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authorBruce Forstall <brucefo@microsoft.com>2017-10-21 10:32:30 -0700
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+# ARM64 JIT frame layout
+
+NOTE: This document was written before the code was written, and hasn't been
+verified to match existing code. It refers to some documents that might not be
+open source.
+
+This document describes the frame layout constraints and options for the ARM64
+JIT compiler.
+
+These frame layouts were taken from the "Windows ARM64 Exception Data"
+specification, and expanded for use by the JIT.
+
+We will generate chained frames in most case (where we save the frame pointer on
+the stack, and point the frame pointer (x29) at the saved frame pointer),
+including all non-leaf frames, to support ETW stack walks. This is recommended
+by the "Windows ARM64 ABI" document. See `ETW_EBP_FRAMED` in the JIT code. (We
+currently don’t set `ETW_EBP_FRAMED` for ARM64.)
+
+For frames with alloca (dynamic stack allocation), we must use a frame pointer
+that is fixed after the prolog (and before any alloca), so the stack pointer can
+vary. The frame pointer will be used to access locals, parameters, etc., in the
+fixed part of the frame.
+
+For non-alloca frames, the stack pointer is set and not changed at the end of
+the prolog. In this case, the stack pointer can be used for all frame member
+access. If a frame pointer is also created, the frame pointer can optionally be
+used to access frame members if it gives an encoding advantage.
+
+We require a frame pointer for several cases: (1) functions with exception
+handling establish a frame pointer so handler funclets can use the frame pointer
+to access parent function locals, (2) for functions with P/Invoke, (3) for
+certain GC encoding limitations or requirements, (4) for varargs functions, (5)
+for Edit & Continue functions, (6) for debuggable code, and (7) for MinOpts.
+This list might not be exhaustive.
+
+On ARM64, the stack pointer must remain 16 byte aligned at all times.
+
+The immediate offset addressing modes for various instructions have different
+offset ranges. We want the frames to be designed to efficiently use the
+available instruction encodings. Some important offset ranges for immediate
+offset addressing include:
+
+* ldrb /ldrsb / strb, unsigned offset: 0 to 4095
+* ldrh /ldrsh / strh, unsigned offset: 0 to 8190, multiples of 2 (aligned halfwords)
+* ldr / str (32-bit variant) / ldrsw, unsigned offset: 0 to 16380, multiple of 4 (aligned words)
+* ldr / str (64-bit variant), unsigned offset: 0 to 32760, multiple of 8 (aligned doublewords)
+* ldp / stp (32-bit variant), pre-indexed, post-indexed, and signed offset: -256 to 252, multiple of 4
+* ldp / stp (64-bit variant), pre-indexed, post-indexed, and signed offset: -512 to 504, multiple of 8
+* ldurb / ldursb / ldurh / ldursb / ldur (32-bit and 64-bit variants) / ldursw / sturb / sturh / stur (32-bit and 64-bit variants): -256 to 255
+* ldr / ldrh / ldrb / ldrsw / ldrsh / ldrsb / str / strh / strb pre-indexed/post-indexed: -256 to 255 (unscaled)
+* add / sub (immediate): 0 to 4095, or with 12 bit left shift: 4096 to 16777215 (multiples of 4096).
+ * Thus, to construct a frame larger than 4095 using `sub`, we could use one "small" sub, or one "large" / shifted sub followed by a single "small" / unshifted sub. The reverse applies for tearing down the frame.
+ * Note that we need to probe the stack for stack overflow when allocating large frames.
+
+Most of the offset modes (that aren't pre-indexed or post-indexed) are unsigned.
+Thus, we want the frame pointer, if it exists, to be at a lower address than the
+objects on the frame (with the small caveat that we could use the limited
+negative offset addressing capability of the `ldu*` / `stu*` unscaled modes).
+The stack pointer will point to the first slot of the outgoing stack argument
+area, if any, even for alloca functions (thus, the alloca operation needs to
+"move" the outgoing stack argument space down), so filling the outgoing stack
+argument space will always use SP.
+
+For extremely large frames (e.g., frames larger than 32760, certainly, but
+probably for any frame larger than 4095), we need to globally reserve and use an
+additional register to construct an offset, and then use a register offset mode
+(see `compRsvdRegCheck()`). It is unlikely we could accurately allocate a
+register for this purpose at all points where it will be actually necessary.
+
+In general, we want to put objects close to the stack or frame pointer, to take
+advantage of the limited addressing offsets described above, especially if we
+use the ldp/stp instructions. If we do end up using ldp/stp, we will want to
+consider pointing the frame pointer somewhere in the middle of the locals (or
+other objects) in the frame, to maximize the limited, but signed, offset range.
+For example, saved callee-saved registers should be far from the frame/stack
+pointer, since they are going to be saved once and loaded once, whereas
+locals/temps are expected to be used more frequently.
+
+For variadic (varargs) functions, and possibly for functions with incoming
+struct register arguments, it is easier to put the arguments on the stack in the
+prolog such that the entire argument list is contiguous in memory, including
+both the register and stack arguments. On ARM32, we used the "prespill" concept,
+where we used a register mask "push" instruction for the "prespilled" registers.
+Note that on ARM32, structs could be split between incoming argument registers
+and the stack. On ARM64, this is not true. A struct <=16 bytes is passed in one
+or two consecutive registers, or entirely on the stack. Structs >16 bytes are
+passed by reference (the caller allocates space for the struct in its frame,
+copies the output struct value there, and passes a pointer to that space). On
+ARM64, instead of prespill we can instead just allocate the appropriate stack
+space, and use `str` or `stp` to save the incoming register arguments to the
+reserved space.
+
+To support GC "return address hijacking", we need to, for all functions, save
+the return address to the stack in the prolog, and load it from the stack in the
+epilog before returning. We must do this so the VM can change the return address
+stored on the stack to cause the function to return to a special location to
+support suspension.
+
+Below are some sample frame layouts. In these examples, `#localsz` is the byte
+size of the locals/temps area (everything except callee-saved registers and the
+outgoing argument space, but including space to save FP and SP), `#outsz` is the
+outgoing stack parameter size, and `#framesz` is the size of the entire stack
+(meaning `#localsz` + `#outsz` + callee-saved register size, but not including
+any alloca size).
+
+Note that in these frame layouts, the saved `<fp,lr>` pair is not contiguous
+with the rest of the callee-saved registers. This is because for chained
+functions, the frame pointer must point at the saved frame pointer. Also, if we
+are to use the positive immediate offset addressing modes, we need the frame
+pointer to be lowest on the stack. In addition, we want the callee-saved
+registers to be "far away", especially for large frames where an immediate
+offset addressing mode won’t be able to reach them, as we want locals to be
+closer than the callee-saved registers.
+
+To maintain 16 byte stack alignment, we may need to add alignment padding bytes.
+Ideally we design the frame such that we only need at most 15 alignment bytes.
+Since our frame objects are minimally 4 bytes (or maybe even 8 bytes?) in size,
+we should only need maximally 12 (or 8?) alignment bytes. Note that every time
+the stack pointer is changed, it needs to be by 16 bytes, so every time we
+adjust the stack might require alignment. (Technically, it might be the case
+that you can change the stack pointer by values not a multiple of 16, but you
+certainly can’t load or store from non-16-byte-aligned SP values. Also, the
+ARM64 unwind code `alloc_s` is 8 byte scaled, so it can only handle multiple of
+8 byte changes to SP.) Note that ldp/stp can be given an 8-byte aligned address
+when reading/writing 8-byte register pairs, even though the total data transfer
+for the instruction is 16 bytes.
+
+## 1. chained, `#framesz <= 512`, `#outsz = 0`
+
+```
+stp fp,lr,[sp,-#framesz]! // pre-indexed, save <fp,lr> at bottom of frame
+mov fp,sp // fp points to bottom of stack
+stp r19,r20,[sp,#framesz - 96] // save INT pair
+stp d8,d9,[sp,#framesz - 80] // save FP pair
+stp r0,r1,[sp,#framesz - 64] // home params (optional)
+stp r2,r3,[sp,#framesz - 48]
+stp r4,r5,[sp,#framesz - 32]
+stp r6,r7,[sp,#framesz - 16]
+```
+
+8 instructions (for this set of registers saves, used in most examples given
+here). There is a single SP adjustment, that is folded into the `<fp,lr>`
+register pair store. Works with alloca. Frame access is via SP or FP.
+
+We will use this for most frames with no outgoing stack arguments (which is
+likely to be the 99% case, since we have 8 integer register arguments and 8
+floating-point register arguments).
+
+Here is a similar example, but with an odd number of saved registers:
+
+```
+stp fp,lr,[sp,-#framesz]! // pre-indexed, save <fp,lr> at bottom of frame
+mov fp,sp // fp points to bottom of stack
+stp r19,r20,[sp,#framesz - 24] // save INT pair
+str r21,[sp,#framesz - 8] // save INT reg
+```
+
+Note that the saved registers are "packed" against the "caller SP" value (that
+is, they are at the "top" of the downward-growing stack). Any alignment is lower
+than the callee-saved registers.
+
+For leaf functions, we don't need to save the callee-save registers, so we will
+have, for chained function (such as functions with alloca):
+
+```
+stp fp,lr,[sp,-#framesz]! // pre-indexed, save <fp,lr> at bottom of frame
+mov fp,sp // fp points to bottom of stack
+```
+
+## 2. chained, `#framesz - 16 <= 512`, `#outsz != 0`
+
+```
+sub sp,sp,#framesz
+stp fp,lr,[sp,#outsz] // pre-indexed, save <fp,lr>
+add fp,sp,#outsz // fp points to bottom of local area
+stp r19,r20,[sp,#framez - 96] // save INT pair
+stp d8,d9,[sp,#framesz - 80] // save FP pair
+stp r0,r1,[sp,#framesz - 64] // home params (optional)
+stp r2,r3,[sp,#framesz - 48]
+stp r4,r5,[sp,#framesz - 32]
+stp r6,r7,[sp,#framesz - 16]
+```
+
+9 instructions. There is a single SP adjustment. It isn’t folded into the
+`<fp,lr>` register pair store because the SP adjustment points the new SP at the
+outgoing argument space, and the `<fp,lr>` pair needs to be stored above that.
+Works with alloca. Frame access is via SP or FP.
+
+We will use this for most non-leaf frames with outgoing argument stack space.
+
+As for #1, if there is an odd number of callee-save registers, they can easily
+be put adjacent to the caller SP (at the "top" of the stack), so any alignment
+bytes will be in the locals area.
+
+## 3. chained, `(#framesz - #outsz) <= 512`, `#outsz != 0`.
+
+Different from #2, as `#framesz` is too big. Might be useful for `#framesz >
+512` but `(#framesz - #outsz) <= 512`.
+
+```
+stp fp,lr,[sp,-(#localsz + 96)]! // pre-indexed, save <fp,lr> above outgoing argument space
+mov fp,sp // fp points to bottom of stack
+stp r19,r20,[sp,#localsz + 80] // save INT pair
+stp d8,d9,[sp,#localsz + 64] // save FP pair
+stp r0,r1,[sp,#localsz + 48] // home params (optional)
+stp r2,r3,[sp,#localsz + 32]
+stp r4,r5,[sp,#localsz + 16]
+stp r6,r7,[sp,#localsz]
+sub sp,sp,#outsz
+```
+
+9 instructions. There are 2 SP adjustments. Works with alloca. Frame access is
+via SP or FP.
+
+We will not use this.
+
+## 4. chained, `#localsz <= 512`
+
+```
+stp r19,r20,[sp,#-96]! // pre-indexed, save incoming 1st FP/INT pair
+stp d8,d9,[sp,#16] // save incoming floating-point regs (optional)
+stp r0,r1,[sp,#32] // home params (optional)
+stp r2,r3,[sp,#48]
+stp r4,r5,[sp,#64]
+stp r6,r7,[sp,#80]
+stp fp,lr,[sp,-#localsz]! // save <fp,lr> at bottom of local area
+mov fp,sp // fp points to bottom of local area
+sub sp,sp,#outsz // if #outsz != 0
+```
+
+9 instructions. There are 3 SP adjustments: to set SP for saving callee-saved
+registers, for allocating the local space (and storing `<fp,lr>`), and for
+allocating the outgoing argument space. Works with alloca. Frame access is via
+SP or FP.
+
+We likely will not use this. Instead, we will use #2 or #5/#6.
+
+## 5. chained, `#localsz > 512`, `#outsz <= 512`.
+
+Another case with an unlikely mix of sizes.
+
+```
+stp r19,r20,[sp,#-96]! // pre-indexed, save incoming 1st FP/INT pair
+stp d8,d9,[sp,#16] // save in FP regs (optional)
+stp r0,r1,[sp,#32] // home params (optional)
+stp r2,r3,[sp,#48]
+stp r4,r5,[sp,#64]
+stp r6,r7,[sp,#80]
+sub sp,sp,#localsz+#outsz // allocate remaining frame
+stp fp,lr,[sp,#outsz] // save <fp,lr> at bottom of local area
+add fp,sp,#outsz // fp points to the bottom of local area
+```
+
+9 instructions. There are 2 SP adjustments. Works with alloca. Frame access is
+via SP or FP.
+
+We will use this.
+
+To handle an odd number of callee-saved registers with this layout, we would
+need to insert alignment bytes higher in the stack. E.g.:
+
+```
+str r19,[sp,#-16]! // pre-indexed, save incoming 1st INT reg
+sub sp,sp,#localsz + #outsz // allocate remaining frame
+stp fp,lr,[sp,#outsz] // save <fp,lr> at bottom of local area
+add fp,sp,#outsz // fp points to the bottom of local area
+```
+
+This is not ideal, since if `#localsz + #outsz` is not 16 byte aligned, it would
+need to be padded, and we would end up with two different paddings that might
+not be necessary. An alternative would be:
+
+```
+sub sp,sp,#16
+str r19,[sp,#8] // Save register at the top
+sub sp,sp,#localsz + #outsz // allocate remaining frame. Note that there are 8 bytes of padding from the first "sub sp" that can be subtracted from "#localsz + #outsz" before padding them up to 16.
+stp fp,lr,[sp,#outsz] // save <fp,lr> at bottom of local area
+add fp,sp,#outsz // fp points to the bottom of local area
+```
+
+## 6. chained, `#localsz > 512`, `#outsz > 512`
+
+The most general case. It is a simple generalization of #5. `sub sp` (or a pair
+of `sub sp` for really large sizes) is used for both sizes that might overflow
+the pre-indexed addressing mode offset limit.
+
+```
+stp r19,r20,[sp,#-96]! // pre-indexed, save incoming 1st FP/INT pair
+stp d8,d9,[sp,#16] // save in FP regs (optional)
+stp r0,r1,[sp,#32] // home params (optional)
+stp r2,r3,[sp,#48]
+stp r4,r5,[sp,#64]
+stp r6,r7,[sp,#80]
+sub sp,sp,#localsz // allocate locals space
+stp fp,lr,[sp] // save <fp,lr> at bottom of local area
+mov fp,sp // fp points to the bottom of local area
+sub sp,sp,#outsz // allocate outgoing argument space
+```
+
+10 instructions. There are 3 SP adjustments. Works with alloca. Frame access is
+via SP or FP.
+
+We will use this.
+
+## 7. chained, any size frame, but no alloca.
+
+```
+stp fp,lr,[sp,#-112]! // pre-indexed, save <fp,lr>
+mov fp,sp // fp points to top of local area
+stp r19,r20,[sp,#16] // save INT pair
+stp d8,d9,[sp,#32] // save FP pair
+stp r0,r1,[sp,#48] // home params (optional)
+stp r2,r3,[sp,#64]
+stp r4,r5,[sp,#80]
+stp r6,r7,[sp,#96]
+sub sp,sp,#framesz - 112 // allocate the remaining local area
+```
+
+9 instructions. There are 2 SP adjustments. The frame pointer FP points to the
+top of the local area, which means this is not suitable for frames with alloca.
+All frame access will be SP-relative. #1 and #2 are better for small frames, or
+with alloca.
+
+## 8. Unchained. No alloca.
+
+```
+stp r19,r20,[sp,#-80]! // pre-indexed, save incoming 1st FP/INT pair
+stp r21,r22,[sp,#16] // ...
+stp r23,lr,[sp,#32] // save last Int reg and lr
+stp d8,d9,[sp,#48] // save FP pair (optional)
+stp d10,d11,[sp,#64] // ...
+sub sp,sp,#framesz-80 // allocate the remaining local area
+
+Or, with even number saved Int registers. Note that here we leave 8 bytes of
+padding at the highest address in the frame. We might choose to use a different
+format, to put the padding in the locals area, where it might be absorbed by the
+locals.
+
+stp r19,r20,[sp,-80]! // pre-indexed, save in 1st FP/INT reg-pair
+stp r21,r22,[sp,16] // ...
+str lr,[sp, 32] // save lr
+stp d8,d9,[sp, 40] // save FP reg-pair (optional)
+stp d10,d11,[sp,56] // ...
+sub sp,#framesz - 80 // allocate the remaining local area
+```
+
+All locals are accessed based on SP. FP points to the previous frame.
+
+For optimization purpose, FP can be put at any position in locals area to
+provide a better coverage for "reg-pair" and pre-/post-indexed offset addressing
+mode. Locals below frame pointers can be accessed based on SP.
+
+## 9. The minimal leaf frame
+
+```
+str lr,[sp,#-16]! // pre-indexed, save lr, align stack to 16
+... function body ...
+ldr lr,[sp],#16 // epilog: reverse prolog, load return address
+ret lr
+```
+
+Note that in this case, there is 8 bytes of alignment above the save of LR.