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authorJiyoung Yun <jy910.yun@samsung.com>2017-04-13 14:17:19 +0900
committerJiyoung Yun <jy910.yun@samsung.com>2017-04-13 14:17:19 +0900
commita56e30c8d33048216567753d9d3fefc2152af8ac (patch)
tree7e5d979695fc4a431740982eb1cfecc2898b23a5 /src/mscorlib/shared/System/Runtime/Serialization/SafeSerializationEventArgs.cs
parent4b11dc566a5bbfa1378d6266525c281b028abcc8 (diff)
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Imported Upstream version 2.0.0.11353upstream/2.0.0.11353
Diffstat (limited to 'src/mscorlib/shared/System/Runtime/Serialization/SafeSerializationEventArgs.cs')
-rw-r--r--src/mscorlib/shared/System/Runtime/Serialization/SafeSerializationEventArgs.cs31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/mscorlib/shared/System/Runtime/Serialization/SafeSerializationEventArgs.cs b/src/mscorlib/shared/System/Runtime/Serialization/SafeSerializationEventArgs.cs
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+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+using System.Collections.Generic;
+
+namespace System.Runtime.Serialization
+{
+ // SafeSerializationEventArgs are provided to the delegates which do safe serialization. Each delegate
+ // serializes its own state into an IDeserializationCallback instance which must, itself, be serializable.
+ // These indivdiual states are then added to the SafeSerializationEventArgs in order to be saved away when
+ // the original ISerializable type is serialized.
+ public sealed class SafeSerializationEventArgs : EventArgs
+ {
+ private readonly List<object> _serializedStates = new List<object>();
+
+ internal SafeSerializationEventArgs() { }
+
+ public void AddSerializedState(ISafeSerializationData serializedState)
+ {
+ if (serializedState == null)
+ throw new ArgumentNullException(nameof(serializedState));
+ if (!serializedState.GetType().IsSerializable)
+ throw new ArgumentException(SR.Format(SR.Serialization_NonSerType, serializedState.GetType(), serializedState.GetType().Assembly.FullName));
+
+ _serializedStates.Add(serializedState);
+ }
+
+ public StreamingContext StreamingContext { get; }
+ }
+}