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authorJan Kotas <jkotas@microsoft.com>2017-10-11 13:04:43 -0700
committerGitHub <noreply@github.com>2017-10-11 13:04:43 -0700
commit27a25bd37fa1fe6201c27709b1884e1b328f8beb (patch)
tree18b7773a7d8e18cca609417940804d8dff491da2 /src/inc/switches.h
parentd07f1b24c4a69e6a205f8510f3dcfae0ad96aae8 (diff)
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Delete !FEATURE_IMPLICIT_TLS (#14398)
Linux and Windows arm64 are using the regular C/C++ thread local statics. This change unifies the remaining Windows architectures to be on the same plan.
Diffstat (limited to 'src/inc/switches.h')
-rw-r--r--src/inc/switches.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/inc/switches.h b/src/inc/switches.h
index fae746d853..a9accbb2c6 100644
--- a/src/inc/switches.h
+++ b/src/inc/switches.h
@@ -64,13 +64,6 @@
#define GC_STATS
#endif
-
-#if defined(_DEBUG) && !defined(DACCESS_COMPILE) && (defined(_TARGET_X86_) || defined(_TARGET_AMD64_))
-// On x86/x64 Windows debug builds, respect the COMPlus_EnforceEEThreadNotRequiredContracts
-// runtime switch. See code:InitThreadManager and code:GetThreadGenericFullCheck
-#define ENABLE_GET_THREAD_GENERIC_FULL_CHECK
-#endif
-
#if defined(_TARGET_X86_) || defined(_TARGET_ARM_)
#define USE_UPPER_ADDRESS 0