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authorFei Peng <fei.peng@intel.com>2018-03-19 15:24:22 -0700
committerTanner Gooding <tagoo@outlook.com>2018-03-22 09:03:09 -0700
commit3268fbb553e4f044ea08e95e66d13d1864f16ac0 (patch)
tree4531e4c978545a3ea9bc9ebebe67d188e6ab1e6e /tests/src
parente59162254f1884cb719622f79c5e6f98f2ad865a (diff)
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Implement SetAllVector256
Diffstat (limited to 'tests/src')
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256.cs238
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_r.csproj34
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_ro.csproj34
3 files changed, 306 insertions, 0 deletions
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256.cs b/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256.cs
new file mode 100644
index 0000000000..ea05054ba5
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256.cs
@@ -0,0 +1,238 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Avx.IsSupported)
+ {
+ using (TestTable<float> floatTable = new TestTable<float>(new float[8] { float.NaN, float.NaN, float.NaN, float.NaN, float.NaN, float.NaN, float.NaN, float.NaN }))
+ {
+ var vf1 = Avx.SetAllVector256<float>(-5);
+ Unsafe.Write(floatTable.outArrayPtr, vf1);
+
+ if (!floatTable.CheckResult((x) => (x == -5)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<double> doubleTable = new TestTable<double>(new double[4] { double.NaN, double.NaN, double.NaN, double.NaN }))
+ {
+ var vf1 = Avx.SetAllVector256<double>(3);
+ Unsafe.Write(doubleTable.outArrayPtr, vf1);
+
+ if (!doubleTable.CheckResult((x) => (x == 3)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on double:");
+ foreach (var item in doubleTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<sbyte> sbyteTable = new TestTable<sbyte>(new sbyte[32] { sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue,
+ sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue,
+ sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue,
+ sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue, sbyte.MaxValue }))
+ {
+ var vf1 = Avx.SetAllVector256<sbyte>(100);
+ Unsafe.Write(sbyteTable.outArrayPtr, vf1);
+
+ if (!sbyteTable.CheckResult((x) => (x == 100)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on sbyte:");
+ foreach (var item in sbyteTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<byte> byteTable = new TestTable<byte>(new byte[32] { byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue,
+ byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue,
+ byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue,
+ byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue }))
+ {
+ Vector256<byte> vf1 = Avx.SetAllVector256<byte>(4);
+ Unsafe.Write(byteTable.outArrayPtr, vf1);
+
+ if (!byteTable.CheckResult((x) => (x == 4)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on byte:");
+ foreach (var item in byteTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<short> shortTable = new TestTable<short>(new short[16] { short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue,
+ short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue, short.MaxValue }))
+ {
+ var vf1 = Avx.SetAllVector256<short>(-5);
+ Unsafe.Write(shortTable.outArrayPtr, vf1);
+
+ if (!shortTable.CheckResult((x) => (x == -5)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on short:");
+ foreach (var item in shortTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<ushort> ushortTable = new TestTable<ushort>(new ushort[16] { ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue,
+ ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue, ushort.MaxValue }))
+ {
+ Vector256<ushort> vf1 = Avx.SetAllVector256<ushort>(2);
+ Unsafe.Write(ushortTable.outArrayPtr, vf1);
+
+ if (!ushortTable.CheckResult((x) => (x == 2)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on ushort:");
+ foreach (var item in ushortTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<int> intTable = new TestTable<int>(new int[8] { int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue }))
+ {
+ var vf1 = Avx.SetAllVector256<int>(-5);
+ Unsafe.Write(intTable.outArrayPtr, vf1);
+
+ if (!intTable.CheckResult((x) => (x == -5)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on int:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<uint> uintTable = new TestTable<uint>(new uint[8] { uint.MaxValue, uint.MaxValue, uint.MaxValue, uint.MaxValue, uint.MaxValue, uint.MaxValue, uint.MaxValue, uint.MaxValue }))
+ {
+ Vector256<uint> vf1 = Avx.SetAllVector256<uint>(3);
+ Unsafe.Write(uintTable.outArrayPtr, vf1);
+
+ if (!uintTable.CheckResult((x) => (x == 3)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on uint:");
+ foreach (var item in uintTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<long> longTable = new TestTable<long>(new long[4] { long.MaxValue, long.MaxValue, long.MaxValue, long.MaxValue }))
+ {
+ var vf1 = Avx.SetAllVector256<long>(-199);
+ Unsafe.Write(longTable.outArrayPtr, vf1);
+
+ if (!longTable.CheckResult((x) => (x == -199)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on long:");
+ foreach (var item in longTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<ulong> ulongTable = new TestTable<ulong>(new ulong[4] { ulong.MaxValue, ulong.MaxValue, ulong.MaxValue, ulong.MaxValue }))
+ {
+ Vector256<ulong> vf1 = Avx.SetAllVector256<ulong>(34);
+ Unsafe.Write(ulongTable.outArrayPtr, vf1);
+
+ if (!ulongTable.CheckResult((x) => (x == 34)))
+ {
+ Console.WriteLine("AVX SetAllVector256 failed on ulong:");
+ foreach (var item in ulongTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] outArray;
+
+ public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
+
+ GCHandle outHandle;
+ public TestTable(T[] a)
+ {
+ this.outArray = a;
+
+ outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
+ }
+ public bool CheckResult(Func<T, bool> check)
+ {
+ foreach (var item in outArray)
+ {
+ if (!check(item))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public void Dispose()
+ {
+ outHandle.Free();
+ }
+ }
+ }
+}
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_r.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_r.csproj
new file mode 100644
index 0000000000..7864a8f759
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_r.csproj
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="SetAllVector256.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_ro.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_ro.csproj
new file mode 100644
index 0000000000..da79454a83
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Avx/SetAllVector256_ro.csproj
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="SetAllVector256.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>