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author | dotnet-bot <dotnet-bot@microsoft.com> | 2015-01-30 14:14:42 -0800 |
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committer | dotnet-bot <dotnet-bot@microsoft.com> | 2015-01-30 14:14:42 -0800 |
commit | ef1e2ab328087c61a6878c1e84f4fc5d710aebce (patch) | |
tree | dee1bbb89e9d722e16b0d1485e3cdd1b6c8e2cfa /src/vm/decodemd.cpp | |
download | coreclr-ef1e2ab328087c61a6878c1e84f4fc5d710aebce.tar.gz coreclr-ef1e2ab328087c61a6878c1e84f4fc5d710aebce.tar.bz2 coreclr-ef1e2ab328087c61a6878c1e84f4fc5d710aebce.zip |
Initial commit to populate CoreCLR repo
[tfs-changeset: 1407945]
Diffstat (limited to 'src/vm/decodemd.cpp')
-rw-r--r-- | src/vm/decodemd.cpp | 518 |
1 files changed, 518 insertions, 0 deletions
diff --git a/src/vm/decodemd.cpp b/src/vm/decodemd.cpp new file mode 100644 index 0000000000..91dab49087 --- /dev/null +++ b/src/vm/decodemd.cpp @@ -0,0 +1,518 @@ +// +// Copyright (c) Microsoft. All rights reserved. +// Licensed under the MIT license. See LICENSE file in the project root for full license information. +// + + + +#include "common.h" +#include "decodemd.h" + +/* +encoding patterns: + 0 10x 110xxx 1110xxxxxxx 11110xxxxxxxxxxxxxxx 111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx + 0 1,2 3-10 11-138 139-32905 32906-big +*/ + +#define MAX_HEADER 5 +#define BASE_0 0 +#define BASE_1 1 +#define BASE_2 (0x2+0x1) +#define BASE_3 (0x8+0x2+0x1) +#define BASE_4 (0x80+0x8+0x2+0x1) +#define BASE_5 (0x8000+0x80+0x8+0x2+0x1) +#define BASE_6 (0x80000000+0x8000+0x80+0x8+0x2+0x1) +const unsigned decode_base[MAX_HEADER+2] = {BASE_0, BASE_1, BASE_2, BASE_3, BASE_4, BASE_5, BASE_6}; +#define BIT_LENGTH_0 0 +#define BIT_LENGTH_1 1 +#define BIT_LENGTH_2 3 +#define BIT_LENGTH_3 7 +#define BIT_LENGTH_4 15 +#define BIT_LENGTH_5 31 +#define BIT_LENGTH_6 63 +const unsigned decode_bitlength[MAX_HEADER+2] = + { + BIT_LENGTH_0, + BIT_LENGTH_1, + BIT_LENGTH_2, + BIT_LENGTH_3, + BIT_LENGTH_4, + BIT_LENGTH_5, + BIT_LENGTH_6 + }; + +#define END_DECODED BASE_3 +const BYTE decoded_end[1] = {END_DECODED }; +const BYTE decoded_0_0_0_0[5] = {0,0,0,0,END_DECODED }; +const BYTE decoded_0_1[3] = {0,1,END_DECODED }; +const BYTE decoded_0_2[3] = {0,2,END_DECODED }; +const BYTE decoded_1_0[3] = {1,0,END_DECODED }; +const BYTE decoded_2_0[3] = {2,0,END_DECODED }; +const BYTE decoded_1_0_0[4] = {1,0,0,END_DECODED }; +const BYTE decoded_2_0_0[4] = {2,0,0,END_DECODED }; +#define decoded_0 &decoded_0_0_0_0[3] +#define decoded_0_0 &decoded_0_0_0_0[2] +#define decoded_0_0_0 &decoded_0_0_0_0[1] +#define decoded_1 &decoded_0_1[1] +#define decoded_2 &decoded_0_2[1] +const BYTE decoded_3[2] = {3, END_DECODED }; +const BYTE decoded_4[2] = {4, END_DECODED }; +const BYTE decoded_5[2] = {5, END_DECODED }; +const BYTE decoded_6[2] = {6, END_DECODED }; +const BYTE decoded_7[2] = {7, END_DECODED }; +const BYTE decoded_8[2] = {8, END_DECODED }; +const BYTE decoded_9[2] = {9, END_DECODED }; +const BYTE decoded_10[2] = {10, END_DECODED }; + +#define INBITS(s) (s > MAX_HEADER) +#define INHEADER(s) (s <= MAX_HEADER) +#define PARTIALBITS(s) ((s>>8)&0xFF) +#define NUMBERGOTTEN(s) (((s)>>16)&0xFF) +#define HEADER(s) ((s>>24)&0xFF) +#define DECODING_HEADER(n) n +#define DOING_BITS (MAX_HEADER+1) +#define DECODING_BITS(partial, got, header) (DOING_BITS+(partial<<8)+(got<<16)+(header<<24)) +#define DECODING_ERROR ((unsigned) -1) +#define MASK(len) (~((~0)<<len)) +#define MASK64(len) ((~((~((unsigned __int64)0))<<len))) +#define BITS_PER_BYTE (sizeof(BYTE)*8) + +const Decoder::Decode emptyDecode = {decoded_end, DECODING_HEADER(0)}; + +const Decoder::Decode transition[6][16] = +{ + //header(0) + { + { decoded_0_0_0_0, DECODING_HEADER(0) }, // 0000 + { decoded_0_0_0, DECODING_HEADER(1) }, // 0001 + { decoded_0_0, DECODING_BITS(0,0,1) }, // 0010 + { decoded_0_0, DECODING_HEADER(2) }, // 0011 + { decoded_0_1, DECODING_HEADER(0) }, // 0100 + { decoded_0_2, DECODING_HEADER(0) }, // 0101 + { decoded_0, DECODING_BITS(0,0,2) }, // 0110 + { decoded_0, DECODING_HEADER(3) }, // 0111 + { decoded_1_0, DECODING_HEADER(0) }, // 1000 + { decoded_1, DECODING_HEADER(1) }, // 1001 + { decoded_2_0, DECODING_HEADER(0) }, // 1010 + { decoded_2, DECODING_HEADER(1) }, // 1011 + { decoded_end, DECODING_BITS(0,1,2) }, // 1100 + { decoded_end, DECODING_BITS(1,1,2) }, // 1101 + { decoded_end, DECODING_BITS(0,0,3) }, // 1110 + { decoded_end, DECODING_HEADER(4) }, // 1111 + }, + //header(1) + { + { decoded_1_0_0, DECODING_HEADER(0) }, // 1 0000 + { decoded_1_0, DECODING_HEADER(1) }, // 1 0001 + { decoded_1, DECODING_BITS(0,0,1) }, // 1 0010 + { decoded_1, DECODING_HEADER(2) }, // 1 0011 + { decoded_2_0_0, DECODING_HEADER(0) }, // 1 0100 + { decoded_2_0, DECODING_HEADER(1) }, // 1 0101 + { decoded_2, DECODING_BITS(0,0,1) }, // 1 0110 + { decoded_2, DECODING_HEADER(2) }, // 1 0111 + { decoded_end, DECODING_BITS(0,2,2) }, // 1 1000 + { decoded_end, DECODING_BITS(1,2,2) }, // 1 1001 + { decoded_end, DECODING_BITS(2,2,2) }, // 1 1010 + { decoded_end, DECODING_BITS(3,2,2) }, // 1 1011 + { decoded_end, DECODING_BITS(0,1,3) }, // 1 1100 + { decoded_end, DECODING_BITS(1,1,3) }, // 1 1101 + { decoded_end, DECODING_BITS(0,0,4) }, // 1 1110 + { decoded_end, DECODING_HEADER(5) }, // 1 1111 + }, + //header(2) + { + { decoded_3, DECODING_HEADER(0) }, // 11 0000 + { decoded_4, DECODING_HEADER(0) }, // 11 0001 + { decoded_5, DECODING_HEADER(0) }, // 11 0010 + { decoded_6, DECODING_HEADER(0) }, // 11 0011 + { decoded_7, DECODING_HEADER(0) }, // 11 0100 + { decoded_8, DECODING_HEADER(0) }, // 11 0101 + { decoded_9, DECODING_HEADER(0) }, // 11 0110 + { decoded_10, DECODING_HEADER(0) }, // 11 0111 + { decoded_end, DECODING_BITS(0,2,3) }, // 11 1000 + { decoded_end, DECODING_BITS(1,2,3) }, // 11 1001 + { decoded_end, DECODING_BITS(2,2,3) }, // 11 1010 + { decoded_end, DECODING_BITS(3,2,3) }, // 11 1011 + { decoded_end, DECODING_BITS(0,1,4) }, // 11 1100 + { decoded_end, DECODING_BITS(1,1,4) }, // 11 1101 + { decoded_end, DECODING_BITS(0,0,5) }, // 11 1110 + { decoded_end, DECODING_ERROR }, // 11 1111 + }, + //header(3) + { + { decoded_end, DECODING_BITS(0,3,3) }, + { decoded_end, DECODING_BITS(1,3,3) }, + { decoded_end, DECODING_BITS(2,3,3) }, + { decoded_end, DECODING_BITS(3,3,3) }, + { decoded_end, DECODING_BITS(4,3,3) }, + { decoded_end, DECODING_BITS(5,3,3) }, + { decoded_end, DECODING_BITS(6,3,3) }, + { decoded_end, DECODING_BITS(7,3,3) }, + { decoded_end, DECODING_BITS(0,2,4) }, + { decoded_end, DECODING_BITS(1,2,4) }, + { decoded_end, DECODING_BITS(2,2,4) }, + { decoded_end, DECODING_BITS(3,2,4) }, + { decoded_end, DECODING_BITS(0,1,5) }, + { decoded_end, DECODING_BITS(1,1,5) }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + }, + //header(4) + { + { decoded_end, DECODING_BITS(0,3,4) }, + { decoded_end, DECODING_BITS(1,3,4) }, + { decoded_end, DECODING_BITS(2,3,4) }, + { decoded_end, DECODING_BITS(3,3,4) }, + { decoded_end, DECODING_BITS(4,3,4) }, + { decoded_end, DECODING_BITS(5,3,4) }, + { decoded_end, DECODING_BITS(6,3,4) }, + { decoded_end, DECODING_BITS(7,3,4) }, + { decoded_end, DECODING_BITS(0,2,5) }, + { decoded_end, DECODING_BITS(1,2,5) }, + { decoded_end, DECODING_BITS(2,2,5) }, + { decoded_end, DECODING_BITS(3,2,5) }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + }, + //header(5) + { + { decoded_end, DECODING_BITS(0,3,5) }, + { decoded_end, DECODING_BITS(1,3,5) }, + { decoded_end, DECODING_BITS(2,3,5) }, + { decoded_end, DECODING_BITS(3,3,5) }, + { decoded_end, DECODING_BITS(4,3,5) }, + { decoded_end, DECODING_BITS(5,3,5) }, + { decoded_end, DECODING_BITS(6,3,5) }, + { decoded_end, DECODING_BITS(7,3,5) }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + { decoded_end, DECODING_ERROR }, + } +}; + +// -------------------------------------------------------- +void Decoder::Nibbles::SetContents( PTR_BYTE bytes) +{ + STATIC_CONTRACT_LEAF; + + next = 2; + data = bytes; +} + +// -------------------------------------------------------- +BYTE Decoder::Nibbles::Next() +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + STATIC_CONTRACT_SUPPORTS_DAC; + + BYTE result = Read(); + next++; + return result; +} + +// -------------------------------------------------------- +BYTE Decoder::Nibbles::Read() +{ + STATIC_CONTRACT_LEAF; + STATIC_CONTRACT_SUPPORTS_DAC; + + if (next >= 2) + { + BYTE d = *data++; + next = 0; + nibbles[1] = d & 0xF; + nibbles[0] = d>>4; + } + return nibbles[next]; +} + +// -------------------------------------------------------- +unsigned Decoder::Nibbles::Bits(unsigned number) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + STATIC_CONTRACT_SUPPORTS_DAC; + + unsigned n = number; + unsigned result = 0; + while (n >= 4 ) + { + result = (result<<4) | Next(); + n -= 4; + } + if (n > 0) + { + BYTE last = Read(); + result = (result<<n) | (last>>(4-n)); + nibbles[next] &= (0xF>>n); + } + return result; +} + +// -------------------------------------------------------- +void Decoder::Init(PTR_BYTE bytes) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + STATIC_CONTRACT_SUPPORTS_DAC_HOST_ONLY; + + state = emptyDecode; + data.SetContents(bytes); +// signedNumbers = FALSE; +} + +// -------------------------------------------------------- +Decoder::Decoder(PTR_BYTE bytes) +{ + STATIC_CONTRACT_WRAPPER; + Init(bytes); +} + +// -------------------------------------------------------- +Decoder::Decoder() +{ + STATIC_CONTRACT_LEAF; + STATIC_CONTRACT_SUPPORTS_DAC; +} + +// -------------------------------------------------------- +unsigned Decoder::Next() +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + STATIC_CONTRACT_SUPPORTS_DAC; + +tryagain: + unsigned result = *state.decoded; + if (result != END_DECODED) + { + state.decoded++; + return result; + } + if (INHEADER(state.next)) + { + state = transition[state.next][data.Next()]; + goto tryagain; + } + //must be getting bits + _ASSERTE(INBITS(state.next)); + unsigned index = HEADER(state.next); + unsigned bitsNeeded = decode_bitlength[index]-NUMBERGOTTEN(state.next); + result = (PARTIALBITS(state.next)<<bitsNeeded)+data.Bits(bitsNeeded)+decode_base[index]; + state = emptyDecode; + unsigned skip = bitsNeeded % 4; // this works since we are always 4-bit aligned + if (skip > 0) + { +#ifdef _PREFAST_ +#pragma warning(push) +#pragma warning(disable:26000) // "Suppress PREFast warning about index overflow" +#endif + // state.next is always 0, because we did "state = emptyDecode;" above + state = transition[state.next][data.Next()]; +#ifdef _PREFAST_ +#pragma warning(pop) +#endif + state.decoded += skip; + } + return result; +} + +// -------------------------------------------------------- +signed Decoder::NextSigned() +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + STATIC_CONTRACT_SUPPORTS_DAC; + + signed v = (signed) Next(); + return (v & 1) ? (v+1)>>1 : -(v>>1); +} + +// -------------------------------------------------------- +PTR_BYTE Decoder::End() +{ + STATIC_CONTRACT_LEAF; + STATIC_CONTRACT_SUPPORTS_DAC; + + return data.data; +} + +// -------------------------------------------------------- +Encoder::Encoder(BYTE *buffer) : encoding(0), unusedBits(BITS_PER_BYTE), + done(FALSE), signedNumbers(FALSE), index(0) +{ + STATIC_CONTRACT_LEAF; + + this->buffer = buffer; +} + +// -------------------------------------------------------- +void Encoder::ContainsNegatives(BOOL b) +{ + STATIC_CONTRACT_LEAF; + + signedNumbers = b; +} +void Encoder::EncodeSigned(signed value) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + + + if (!signedNumbers) + { + _ASSERTE(value>=0); + Encode(value); + return; + } + unsigned v = (value <= 0 ) ? (-value)<<1 : (value<<1)-1; + Encode(v); +} + +// -------------------------------------------------------- +void Encoder::Encode(unsigned value) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + + + if (value < BASE_1) + { + Add(0, 1); + return; + } + if (value < BASE_2) + { + Add((0x1<<(1+BIT_LENGTH_1))+(value-BASE_1), 2+BIT_LENGTH_1); + return; + } + if (value < BASE_3) + { + Add((0x3<<(1+BIT_LENGTH_2))+(value-BASE_2), 3+BIT_LENGTH_2); + return; + } + if (value < BASE_4) + { + Add((0x7<<(1+BIT_LENGTH_3))+(value-BASE_3), 4+BIT_LENGTH_3); + return; + } + if (value < BASE_5) + { + Add((0xf<<(1+BIT_LENGTH_4))+(value-BASE_4), 5+BIT_LENGTH_4); + return; + } + if (value < BASE_6) + { + unsigned __int64 value64 = (unsigned __int64) value; + Add64((((unsigned __int64)0x1f)<<(1+BIT_LENGTH_5))+(value64-BASE_5), 6+BIT_LENGTH_5); + return; + } + _ASSERTE(!"Too big"); +} + +// -------------------------------------------------------- +void Encoder::Encode(signed value, BOOL isSigned) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + + if (isSigned) + EncodeSigned(value); + else + { + _ASSERTE(((signed)((unsigned) value)) == value); + Encode((unsigned) value); + } +} + +// -------------------------------------------------------- +void Encoder::Add(unsigned value, unsigned length) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + + _ASSERTE(!done); + while (length >= unusedBits) + { + length -= unusedBits; + encoding = (encoding<<unusedBits)+static_cast<BYTE>(value>>(length)); + value = (value & MASK(length)); + if (buffer) buffer[index++] = encoding; + else index++; + encoding = 0; + unusedBits = BITS_PER_BYTE; + } + encoding = (encoding<<length)+static_cast<BYTE>(value); + unusedBits -= length; +} + +// -------------------------------------------------------- +void Encoder::Add64(unsigned __int64 value, unsigned length) +{ + STATIC_CONTRACT_NOTHROW; + STATIC_CONTRACT_GC_NOTRIGGER; + STATIC_CONTRACT_FORBID_FAULT; + + _ASSERTE(!done); + while (length >= unusedBits) + { + length -= unusedBits; + encoding = (encoding<<unusedBits)+((BYTE)(value>>(length))); + value = (value & MASK64(length)); + if (buffer) buffer[index++] = encoding; + else index++; + encoding = 0; + unusedBits = BITS_PER_BYTE; + } + encoding = (encoding<<length)+(BYTE)value; + unusedBits -= length; +} + +// -------------------------------------------------------- +void Encoder::Done() +{ + LIMITED_METHOD_CONTRACT; + + done = TRUE; + if (unusedBits == BITS_PER_BYTE) return; + encoding = (encoding<<unusedBits); + if (buffer) buffer[index++] = encoding; + else index++; +} + +// -------------------------------------------------------- +unsigned Encoder::Contents(BYTE** contents) +{ + STATIC_CONTRACT_LEAF; + + _ASSERTE(done && buffer && contents); + *contents = buffer; + return index; +} + +// -------------------------------------------------------- +unsigned Encoder::Length() +{ + STATIC_CONTRACT_LEAF; + + _ASSERTE(done); + return index; +} + |