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Service		unique name
Interface	net.connman.Notification
Object path	freely definable

Methods		void Release()

			This method gets called when the service daemon
			unregisters the session. A counter can use it to do
			cleanup tasks. There is no need to unregister the
			session, because when this method gets called it has
			already been unregistered.

		void Update(dict settings)

			Sends an update of changed settings. Only settings
			that are changed will be included.

			Initially on every session creation this method is
			called once to inform about the current settings.


Service		net.connman
Interface	net.connman.Session
Object path	variable

Methods		void Destroy()

			Close the current session. This is similar to
			DestroySession method on the manager interface. It
			is just provided for convenience depending on how
			the application wants to track the session.

		void Connect()

			If not connected, then attempt to connect this
			session.

			The usage of this method depends a little bit on
			the model of the application. Some application
			should not try to call Connect on any session at
			all. They should just monitor if it becomes online
			or gets back offline.

			Others might require an active connection right now.
			So for example email notification should only check
			for new emails when a connection is available. However
			if the user presses the button for get email or wants
			to send an email it should request to get online with
			this method.

			Depending on the bearer settings the current service
			is used or a new service will be connected.

			This method returns immediately after it has been
			called. The application is informed through the update
			notification about the state of the session.

			It is also not guaranteed that a session stays online
			after this method call. It can be taken offline at any
			time. This might happen because of idle timeouts or
			other reasons.

			It is safe to call this method multiple times. The
			actual usage will be sorted out for the application.

		void Disconnect()

			This method indicates that the current session does
			not need a connection anymore.

			This method returns immediately. The application is
			informed through the update notification about the
			state of the session.

		void Change(string name, variant value)

			Change the value of certain settings. Not all
			settings can be changed. Normally this should not
			be needed or an extra session should be created.
			However in some cases it makes sense to change
			a value and trigger different behavior.

			A change of a setting will cause an update notification
			to be sent. Some changes might cause the session to
			be moved to offline state.

Settings	string  Bearer [readonly]

			This indicates the current bearer that is used
			for this session. Or an empty string if no bearer
			if available.

		string ConnectionType [readwrite]

			This is used to indicate which connection is requested
			from the session. The state of the session will be
			updated accordingly. Values can be nothing, 'local' or
			'internet'.
			'local' means the session requests to be connected,
			but does not require specifically to be online.
			Therefore State property will be set to 'connected' if
			underlying service gets ready and/or online.
			'online' means the session requests to be connected,
			and online. State property will never get 'connected'
			but instead will switch to 'online' if underlying
			service gets online.
			No value means the session requests any kind of
			connection and the state will be updated on all steps,
			'connected' and 'online'. This is the default value.

		boolean State [readonly]

			This indicates if the connection is disconnected,
			connected or online. It is updated according to the
			selected ConnectionType. The session will not be
			in a useful shape (i.e.: providing a network connection
			to the owner) until its State gets updated to connected
			and/or online.

			This maps to the useful port of the  service state.
			And it is only valid for the selected bearer
			configuration. Otherwise it will be reported as
			disconnected even if connected services are present.

			In addition the State settings notification might
			not happen right away. Notifications of this state
			can be delayed based on the speed of the bearer. It
			is done to avoid congestion on bearers like cellular
			etc.

		boolean Priority [readwrite]

			This allows a session to mark itself as priority or
			not. In general application are not allowed to make
			themselves more important than others.

			The priority handling is done internally by usage
			and first come, first serve order. By default this
			settings is of course false.

			Internally there can be different priorities for
			different application, but these are defined by a
			configuration file and not via this interface.

			An application that calls the method to connect
			a session is preferred over other sessions. This
			priority value is more for application that want to
			push themselves up in the asychronization notification
			queue once a bearer becomes online.

			This actual priority order also depends on the
			allowed bearers and other factors. This is setting
			is just a little indicator of one application being
			notified before another one.

			For example a streaming session should set the
			priority value. As soon as realtime data is involved
			then this should be set. An email client should not
			set this value.

		string Name [readonly]

			The Service name to which the system is connected.
			It should only be used for displaying it in the UI
			and not for getting hold on session object.

		array{string} AllowedBearers [readwrite]

			A list of bearers that can be used for this session.
			In general this list should be empty to indicate that
			any bearer is acceptable.

			The order of the entries in AllowedBearers matters.
			The services are sorted in the order of the bearer
			entries in this list.

			Also "*" matches any bearer. This is usefull to prefer
			certain bearers such as Wifi with a fallback to any
			other available bearer.

		dict IPv4 [readonly]

			Current IPv4 configuration.

		dict IPv6 [readonly]

			Current IPv6 configuration.

		boolean AvoidHandover [readwrite]

			By default this setting is false. It can be used
			to indicate that a handover is currently not a good
			idea. However no connection is guaranteed. So a
			handover can happen anyway. This is just an indication
			that the application would like to avoid it right now.

			It is a bad idea to always enable this settings and
			actually it will be reset after a while to avoid
			congestion.

			Main use case it is for application that are currently
			doing a specific tasks that it prefers to finish
			before allowing handovers again. An example would
			be synchronization.

			Never the less application needs to be aware that
			handovers can happen at any time even if this is
			set to true.

		boolean StayConnected [readwrite]

			This disables the idle timeout for this session. There
			is no guarantee and this should be used with care.

			If the system is not online yet this value is ignored.

		uint32  PeriodicConnect [readwrite]

			Indicate that a periodic connection attempt every
			n minutes should be made. The minutes value is a
			suggestion when to connection. There is no guarantee
			that it will be made or will succeed.

			A value of 0 disable this feature.

			This feature is interesting for applications that
			wanna check status on a regular interval. And instead
			of the application waking up and trying to connect,
			this can be centralized nicely and multiple wakeups
			avoided in case no connection is available.

			An example application would be an email client that
			wants to check for new emails every 10 minutes.

			On purpose the smallest setting is 1 minute here since
			waking up more often and trying to set up a connection
			seems rather pointless use case.

			If an interval step has passed this can be nicely
			rescheduled when any connection matching the bearer
			settings becomes available becomes available. Using
			this feature it is also easy to avoid congestion.

		uint32  IdleTimeout [readwrite]

			If the system is idle for given period then it should
			go offline.

			If the timeout is 0, this feature is disabled. If
			different values are provided by several session object
			the longest interval is taken as timeout value.

		boolean EmergencyCall [readwrite]

			Boolean representing the emergency mode of the
			modem. The Emergency is true if an emergency call or
			related operation is currently active.

			If the emergency application sets this setting to true
			all other session will be informed about the emergency
			situation with setting it also to true. Only the
			emergency application can set back to false.

			As long the EmergencyCall is true no new session can
			be created.

			Only one application is supposed to write this setting
			and therefore it will be protected by additional
			PolicyKit rule so that only the emergency application
			can write.

			The emergency application is expected to call Connect()
			after setting this setting true. If the emergency
			situation is over the application should call
			Disconnect() and also set the EmergencyCall to false
			afterward.

			Note only services matching the AllowedBearers rule
			will be considered.

		string  RoamingPolicy [readwrite]

			The allowed roaming behavior.

			Valid policies are "national", "international",
			"default", "always" and "forbidden".

			"national" allows roaming within a country.
			"international" allows roaming in a country and
			between countries.

			"default" is used to tell the Session to use
			the global roaming setting.

			"always" will overwrite the default "forbidden"
			value which is useful for emergency application.
			This value will be protected by additional PolicyKit
			rule.

			Default value is "forbidden".

		string  Interface [readonly]

			Interface name used by the service object to connect.
			This name can be used for SO_BINDTODEVICE in the
			application.

		uint32  SessionMarker [readonly]

			The unique session marker can be used to mark all
			traffic from the application with the SO_MARK
			socket option. In combination of the EmergencyCall
			this allows ConnMan to setup the firewall rules
			that only traffic from the emergency application
			are transmitted.