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authorTanner Gooding <tagoo@outlook.com>2017-12-24 10:01:00 -0800
committerTanner Gooding <tagoo@outlook.com>2018-01-16 16:04:53 -0800
commit9e545854eed157df49319f3aa0dce68f6299a454 (patch)
tree102e6d27b6517ecf6f85fb8815d45f2adccb91b7 /tests
parent94f82fb98657a27165846d5f18a1afee4efc88cd (diff)
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Adding tests for the SSE Shuffle intrinsic
Diffstat (limited to 'tests')
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle.cs154
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_r.csproj34
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_ro.csproj34
3 files changed, 222 insertions, 0 deletions
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle.cs b/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle.cs
new file mode 100644
index 0000000000..b81fa2617a
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle.cs
@@ -0,0 +1,154 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Sse.IsSupported)
+ {
+ using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4] { 22, -1, -50, 0 }, new float[4]))
+ {
+
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
+ var vf2 = Unsafe.Read<Vector128<float>>(floatTable.inArray2Ptr);
+
+ // XYZW
+ var vf3 = Sse.Shuffle(vf1, vf2, 27);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => (z[0] == x[3]) && (z[1] == x[2]) &&
+ (z[2] == y[1]) && (z[3] == y[0])))
+ {
+ Console.WriteLine("SSE Shuffle failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ // XXYY
+ vf3 = Sse.Shuffle(vf1, vf2, 5);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => (z[0] == x[1]) && (z[1] == x[1]) &&
+ (z[2] == y[0]) && (z[3] == y[0])))
+ {
+ Console.WriteLine("SSE Shuffle failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ // WWZZ
+ vf3 = Sse.Shuffle(vf1, vf2, 250);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => (z[0] == x[2]) && (z[1] == x[2]) &&
+ (z[2] == y[3]) && (z[3] == y[3])))
+ {
+ Console.WriteLine("SSE Shuffle failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ // WZYX
+ vf3 = Sse.Shuffle(vf1, vf2, 228);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => (z[0] == x[0]) && (z[1] == x[1]) &&
+ (z[2] == y[2]) && (z[3] == y[3])))
+ {
+ Console.WriteLine("SSE Shuffle failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ // XYZW
+ vf3 = (Vector128<float>)typeof(Sse).GetMethod(nameof(Sse.Shuffle), new Type[] { vf1.GetType(), vf2.GetType(), typeof(byte) }).Invoke(null, new object[] { vf1, vf2, (byte)(27) });
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => (z[0] == x[3]) && (z[1] == x[2]) &&
+ (z[2] == y[1]) && (z[3] == y[0])))
+ {
+ Console.WriteLine("SSE Shuffle failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
+
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] inArray1;
+ public T[] inArray2;
+ public T[] outArray;
+
+ public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer();
+ public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer();
+ public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
+
+ GCHandle inHandle1;
+ GCHandle inHandle2;
+ GCHandle outHandle;
+ public TestTable(T[] a, T[] b, T[] c)
+ {
+ this.inArray1 = a;
+ this.inArray2 = b;
+ this.outArray = c;
+
+ inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned);
+ inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned);
+ outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
+ }
+ public bool CheckResult(Func<T[], T[], T[], bool> check)
+ {
+ return check(inArray1, inArray2, outArray);
+ }
+
+ public void Dispose()
+ {
+ inHandle1.Free();
+ inHandle2.Free();
+ outHandle.Free();
+ }
+ }
+
+ }
+}
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_r.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_r.csproj
new file mode 100644
index 0000000000..d96a0121e6
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_r.csproj
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Shuffle.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_ro.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_ro.csproj
new file mode 100644
index 0000000000..8880aceb9a
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Sse/Shuffle_ro.csproj
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Shuffle.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>