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author | Egor Chesakov <Egor.Chesakov@microsoft.com> | 2019-04-11 22:50:48 -0700 |
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committer | GitHub <noreply@github.com> | 2019-04-11 22:50:48 -0700 |
commit | 1660956bca91b93259393419cb169a10df088926 (patch) | |
tree | 5f98785b3bff390481c6c259ace59f2cc37f1cf0 /build-test.sh | |
parent | 77bd2c4aab50f84d2a0a94275072ee52f295757c (diff) | |
download | coreclr-1660956bca91b93259393419cb169a10df088926.tar.gz coreclr-1660956bca91b93259393419cb169a10df088926.tar.bz2 coreclr-1660956bca91b93259393419cb169a10df088926.zip |
Enable default Ready2Run testing in pull requests. Workaround an issue with custom xunit.console.dll runner. (#23848)
Diffstat (limited to 'build-test.sh')
-rwxr-xr-x | build-test.sh | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/build-test.sh b/build-test.sh index 2489e7eb56..96e6959746 100755 --- a/build-test.sh +++ b/build-test.sh @@ -176,7 +176,8 @@ precompile_coreroot_fx() local overlayDir=$CORE_ROOT - filesToPrecompile=$(find -L $overlayDir -iname \*.dll -not -iname \*.ni.dll -not -iname \*-ms-win-\* -type f ) + # TODO: Remove System.Xml.XDocument.dll exclusion - it was added because "custom" xunit.console.dll fails when running from Core_Root with crossgen-d framework. + filesToPrecompile=$(find -L $overlayDir -iname \*.dll -not -iname \*.ni.dll -not -iname \*-ms-win-\* -not -iname xunit.\* -not -name System.Xml.XDocument.dll -type f) for fileToPrecompile in ${filesToPrecompile} do local filename=${fileToPrecompile} |