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author | Gleb Balykov <g.balykov@samsung.com> | 2020-07-17 12:55:06 +0300 |
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committer | Alexander Soldatov/AI Compiler Lab /SRR/Staff Engineer/Samsung Electronics <soldatov.a@samsung.com> | 2020-07-23 16:00:54 +0300 |
commit | 2c406f9b3ee98e0cc01c612e23119e504c430437 (patch) | |
tree | 33f894e80ef41cb17de1d46ab973d8656e72cdd2 /tests/src/Common/external/external.depproj | |
parent | 9c36b643dc506ad763c389ba676d213b16e2645f (diff) | |
download | coreclr-2c406f9b3ee98e0cc01c612e23119e504c430437.tar.gz coreclr-2c406f9b3ee98e0cc01c612e23119e504c430437.tar.bz2 coreclr-2c406f9b3ee98e0cc01c612e23119e504c430437.zip |
[Tizen] Set obj dir to be TargetRid specific
This allows to perform build for different arches in the same repository
Diffstat (limited to 'tests/src/Common/external/external.depproj')
-rw-r--r-- | tests/src/Common/external/external.depproj | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/src/Common/external/external.depproj b/tests/src/Common/external/external.depproj index 53197789bb..c4971b0693 100644 --- a/tests/src/Common/external/external.depproj +++ b/tests/src/Common/external/external.depproj @@ -5,7 +5,7 @@ <!-- Given that xunit packages bring with them part of the framework, we need to specify a runtime in order to get the assets This RID value doesn't really matter, since the assets we are copying are not RID specific, so defaulting to Windows here --> - <RestoreOutputPath>$(MSBuildThisFileDirectory)obj</RestoreOutputPath> + <RestoreOutputPath>$(MSBuildThisFileDirectory)obj-$(TargetRid)</RestoreOutputPath> <Language>C#</Language> <NugetTargetMoniker>.NETCoreApp,Version=v1.1</NugetTargetMoniker> <NugetTargetMonikerShort>netcoreapp1.1</NugetTargetMonikerShort> @@ -80,7 +80,7 @@ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> <PropertyGroup> - <ProjectAssetsFile>$(SourceDir)Common\external\obj\project.assets.json</ProjectAssetsFile> + <ProjectAssetsFile>$(SourceDir)Common\external\obj-$(TargetRid)\project.assets.json</ProjectAssetsFile> </PropertyGroup> <Target Name="AddXunitConsoleRunner" BeforeTargets="ResolveReferences"> |