.csproj new file mode 100644 index 0000000000..208548cd45 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleHigh_r.csproj @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{5B060A38-515A-4C2C-9DFB-2EC23B20FCA1}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <PropertyGroup> + <DebugType>None</DebugType> + <Optimize> + </Optimize> + </PropertyGroup> + <ItemGroup> + <Service Include="{508349B6-6B84-4DF5-91F0-309BEEBAD82D}" /> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <ItemGroup> + <Compile Include="ShuffleHigh.cs"> + <AutoGen>True</AutoGen> + <DesignTime>True</DesignTime> + <DependentUpon>ShuffleHigh.tt</DependentUpon> + </Compile> + <Compile Include="TestTableSse2.cs" /> + </ItemGroup> + <ItemGroup> + <Content Include="ShuffleHigh.tt"> + <Generator>TextTemplatingFileGenerator</Generator> + <LastGenOutput>ShuffleHigh.cs</LastGenOutput> + </Content> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "> + </PropertyGroup> +</Project>
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\ No newline at end of file diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow.cs b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow.cs new file mode 100644 index 0000000000..cfbf02b052 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow.cs @@ -0,0 +1,266 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace IntelHardwareIntrinsicTest +{ + internal static partial class Program + { + const short Pass = 100; + const short Fail = 0; + + static unsafe int Main(string[] args) + { + short testResult = Pass; + short testsCount = 16; + string methodUnderTestName = nameof(Sse2.ShuffleLow); + + + + if (Sse2.IsSupported) + { + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + using (var shortTable = TestTableTuvImmSse2<short, short, byte>.Create(testsCount)) + using (var ushortTable = TestTableTuvImmSse2<ushort, ushort, byte>.Create(testsCount)) + { + + // Vector128<short> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<short>( + shortTable.inArray1, 16, (int i, int elNo) => + { + return (short)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<short>(0, shortTable.inArray2); + + (Vector128<short>, Vector128<short>) valueInt16_0 = shortTable[0]; + Vector128<short> resultInt16_0 = Sse2.ShuffleLow(valueInt16_0.Item1, (byte) 0b11100100); + shortTable.SetOutArray(resultInt16_0, 0, (byte) 0b11100100); + + (Vector128<short>, Vector128<short>) valueInt16_1 = shortTable[1]; + Vector128<short> resultInt16_1 = Sse2.ShuffleLow(valueInt16_1.Item1, (byte) 0b00011011); + shortTable.SetOutArray(resultInt16_1, 1, (byte) 0b00011011); + + (Vector128<short>, Vector128<short>) valueInt16_2 = shortTable[2]; + Vector128<short> resultInt16_2 = Sse2.ShuffleLow(valueInt16_2.Item1, (byte) 0b00000000); + shortTable.SetOutArray(resultInt16_2, 2, (byte) 0b00000000); + + (Vector128<short>, Vector128<short>) valueInt16_3 = shortTable[3]; + Vector128<short> resultInt16_3 = Sse2.ShuffleLow(valueInt16_3.Item1, (byte) 0b11111111); + shortTable.SetOutArray(resultInt16_3, 3, (byte) 0b11111111); + + (Vector128<short>, Vector128<short>) valueInt16_4 = shortTable[4]; + Vector128<short> resultInt16_4 = Sse2.ShuffleLow(valueInt16_4.Item1, (byte) 0b01010101); + shortTable.SetOutArray(resultInt16_4, 4, (byte) 0b01010101); + + (Vector128<short>, Vector128<short>) valueInt16_5 = shortTable[5]; + Vector128<short> resultInt16_5 = Sse2.ShuffleLow(valueInt16_5.Item1, (byte) 0b10101010); + shortTable.SetOutArray(resultInt16_5, 5, (byte) 0b10101010); + + (Vector128<short>, Vector128<short>) valueInt16_6 = shortTable[6]; + Vector128<short> resultInt16_6 = Sse2.ShuffleLow(valueInt16_6.Item1, (byte) 0b11011000); + shortTable.SetOutArray(resultInt16_6, 6, (byte) 0b11011000); + + (Vector128<short>, Vector128<short>) valueInt16_7 = shortTable[7]; + Vector128<short> resultInt16_7 = Sse2.ShuffleLow(valueInt16_7.Item1, (byte) 0b00100111); + shortTable.SetOutArray(resultInt16_7, 7, (byte) 0b00100111); + + (Vector128<short>, Vector128<short>) valueInt16_8 = shortTable[8]; + Vector128<short> resultInt16_8 = Sse2.ShuffleLow(valueInt16_8.Item1, (byte) 0b10110001); + shortTable.SetOutArray(resultInt16_8, 8, (byte) 0b10110001); + + (Vector128<short>, Vector128<short>) valueInt16_9 = shortTable[9]; + Vector128<short> resultInt16_9 = Sse2.ShuffleLow(valueInt16_9.Item1, (byte) 0b11110000); + shortTable.SetOutArray(resultInt16_9, 9, (byte) 0b11110000); + + (Vector128<short>, Vector128<short>) valueInt16_10 = shortTable[10]; + Vector128<short> resultInt16_10 = Sse2.ShuffleLow(valueInt16_10.Item1, (byte) 0b10100101); + shortTable.SetOutArray(resultInt16_10, 10, (byte) 0b10100101); + + (Vector128<short>, Vector128<short>) valueInt16_11 = shortTable[11]; + Vector128<short> resultInt16_11 = Sse2.ShuffleLow(valueInt16_11.Item1, (byte) 0b00010100); + shortTable.SetOutArray(resultInt16_11, 11, (byte) 0b00010100); + + (Vector128<short>, Vector128<short>) valueInt16_12 = shortTable[12]; + Vector128<short> resultInt16_12 = Sse2.ShuffleLow(valueInt16_12.Item1, (byte) 0b10000010); + shortTable.SetOutArray(resultInt16_12, 12, (byte) 0b10000010); + + (Vector128<short>, Vector128<short>) valueInt16_13 = shortTable[13]; + Vector128<short> resultInt16_13 = Sse2.ShuffleLow(valueInt16_13.Item1, (byte) 0b11001100); + shortTable.SetOutArray(resultInt16_13, 13, (byte) 0b11001100); + + (Vector128<short>, Vector128<short>) valueInt16_14 = shortTable[14]; + Vector128<short> resultInt16_14 = Sse2.ShuffleLow(valueInt16_14.Item1, (byte) 0b01100110); + shortTable.SetOutArray(resultInt16_14, 14, (byte) 0b01100110); + + (Vector128<short>, Vector128<short>) valueInt16_15 = shortTable[15]; + Vector128<short> resultInt16_15 = Sse2.ShuffleLow(valueInt16_15.Item1, (byte) 0b10011001); + shortTable.SetOutArray(resultInt16_15, 15, (byte) 0b10011001); + + + // Vector128<ushort> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<ushort>( + ushortTable.inArray1, 16, (int i, int elNo) => + { + return (ushort)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<ushort>(0, ushortTable.inArray2); + + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_0 = ushortTable[0]; + Vector128<ushort> resultUInt16_0 = Sse2.ShuffleLow(valueUInt16_0.Item1, (byte) 0b11100100); + ushortTable.SetOutArray(resultUInt16_0, 0, (byte) 0b11100100); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_1 = ushortTable[1]; + Vector128<ushort> resultUInt16_1 = Sse2.ShuffleLow(valueUInt16_1.Item1, (byte) 0b00011011); + ushortTable.SetOutArray(resultUInt16_1, 1, (byte) 0b00011011); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_2 = ushortTable[2]; + Vector128<ushort> resultUInt16_2 = Sse2.ShuffleLow(valueUInt16_2.Item1, (byte) 0b00000000); + ushortTable.SetOutArray(resultUInt16_2, 2, (byte) 0b00000000); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_3 = ushortTable[3]; + Vector128<ushort> resultUInt16_3 = Sse2.ShuffleLow(valueUInt16_3.Item1, (byte) 0b11111111); + ushortTable.SetOutArray(resultUInt16_3, 3, (byte) 0b11111111); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_4 = ushortTable[4]; + Vector128<ushort> resultUInt16_4 = Sse2.ShuffleLow(valueUInt16_4.Item1, (byte) 0b01010101); + ushortTable.SetOutArray(resultUInt16_4, 4, (byte) 0b01010101); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_5 = ushortTable[5]; + Vector128<ushort> resultUInt16_5 = Sse2.ShuffleLow(valueUInt16_5.Item1, (byte) 0b10101010); + ushortTable.SetOutArray(resultUInt16_5, 5, (byte) 0b10101010); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_6 = ushortTable[6]; + Vector128<ushort> resultUInt16_6 = Sse2.ShuffleLow(valueUInt16_6.Item1, (byte) 0b11011000); + ushortTable.SetOutArray(resultUInt16_6, 6, (byte) 0b11011000); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_7 = ushortTable[7]; + Vector128<ushort> resultUInt16_7 = Sse2.ShuffleLow(valueUInt16_7.Item1, (byte) 0b00100111); + ushortTable.SetOutArray(resultUInt16_7, 7, (byte) 0b00100111); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_8 = ushortTable[8]; + Vector128<ushort> resultUInt16_8 = Sse2.ShuffleLow(valueUInt16_8.Item1, (byte) 0b10110001); + ushortTable.SetOutArray(resultUInt16_8, 8, (byte) 0b10110001); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_9 = ushortTable[9]; + Vector128<ushort> resultUInt16_9 = Sse2.ShuffleLow(valueUInt16_9.Item1, (byte) 0b11110000); + ushortTable.SetOutArray(resultUInt16_9, 9, (byte) 0b11110000); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_10 = ushortTable[10]; + Vector128<ushort> resultUInt16_10 = Sse2.ShuffleLow(valueUInt16_10.Item1, (byte) 0b10100101); + ushortTable.SetOutArray(resultUInt16_10, 10, (byte) 0b10100101); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_11 = ushortTable[11]; + Vector128<ushort> resultUInt16_11 = Sse2.ShuffleLow(valueUInt16_11.Item1, (byte) 0b00010100); + ushortTable.SetOutArray(resultUInt16_11, 11, (byte) 0b00010100); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_12 = ushortTable[12]; + Vector128<ushort> resultUInt16_12 = Sse2.ShuffleLow(valueUInt16_12.Item1, (byte) 0b10000010); + ushortTable.SetOutArray(resultUInt16_12, 12, (byte) 0b10000010); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_13 = ushortTable[13]; + Vector128<ushort> resultUInt16_13 = Sse2.ShuffleLow(valueUInt16_13.Item1, (byte) 0b11001100); + ushortTable.SetOutArray(resultUInt16_13, 13, (byte) 0b11001100); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_14 = ushortTable[14]; + Vector128<ushort> resultUInt16_14 = Sse2.ShuffleLow(valueUInt16_14.Item1, (byte) 0b01100110); + ushortTable.SetOutArray(resultUInt16_14, 14, (byte) 0b01100110); + + (Vector128<ushort>, Vector128<ushort>) valueUInt16_15 = ushortTable[15]; + Vector128<ushort> resultUInt16_15 = Sse2.ShuffleLow(valueUInt16_15.Item1, (byte) 0b10011001); + ushortTable.SetOutArray(resultUInt16_15, 15, (byte) 0b10011001); + + + CheckMethodFive<short, short, byte> checkInt16 = (Span<short> x, byte imm, Span<short> z, Span<short> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i >= halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03)]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!shortTable.CheckResultShuffle(checkInt16)) + { + PrintError8(shortTable, methodUnderTestName, "CheckResultShuffleHigh", checkInt16); + testResult = Fail; + } + + CheckMethodFive<ushort, ushort, byte> checkUInt16 = (Span<ushort> x, byte imm, Span<ushort> z, Span<ushort> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i >= halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03)]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!ushortTable.CheckResultShuffle(checkUInt16)) + { + PrintError8(ushortTable, methodUnderTestName, "CheckResultShuffleHigh", checkUInt16); + testResult = Fail; + } + } + } + else + { + Console.WriteLine($"Sse2.IsSupported: {Sse2.IsSupported}, skipped tests of {typeof(Sse2)}.{methodUnderTestName}"); + } + return testResult; + } + } +} diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow.tt b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow.tt new file mode 100644 index 0000000000..04327da50e --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow.tt @@ -0,0 +1,190 @@ +<#@ template debug="false" hostspecific="false" language="C#" #> +<#@ assembly name="System.Core" #> +<#@ import namespace="System.Linq" #> +<#@ import namespace="System.Text" #> +<#@ import namespace="System.Collections.Generic" #> +<#@ output extension=".cs" encoding="utf-8" #> +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace IntelHardwareIntrinsicTest +{ + internal static partial class Program + { + const short Pass = 100; + const short Fail = 0; + + static unsafe int Main(string[] args) + { + short testResult = Pass; + short testsCount = 16; + string methodUnderTestName = nameof(Sse2.ShuffleLow); + +<# + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + +#> + + + if (Sse2.IsSupported) + { + string[] permuteData = new string[] + { + "0b11100100", // identity + "0b00011011", // invert + "0b00000000", // broadcast element 0 + "0b11111111", // broadcast element 3 + "0b01010101", // broadcast element 1 + "0b10101010", // broadcast element 2 + "0b11011000", // swap middle elements + "0b00100111", // swap external elements + "0b10110001", // swap internal with external elements + "0b11110000", // divide everything between external elements + "0b10100101", // divide everything between internal elements + "0b00010100", // pattern (0, 1, 1, 0) + "0b10000010", // pattern (2, 0, 0, 2) + "0b11001100", // pattern (3, 0, 3, 0) + "0b01100110", // pattern (1, 2, 1, 2) + "0b10011001" // pattern (2, 1, 2, 1) + }; + + using (var shortTable = TestTableTuvImmSse2<short, short, byte>.Create(testsCount)) + using (var ushortTable = TestTableTuvImmSse2<ushort, ushort, byte>.Create(testsCount)) + { + + // Vector128<short> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<short>( + shortTable.inArray1, 16, (int i, int elNo) => + { + return (short)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<short>(0, shortTable.inArray2); + +<# + for (int i = 0; i < permuteData.Length; i++) + { +#> + (Vector128<short>, Vector128<short>) valueInt16_<#= i #> = shortTable[<#= i #>]; + Vector128<short> resultInt16_<#= i #> = Sse2.ShuffleLow(valueInt16_<#= i #>.Item1, (byte) <#= permuteData[i] #>); + shortTable.SetOutArray(resultInt16_<#= i #>, <#= i #>, (byte) <#= permuteData[i] #>); + +<# + + } +#> + + // Vector128<ushort> tests + + TestUtilities.InitializeWithElementNumberingModuloVectorLength<ushort>( + ushortTable.inArray1, 16, (int i, int elNo) => + { + return (ushort)(i % 8); + }); + + TestUtilities.InitializeWithConstValue<ushort>(0, ushortTable.inArray2); + + +<# + for (int i = 0; i < permuteData.Length; i++) + { +#> + (Vector128<ushort>, Vector128<ushort>) valueUInt16_<#= i #> = ushortTable[<#= i #>]; + Vector128<ushort> resultUInt16_<#= i #> = Sse2.ShuffleLow(valueUInt16_<#= i #>.Item1, (byte) <#= permuteData[i] #>); + ushortTable.SetOutArray(resultUInt16_<#= i #>, <#= i #>, (byte) <#= permuteData[i] #>); + +<# + + } +#> + + CheckMethodFive<short, short, byte> checkInt16 = (Span<short> x, byte imm, Span<short> z, Span<short> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i >= halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03)]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!shortTable.CheckResultShuffle(checkInt16)) + { + PrintError8(shortTable, methodUnderTestName, "CheckResultShuffleHigh", checkInt16); + testResult = Fail; + } + + CheckMethodFive<ushort, ushort, byte> checkUInt16 = (Span<ushort> x, byte imm, Span<ushort> z, Span<ushort> a) => + { + bool result = true; + int halfLength = x.Length/2; + for (int i = 0; i < x.Length; i++) + { + if (i >= halfLength) + { + a[i] = x[i]; + } + else + { + a[i] = x[(imm & 0x03)]; + imm = (byte) (imm >> 2); + } + + if (z[i] != a[i]) + result = false; + } + return result; + }; + + if (!ushortTable.CheckResultShuffle(checkUInt16)) + { + PrintError8(ushortTable, methodUnderTestName, "CheckResultShuffleHigh", checkUInt16); + testResult = Fail; + } + } + } + else + { + Console.WriteLine($"Sse2.IsSupported: {Sse2.IsSupported}, skipped tests of {typeof(Sse2)}.{methodUnderTestName}"); + } + return testResult; + } + } +} diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow_r.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow_r.csproj new file mode 100644 index 0000000000..8369d6ac11 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/ShuffleLow_r.csproj @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{3DCFB777-8A32-443E-ABD9-4636600D2B4F}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <PropertyGroup> + <DebugType>None</DebugType> + <Optimize> + </Optimize> + </PropertyGroup> + <ItemGroup> + <Service Include="{508349B6-6B84-4DF5-91F0-309BEEBAD82D}" /> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <ItemGroup> + <Compile Include="ShuffleLow.cs"> + <AutoGen>True</AutoGen> + <DesignTime>True</DesignTime> + <DependentUpon>ShuffleLow.tt</DependentUpon> + </Compile> + <Compile Include="TestTableSse2.cs" /> + </ItemGroup> + <ItemGroup> + <Content Include="ShuffleLow.tt"> + <Generator>TextTemplatingFileGenerator</Generator> + <LastGenOutput>ShuffleLow.cs</LastGenOutput> + </Content> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "> + </PropertyGroup> +</Project>
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\ No newline at end of file diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/TestTableSse2.cs b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/TestTableSse2.cs index e3fc3e8b8f..00b7e009ab 100644 --- a/tests/src/JIT/HardwareIntrinsics/X86/Sse2/TestTableSse2.cs +++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse2/TestTableSse2.cs @@ -14,16 +14,24 @@ namespace IntelHardwareIntrinsicTest { public delegate bool CheckMethod<T>(T x, T y, T z, ref T c); + public delegate bool CheckMethodSpan<T>(Span<T> x, Span<T> y, Span<T> z, Span<T> a); + public delegate bool CheckMethodTwo<T, U>(T x, T y, U z, ref U c); public delegate bool CheckMethodTwo<T, U, V>(T x, V y, U z, ref U c); + public delegate bool CheckMethodTwoSpan<T, U, V>(Span<T> x, V y, U z, ref U c); + public delegate bool CheckMethodThree<T, U>(T x1, T x2, T y1, T y2, U z, ref U c); public delegate bool CheckMethodFour<T, U>(T x1, T x2, U z1, U z2, ref U c1, ref U c2); public delegate bool CheckMethodFive<T, U>(T x1, T x2, T y1, T y2, U z1, U z2, ref U c1, ref U c2); + public delegate bool CheckMethodFive<T, U, V>(Span<T> x, V imm, Span<U> z, Span<U> a); + + public delegate bool CheckMethodFiveDouble<T, U, V>(Span<T> x, Span<T> y, V imm, Span<U> z, Span<U> a); + public delegate bool CheckMethodFourTFourU<T, U>( ValueTuple<T, T, T, T> x, ValueTuple<T, T, T, T> y, @@ -51,6 +59,9 @@ namespace IntelHardwareIntrinsicTest public delegate bool CheckMethodEightImm<T, U, V>( Span<T> x, T value, V i, Span<U> z, Span<U> a); + public delegate bool CheckMethodEightInsert<T, U, V>( + Span<T> x, T value, V i, Span<U> z, Span<U> a); + public delegate bool CheckMethodSixteen<T, U>( ValueTuple<T, T, T, T, T, T, T, ValueTuple<T>> x, ValueTuple<T, T, T, T, T, T, T, ValueTuple<T>> y, @@ -73,7 +84,9 @@ namespace IntelHardwareIntrinsicTest public enum InitMode { Undefined = 0, - NumberFirstVectors = 0b00000001 + NumberFirstVectors = 0b00000001, + NumberAllVectors = 0b00000010, + UseConstValue = 0b00000100, } public unsafe struct TestTableSse2<T> : IDisposable where T : struct @@ -129,6 +142,18 @@ namespace IntelHardwareIntrinsicTest return (inArray1[index], inArray2[index], outArray[index], checkArray[index]); } + public Memory<T> GetAssignmentData(int index) + { + _index = index; + return new Memory<T>(inArray2, index * _stepSize, _stepSize); + } + + public ValueTuple<Memory<T>, Memory<T>, Memory<T>, Memory<T>> GetAssignmentDataPoint(int index) + { + return (new Memory<T>(inArray1, index, _stepSize), new Memory<T>(inArray2, index, _stepSize), + new Memory<T>(outArray, index, _stepSize), new Memory<T>(outArray, index, _stepSize)); + } + public static TestTableSse2<T> Create(int lengthInVectors) { int length = _stepSize / Marshal.SizeOf<T>() * lengthInVectors; @@ -195,6 +220,24 @@ namespace IntelHardwareIntrinsicTest return result; } + public bool CheckResult(CheckMethodSpan<T> check) + { + bool result = true; + for (int i = 0; i < inArray1.Length; i += _stepSize) + { + var x = new Span<T>(inArray1, i, _stepSize); + var y = new Span<T>(inArray2, i, _stepSize); + var z = new Span<T>(inArray2, i, _stepSize); + var a = new Span<T>(inArray2, i, _stepSize); + + if (!check(x, y, z, a)) + { + result = false; + } + } + return result; + } + public void Dispose() { _inHandle1.Free(); @@ -802,6 +845,12 @@ namespace IntelHardwareIntrinsicTest Unsafe.Write((byte*)OutArrayPtr + (_index * _stepSize), value); } + public void SetOutArray(U value, int index = -1) + { + index = index < 0 ? _index : index; + outArray[_index] = value; + } + public Vector128<T> this[int index] { get @@ -1050,7 +1099,8 @@ namespace IntelHardwareIntrinsicTest { private const int _stepSize = 16; private static int s_tSize; - private static int s_ElementCount; + public static int ElementCount; + private int _lengthInVectors; private GCHandle _inHandle1; private GCHandle _inHandle2; @@ -1073,12 +1123,26 @@ namespace IntelHardwareIntrinsicTest public void* CheckArrayPtr => _checkHandle.AddrOfPinnedObject().ToPointer(); public Vector128<T> Vector1 => Unsafe.Read<Vector128<T>>((byte*)InArray1Ptr + (_index * _stepSize)); - public T Value => Unsafe.Read<T>((byte*)InArray2Ptr + (_index)); - public V Immediate => Unsafe.Read<V>((byte*)ImmArrayPtr + (_index)); + public T Value => inArray2[_index]; + public V Immediate => immArray[_index]; public Vector128<U> Vector3 => Unsafe.Read<Vector128<U>>((byte*)OutArrayPtr + (_index * _stepSize)); public Vector128<U> Vector4 => Unsafe.Read<Vector128<U>>((byte*)CheckArrayPtr + (_index * _stepSize)); - public int Index { get => _index; set => _index = value; } + public int Index + { + get => _index; + set + { + if (value < 0 || value >= _lengthInVectors) + { + throw new IndexOutOfRangeException(); + } + else + { + _index = value; + } + } + } public void SetOutArray(Vector128<T> value, int index = -1) { @@ -1086,12 +1150,26 @@ namespace IntelHardwareIntrinsicTest Unsafe.Write((byte*)OutArrayPtr + (_index * _stepSize), value); } + public void SetOutArray(U value, V imm, int index = -1) + { + index = index < 0 ? _index : index; + outArray[_index] = value; + immArray[_index] = imm; + } + + public void SetOutArray(Vector128<T> value1, int index, V value2) + { + Index = index; + Unsafe.Write((byte*)OutArrayPtr + (index * _stepSize), value1); + immArray[index] = value2; + } + public (Vector128<T>, T) this[int index] { get { - _index = index; - return (Vector1, Value); + Index = index; + return (Vector1, inArray2[index]); } } @@ -1103,6 +1181,12 @@ namespace IntelHardwareIntrinsicTest (checkArray[index], checkArray[index + 1], checkArray[index + 2], checkArray[index + 3], checkArray[index + 4], checkArray[index + 5], checkArray[index + 6], checkArray[index + 7])); } + public (Memory<T>, V, U, U) GetExtractDataPoint(int index) + { + int ii = index / ElementCount; + return (new Memory<T>(inArray1, index, ElementCount), immArray[ii], outArray[ii], checkArray[ii]); + } + public static TestTableImmSse2<T, U, V> Create(int lengthInVectors, double tSizeMultiplier = 1.0) { return new TestTableImmSse2<T, U, V>(lengthInVectors, tSizeMultiplier); @@ -1111,8 +1195,9 @@ namespace IntelHardwareIntrinsicTest public TestTableImmSse2(int lengthInVectors, double tSizeMultiplier = 1.0, bool initialize = true) { s_tSize = Marshal.SizeOf<T>(); - s_ElementCount = _stepSize / s_tSize; - int length = s_ElementCount * lengthInVectors; + ElementCount = _stepSize / s_tSize; + _lengthInVectors = lengthInVectors; + int length = ElementCount * lengthInVectors; inArray1 = new T[length]; inArray2 = new T[lengthInVectors]; immArray = new V[lengthInVectors]; @@ -1243,12 +1328,46 @@ namespace IntelHardwareIntrinsicTest } } + public bool CheckResultExtract(CheckMethodTwoSpan<T, U, V> check) + { + int topIndex = inArray1.Length - ElementCount + 1; + bool result = true; + for (int i = 0; i < topIndex; i += ElementCount) + { + int ii = i / ElementCount; + var x = new Span<T>(inArray1, i, ElementCount); + if (!check(x, immArray[ii], outArray[ii], ref checkArray[ii])) + { + result = false; + } + } + return result; + } + + public bool CheckResultInsert(CheckMethodEightInsert<T, U, V> check) + { + bool result = true; + for (int i = 0; i < inArray1.Length - 1; i+= ElementCount) + { + var x = new Span<T>(inArray1, i, ElementCount); + var z = new Span<U>(outArray, i, ElementCount); + var a = new Span<U>(checkArray, i, ElementCount); + int ii = i / ElementCount; + + if (!check(x, inArray2[ii], immArray[ii], z, a)) + { + result = false; + } + } + return result; + } + public bool CheckResultImm(CheckMethodEightImm<T, U, V> check) { bool result = true; + int elNo = _stepSize / s_tSize; for (int i = 0; i < inArray1.Length; i++) { - int elNo = _stepSize / s_tSize; if (!check( new Span<T>(inArray1, Index * elNo, elNo), inArray2[i], immArray[i], @@ -1522,6 +1641,398 @@ namespace IntelHardwareIntrinsicTest } } + public unsafe struct TestTableTuvImmSse2<T, U, V> : IDisposable + where T : struct + where U : struct + where V : struct + { + private const int _vectorSize = 16; + private static int _tSize; + private static int _elementsNo; + private static int _lengthInVectors; + + private GCHandle _inHandle1; + private GCHandle _inHandle2; + private GCHandle _immHandle; + private GCHandle _outHandle; + private GCHandle _checkHandle; + + private int _index; + + public T[] inArray1; + public T[] inArray2; + public V[] immArray; + public U[] outArray; + public U[] checkArray; + + public void* InArray1Ptr => _inHandle1.AddrOfPinnedObject().ToPointer(); + public void* InArray2Ptr => _inHandle2.AddrOfPinnedObject().ToPointer(); + public void* ImmArrayPtr => _inHandle2.AddrOfPinnedObject().ToPointer(); + public void* OutArrayPtr => _outHandle.AddrOfPinnedObject().ToPointer(); + public void* CheckArrayPtr => _checkHandle.AddrOfPinnedObject().ToPointer(); + + public Vector128<T> Vector1 => Unsafe.Read<Vector128<T>>((byte*)InArray1Ptr + (_index * _vectorSize)); + public Vector128<T> Vector2 => Unsafe.Read<Vector128<T>>((byte*)InArray2Ptr + (_index * _vectorSize)); + public V Immediate => Unsafe.Read<V>((byte*)ImmArrayPtr + (_index)); + public Vector128<U> Vector3 => Unsafe.Read<Vector128<U>>((byte*)OutArrayPtr + (_index * _vectorSize)); + public Vector128<U> Vector4 => Unsafe.Read<Vector128<U>>((byte*)CheckArrayPtr + (_index * _vectorSize)); + + public int Index + { + get => _index; + set + { + if (value < 0 || value >= _lengthInVectors) + { + throw new IndexOutOfRangeException(); + } + else + { + _index = value; + } + } + } + + public void SetOutArray(Vector128<T> value, int index = -1) + { + index = index < 0 ? _index : index; + Unsafe.Write((byte*)OutArrayPtr + (_index * _vectorSize), value); + } + + public void SetOutArray(Vector128<T> value1, int index, V value2) + { + Index = index; + Unsafe.Write((byte*)OutArrayPtr + (Index * _vectorSize), value1); + immArray[Index] = value2; + } + + public (Vector128<T>, Vector128<T>) this[int index] + { + get + { + _index = index; + return (Vector1, Vector2); + } + } + + public unsafe ValueTuple<T, V, U, U> GetQuad22DataPoint(int index) + { + return (inArray1[index], immArray[index / (_vectorSize / _tSize)], outArray[index], checkArray[index]); + } + + public ((T, T), (T, T), V, (U, U), (U, U)) GetDoubleImmDataPoint(int index) + { + return ((inArray1[index], inArray1[index + 1]), + (inArray2[index], inArray2[index + 1]), + immArray[index / 2], + (outArray[index], outArray[index + 1]), + (checkArray[index], checkArray[index + 1])); + } + + public ((T, T, T, T), V, (U, U, U, U), (U, U, U, U)) GetQuadImmDataPoint(int index) + { + return ((inArray1[index], inArray1[index + 1], inArray1[index + 2], inArray1[index + 3]), + immArray[index / 4], + (outArray[index], outArray[index + 1], outArray[index + 2], outArray[index + 3]), + (checkArray[index], checkArray[index + 1], checkArray[index + 2], checkArray[index + 3])); + + } + + public ((T, T, T, T, T, T, T, T), T, V, (U, U, U, U, U, U, U, U), (U, U, U, U, U, U, U, U)) GetOctaImmDataPoint(int index) + { + return ((inArray1[index], inArray1[index + 1], inArray1[index + 2], inArray1[index + 3], inArray1[index + 4], inArray1[index + 5], inArray1[index + 6], inArray1[index + 7]), + inArray2[index / 8], immArray[index / 8], + (outArray[index], outArray[index + 1], outArray[index + 2], outArray[index + 3], outArray[index + 4], outArray[index + 5], outArray[index + 6], outArray[index + 7]), + (checkArray[index], checkArray[index + 1], checkArray[index + 2], checkArray[index + 3], checkArray[index + 4], checkArray[index + 5], checkArray[index + 6], checkArray[index + 7])); + } + + public static TestTableTuvImmSse2<T, U, V> Create(int lengthInVectors, double tSizeMultiplier = 1.0) + { + return new TestTableTuvImmSse2<T, U, V>(lengthInVectors, tSizeMultiplier); + } + + public TestTableTuvImmSse2(int lengthInVectors, double tSizeMultiplier = 1.0, bool initialize = true) + { + _lengthInVectors = lengthInVectors; + _tSize = Marshal.SizeOf<T>(); + _elementsNo = _vectorSize / _tSize; + int length = _elementsNo * lengthInVectors; + inArray1 = new T[length]; + inArray2 = new T[length]; + immArray = new V[lengthInVectors]; + outArray = new U[(int)(length * (1 / tSizeMultiplier))]; + checkArray = new U[(int)(length * (1 / tSizeMultiplier))]; + _index = 0; + _inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned); + _inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned); + _immHandle = GCHandle.Alloc(inArray2, GCHandleType.Pinned); + _outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned); + _checkHandle = GCHandle.Alloc(checkArray, GCHandleType.Pinned); + if (initialize) + { + Initialize(); + } + } + + public void Initialize(InitMode mode = InitMode.Undefined) + { + TestUtilities.InitializeData(inArray1, inArray2, mode, InArray1Ptr, InArray2Ptr); + } + + public bool CheckResultImm(CheckMethodTwo<T, U, V> check) + { + bool result = true; + for (int i = 0; i < inArray1.Length; i++) + { + int elNo = _vectorSize / _tSize; + if (!check( + inArray1[i], immArray[i / elNo], + outArray[i], ref checkArray[i])) + { + result = false; + } + } + return result; + } + + public bool CheckResultImm(CheckMethodEightImm<T, U, V> check) + { + bool result = true; + for (int i = 0; i < inArray1.Length; i++) + { + if (!check( + new Span<T>(inArray1, Index * _elementsNo, _elementsNo), + inArray2[i], immArray[i], + new Span<U>(outArray, Index * _elementsNo, _elementsNo), + new Span<U>(checkArray, Index * _elementsNo, _elementsNo))) + { + result = false; + } + } + return result; + } + + public bool CheckResultShuffle(CheckMethodFive<T, U, V> check) + { + bool result = true; + for (int i = 0; i < inArray1.Length; i += _elementsNo) + { + if (!check( + new Span<T>(inArray1, i, _elementsNo), + immArray[i / _elementsNo], + new Span<U>(outArray, i, _elementsNo), + new Span<U>(checkArray, i, _elementsNo))) + { + result = false; + } + } + return result; + } + + public bool CheckResultShuffle(CheckMethodFiveDouble<T, U, V> check) + { + bool result = true; + for (int i = 0; i < inArray1.Length; i += _elementsNo) + { + if (!check( + new Span<T>(inArray1, i, _elementsNo), + new Span<T>(inArray2, i, _elementsNo), + immArray[i / _elementsNo], + new Span<U>(outArray, i, _elementsNo), + new Span<U>(checkArray, i, _elementsNo))) + { + result = false; + } + } + return result; + } + + public void Dispose() + { + _inHandle1.Free(); + _inHandle2.Free(); + _immHandle.Free(); + _outHandle.Free(); + _checkHandle.Free(); + } + } + + public static class TestUtilities + { + public static unsafe void InitializeData<T>( + T[] inArray1, T[] inArray2, InitMode mode = InitMode.Undefined, + void* InArray1Ptr = null, void* InArray2Ptr = null, T value = default(T)) + { + if (mode == InitMode.Undefined) + { + InitializeWithRandomData(inArray1, inArray2, InArray1Ptr, InArray2Ptr); + } + else if (mode == InitMode.NumberFirstVectors) + { + InitializeWithContinuosIndependentNumbering<T>(inArray1, inArray2); + } + else if (mode == InitMode.UseConstValue) + { + InitializeWithConstValue(value, inArray1); + } + else if (mode == InitMode.NumberAllVectors) + { + } + } + + public static unsafe void InitializeWithRandomData<T>( + T[] inArray1, T[] inArray2, void* InArray1Ptr = null, void* InArray2Ptr = null) + { + InitializeWithRandomData<T>(inArray1, InArray1Ptr); + InitializeWithRandomData<T>(inArray2, InArray2Ptr); + } + + public static unsafe void InitializeWithRandomData<T>( + T[] array, void* arrayPtr = null) + { + Random random = new Random(unchecked((int)(DateTime.UtcNow.Ticks & 0x00000000ffffffffl))); + if (array is double[]) + { + var array1 = array as double[]; + for (int i = 0; i < array1.Length; i++) + { + array1[i] = random.NextDouble() * random.Next(); + } + } + else if (array is float[]) + { + var arrayFloat1 = array as float[]; + for (int i = 0; i < arrayFloat1.Length; i++) + { + arrayFloat1[i] = (float)(random.NextDouble() * random.Next(ushort.MaxValue)); + } + } + else + { + if (arrayPtr == null) + throw new ArgumentNullException(nameof(arrayPtr)); + + int tSize = Marshal.SizeOf<T>(); + random.NextBytes(new Span<byte>(((byte*)arrayPtr), array.Length * tSize)); + } + } + + public static void InitializeWithContinuosIndependentNumbering<T>(T[] array1, T[] array2) + { + if (array1 is double[] doubleArray1) + { + double[] doubleArray2 = array2 as double[]; + for (double i = 0.0, j = 10000.0; i < doubleArray1.Length; i++, j++) + { + doubleArray1[(int)i] = i; + doubleArray2[(int)i] = j; + } + } + else if (array1 is float[] floatArray1) + { + float[] floatArray2 = array2 as float[]; + for (float i = 0.0f, j = 10000.0f; i < floatArray1.Length; i++, j++) + { + floatArray1[(int)i] = i; + floatArray2[(int)i] = j; + } + } + else if (array1 is byte[] byteArray1) + { + byte[] byteArray2 = array2 as byte[]; + for (byte i = 0, j = 100; i < byteArray1.Length; i++, j++) + { + byteArray1[i] = i; + byteArray2[i] = j; + } + } + else if (array1 is sbyte[] sbyteArray1) + { + sbyte[] sbyteArray2 = array2 as sbyte[]; + for (sbyte i = 0, j = 100; i < sbyteArray1.Length; i++, j++) + { + sbyteArray1[i] = i; + sbyteArray2[i] = j; + } + } + else if (array1 is short[] shortArray1) + { + short[] shortArray2 = array2 as short[]; + for (short i = 0, j = 10000; i < shortArray1.Length; i++, j++) + { + shortArray1[i] = i; + shortArray2[i] = j; + } + + } + else if (array1 is ushort[] ushortArray1) + { + ushort[] ushortArray2 = array2 as ushort[]; + for (ushort i = 0, j = 10000; i < ushortArray1.Length; i++, j++) + { + ushortArray1[i] = i; + ushortArray2[i] = j; + } + } + else if (array1 is int[] intArray1) + { + int[] intArray2 = array2 as int[]; + for (int i = 0, j = 10000; i < intArray1.Length; i++, j++) + { + intArray1[i] = i; + intArray2[i] = j; + } + } + else if (array1 is uint[] uintArray1) + { + uint[] uintArray2 = array2 as uint[]; + for (uint i = 0, j = 10000; i < uintArray1.Length; i++, j++) + { + uintArray1[i] = i; + uintArray2[i] = j; + } + } + else if (array1 is long[] longArray1) + { + long[] longArray2 = array2 as long[]; + for (long i = 0, j = 10000; i < longArray1.Length; i++, j++) + { + longArray1[i] = i; + longArray2[i] = j; + } + } + else if (array1 is ulong[] ulongArray1) + { + ulong[] ulongArray2 = array2 as ulong[]; + for (uint i = 0, j = 10000; i < ulongArray1.Length; i++, j++) + { + ulongArray1[i] = i; + ulongArray2[i] = j; + } + } + } + + public static void InitializeWithConstValue<T>(T value, T[] array) + { + if (array == null) + throw new ArgumentNullException(nameof(array)); + + for (int i = 0; i < array.Length; i++) + { + array[i] = value; + } + } + + public static void InitializeWithElementNumberingModuloVectorLength<T>(T[] array, int vectorSize, Func<int, int, T> function) + { + int elNo = vectorSize / Marshal.SizeOf<T>(); + for (int i = 0; i < array.Length; i++) + { + array[i] = function(i, elNo); + } + } + } + public enum SpecialCheck { Undefined = 0, @@ -1571,6 +2082,20 @@ namespace IntelHardwareIntrinsicTest Console.WriteLine("\n"); } + private static void PrintError<T>(TestTableSse2<T> testTable, string functionName = "", string testFuncString = "", + CheckMethodSpan<T> check = null) where T : struct + { + PrintErrorHeaderTu<T>(functionName, testFuncString); + for (int i = 0; i < testTable.outArray.Length; i++) + { + (Memory<T>, Memory<T>, Memory<T>, Memory<T>) item = testTable.GetAssignmentDataPoint(i); + Console.Write( + $"({(PrintMemory<T>(item.Item1), PrintMemory<T>(item.Item2), PrintMemory<T>(item.Item3), PrintMemory<T>(item.Item4))})" + + (check != null ? $"->{check(item.Item1.Span, item.Item2.Span, item.Item3.Span, item.Item4.Span)}, " : ", ")); + } + Console.WriteLine("\n"); + } + private static void PrintError<T, U>(TestTableSse2<T, U> testTable, string functionName = "", string testFuncString = "", CheckMethodTwo<T, U> check = null) where T : struct where U : struct { @@ -1595,6 +2120,18 @@ namespace IntelHardwareIntrinsicTest Console.WriteLine(); } + private static void PrintError<T, U, V>(TestTableImmSse2<T, U, V> testTable, string functionName = "", string testFuncString = "", + CheckMethodTwoSpan<T, U, V> check = null) where T : struct where U : struct where V : struct + { + PrintErrorHeaderTuv<T, V>(functionName, testFuncString); + for (int i = 0; i < testTable.inArray1.Length; i+= TestTableImmSse2<T, U, V>.ElementCount) + { + (Memory<T>, V, U, U) item = testTable.GetExtractDataPoint(i); + Console.Write($"({item})" + (check != null ? $"->{check(item.Item1.Span, item.Item2, item.Item3, ref item.Item4)}, " : ", ")); + } + Console.WriteLine(); + } + private static void PrintError<T, U>(TestTableSse2<T, U> testTable, string functionName = "", string testFuncString = "", CheckMethodThree<T, U> check = null) where T : struct where U : struct { @@ -1653,6 +2190,61 @@ namespace IntelHardwareIntrinsicTest Console.WriteLine(); } + private static void PrintError<T, U, V>(TestTableTuvImmSse2<T, U, V> testTable, string functionName = "", string testFuncString = "", + CheckMethodFive<T, U, V> check = null) where T : struct where U : struct where V : struct + { + PrintErrorHeaderTu<T>(functionName, testFuncString); + for (int i = 0; i < testTable.inArray1.Length - 3; i += 4) + { + // (T, T, T, T, U, U, U, U) + var item = testTable.GetQuadImmDataPoint(i); + Console.Write($"({item}), "); + } + Console.WriteLine(); + } + + private static void PrintError8<T, U, V>(TestTableTuvImmSse2<T, U, V> testTable, string functionName = "", string testFuncString = "", + CheckMethodFive<T, U, V> check = null) where T : struct where U : struct where V : struct + { + byte ConvertToByte(V value) + { + if (value is byte result) + return result; + else + return 0; + } + + PrintErrorHeaderTu<T>(functionName, testFuncString); + for (int i = 0; i < testTable.inArray1.Length - 7; i += 8) + { + // ((T, T, T, T, T, T, T, T), T, V, (U, U, U, U, U, U, U, U), (U, U, U, U, U, U, U, U)) + var item = testTable.GetOctaImmDataPoint(i); + Console.Write($"((x{item.Item1}, y({item.Item2}), imm({Convert.ToString(ConvertToByte(item.Item3), 2)}), z{item.Item4}, a{item.Item5})), "); + } + Console.WriteLine(); + } + + private static void PrintError8<T, U, V>(TestTableTuvImmSse2<T, U, V> testTable, string functionName = "", string testFuncString = "", + CheckMethodFiveDouble<T, U, V> check = null) where T : struct where U : struct where V : struct + { + byte ConvertToByte(V value) + { + if (value is byte result) + return result; + else + return 0; + } + + PrintErrorHeaderTu<T>(functionName, testFuncString); + for (int i = 0; i < testTable.inArray1.Length - 7; i += 8) + { + // ((T, T), (T, T), V, (U, U), (U, U)) + var item = testTable.GetDoubleImmDataPoint(i); + Console.Write($"((x{item.Item1}, y({item.Item2}), imm({Convert.ToString(ConvertToByte(item.Item3), 2)}), z{item.Item4}, a{item.Item5})), "); + } + Console.WriteLine(); + } + private static void PrintError<T, U>(TestTableSse2<T, U> testTable, string functionName = "", string testFuncString = "", CheckMethodSix<T, U> check = null) where T : struct where U : struct { @@ -1716,6 +2308,19 @@ namespace IntelHardwareIntrinsicTest Console.WriteLine(); } + private static void PrintError<T, U, V>(TestTableImmSse2<T, U, V> testTable, string functionName = "", string testFuncString = "", + CheckMethodEightInsert<T, U, V> check = null) where T : struct where U : struct where V : struct + { + PrintErrorHeaderTu<T>(functionName, testFuncString); + for (int i = 0, j = 0; i < testTable.inArray1.Length - 7 && j < testTable.inArray2.Length; i += 8, j += 1) + { + // ((T, T, T, T, T, T, T, T), T, V, (U, U, U, U, U, U, U, U), (U, U, U, U, U, U, U, U)) + var item = testTable.GetOctaImmDataPoint(i); + Console.Write($"({item})"); + } + Console.WriteLine(); + } + private static void PrintError<T, U>(TestTableSse2<T, U> testTable, string functionName = "", string testFuncString = "", CheckMethodEightOfTEightOfU<T, U> check = null) where T : struct where U : struct { |