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author | Jeremy Kuhne <jeremy.kuhne@microsoft.com> | 2016-10-25 21:52:41 -0700 |
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committer | Jeremy Kuhne <jeremy.kuhne@microsoft.com> | 2016-10-28 11:52:18 -0700 |
commit | 5a7fb90eb479450cd5671e4531336dea7c072492 (patch) | |
tree | f7c54d4f2c562ab4f4df5942cd2eabed59b43069 /src/mscorlib/corefx/Interop/Windows/mincore/Interop.FormatMessage.cs | |
parent | 22303a95a5320c4a339fe36c21ffaa9e59ffb08f (diff) | |
download | coreclr-5a7fb90eb479450cd5671e4531336dea7c072492.tar.gz coreclr-5a7fb90eb479450cd5671e4531336dea7c072492.tar.bz2 coreclr-5a7fb90eb479450cd5671e4531336dea7c072492.zip |
Copy CoreFX FileStream to CoreLib
This copies FileStream to CoreLib and uses it in place of the legacy
FileStream. Code is mostly a direct copy with the addition of a few
internal constructor overloads.
Adds a simple Debug wrapper for BCLDebug to allow keeping the code
the same. Also follows the same pattern for SR wrapping.
Needed to bring down PreAllocatedOverlapped.
- Expose FileStream in model.xml
- Remove native usage of FileStreamAsyncResult
- #ifdef SafeFileHandle creation in existing code (to avoid mismatched
PAL/CoreFX usage)
Diffstat (limited to 'src/mscorlib/corefx/Interop/Windows/mincore/Interop.FormatMessage.cs')
-rw-r--r-- | src/mscorlib/corefx/Interop/Windows/mincore/Interop.FormatMessage.cs | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/mscorlib/corefx/Interop/Windows/mincore/Interop.FormatMessage.cs b/src/mscorlib/corefx/Interop/Windows/mincore/Interop.FormatMessage.cs new file mode 100644 index 0000000000..02ecbb8a63 --- /dev/null +++ b/src/mscorlib/corefx/Interop/Windows/mincore/Interop.FormatMessage.cs @@ -0,0 +1,112 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +using System; +using System.Text; +using System.Runtime.InteropServices; + +internal partial class Interop +{ + internal partial class mincore + { + private const int FORMAT_MESSAGE_IGNORE_INSERTS = 0x00000200; + private const int FORMAT_MESSAGE_FROM_HMODULE = 0x00000800; + private const int FORMAT_MESSAGE_FROM_SYSTEM = 0x00001000; + private const int FORMAT_MESSAGE_ARGUMENT_ARRAY = 0x00002000; + + + private const int ERROR_INSUFFICIENT_BUFFER = 0x7A; + + [DllImport(Libraries.Localization, CharSet = CharSet.Unicode, EntryPoint = "FormatMessageW", SetLastError = true, BestFitMapping = true)] + private static extern int FormatMessage( + int dwFlags, + IntPtr lpSource, + uint dwMessageId, + int dwLanguageId, + [Out] StringBuilder lpBuffer, + int nSize, + IntPtr[] arguments); + + /// <summary> + /// Returns a string message for the specified Win32 error code. + /// </summary> + internal static string GetMessage(int errorCode) + { + return GetMessage(IntPtr.Zero, errorCode); + } + + internal static string GetMessage(IntPtr moduleHandle, int errorCode) + { + var sb = new StringBuilder(InitialBufferSize); + do + { + string errorMsg; + if (TryGetErrorMessage(moduleHandle, errorCode, sb, out errorMsg)) + { + return errorMsg; + } + else + { + // increase the capacity of the StringBuilder. + sb.Capacity *= BufferSizeIncreaseFactor; + } + } + while (sb.Capacity < MaxAllowedBufferSize); + + // If you come here then a size as large as 65K is also not sufficient and so we give the generic errorMsg. + return string.Format("Unknown error (0x{0:x})", errorCode); + } + + private static bool TryGetErrorMessage(IntPtr moduleHandle, int errorCode, StringBuilder sb, out string errorMsg) + { + errorMsg = ""; + + int flags = FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ARGUMENT_ARRAY; + if (moduleHandle != IntPtr.Zero) + { + flags |= FORMAT_MESSAGE_FROM_HMODULE; + } + + int result = FormatMessage(flags, moduleHandle, (uint)errorCode, 0, sb, sb.Capacity, null); + if (result != 0) + { + int i = sb.Length; + while (i > 0) + { + char ch = sb[i - 1]; + if (ch > 32 && ch != '.') break; + i--; + } + errorMsg = sb.ToString(0, i); + } + else if (Marshal.GetLastWin32Error() == ERROR_INSUFFICIENT_BUFFER) + { + return false; + } + else + { + errorMsg = string.Format("Unknown error (0x{0:x})", errorCode); + } + + return true; + } + + // Windows API FormatMessage lets you format a message string given an errorcode. + // Unlike other APIs this API does not support a way to query it for the total message size. + // + // So the API can only be used in one of these two ways. + // a. You pass a buffer of appropriate size and get the resource. + // b. Windows creates a buffer and passes the address back and the onus of releasing the buffer lies on the caller. + // + // Since the error code is coming from the user, it is not possible to know the size in advance. + // Unfortunately we can't use option b. since the buffer can only be freed using LocalFree and it is a private API on onecore. + // Also, using option b is ugly for the managed code and could cause memory leak in situations where freeing is unsuccessful. + // + // As a result we use the following approach. + // We initially call the API with a buffer size of 256 and then gradually increase the size in case of failure until we reach the maximum allowed limit of 65K. + private const int InitialBufferSize = 256; + private const int BufferSizeIncreaseFactor = 4; + private const int MaxAllowedBufferSize = 65 * 1024; + } +} |