diff options
author | Shiming Ge <v-shige@microsoft.com> | 2017-08-15 10:15:22 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-08-15 10:15:22 +0800 |
commit | 82b82b4e88350708e8dd139255c0ee648f9b3fbd (patch) | |
tree | 1d261c0885f2aee2d366d44fc430c475f0c3afde | |
parent | b6fa02e6ede80a5aa2a07de141e34cc45386ada1 (diff) | |
parent | bf0e1fff5f1ed9ceafa64bdb8192abab36c2f641 (diff) | |
download | coreclr-82b82b4e88350708e8dd139255c0ee648f9b3fbd.tar.gz coreclr-82b82b4e88350708e8dd139255c0ee648f9b3fbd.tar.bz2 coreclr-82b82b4e88350708e8dd139255c0ee648f9b3fbd.zip |
Merge pull request #13334 from shimingsg/v-shige/add-perftc-0811
add perf test cases(MicroBench, MemoryPressure, etc) to coreclr
-rw-r--r-- | tests/src/GC/Performance/Tests/GCMicroBench.cs | 280 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/LowLatency.csproj | 35 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/LowLatencyTest.cs | 125 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/MemoryPressure.cs | 107 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/MemoryPressure.csproj | 35 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/MicroBench.csproj | 35 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/WeakReference.csproj | 35 | ||||
-rw-r--r-- | tests/src/GC/Performance/Tests/WeakReferenceTest.cs | 384 |
8 files changed, 1036 insertions, 0 deletions
diff --git a/tests/src/GC/Performance/Tests/GCMicroBench.cs b/tests/src/GC/Performance/Tests/GCMicroBench.cs new file mode 100644 index 0000000000..c15daa47c3 --- /dev/null +++ b/tests/src/GC/Performance/Tests/GCMicroBench.cs @@ -0,0 +1,280 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +using System; +using System.Diagnostics; +using System.Runtime.InteropServices; +using System.Collections.Generic; + +namespace GC_Microbenchmarks +{ + // the type of objects allocated + // value refers to object size + public enum ObjectType + { + Undefined = -1, + Small = 8000, + SmallFinal = 8500, // small finalizable object + Large = 85000, + ExtraLarge = 20*1024*1024 + } + + + // the condition to satisfy before ending the benchmark + public enum AllocationCondition + { + Undefined, + HeapSize, + Segments, + Objects + } + + + // the object that gets allocated + public class Node + { + public Node(int dataSize) + { + data = new byte[dataSize]; + } + + public byte[] data; + } + + + // the finalizable object that gets allocated + public class FNode : Node + { + public FNode(int dataSize) + : base(dataSize) + { + } + + // puts object on finalization list + ~FNode() + { + } + } + + + public class GCMicroBench + { + // the minimum size of a segment + // if reserved mem increases by more than MinSegmentSize, then we can assume we've allocated a new segment + public const long MinSegmentSize = 4 * 1024 * 1024; + public const string ObjTypeParam = "/objtype:"; + public const string ConditionParam = "/condition:"; + public const string AmountParam = "/amount:"; + + // test members + private List<Node> m_list = new List<Node>(); // holds the allocated objects + private ObjectType m_objType = ObjectType.Undefined; + private AllocationCondition m_allocCondition = AllocationCondition.Undefined; + private long m_amount = 0; + + + // outputs the usage information for the app + public static void Usage() + { + Console.WriteLine("USAGE: /objtype: /condition: /amount:"); + Console.WriteLine("where"); + Console.WriteLine("\tobjtype = [small|smallfinal|large|extralarge]"); + Console.WriteLine("\tcondition = [heapsize|segments|objects]"); + Console.WriteLine("\tamount = the number that satisfies the condition (ex: number of objects)"); + } + + public static void Main(string[] args) + { + GCMicroBench test = new GCMicroBench(); + if (!test.ParseArgs(args)) + { + Usage(); + return; + } + test.RunTest(); + + } + + + public bool ParseArgs(string[] args) + { + if (args.Length != 3) + { + return false; + } + + for (int i = 0; i < args.Length; i++) + { + args[i] = args[i].ToLower(); + + if (args[i].StartsWith(ObjTypeParam)) + { + + if (m_objType != ObjectType.Undefined) + { + return false; + } + + switch (args[i].Substring(ObjTypeParam.Length)) + { + + case "small": + m_objType = ObjectType.Small; + break; + case "smallfinal": + m_objType = ObjectType.SmallFinal; + break; + case "large": + m_objType = ObjectType.Large; + break; + case "extralarge": + m_objType = ObjectType.ExtraLarge; + break; + default: + return false; + } + } + else if (args[i].StartsWith(ConditionParam)) + { + + if (m_allocCondition != AllocationCondition.Undefined) + { + return false; + } + + switch (args[i].Substring(ConditionParam.Length)) + { + + case "heapsize": + m_allocCondition = AllocationCondition.HeapSize; + break; + case "segments": + m_allocCondition = AllocationCondition.Segments; + break; + case "objects": + m_allocCondition = AllocationCondition.Objects; + break; + default: + return false; + } + } + else if (args[i].StartsWith(AmountParam)) + { + + if (m_amount != 0) + { + return false; + } + + if ((!Int64.TryParse(args[i].Substring(AmountParam.Length), out m_amount)) || (m_amount <= 0)) + { + Console.WriteLine("amount must be greater than 0"); + return false; + } + + if ( (m_allocCondition == AllocationCondition.HeapSize) && ( m_amount <= GC.GetTotalMemory(false) ) ) + { + Console.WriteLine("amount must be greater than current heap size"); + return false; + } + + } + else + { + return false; + } + + } + + return true; + } + + + public void RunTest() + { + // allocate objType objects until heap size >= amount bytes + if (m_allocCondition == AllocationCondition.HeapSize) + { + while (GC.GetTotalMemory(false) <= m_amount) + { + Allocate(); + } + } + // allocate amount objType objects + else if (m_allocCondition == AllocationCondition.Objects) + { + for (long i = 0; i < m_amount; i++) + { + Allocate(); + } + } + // allocate objType objects until reserved VM increases by minimum segment size, amount times + // (this is an indirect way of determining if a new segment has been allocated) + else if (m_allocCondition == AllocationCondition.Segments) + { + long reservedMem; + + for (long i = 0; i < m_amount; i++) + { + reservedMem = Process.GetCurrentProcess().VirtualMemorySize64; + + do + { + Allocate(); + } + while (Math.Abs(Process.GetCurrentProcess().VirtualMemorySize64 - reservedMem) < MinSegmentSize); + } + } + + // allocations done + Deallocate(); + } + + + public void Allocate() + { + + Node n; + + // create new finalizable object + if (m_objType == ObjectType.SmallFinal) + { + n = new FNode((int)m_objType); + } + else + { + n = new Node((int)m_objType); + } + + m_list.Add(n); + + } + + + // releases references to allocated objects + // times GC.Collect() + // if objects are finalizable, also times GC.WaitForPendingFinalizers() + public void Deallocate() + { + bool finalizable = false; + + if (m_list != null) + { + finalizable = ( (m_list.Count > 0) && (m_list[0] is FNode)); + m_list.Clear(); + m_list = null; + } + + GC.Collect(); + + if (finalizable) + { + GC.WaitForPendingFinalizers(); + } + + } + + + } +} diff --git a/tests/src/GC/Performance/Tests/LowLatency.csproj b/tests/src/GC/Performance/Tests/LowLatency.csproj new file mode 100644 index 0000000000..7ea865f9e4 --- /dev/null +++ b/tests/src/GC/Performance/Tests/LowLatency.csproj @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + <DefineConstants>$(DefineConstants);STATIC;PROJECTK_BUILD</DefineConstants> + <CLRTestKind>BuildOnly</CLRTestKind> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + </PropertyGroup> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <ItemGroup> + <Compile Include="LowLatencyTest.cs" /> + </ItemGroup> + <ItemGroup> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "> + </PropertyGroup> +</Project>
\ No newline at end of file diff --git a/tests/src/GC/Performance/Tests/LowLatencyTest.cs b/tests/src/GC/Performance/Tests/LowLatencyTest.cs new file mode 100644 index 0000000000..db4cc4c440 --- /dev/null +++ b/tests/src/GC/Performance/Tests/LowLatencyTest.cs @@ -0,0 +1,125 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +using System; +using System.Threading; +using System.Collections; +using System.IO; +using System.Runtime.InteropServices; +using System.Runtime.CompilerServices; +using System.Text; +using System.Xml; +using System.Runtime; +using System.Diagnostics; + +namespace GCTest +{ + public class GCTestC + { + private static int loid = 0; // to give a "unique" identifier + private static Stopwatch s_stopWatch = new Stopwatch(); + public static void Usage() + { + Console.WriteLine("Usage"); + Console.WriteLine("LowLatency.exe <iterations> <lowlatency|interactive|batch>"); + } + + + static void Main(string[] args) + { + if (args.Length != 2) + { + Usage(); + return; + } + + int iters = 0; + if (!Int32.TryParse(args[0], out iters)) + { + Usage(); + return; + } + + GCLatencyMode gcMode; + + switch (args[1].ToLower()) + { + case "lowlatency": + gcMode = GCLatencyMode.LowLatency; + break; + case "interactive": + gcMode = GCLatencyMode.Interactive; + break; + case "batch": + gcMode = GCLatencyMode.Batch; + break; + default: + Usage(); + return; + } + + GCTestC test = new GCTestC(); + test.DoTest(iters, gcMode); + } + + + private void LoadData(int count) + { + loid++; + Hashtable aMap = new Hashtable(count); + byte[] aBuffer = null; + long maxElapsed = 0; + using (StreamReader reader = new StreamReader("clunie_small.xml")) + { + aBuffer = new byte[reader.BaseStream.Length]; + reader.BaseStream.Read(aBuffer, 0, (int)reader.BaseStream.Length); + } + + using (MemoryStream aMemStream = new MemoryStream(aBuffer)) + { + aBuffer = null; + s_stopWatch.Restart(); + for (int i = 0; i < count; i++) + { + Thread.Sleep(0); // simulate waiting on arrival of new data... + + // create XmlDocuments + XmlDocument aXmlDoc = new XmlDocument(); + aXmlDoc.Load(aMemStream); + aMap.Add("1.2.3" + loid.ToString() + i.ToString(), aXmlDoc); + aXmlDoc = null; + + // reset the position in the memory stream to the beginning + aMemStream.Seek(0, SeekOrigin.Begin); + s_stopWatch.Stop(); + if (maxElapsed < s_stopWatch.ElapsedMilliseconds) + { + maxElapsed = s_stopWatch.ElapsedMilliseconds; + } + } + + Console.WriteLine("Maximum of {0}: {1}", count, maxElapsed); + } + + } + + public void DoTest(int count, GCLatencyMode gcMode) + { + GCLatencyMode oldMode = GCSettings.LatencyMode; + + RuntimeHelpers.PrepareConstrainedRegions(); + try + { + // Load Data + GCSettings.LatencyMode = gcMode; + LoadData(count); + } + finally + { + GCSettings.LatencyMode = oldMode; + } + } + + } +} diff --git a/tests/src/GC/Performance/Tests/MemoryPressure.cs b/tests/src/GC/Performance/Tests/MemoryPressure.cs new file mode 100644 index 0000000000..333723fa53 --- /dev/null +++ b/tests/src/GC/Performance/Tests/MemoryPressure.cs @@ -0,0 +1,107 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +using System; + +public class MemoryPressure +{ + private long iterations = 0; + + public static void Usage() + { + Console.WriteLine("Usage"); + Console.WriteLine("MemoryPressure.exe <iterations> <add|remove>"); + } + + public static void Main(string[] args) + { + if (args.Length!=2) + { + Usage(); + return; + } + long iterations = 0; + if (!long.TryParse(args[0], out iterations)) + { + Usage(); + return; + } + + if(iterations == 0) + { + iterations=200; + } + + MemoryPressure mp = new MemoryPressure(iterations); + + switch (args[1].ToLower()) + { + case "add": + mp.AddMemoryPressure(); + break; + case "remove": + mp.RemoveMemoryPressure(); + break; + default: + Usage(); + return; + } + } + + public MemoryPressure(long iters) + { + iterations = iters; + } + + public void RemoveMemoryPressure() + { + for(long i = 0; i < iterations; i++) + { + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + } + + for(long i = 0; i < iterations; i++) + { + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + GC.RemoveMemoryPressure(Int32.MaxValue); + } + } + + public void AddMemoryPressure() + { + + GC.AddMemoryPressure(Int32.MaxValue); + + for(long i = 0; i < iterations; i++) + { + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + GC.AddMemoryPressure(Int32.MaxValue); + } + } +} diff --git a/tests/src/GC/Performance/Tests/MemoryPressure.csproj b/tests/src/GC/Performance/Tests/MemoryPressure.csproj new file mode 100644 index 0000000000..ab80573fc5 --- /dev/null +++ b/tests/src/GC/Performance/Tests/MemoryPressure.csproj @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + <DefineConstants>$(DefineConstants);STATIC;PROJECTK_BUILD</DefineConstants> + <CLRTestKind>BuildOnly</CLRTestKind> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + </PropertyGroup> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <ItemGroup> + <Compile Include="MemoryPressure.cs" /> + </ItemGroup> + <ItemGroup> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "> + </PropertyGroup> +</Project>
\ No newline at end of file diff --git a/tests/src/GC/Performance/Tests/MicroBench.csproj b/tests/src/GC/Performance/Tests/MicroBench.csproj new file mode 100644 index 0000000000..e14647c0c7 --- /dev/null +++ b/tests/src/GC/Performance/Tests/MicroBench.csproj @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + <DefineConstants>$(DefineConstants);STATIC;PROJECTK_BUILD</DefineConstants> + <CLRTestKind>BuildOnly</CLRTestKind> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + </PropertyGroup> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <ItemGroup> + <Compile Include="GCMicroBench.cs" /> + </ItemGroup> + <ItemGroup> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "> + </PropertyGroup> +</Project>
\ No newline at end of file diff --git a/tests/src/GC/Performance/Tests/WeakReference.csproj b/tests/src/GC/Performance/Tests/WeakReference.csproj new file mode 100644 index 0000000000..90c73d9c63 --- /dev/null +++ b/tests/src/GC/Performance/Tests/WeakReference.csproj @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid> + <OutputType>Exe</OutputType> + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + <DefineConstants>$(DefineConstants);STATIC;PROJECTK_BUILD</DefineConstants> + <CLRTestKind>BuildOnly</CLRTestKind> + </PropertyGroup> + <!-- Default configurations to help VS understand the configurations --> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + </PropertyGroup> + <ItemGroup> + <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies"> + <Visible>False</Visible> + </CodeAnalysisDependentAssemblyPaths> + </ItemGroup> + <ItemGroup> + <Compile Include="WeakReferenceTest.cs" /> + </ItemGroup> + <ItemGroup> + <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> + </ItemGroup> + <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" /> + <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "> + </PropertyGroup> +</Project>
\ No newline at end of file diff --git a/tests/src/GC/Performance/Tests/WeakReferenceTest.cs b/tests/src/GC/Performance/Tests/WeakReferenceTest.cs new file mode 100644 index 0000000000..4c98e2ca30 --- /dev/null +++ b/tests/src/GC/Performance/Tests/WeakReferenceTest.cs @@ -0,0 +1,384 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +using System; + +class WeakReferenceTest +{ + // test variables + private Object[] m_objectArray; + private WeakReference[] m_wrArray; + private const int m_numWRs = 50; + private long m_numIters; + private bool m_alive = true; + + public static void Usage() + { + Console.WriteLine("USAGE: WeakReference.exe <num iterations> <alive|dead> <gettarget|settarget|isalive|alloc|alloctrack>"); + } + + static void Main(string[] args) + { + if (args.Length!=3) + { + Usage(); + return; + } + + long iterations = 0; + if (!long.TryParse(args[0], out iterations)) + { + Usage(); + return; + } + + bool alive = true; + if (args[1].ToLower()=="dead") + { + alive = false; + Console.WriteLine("Using dead targets"); + } + + WeakReferenceTest test = new WeakReferenceTest(iterations, alive); + test.Init(); + + switch (args[2].ToLower()) + { + case "gettarget": + test.GetTargetTest(); + break; + case "settarget": + test.SetTargetTest(); + break; + case "isalive": + test.IsAliveTest(); + break; + case "alloc": + test.AllocTest(false); + break; + case "alloctrack": + test.AllocTest(true); + break; + default: + Usage(); + break; + } + + } + + + public WeakReferenceTest(long numIters, bool alive) + { + m_numIters = numIters; + m_alive = alive; + + m_objectArray = new Object[m_numWRs]; + m_wrArray = new WeakReference[m_numWRs]; + + for (int i = 0; i < m_numWRs; ++i) + { + if (m_alive) + { + // create a new string object + String s = "blah" + i; + m_objectArray[i] = s; + } + else + { + // set to null + m_objectArray[i] = null; + } + + } + + //GC now to get that out of the way + GC.Collect(); + } + + + public void Init() + { + + for (int i = 0; i < m_numWRs; ++i) + { + m_wrArray[i] = new WeakReference(m_objectArray[i]); + } + GC.Collect(); + + } + + public void AllocTest(bool trackResurrection) + { + + for (long i = 0; i < m_numIters; i++) + { + m_wrArray[0] = new WeakReference(m_objectArray[0], trackResurrection); + m_wrArray[1] = new WeakReference(m_objectArray[1], trackResurrection); + m_wrArray[2] = new WeakReference(m_objectArray[2], trackResurrection); + m_wrArray[3] = new WeakReference(m_objectArray[3], trackResurrection); + m_wrArray[4] = new WeakReference(m_objectArray[4], trackResurrection); + m_wrArray[5] = new WeakReference(m_objectArray[5], trackResurrection); + m_wrArray[6] = new WeakReference(m_objectArray[6], trackResurrection); + m_wrArray[7] = new WeakReference(m_objectArray[7], trackResurrection); + m_wrArray[8] = new WeakReference(m_objectArray[8], trackResurrection); + m_wrArray[9] = new WeakReference(m_objectArray[9], trackResurrection); + + m_wrArray[10] = new WeakReference(m_objectArray[10], trackResurrection); + m_wrArray[11] = new WeakReference(m_objectArray[11], trackResurrection); + m_wrArray[12] = new WeakReference(m_objectArray[12], trackResurrection); + m_wrArray[13] = new WeakReference(m_objectArray[13], trackResurrection); + m_wrArray[14] = new WeakReference(m_objectArray[14], trackResurrection); + m_wrArray[15] = new WeakReference(m_objectArray[15], trackResurrection); + m_wrArray[16] = new WeakReference(m_objectArray[16], trackResurrection); + m_wrArray[17] = new WeakReference(m_objectArray[17], trackResurrection); + m_wrArray[18] = new WeakReference(m_objectArray[18], trackResurrection); + m_wrArray[19] = new WeakReference(m_objectArray[19], trackResurrection); + + m_wrArray[20] = new WeakReference(m_objectArray[20], trackResurrection); + m_wrArray[21] = new WeakReference(m_objectArray[21], trackResurrection); + m_wrArray[22] = new WeakReference(m_objectArray[22], trackResurrection); + m_wrArray[23] = new WeakReference(m_objectArray[23], trackResurrection); + m_wrArray[24] = new WeakReference(m_objectArray[24], trackResurrection); + m_wrArray[25] = new WeakReference(m_objectArray[25], trackResurrection); + m_wrArray[26] = new WeakReference(m_objectArray[26], trackResurrection); + m_wrArray[27] = new WeakReference(m_objectArray[27], trackResurrection); + m_wrArray[28] = new WeakReference(m_objectArray[28], trackResurrection); + m_wrArray[29] = new WeakReference(m_objectArray[29], trackResurrection); + + m_wrArray[30] = new WeakReference(m_objectArray[30], trackResurrection); + m_wrArray[31] = new WeakReference(m_objectArray[31], trackResurrection); + m_wrArray[32] = new WeakReference(m_objectArray[32], trackResurrection); + m_wrArray[33] = new WeakReference(m_objectArray[33], trackResurrection); + m_wrArray[34] = new WeakReference(m_objectArray[34], trackResurrection); + m_wrArray[35] = new WeakReference(m_objectArray[35], trackResurrection); + m_wrArray[36] = new WeakReference(m_objectArray[36], trackResurrection); + m_wrArray[37] = new WeakReference(m_objectArray[37], trackResurrection); + m_wrArray[38] = new WeakReference(m_objectArray[38], trackResurrection); + m_wrArray[39] = new WeakReference(m_objectArray[39], trackResurrection); + + m_wrArray[40] = new WeakReference(m_objectArray[40], trackResurrection); + m_wrArray[41] = new WeakReference(m_objectArray[41], trackResurrection); + m_wrArray[42] = new WeakReference(m_objectArray[42], trackResurrection); + m_wrArray[43] = new WeakReference(m_objectArray[43], trackResurrection); + m_wrArray[44] = new WeakReference(m_objectArray[44], trackResurrection); + m_wrArray[45] = new WeakReference(m_objectArray[45], trackResurrection); + m_wrArray[46] = new WeakReference(m_objectArray[46], trackResurrection); + m_wrArray[47] = new WeakReference(m_objectArray[47], trackResurrection); + m_wrArray[48] = new WeakReference(m_objectArray[48], trackResurrection); + m_wrArray[49] = new WeakReference(m_objectArray[49], trackResurrection); + + for (int j=0; j< m_wrArray.Length; j++) + { + m_wrArray[j] = null; + } + + GC.Collect(); + + } + + } + + + + public void SetTargetTest() + { + Init(); + + for (long i = 0; i < m_numIters; i++) + { + m_wrArray[0].Target = m_objectArray[0]; + m_wrArray[1].Target = m_objectArray[1]; + m_wrArray[2].Target = m_objectArray[2]; + m_wrArray[3].Target = m_objectArray[3]; + m_wrArray[4].Target = m_objectArray[4]; + m_wrArray[5].Target = m_objectArray[5]; + m_wrArray[6].Target = m_objectArray[6]; + m_wrArray[7].Target = m_objectArray[7]; + m_wrArray[8].Target = m_objectArray[8]; + m_wrArray[9].Target = m_objectArray[9]; + + m_wrArray[10].Target = m_objectArray[10]; + m_wrArray[11].Target = m_objectArray[11]; + m_wrArray[12].Target = m_objectArray[12]; + m_wrArray[13].Target = m_objectArray[13]; + m_wrArray[14].Target = m_objectArray[14]; + m_wrArray[15].Target = m_objectArray[15]; + m_wrArray[16].Target = m_objectArray[16]; + m_wrArray[17].Target = m_objectArray[17]; + m_wrArray[18].Target = m_objectArray[18]; + m_wrArray[19].Target = m_objectArray[19]; + + m_wrArray[20].Target = m_objectArray[20]; + m_wrArray[21].Target = m_objectArray[21]; + m_wrArray[22].Target = m_objectArray[22]; + m_wrArray[23].Target = m_objectArray[23]; + m_wrArray[24].Target = m_objectArray[24]; + m_wrArray[25].Target = m_objectArray[25]; + m_wrArray[26].Target = m_objectArray[26]; + m_wrArray[27].Target = m_objectArray[27]; + m_wrArray[28].Target = m_objectArray[28]; + m_wrArray[29].Target = m_objectArray[29]; + + m_wrArray[30].Target = m_objectArray[30]; + m_wrArray[31].Target = m_objectArray[31]; + m_wrArray[32].Target = m_objectArray[32]; + m_wrArray[33].Target = m_objectArray[33]; + m_wrArray[34].Target = m_objectArray[34]; + m_wrArray[35].Target = m_objectArray[35]; + m_wrArray[36].Target = m_objectArray[36]; + m_wrArray[37].Target = m_objectArray[37]; + m_wrArray[38].Target = m_objectArray[38]; + m_wrArray[39].Target = m_objectArray[39]; + + m_wrArray[40].Target = m_objectArray[40]; + m_wrArray[41].Target = m_objectArray[41]; + m_wrArray[42].Target = m_objectArray[42]; + m_wrArray[43].Target = m_objectArray[43]; + m_wrArray[44].Target = m_objectArray[44]; + m_wrArray[45].Target = m_objectArray[45]; + m_wrArray[46].Target = m_objectArray[46]; + m_wrArray[47].Target = m_objectArray[47]; + m_wrArray[48].Target = m_objectArray[48]; + m_wrArray[49].Target = m_objectArray[49]; + + } + + } + + public void GetTargetTest() + { + + Init(); + Object o = null; + + for (long i = 0; i < m_numIters; i++) + { + o = m_wrArray[0].Target; + o = m_wrArray[1].Target; + o = m_wrArray[2].Target; + o = m_wrArray[3].Target; + o = m_wrArray[4].Target; + o = m_wrArray[5].Target; + o = m_wrArray[6].Target; + o = m_wrArray[7].Target; + o = m_wrArray[8].Target; + o = m_wrArray[9].Target; + + o = m_wrArray[10].Target; + o = m_wrArray[11].Target; + o = m_wrArray[12].Target; + o = m_wrArray[13].Target; + o = m_wrArray[14].Target; + o = m_wrArray[15].Target; + o = m_wrArray[16].Target; + o = m_wrArray[17].Target; + o = m_wrArray[18].Target; + o = m_wrArray[19].Target; + + o = m_wrArray[20].Target; + o = m_wrArray[21].Target; + o = m_wrArray[22].Target; + o = m_wrArray[23].Target; + o = m_wrArray[24].Target; + o = m_wrArray[25].Target; + o = m_wrArray[26].Target; + o = m_wrArray[27].Target; + o = m_wrArray[28].Target; + o = m_wrArray[29].Target; + + o = m_wrArray[30].Target; + o = m_wrArray[31].Target; + o = m_wrArray[32].Target; + o = m_wrArray[33].Target; + o = m_wrArray[34].Target; + o = m_wrArray[35].Target; + o = m_wrArray[36].Target; + o = m_wrArray[37].Target; + o = m_wrArray[38].Target; + o = m_wrArray[39].Target; + + o = m_wrArray[40].Target; + o = m_wrArray[41].Target; + o = m_wrArray[42].Target; + o = m_wrArray[43].Target; + o = m_wrArray[44].Target; + o = m_wrArray[45].Target; + o = m_wrArray[46].Target; + o = m_wrArray[47].Target; + o = m_wrArray[48].Target; + o = m_wrArray[49].Target; + + } + + } + + + public void IsAliveTest() + { + bool b = false; + Init(); + + for (int i = 0; i < m_numIters; i++) + { + + b = m_wrArray[0].IsAlive; + b = m_wrArray[1].IsAlive; + b = m_wrArray[2].IsAlive; + b = m_wrArray[3].IsAlive; + b = m_wrArray[4].IsAlive; + b = m_wrArray[5].IsAlive; + b = m_wrArray[6].IsAlive; + b = m_wrArray[7].IsAlive; + b = m_wrArray[8].IsAlive; + b = m_wrArray[9].IsAlive; + + b = m_wrArray[10].IsAlive; + b = m_wrArray[11].IsAlive; + b = m_wrArray[12].IsAlive; + b = m_wrArray[13].IsAlive; + b = m_wrArray[14].IsAlive; + b = m_wrArray[15].IsAlive; + b = m_wrArray[16].IsAlive; + b = m_wrArray[17].IsAlive; + b = m_wrArray[18].IsAlive; + b = m_wrArray[19].IsAlive; + + b = m_wrArray[20].IsAlive; + b = m_wrArray[21].IsAlive; + b = m_wrArray[22].IsAlive; + b = m_wrArray[23].IsAlive; + b = m_wrArray[24].IsAlive; + b = m_wrArray[25].IsAlive; + b = m_wrArray[26].IsAlive; + b = m_wrArray[27].IsAlive; + b = m_wrArray[28].IsAlive; + b = m_wrArray[29].IsAlive; + + b = m_wrArray[30].IsAlive; + b = m_wrArray[31].IsAlive; + b = m_wrArray[32].IsAlive; + b = m_wrArray[33].IsAlive; + b = m_wrArray[34].IsAlive; + b = m_wrArray[35].IsAlive; + b = m_wrArray[36].IsAlive; + b = m_wrArray[37].IsAlive; + b = m_wrArray[38].IsAlive; + b = m_wrArray[39].IsAlive; + + b = m_wrArray[40].IsAlive; + b = m_wrArray[41].IsAlive; + b = m_wrArray[42].IsAlive; + b = m_wrArray[43].IsAlive; + b = m_wrArray[44].IsAlive; + b = m_wrArray[45].IsAlive; + b = m_wrArray[46].IsAlive; + b = m_wrArray[47].IsAlive; + b = m_wrArray[48].IsAlive; + b = m_wrArray[49].IsAlive; + + } + + } + +} |