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authorJiyoung Yun <jy910.yun@samsung.com>2016-12-27 16:46:08 +0900
committerJiyoung Yun <jy910.yun@samsung.com>2016-12-27 16:46:08 +0900
commitdb20f3f1bb8595633a7e16c8900fd401a453a6b5 (patch)
treee5435159cd1bf0519276363a6fe1663d1721bed3 /src/mscorlib/src/System/Text/UnicodeEncoding.cs
parent4b4aad7217d3292650e77eec2cf4c198ea9c3b4b (diff)
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Imported Upstream version 1.0.0.9127upstream/1.0.0.9127
Diffstat (limited to 'src/mscorlib/src/System/Text/UnicodeEncoding.cs')
-rw-r--r--src/mscorlib/src/System/Text/UnicodeEncoding.cs92
1 files changed, 42 insertions, 50 deletions
diff --git a/src/mscorlib/src/System/Text/UnicodeEncoding.cs b/src/mscorlib/src/System/Text/UnicodeEncoding.cs
index 41d4f3b5ea..25255c3230 100644
--- a/src/mscorlib/src/System/Text/UnicodeEncoding.cs
+++ b/src/mscorlib/src/System/Text/UnicodeEncoding.cs
@@ -12,6 +12,7 @@ namespace System.Text
using System.Globalization;
using System.Runtime.Serialization;
using System.Security.Permissions;
+ using System.Diagnostics;
using System.Diagnostics.Contracts;
@@ -109,7 +110,6 @@ namespace System.Text
return EncodingForwarder.GetByteCount(this, s);
}
- [System.Security.SecurityCritical] // auto-generated
[CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public override unsafe int GetByteCount(char* chars, int count)
@@ -138,7 +138,6 @@ namespace System.Text
return EncodingForwarder.GetBytes(this, chars, charIndex, charCount, bytes, byteIndex);
}
- [System.Security.SecurityCritical] // auto-generated
[CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public override unsafe int GetBytes(char* chars, int charCount, byte* bytes, int byteCount)
@@ -154,7 +153,6 @@ namespace System.Text
return EncodingForwarder.GetCharCount(this, bytes, index, count);
}
- [System.Security.SecurityCritical] // auto-generated
[CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public override unsafe int GetCharCount(byte* bytes, int count)
@@ -168,7 +166,6 @@ namespace System.Text
return EncodingForwarder.GetChars(this, bytes, byteIndex, byteCount, chars, charIndex);
}
- [System.Security.SecurityCritical] // auto-generated
[CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public unsafe override int GetChars(byte* bytes, int byteCount, char* chars, int charCount)
@@ -187,11 +184,10 @@ namespace System.Text
// End of overridden methods which use EncodingForwarder
- [System.Security.SecurityCritical] // auto-generated
internal override unsafe int GetByteCount(char* chars, int count, EncoderNLS encoder)
{
- Contract.Assert(chars!=null, "[UnicodeEncoding.GetByteCount]chars!=null");
- Contract.Assert(count >= 0, "[UnicodeEncoding.GetByteCount]count >=0");
+ Debug.Assert(chars!=null, "[UnicodeEncoding.GetByteCount]chars!=null");
+ Debug.Assert(count >= 0, "[UnicodeEncoding.GetByteCount]count >=0");
// Start by assuming each char gets 2 bytes
int byteCount = count << 1;
@@ -200,7 +196,7 @@ namespace System.Text
// (If they were all invalid chars, this would actually be wrong,
// but that's a ridiculously large # so we're not concerned about that case)
if (byteCount < 0)
- throw new ArgumentOutOfRangeException("count", Environment.GetResourceString("ArgumentOutOfRange_GetByteCountOverflow"));
+ throw new ArgumentOutOfRangeException(nameof(count), Environment.GetResourceString("ArgumentOutOfRange_GetByteCountOverflow"));
char* charStart = chars;
char* charEnd = chars + count;
@@ -340,7 +336,7 @@ namespace System.Text
// Unwind the current character, this should be safe because we
// don't have leftover data in the fallback, so chars must have
// advanced already.
- Contract.Assert(chars > charStart,
+ Debug.Assert(chars > charStart,
"[UnicodeEncoding.GetByteCount]Expected chars to have advanced in unexpected high surrogate");
chars--;
@@ -407,7 +403,7 @@ namespace System.Text
// Rewind the current character, fallback previous character.
// this should be safe because we don't have leftover data in the
// fallback, so chars must have advanced already.
- Contract.Assert(chars > charStart,
+ Debug.Assert(chars > charStart,
"[UnicodeEncoding.GetByteCount]Expected chars to have advanced when expected low surrogate");
chars--;
@@ -448,7 +444,7 @@ namespace System.Text
// Throw it, using our complete character
throw new ArgumentException(
Environment.GetResourceString("Argument_RecursiveFallback",
- charLeftOver), "chars");
+ charLeftOver), nameof(chars));
}
else
{
@@ -473,21 +469,20 @@ namespace System.Text
// Shouldn't have anything in fallback buffer for GetByteCount
// (don't have to check m_throwOnOverflow for count)
- Contract.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0,
+ Debug.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0,
"[UnicodeEncoding.GetByteCount]Expected empty fallback buffer at end");
// Don't remember fallbackBuffer.encoder for counting
return byteCount;
}
- [System.Security.SecurityCritical] // auto-generated
internal override unsafe int GetBytes(char* chars, int charCount,
byte* bytes, int byteCount, EncoderNLS encoder)
{
- Contract.Assert(chars!=null, "[UnicodeEncoding.GetBytes]chars!=null");
- Contract.Assert(byteCount >=0, "[UnicodeEncoding.GetBytes]byteCount >=0");
- Contract.Assert(charCount >=0, "[UnicodeEncoding.GetBytes]charCount >=0");
- Contract.Assert(bytes!=null, "[UnicodeEncoding.GetBytes]bytes!=null");
+ Debug.Assert(chars!=null, "[UnicodeEncoding.GetBytes]chars!=null");
+ Debug.Assert(byteCount >=0, "[UnicodeEncoding.GetBytes]byteCount >=0");
+ Debug.Assert(charCount >=0, "[UnicodeEncoding.GetBytes]charCount >=0");
+ Debug.Assert(bytes!=null, "[UnicodeEncoding.GetBytes]bytes!=null");
char charLeftOver = (char)0;
char ch;
@@ -691,7 +686,7 @@ namespace System.Text
// Unwind the current character, this should be safe because we
// don't have leftover data in the fallback, so chars must have
// advanced already.
- Contract.Assert(chars > charStart,
+ Debug.Assert(chars > charStart,
"[UnicodeEncoding.GetBytes]Expected chars to have advanced in unexpected high surrogate");
chars--;
@@ -757,7 +752,7 @@ namespace System.Text
{
// If we don't have enough room, then either we should've advanced a while
// or we should have bytes==byteStart and throw below
- Contract.Assert(chars > charStart + 1 || bytes == byteStart,
+ Debug.Assert(chars > charStart + 1 || bytes == byteStart,
"[UnicodeEncoding.GetBytes]Expected chars to have when no room to add surrogate pair");
chars-=2; // Didn't use either surrogate
}
@@ -786,7 +781,7 @@ namespace System.Text
// Rewind the current character, fallback previous character.
// this should be safe because we don't have leftover data in the
// fallback, so chars must have advanced already.
- Contract.Assert(chars > charStart,
+ Debug.Assert(chars > charStart,
"[UnicodeEncoding.GetBytes]Expected chars to have advanced after expecting low surrogate");
chars--;
@@ -820,7 +815,7 @@ namespace System.Text
{
// Lonely charLeftOver (from previous call) would've been caught up above,
// so this must be a case where we've already read an input char.
- Contract.Assert(chars > charStart,
+ Debug.Assert(chars > charStart,
"[UnicodeEncoding.GetBytes]Expected chars to have advanced for failed fallback");
chars--; // Not using this char
}
@@ -851,7 +846,7 @@ namespace System.Text
// Throw it, using our complete character
throw new ArgumentException(
Environment.GetResourceString("Argument_RecursiveFallback",
- charLeftOver), "chars");
+ charLeftOver), nameof(chars));
}
else
{
@@ -888,10 +883,10 @@ namespace System.Text
// Remember charLeftOver if we must, or clear it if we're flushing
// (charLeftOver should be 0 if we're flushing)
- Contract.Assert((encoder != null && !encoder.MustFlush) || charLeftOver == (char)0,
+ Debug.Assert((encoder != null && !encoder.MustFlush) || charLeftOver == (char)0,
"[UnicodeEncoding.GetBytes] Expected no left over characters if flushing");
- Contract.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0 ||
+ Debug.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0 ||
encoder == null || !encoder.m_throwOnOverflow,
"[UnicodeEncoding.GetBytes]Expected empty fallback buffer if not converting");
@@ -901,11 +896,10 @@ namespace System.Text
return (int)(bytes - byteStart);
}
- [System.Security.SecurityCritical] // auto-generated
internal override unsafe int GetCharCount(byte* bytes, int count, DecoderNLS baseDecoder)
{
- Contract.Assert(bytes!=null, "[UnicodeEncoding.GetCharCount]bytes!=null");
- Contract.Assert(count >= 0, "[UnicodeEncoding.GetCharCount]count >=0");
+ Debug.Assert(bytes!=null, "[UnicodeEncoding.GetCharCount]bytes!=null");
+ Debug.Assert(count >= 0, "[UnicodeEncoding.GetCharCount]count >=0");
UnicodeEncoding.Decoder decoder = (UnicodeEncoding.Decoder)baseDecoder;
@@ -944,7 +938,7 @@ namespace System.Text
// Shouldn't have anything in fallback buffer for GetCharCount
// (don't have to check m_throwOnOverflow for count)
- Contract.Assert(!decoder.InternalHasFallbackBuffer || decoder.FallbackBuffer.Remaining == 0,
+ Debug.Assert(!decoder.InternalHasFallbackBuffer || decoder.FallbackBuffer.Remaining == 0,
"[UnicodeEncoding.GetCharCount]Expected empty fallback buffer at start");
}
@@ -1234,20 +1228,19 @@ namespace System.Text
// Shouldn't have anything in fallback buffer for GetCharCount
// (don't have to check m_throwOnOverflow for count)
- Contract.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0,
+ Debug.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0,
"[UnicodeEncoding.GetCharCount]Expected empty fallback buffer at end");
return charCount;
}
- [System.Security.SecurityCritical] // auto-generated
internal override unsafe int GetChars(byte* bytes, int byteCount,
char* chars, int charCount, DecoderNLS baseDecoder )
{
- Contract.Assert(chars!=null, "[UnicodeEncoding.GetChars]chars!=null");
- Contract.Assert(byteCount >=0, "[UnicodeEncoding.GetChars]byteCount >=0");
- Contract.Assert(charCount >=0, "[UnicodeEncoding.GetChars]charCount >=0");
- Contract.Assert(bytes!=null, "[UnicodeEncoding.GetChars]bytes!=null");
+ Debug.Assert(chars!=null, "[UnicodeEncoding.GetChars]chars!=null");
+ Debug.Assert(byteCount >=0, "[UnicodeEncoding.GetChars]byteCount >=0");
+ Debug.Assert(charCount >=0, "[UnicodeEncoding.GetChars]charCount >=0");
+ Debug.Assert(bytes!=null, "[UnicodeEncoding.GetChars]bytes!=null");
UnicodeEncoding.Decoder decoder = (UnicodeEncoding.Decoder)baseDecoder;
@@ -1263,7 +1256,7 @@ namespace System.Text
// Shouldn't have anything in fallback buffer for GetChars
// (don't have to check m_throwOnOverflow for chars)
- Contract.Assert(!decoder.InternalHasFallbackBuffer || decoder.FallbackBuffer.Remaining == 0,
+ Debug.Assert(!decoder.InternalHasFallbackBuffer || decoder.FallbackBuffer.Remaining == 0,
"[UnicodeEncoding.GetChars]Expected empty fallback buffer at start");
}
@@ -1421,7 +1414,7 @@ namespace System.Text
{
// couldn't fall back lonely surrogate
// We either advanced bytes or chars should == charStart and throw below
- Contract.Assert(bytes >= byteStart + 2 || chars == charStart,
+ Debug.Assert(bytes >= byteStart + 2 || chars == charStart,
"[UnicodeEncoding.GetChars]Expected bytes to have advanced or no output (bad surrogate)");
bytes-=2; // didn't use these 2 bytes
fallbackBuffer.InternalReset();
@@ -1470,7 +1463,7 @@ namespace System.Text
{
// couldn't fall back lonely surrogate
// We either advanced bytes or chars should == charStart and throw below
- Contract.Assert(bytes >= byteStart + 2 || chars == charStart,
+ Debug.Assert(bytes >= byteStart + 2 || chars == charStart,
"[UnicodeEncoding.GetChars]Expected bytes to have advanced or no output (lonely surrogate)");
bytes-=2; // didn't use these 2 bytes
fallbackBuffer.InternalReset();
@@ -1487,7 +1480,7 @@ namespace System.Text
{
// couldn't find room for this surrogate pair
// We either advanced bytes or chars should == charStart and throw below
- Contract.Assert(bytes >= byteStart + 2 || chars == charStart,
+ Debug.Assert(bytes >= byteStart + 2 || chars == charStart,
"[UnicodeEncoding.GetChars]Expected bytes to have advanced or no output (surrogate pair)");
bytes-=2; // didn't use these 2 bytes
ThrowCharsOverflow(decoder, chars == charStart);// Might throw, if no chars output
@@ -1529,7 +1522,7 @@ namespace System.Text
{
// couldn't fall back high surrogate, or char that would be next
// We either advanced bytes or chars should == charStart and throw below
- Contract.Assert(bytes >= byteStart + 2 || chars == charStart,
+ Debug.Assert(bytes >= byteStart + 2 || chars == charStart,
"[UnicodeEncoding.GetChars]Expected bytes to have advanced or no output (no low surrogate)");
bytes-=2; // didn't use these 2 bytes
fallbackBuffer.InternalReset();
@@ -1546,7 +1539,7 @@ namespace System.Text
{
// 2 bytes couldn't fall back
// We either advanced bytes or chars should == charStart and throw below
- Contract.Assert(bytes >= byteStart + 2 || chars == charStart,
+ Debug.Assert(bytes >= byteStart + 2 || chars == charStart,
"[UnicodeEncoding.GetChars]Expected bytes to have advanced or no output (normal)");
bytes-=2; // didn't use these bytes
ThrowCharsOverflow(decoder, chars == charStart);// Might throw, if no chars output
@@ -1591,7 +1584,7 @@ namespace System.Text
{
// 2 bytes couldn't fall back
// We either advanced bytes or chars should == charStart and throw below
- Contract.Assert(bytes >= byteStart + 2 || chars == charStart,
+ Debug.Assert(bytes >= byteStart + 2 || chars == charStart,
"[UnicodeEncoding.GetChars]Expected bytes to have advanced or no output (decoder)");
bytes-=2; // didn't use these bytes
if (lastByte >= 0)
@@ -1644,7 +1637,7 @@ namespace System.Text
// Remember our decoder if we must
if (decoder != null)
{
- Contract.Assert((decoder.MustFlush == false) || ((lastChar == (char)0) && (lastByte == -1)),
+ Debug.Assert((decoder.MustFlush == false) || ((lastChar == (char)0) && (lastByte == -1)),
"[UnicodeEncoding.GetChars] Expected no left over chars or bytes if flushing"
// + " " + ((int)lastChar).ToString("X4") + " " + lastByte.ToString("X2")
);
@@ -1659,7 +1652,7 @@ namespace System.Text
// Shouldn't have anything in fallback buffer for GetChars
// (don't have to check m_throwOnOverflow for count or chars)
- Contract.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0,
+ Debug.Assert(fallbackBuffer == null || fallbackBuffer.Remaining == 0,
"[UnicodeEncoding.GetChars]Expected empty fallback buffer at end");
return (int)(chars - charStart);
@@ -1697,7 +1690,7 @@ namespace System.Text
public override int GetMaxByteCount(int charCount)
{
if (charCount < 0)
- throw new ArgumentOutOfRangeException("charCount",
+ throw new ArgumentOutOfRangeException(nameof(charCount),
Environment.GetResourceString("ArgumentOutOfRange_NeedNonNegNum"));
Contract.EndContractBlock();
@@ -1711,7 +1704,7 @@ namespace System.Text
byteCount <<= 1;
if (byteCount > 0x7fffffff)
- throw new ArgumentOutOfRangeException("charCount", Environment.GetResourceString("ArgumentOutOfRange_GetByteCountOverflow"));
+ throw new ArgumentOutOfRangeException(nameof(charCount), Environment.GetResourceString("ArgumentOutOfRange_GetByteCountOverflow"));
return (int)byteCount;
}
@@ -1720,7 +1713,7 @@ namespace System.Text
public override int GetMaxCharCount(int byteCount)
{
if (byteCount < 0)
- throw new ArgumentOutOfRangeException("byteCount",
+ throw new ArgumentOutOfRangeException(nameof(byteCount),
Environment.GetResourceString("ArgumentOutOfRange_NeedNonNegNum"));
Contract.EndContractBlock();
@@ -1735,7 +1728,7 @@ namespace System.Text
charCount *= DecoderFallback.MaxCharCount;
if (charCount > 0x7fffffff)
- throw new ArgumentOutOfRangeException("byteCount", Environment.GetResourceString("ArgumentOutOfRange_GetCharCountOverflow"));
+ throw new ArgumentOutOfRangeException(nameof(byteCount), Environment.GetResourceString("ArgumentOutOfRange_GetCharCountOverflow"));
return (int)charCount;
}
@@ -1781,7 +1774,7 @@ namespace System.Text
internal Decoder(SerializationInfo info, StreamingContext context)
{
// Any info?
- if (info==null) throw new ArgumentNullException("info");
+ if (info==null) throw new ArgumentNullException(nameof(info));
Contract.EndContractBlock();
// Get Common Info
@@ -1803,11 +1796,10 @@ namespace System.Text
}
// ISerializable implementation, get data for this object
- [System.Security.SecurityCritical] // auto-generated_required
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
{
// Any info?
- if (info==null) throw new ArgumentNullException("info");
+ if (info==null) throw new ArgumentNullException(nameof(info));
Contract.EndContractBlock();
// Save Whidbey data