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authorElinor Fung <47805090+elinor-fung@users.noreply.github.com>2019-05-21 12:05:49 -0700
committerGitHub <noreply@github.com>2019-05-21 12:05:49 -0700
commit0d6facf7afac5868db3dce55a1fb940a02365687 (patch)
tree82abee2cd5540684fe9e26796f66d8924b574f4a /build.proj
parent11c8d92992f56fb481f9479219671652af7b04a1 (diff)
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Switch NuGet package build to use Arcade instead of BuildTools (#24619)
Diffstat (limited to 'build.proj')
-rw-r--r--build.proj2
1 files changed, 1 insertions, 1 deletions
diff --git a/build.proj b/build.proj
index 3ccf06db2e..f723179b18 100644
--- a/build.proj
+++ b/build.proj
@@ -7,7 +7,7 @@
<Import Project="dir.traversal.targets" />
<Target Name="RestoreOptData" Condition="'$(RestoreDuringBuild)'=='true' and '$(BuildType)'=='Release'">
- <Exec Command="$(DotnetRestoreCommand) $(SourceDir).nuget/optdata/optdata.csproj" StandardOutputImportance="Low" />
+ <Exec Command="$(DotnetRestoreCommand) $(SourceDir).nuget/optdata/optdata.csproj /p:ArcadeBuild=true" StandardOutputImportance="Low" />
</Target>
<Import Project="$(ToolsDir)clean.targets" />