diff options
author | Fei Peng <fei.peng@intel.com> | 2017-12-12 20:46:49 -0800 |
---|---|---|
committer | Fei Peng <fei.peng@intel.com> | 2017-12-12 20:46:49 -0800 |
commit | 66658e6cd082e6456330b163a1c1d7ab830f5908 (patch) | |
tree | 9db1d6fea00b858f1ecdbefd844ded554aecd47f /tests | |
parent | 5ac4d2a87fb0333c519c626f512b8f5bd42b51a0 (diff) | |
download | coreclr-66658e6cd082e6456330b163a1c1d7ab830f5908.tar.gz coreclr-66658e6cd082e6456330b163a1c1d7ab830f5908.tar.bz2 coreclr-66658e6cd082e6456330b163a1c1d7ab830f5908.zip |
Enable Vector128/256<T> and Add intrinsics
Diffstat (limited to 'tests')
-rw-r--r-- | tests/src/JIT/HardwareIntrinsics/Add.cs | 428 | ||||
-rw-r--r-- | tests/src/JIT/HardwareIntrinsics/Add_r.csproj | 34 | ||||
-rw-r--r-- | tests/src/JIT/HardwareIntrinsics/Add_ro.csproj | 34 |
3 files changed, 496 insertions, 0 deletions
diff --git a/tests/src/JIT/HardwareIntrinsics/Add.cs b/tests/src/JIT/HardwareIntrinsics/Add.cs new file mode 100644 index 0000000000..cf39254c74 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/Add.cs @@ -0,0 +1,428 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. +// + +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Runtime.Intrinsics.X86; +using System.Runtime.Intrinsics; + +namespace IntelHardwareIntrinsicTest +{ + class Program + { + const int Pass = 100; + const int Fail = 0; + + static unsafe int Main(string[] args) + { + int testResult = Pass; + + if (Avx.IsSupported) + { + using (TestTable<float> floatTable = new TestTable<float>(new float[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new float[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new float[8])) + using (TestTable<double> doubleTable = new TestTable<double>(new double[4] { 1, -5, 100, 0 }, new double[4] { 22, -1, -50, 0 }, new double[4])) + { + var vf1 = Unsafe.Read<Vector256<float>>(floatTable.inArray1Ptr); + var vf2 = Unsafe.Read<Vector256<float>>(floatTable.inArray2Ptr); + var vf3 = Avx.Add(vf1, vf2); + Unsafe.Write(floatTable.outArrayPtr, vf3); + + var vd1 = Unsafe.Read<Vector256<double>>(doubleTable.inArray1Ptr); + var vd2 = Unsafe.Read<Vector256<double>>(doubleTable.inArray2Ptr); + var vd3 = Avx.Add(vd1, vd2); + Unsafe.Write(doubleTable.outArrayPtr, vd3); + + if (!floatTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX Add failed on float:"); + foreach (var item in floatTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!doubleTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX Add failed on double:"); + foreach (var item in doubleTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + } + } + + if (Avx2.IsSupported) + { + using (TestTable<int> intTable = new TestTable<int>(new int[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new int[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new int[8])) + using (TestTable<long> longTable = new TestTable<long>(new long[4] { 1, -5, 100, 0 }, new long[4] { 22, -1, -50, 0 }, new long[4])) + using (TestTable<uint> uintTable = new TestTable<uint>(new uint[8] { 1, 5, 100, 0, 1, 5, 100, 0 }, new uint[8] { 22, 1, 50, 0, 22, 1, 50, 0 }, new uint[8])) + using (TestTable<ulong> ulongTable = new TestTable<ulong>(new ulong[4] { 1, 5, 100, 0 }, new ulong[4] { 22, 1, 50, 0 }, new ulong[4])) + using (TestTable<short> shortTable = new TestTable<short>(new short[16] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new short[16] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new short[16])) + using (TestTable<ushort> ushortTable = new TestTable<ushort>(new ushort[16] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new ushort[16] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new ushort[16])) + using (TestTable<sbyte> sbyteTable = new TestTable<sbyte>(new sbyte[32] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new sbyte[32] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new sbyte[32])) + using (TestTable<byte> byteTable = new TestTable<byte>(new byte[32] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new byte[32] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new byte[32])) + { + + var vi1 = Unsafe.Read<Vector256<int>>(intTable.inArray1Ptr); + var vi2 = Unsafe.Read<Vector256<int>>(intTable.inArray2Ptr); + var vi3 = Avx2.Add(vi1, vi2); + Unsafe.Write(intTable.outArrayPtr, vi3); + + var vl1 = Unsafe.Read<Vector256<long>>(longTable.inArray1Ptr); + var vl2 = Unsafe.Read<Vector256<long>>(longTable.inArray2Ptr); + var vl3 = Avx2.Add(vl1, vl2); + Unsafe.Write(longTable.outArrayPtr, vl3); + + var vui1 = Unsafe.Read<Vector256<uint>>(uintTable.inArray1Ptr); + var vui2 = Unsafe.Read<Vector256<uint>>(uintTable.inArray2Ptr); + var vui3 = Avx2.Add(vui1, vui2); + Unsafe.Write(uintTable.outArrayPtr, vui3); + + var vul1 = Unsafe.Read<Vector256<ulong>>(ulongTable.inArray1Ptr); + var vul2 = Unsafe.Read<Vector256<ulong>>(ulongTable.inArray2Ptr); + var vul3 = Avx2.Add(vul1, vul2); + Unsafe.Write(ulongTable.outArrayPtr, vul3); + + var vs1 = Unsafe.Read<Vector256<short>>(shortTable.inArray1Ptr); + var vs2 = Unsafe.Read<Vector256<short>>(shortTable.inArray2Ptr); + var vs3 = Avx2.Add(vs1, vs2); + Unsafe.Write(shortTable.outArrayPtr, vs3); + + var vus1 = Unsafe.Read<Vector256<ushort>>(ushortTable.inArray1Ptr); + var vus2 = Unsafe.Read<Vector256<ushort>>(ushortTable.inArray2Ptr); + var vus3 = Avx2.Add(vus1, vus2); + Unsafe.Write(ushortTable.outArrayPtr, vus3); + + var vsb1 = Unsafe.Read<Vector256<sbyte>>(sbyteTable.inArray1Ptr); + var vsb2 = Unsafe.Read<Vector256<sbyte>>(sbyteTable.inArray2Ptr); + var vsb3 = Avx2.Add(vsb1, vsb2); + Unsafe.Write(sbyteTable.outArrayPtr, vsb3); + + var vb1 = Unsafe.Read<Vector256<byte>>(byteTable.inArray1Ptr); + var vb2 = Unsafe.Read<Vector256<byte>>(byteTable.inArray2Ptr); + var vb3 = Avx2.Add(vb1, vb2); + Unsafe.Write(byteTable.outArrayPtr, vb3); + + if (!intTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on int:"); + foreach (var item in intTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!longTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on long:"); + foreach (var item in longTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!uintTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on uint:"); + foreach (var item in uintTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!ulongTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on ulong:"); + foreach (var item in ulongTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!shortTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on short:"); + foreach (var item in shortTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!ushortTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on ushort:"); + foreach (var item in ushortTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!sbyteTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on sbyte:"); + foreach (var item in sbyteTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!byteTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("AVX2 Add failed on byte:"); + foreach (var item in byteTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + } + + } + + if (Sse2.IsSupported) + { + using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4] { 22, -1, -50, 0 }, new float[4])) + using (TestTable<double> doubleTable = new TestTable<double>(new double[2] { 1, -5 }, new double[2] { 22, -1 }, new double[2])) + using (TestTable<int> intTable = new TestTable<int>(new int[4] { 1, -5, 100, 0 }, new int[4] { 22, -1, -50, 0 }, new int[4])) + using (TestTable<long> longTable = new TestTable<long>(new long[2] { 1, -5 }, new long[2] { 22, -1 }, new long[2])) + using (TestTable<uint> uintTable = new TestTable<uint>(new uint[4] { 1, 5, 100, 0 }, new uint[4] { 22, 1, 50, 0 }, new uint[4])) + using (TestTable<ulong> ulongTable = new TestTable<ulong>(new ulong[2] { 1, 5 }, new ulong[2] { 22, 1 }, new ulong[2])) + using (TestTable<short> shortTable = new TestTable<short>(new short[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new short[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new short[8])) + using (TestTable<ushort> ushortTable = new TestTable<ushort>(new ushort[8] { 1, 5, 100, 0, 1, 5, 100, 0 }, new ushort[8] { 22, 1, 50, 0, 22, 1, 50, 0 }, new ushort[8])) + using (TestTable<sbyte> sbyteTable = new TestTable<sbyte>(new sbyte[16] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new sbyte[16] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new sbyte[16])) + using (TestTable<byte> byteTable = new TestTable<byte>(new byte[16] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new byte[16] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new byte[16])) + { + + var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr); + var vf2 = Unsafe.Read<Vector128<float>>(floatTable.inArray2Ptr); + var vf3 = Sse.Add(vf1, vf2); + Unsafe.Write(floatTable.outArrayPtr, vf3); + + var vd1 = Unsafe.Read<Vector128<double>>(doubleTable.inArray1Ptr); + var vd2 = Unsafe.Read<Vector128<double>>(doubleTable.inArray2Ptr); + var vd3 = Sse2.Add(vd1, vd2); + Unsafe.Write(doubleTable.outArrayPtr, vd3); + var vi1 = Unsafe.Read<Vector128<int>>(intTable.inArray1Ptr); + var vi2 = Unsafe.Read<Vector128<int>>(intTable.inArray2Ptr); + var vi3 = Sse2.Add(vi1, vi2); + Unsafe.Write(intTable.outArrayPtr, vi3); + + var vl1 = Unsafe.Read<Vector128<long>>(longTable.inArray1Ptr); + var vl2 = Unsafe.Read<Vector128<long>>(longTable.inArray2Ptr); + var vl3 = Sse2.Add(vl1, vl2); + Unsafe.Write(longTable.outArrayPtr, vl3); + + var vui1 = Unsafe.Read<Vector128<uint>>(uintTable.inArray1Ptr); + var vui2 = Unsafe.Read<Vector128<uint>>(uintTable.inArray2Ptr); + var vui3 = Sse2.Add(vui1, vui2); + Unsafe.Write(uintTable.outArrayPtr, vui3); + + var vul1 = Unsafe.Read<Vector128<ulong>>(ulongTable.inArray1Ptr); + var vul2 = Unsafe.Read<Vector128<ulong>>(ulongTable.inArray2Ptr); + var vul3 = Sse2.Add(vul1, vul2); + Unsafe.Write(ulongTable.outArrayPtr, vul3); + + var vs1 = Unsafe.Read<Vector128<short>>(shortTable.inArray1Ptr); + var vs2 = Unsafe.Read<Vector128<short>>(shortTable.inArray2Ptr); + var vs3 = Sse2.Add(vs1, vs2); + Unsafe.Write(shortTable.outArrayPtr, vs3); + + var vus1 = Unsafe.Read<Vector128<ushort>>(ushortTable.inArray1Ptr); + var vus2 = Unsafe.Read<Vector128<ushort>>(ushortTable.inArray2Ptr); + var vus3 = Sse2.Add(vus1, vus2); + Unsafe.Write(ushortTable.outArrayPtr, vus3); + + var vsb1 = Unsafe.Read<Vector128<sbyte>>(sbyteTable.inArray1Ptr); + var vsb2 = Unsafe.Read<Vector128<sbyte>>(sbyteTable.inArray2Ptr); + var vsb3 = Sse2.Add(vsb1, vsb2); + Unsafe.Write(sbyteTable.outArrayPtr, vsb3); + + var vb1 = Unsafe.Read<Vector128<byte>>(byteTable.inArray1Ptr); + var vb2 = Unsafe.Read<Vector128<byte>>(byteTable.inArray2Ptr); + var vb3 = Sse2.Add(vb1, vb2); + Unsafe.Write(byteTable.outArrayPtr, vb3); + + if (!intTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on int:"); + foreach (var item in intTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!longTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on long:"); + foreach (var item in longTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!uintTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on uint:"); + foreach (var item in uintTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!ulongTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on ulong:"); + foreach (var item in ulongTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!shortTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on short:"); + foreach (var item in shortTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!ushortTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on ushort:"); + foreach (var item in ushortTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!floatTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE Add failed on float:"); + foreach (var item in floatTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!doubleTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on double:"); + foreach (var item in doubleTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!sbyteTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on sbyte:"); + foreach (var item in sbyteTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + + if (!byteTable.CheckResult((x, y, z) => x + y == z)) + { + Console.WriteLine("SSE2 Add failed on byte:"); + foreach (var item in byteTable.outArray) + { + Console.Write(item + ", "); + } + Console.WriteLine(); + testResult = Fail; + } + } + } + + + return testResult; + } + + public unsafe struct TestTable<T> : IDisposable where T : struct + { + public T[] inArray1; + public T[] inArray2; + public T[] outArray; + + public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer(); + public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer(); + public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer(); + + GCHandle inHandle1; + GCHandle inHandle2; + GCHandle outHandle; + public TestTable(T[] a, T[] b, T[] c) + { + this.inArray1 = a; + this.inArray2 = b; + this.outArray = c; + + inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned); + inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned); + outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned); + } + public bool CheckResult(Func<T, T, T, bool> check) + { + for (int i = 0; i < inArray1.Length; i++) + { + if (!check(inArray1[i], inArray2[i], outArray[i])) + { + return false; + } + } + return true; + } + + public void Dispose() + { + inHandle1.Free(); + inHandle2.Free(); + outHandle.Free(); + } + } + + } +}
\ No newline at end of file diff --git a/tests/src/JIT/HardwareIntrinsics/Add_r.csproj b/tests/src/JIT/HardwareIntrinsics/Add_r.csproj new file mode 100644 index 0000000000..6179540b29 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/Add_r.csproj @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <PropertyGroup> + <DebugType>None</DebugType> + <Optimize></Optimize> + </PropertyGroup> + <ItemGroup> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <ItemGroup> + <Compile Include="Add.cs" /> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup> +</Project>
\ No newline at end of file diff --git a/tests/src/JIT/HardwareIntrinsics/Add_ro.csproj b/tests/src/JIT/HardwareIntrinsics/Add_ro.csproj new file mode 100644 index 0000000000..7c5ee7ce34 --- /dev/null +++ b/tests/src/JIT/HardwareIntrinsics/Add_ro.csproj @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <PropertyGroup> + <DebugType>None</DebugType> + <Optimize>True</Optimize> + </PropertyGroup> + <ItemGroup> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <ItemGroup> + <Compile Include="Add.cs" /> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup> +</Project>
\ No newline at end of file |