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authorBruno Tagliapietra <bruno.tagliapietra@gmail.com>2018-02-13 08:35:22 +1300
committerGitHub <noreply@github.com>2018-02-13 08:35:22 +1300
commit4d371b081af42db0154300067c3b102d25d9960c (patch)
tree21693f6124316f74b94e2505730a0a36d66d536a /Documentation
parent6269342583ba78c730e6744206c5d9f72583addb (diff)
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Update UsingYourBuild.md
Apparently it needs a PlatformTarget to be specified as well when targeting x64 architecture
Diffstat (limited to 'Documentation')
-rw-r--r--Documentation/workflow/UsingYourBuild.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/Documentation/workflow/UsingYourBuild.md b/Documentation/workflow/UsingYourBuild.md
index 8f0131935e..98a5951a5b 100644
--- a/Documentation/workflow/UsingYourBuild.md
+++ b/Documentation/workflow/UsingYourBuild.md
@@ -47,10 +47,13 @@ dotnet new console
In order to update with your local changes, the application needs to be self-contained, as opposed to running on the
shared framework. In order to do that you will need to add a `RuntimeIdentifier` to your project.
+You also need to add a `PlatformTarget`, otherwise the default would be `x86`, and that would generate an incompatibility error.
+
```xml
<PropertyGroup>
...
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
+ <PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
```