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authorFei Peng <fei.peng@intel.com>2017-12-12 20:46:49 -0800
committerFei Peng <fei.peng@intel.com>2017-12-12 20:46:49 -0800
commit66658e6cd082e6456330b163a1c1d7ab830f5908 (patch)
tree9db1d6fea00b858f1ecdbefd844ded554aecd47f /tests
parent5ac4d2a87fb0333c519c626f512b8f5bd42b51a0 (diff)
downloadcoreclr-66658e6cd082e6456330b163a1c1d7ab830f5908.tar.gz
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Enable Vector128/256<T> and Add intrinsics
Diffstat (limited to 'tests')
-rw-r--r--tests/src/JIT/HardwareIntrinsics/Add.cs428
-rw-r--r--tests/src/JIT/HardwareIntrinsics/Add_r.csproj34
-rw-r--r--tests/src/JIT/HardwareIntrinsics/Add_ro.csproj34
3 files changed, 496 insertions, 0 deletions
diff --git a/tests/src/JIT/HardwareIntrinsics/Add.cs b/tests/src/JIT/HardwareIntrinsics/Add.cs
new file mode 100644
index 0000000000..cf39254c74
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/Add.cs
@@ -0,0 +1,428 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Avx.IsSupported)
+ {
+ using (TestTable<float> floatTable = new TestTable<float>(new float[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new float[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new float[8]))
+ using (TestTable<double> doubleTable = new TestTable<double>(new double[4] { 1, -5, 100, 0 }, new double[4] { 22, -1, -50, 0 }, new double[4]))
+ {
+ var vf1 = Unsafe.Read<Vector256<float>>(floatTable.inArray1Ptr);
+ var vf2 = Unsafe.Read<Vector256<float>>(floatTable.inArray2Ptr);
+ var vf3 = Avx.Add(vf1, vf2);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ var vd1 = Unsafe.Read<Vector256<double>>(doubleTable.inArray1Ptr);
+ var vd2 = Unsafe.Read<Vector256<double>>(doubleTable.inArray2Ptr);
+ var vd3 = Avx.Add(vd1, vd2);
+ Unsafe.Write(doubleTable.outArrayPtr, vd3);
+
+ if (!floatTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX Add failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!doubleTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX Add failed on double:");
+ foreach (var item in doubleTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
+
+ if (Avx2.IsSupported)
+ {
+ using (TestTable<int> intTable = new TestTable<int>(new int[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new int[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new int[8]))
+ using (TestTable<long> longTable = new TestTable<long>(new long[4] { 1, -5, 100, 0 }, new long[4] { 22, -1, -50, 0 }, new long[4]))
+ using (TestTable<uint> uintTable = new TestTable<uint>(new uint[8] { 1, 5, 100, 0, 1, 5, 100, 0 }, new uint[8] { 22, 1, 50, 0, 22, 1, 50, 0 }, new uint[8]))
+ using (TestTable<ulong> ulongTable = new TestTable<ulong>(new ulong[4] { 1, 5, 100, 0 }, new ulong[4] { 22, 1, 50, 0 }, new ulong[4]))
+ using (TestTable<short> shortTable = new TestTable<short>(new short[16] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new short[16] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new short[16]))
+ using (TestTable<ushort> ushortTable = new TestTable<ushort>(new ushort[16] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new ushort[16] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new ushort[16]))
+ using (TestTable<sbyte> sbyteTable = new TestTable<sbyte>(new sbyte[32] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new sbyte[32] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new sbyte[32]))
+ using (TestTable<byte> byteTable = new TestTable<byte>(new byte[32] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new byte[32] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new byte[32]))
+ {
+
+ var vi1 = Unsafe.Read<Vector256<int>>(intTable.inArray1Ptr);
+ var vi2 = Unsafe.Read<Vector256<int>>(intTable.inArray2Ptr);
+ var vi3 = Avx2.Add(vi1, vi2);
+ Unsafe.Write(intTable.outArrayPtr, vi3);
+
+ var vl1 = Unsafe.Read<Vector256<long>>(longTable.inArray1Ptr);
+ var vl2 = Unsafe.Read<Vector256<long>>(longTable.inArray2Ptr);
+ var vl3 = Avx2.Add(vl1, vl2);
+ Unsafe.Write(longTable.outArrayPtr, vl3);
+
+ var vui1 = Unsafe.Read<Vector256<uint>>(uintTable.inArray1Ptr);
+ var vui2 = Unsafe.Read<Vector256<uint>>(uintTable.inArray2Ptr);
+ var vui3 = Avx2.Add(vui1, vui2);
+ Unsafe.Write(uintTable.outArrayPtr, vui3);
+
+ var vul1 = Unsafe.Read<Vector256<ulong>>(ulongTable.inArray1Ptr);
+ var vul2 = Unsafe.Read<Vector256<ulong>>(ulongTable.inArray2Ptr);
+ var vul3 = Avx2.Add(vul1, vul2);
+ Unsafe.Write(ulongTable.outArrayPtr, vul3);
+
+ var vs1 = Unsafe.Read<Vector256<short>>(shortTable.inArray1Ptr);
+ var vs2 = Unsafe.Read<Vector256<short>>(shortTable.inArray2Ptr);
+ var vs3 = Avx2.Add(vs1, vs2);
+ Unsafe.Write(shortTable.outArrayPtr, vs3);
+
+ var vus1 = Unsafe.Read<Vector256<ushort>>(ushortTable.inArray1Ptr);
+ var vus2 = Unsafe.Read<Vector256<ushort>>(ushortTable.inArray2Ptr);
+ var vus3 = Avx2.Add(vus1, vus2);
+ Unsafe.Write(ushortTable.outArrayPtr, vus3);
+
+ var vsb1 = Unsafe.Read<Vector256<sbyte>>(sbyteTable.inArray1Ptr);
+ var vsb2 = Unsafe.Read<Vector256<sbyte>>(sbyteTable.inArray2Ptr);
+ var vsb3 = Avx2.Add(vsb1, vsb2);
+ Unsafe.Write(sbyteTable.outArrayPtr, vsb3);
+
+ var vb1 = Unsafe.Read<Vector256<byte>>(byteTable.inArray1Ptr);
+ var vb2 = Unsafe.Read<Vector256<byte>>(byteTable.inArray2Ptr);
+ var vb3 = Avx2.Add(vb1, vb2);
+ Unsafe.Write(byteTable.outArrayPtr, vb3);
+
+ if (!intTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on int:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!longTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on long:");
+ foreach (var item in longTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!uintTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on uint:");
+ foreach (var item in uintTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!ulongTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on ulong:");
+ foreach (var item in ulongTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!shortTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on short:");
+ foreach (var item in shortTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!ushortTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on ushort:");
+ foreach (var item in ushortTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!sbyteTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on sbyte:");
+ foreach (var item in sbyteTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!byteTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("AVX2 Add failed on byte:");
+ foreach (var item in byteTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ }
+
+ if (Sse2.IsSupported)
+ {
+ using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4] { 22, -1, -50, 0 }, new float[4]))
+ using (TestTable<double> doubleTable = new TestTable<double>(new double[2] { 1, -5 }, new double[2] { 22, -1 }, new double[2]))
+ using (TestTable<int> intTable = new TestTable<int>(new int[4] { 1, -5, 100, 0 }, new int[4] { 22, -1, -50, 0 }, new int[4]))
+ using (TestTable<long> longTable = new TestTable<long>(new long[2] { 1, -5 }, new long[2] { 22, -1 }, new long[2]))
+ using (TestTable<uint> uintTable = new TestTable<uint>(new uint[4] { 1, 5, 100, 0 }, new uint[4] { 22, 1, 50, 0 }, new uint[4]))
+ using (TestTable<ulong> ulongTable = new TestTable<ulong>(new ulong[2] { 1, 5 }, new ulong[2] { 22, 1 }, new ulong[2]))
+ using (TestTable<short> shortTable = new TestTable<short>(new short[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new short[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new short[8]))
+ using (TestTable<ushort> ushortTable = new TestTable<ushort>(new ushort[8] { 1, 5, 100, 0, 1, 5, 100, 0 }, new ushort[8] { 22, 1, 50, 0, 22, 1, 50, 0 }, new ushort[8]))
+ using (TestTable<sbyte> sbyteTable = new TestTable<sbyte>(new sbyte[16] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new sbyte[16] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new sbyte[16]))
+ using (TestTable<byte> byteTable = new TestTable<byte>(new byte[16] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new byte[16] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new byte[16]))
+ {
+
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
+ var vf2 = Unsafe.Read<Vector128<float>>(floatTable.inArray2Ptr);
+ var vf3 = Sse.Add(vf1, vf2);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ var vd1 = Unsafe.Read<Vector128<double>>(doubleTable.inArray1Ptr);
+ var vd2 = Unsafe.Read<Vector128<double>>(doubleTable.inArray2Ptr);
+ var vd3 = Sse2.Add(vd1, vd2);
+ Unsafe.Write(doubleTable.outArrayPtr, vd3);
+ var vi1 = Unsafe.Read<Vector128<int>>(intTable.inArray1Ptr);
+ var vi2 = Unsafe.Read<Vector128<int>>(intTable.inArray2Ptr);
+ var vi3 = Sse2.Add(vi1, vi2);
+ Unsafe.Write(intTable.outArrayPtr, vi3);
+
+ var vl1 = Unsafe.Read<Vector128<long>>(longTable.inArray1Ptr);
+ var vl2 = Unsafe.Read<Vector128<long>>(longTable.inArray2Ptr);
+ var vl3 = Sse2.Add(vl1, vl2);
+ Unsafe.Write(longTable.outArrayPtr, vl3);
+
+ var vui1 = Unsafe.Read<Vector128<uint>>(uintTable.inArray1Ptr);
+ var vui2 = Unsafe.Read<Vector128<uint>>(uintTable.inArray2Ptr);
+ var vui3 = Sse2.Add(vui1, vui2);
+ Unsafe.Write(uintTable.outArrayPtr, vui3);
+
+ var vul1 = Unsafe.Read<Vector128<ulong>>(ulongTable.inArray1Ptr);
+ var vul2 = Unsafe.Read<Vector128<ulong>>(ulongTable.inArray2Ptr);
+ var vul3 = Sse2.Add(vul1, vul2);
+ Unsafe.Write(ulongTable.outArrayPtr, vul3);
+
+ var vs1 = Unsafe.Read<Vector128<short>>(shortTable.inArray1Ptr);
+ var vs2 = Unsafe.Read<Vector128<short>>(shortTable.inArray2Ptr);
+ var vs3 = Sse2.Add(vs1, vs2);
+ Unsafe.Write(shortTable.outArrayPtr, vs3);
+
+ var vus1 = Unsafe.Read<Vector128<ushort>>(ushortTable.inArray1Ptr);
+ var vus2 = Unsafe.Read<Vector128<ushort>>(ushortTable.inArray2Ptr);
+ var vus3 = Sse2.Add(vus1, vus2);
+ Unsafe.Write(ushortTable.outArrayPtr, vus3);
+
+ var vsb1 = Unsafe.Read<Vector128<sbyte>>(sbyteTable.inArray1Ptr);
+ var vsb2 = Unsafe.Read<Vector128<sbyte>>(sbyteTable.inArray2Ptr);
+ var vsb3 = Sse2.Add(vsb1, vsb2);
+ Unsafe.Write(sbyteTable.outArrayPtr, vsb3);
+
+ var vb1 = Unsafe.Read<Vector128<byte>>(byteTable.inArray1Ptr);
+ var vb2 = Unsafe.Read<Vector128<byte>>(byteTable.inArray2Ptr);
+ var vb3 = Sse2.Add(vb1, vb2);
+ Unsafe.Write(byteTable.outArrayPtr, vb3);
+
+ if (!intTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on int:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!longTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on long:");
+ foreach (var item in longTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!uintTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on uint:");
+ foreach (var item in uintTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!ulongTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on ulong:");
+ foreach (var item in ulongTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!shortTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on short:");
+ foreach (var item in shortTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!ushortTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on ushort:");
+ foreach (var item in ushortTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!floatTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE Add failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!doubleTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on double:");
+ foreach (var item in doubleTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!sbyteTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on sbyte:");
+ foreach (var item in sbyteTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+
+ if (!byteTable.CheckResult((x, y, z) => x + y == z))
+ {
+ Console.WriteLine("SSE2 Add failed on byte:");
+ foreach (var item in byteTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
+
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] inArray1;
+ public T[] inArray2;
+ public T[] outArray;
+
+ public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer();
+ public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer();
+ public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
+
+ GCHandle inHandle1;
+ GCHandle inHandle2;
+ GCHandle outHandle;
+ public TestTable(T[] a, T[] b, T[] c)
+ {
+ this.inArray1 = a;
+ this.inArray2 = b;
+ this.outArray = c;
+
+ inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned);
+ inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned);
+ outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
+ }
+ public bool CheckResult(Func<T, T, T, bool> check)
+ {
+ for (int i = 0; i < inArray1.Length; i++)
+ {
+ if (!check(inArray1[i], inArray2[i], outArray[i]))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public void Dispose()
+ {
+ inHandle1.Free();
+ inHandle2.Free();
+ outHandle.Free();
+ }
+ }
+
+ }
+} \ No newline at end of file
diff --git a/tests/src/JIT/HardwareIntrinsics/Add_r.csproj b/tests/src/JIT/HardwareIntrinsics/Add_r.csproj
new file mode 100644
index 0000000000..6179540b29
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/Add_r.csproj
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Add.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/tests/src/JIT/HardwareIntrinsics/Add_ro.csproj b/tests/src/JIT/HardwareIntrinsics/Add_ro.csproj
new file mode 100644
index 0000000000..7c5ee7ce34
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/Add_ro.csproj
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Add.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project> \ No newline at end of file