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authorSergey Andreenko <seandree@microsoft.com>2019-02-15 14:03:47 -0800
committerJan Kotas <jkotas@microsoft.com>2019-02-15 14:03:47 -0800
commit6f1bdfffb77ba1c95f46e16a7eeff3cfaf2f2f1f (patch)
tree439f7cac3298df1c53a1a8267a445c2bc99f5cf0 /configurecompiler.cmake
parent342c80a0c400e85e0507adaefae47f737c48f06f (diff)
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Disable arm64 contracts. (#22605)
* Fix ifdef for `g_DbgSuppressAllocationAsserts`. It needs to be defined under `FEATURE_INTEROP_DEBUGGING`. * Unify contracts disabling for UNIX/ARM. It also disables some parts that were disabled for ARM, but not for UNIX. It fixes the difference that we see between ARM32 and ARM64 Unix Checked. * Disable contracts on arm64. FIxes the difference that we see between windows arm32 and arm64 in checked/debug builds. * Revert CoreFX arm64 timeout change. That is no longer necessary. * Reenable arm64 corefx jobs. They should not fail with timeouts anymore. * Don't allow `g_DbgSuppressAllocationAsserts` defnition in release builds. * delete AssertAllocationAllowed
Diffstat (limited to 'configurecompiler.cmake')
-rw-r--r--configurecompiler.cmake6
1 files changed, 6 insertions, 0 deletions
diff --git a/configurecompiler.cmake b/configurecompiler.cmake
index 709994db1d..dd0ee96a68 100644
--- a/configurecompiler.cmake
+++ b/configurecompiler.cmake
@@ -438,6 +438,7 @@ if (CLR_CMAKE_PLATFORM_UNIX)
add_compile_options(-fstack-protector-strong)
endif(CLR_CMAKE_PLATFORM_DARWIN)
+ # Contracts are disabled on UNIX.
add_definitions(-DDISABLE_CONTRACTS)
if (CLR_CMAKE_WARNINGS_ARE_ERRORS)
@@ -563,6 +564,11 @@ if (WIN32)
set(CMAKE_ASM_MASM_FLAGS "${CMAKE_ASM_MASM_FLAGS} /ZH:SHA_256")
+ if (CLR_CMAKE_TARGET_ARCH_ARM OR CLR_CMAKE_TARGET_ARCH_ARM64)
+ # Contracts work too slow on ARM/ARM64 DEBUG/CHECKED.
+ add_definitions(-DDISABLE_CONTRACTS)
+ endif (CLR_CMAKE_TARGET_ARCH_ARM OR CLR_CMAKE_TARGET_ARCH_ARM64)
+
endif (WIN32)
if(CLR_CMAKE_ENABLE_CODE_COVERAGE)