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authorJUNG DONG-HEON <dheon.jung@samsung.com>2020-05-28 11:15:47 +0900
committer이형주/Common Platform Lab(SR)/Staff Engineer/삼성전자 <leee.lee@samsung.com>2020-06-18 07:38:46 +0900
commit488be5d790020489f7f4dd7d43680f43b101dbd4 (patch)
treee051d18299dfa580fabdb1ca32863f517f0ab356 /build.cmd
parent45278569f1e32a5e3ab52f1643ee5f0f3b1f00c9 (diff)
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Fix GenerateShuffleArray to support cyclic shuffles (dotnet/coreclr#26169)
* Fix GenerateShuffleArray to support cyclic shuffles The GenerateShuffleArray was not handling case when there was a cycle in the register / stack slots shuffle and it resulted in an infinite loop in this function. This issue is Unix Amd64 ABI specific. To fix that, this change reworks the algorithm completely. Besides fixing the issue, it has also better performance in some cases. To fix the cyclic shuffling, I needed an extra helper register. However, there was no available general purpose register available, so I had to use xmm8 for this purpose. * Remove special handling of the hang from ABI stress
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