/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing#kwsys for details. */ #ifndef @KWSYS_NAMESPACE@_Encoding_hxx #define @KWSYS_NAMESPACE@_Encoding_hxx #include <@KWSYS_NAMESPACE@/Configure.hxx> #include #include namespace @KWSYS_NAMESPACE@ { class @KWSYS_NAMESPACE@_EXPORT Encoding { public: // Container class for argc/argv. class @KWSYS_NAMESPACE@_EXPORT CommandLineArguments { public: // On Windows, get the program command line arguments // in this Encoding module's 8 bit encoding. // On other platforms the given argc/argv is used, and // to be consistent, should be the argc/argv from main(). static CommandLineArguments Main(int argc, char const* const* argv); // Construct CommandLineArguments with the given // argc/argv. It is assumed that the string is already // in the encoding used by this module. CommandLineArguments(int argc, char const* const* argv); // Construct CommandLineArguments with the given // argc and wide argv. This is useful if wmain() is used. CommandLineArguments(int argc, wchar_t const* const* argv); ~CommandLineArguments(); CommandLineArguments(const CommandLineArguments&); CommandLineArguments& operator=(const CommandLineArguments&); int argc() const; char const* const* argv() const; protected: std::vector argv_; }; /** * Convert between char and wchar_t */ #if @KWSYS_NAMESPACE@_STL_HAS_WSTRING // Convert a narrow string to a wide string. // On Windows, UTF-8 is assumed, and on other platforms, // the current locale is assumed. static std::wstring ToWide(const std::string& str); static std::wstring ToWide(const char* str); // Convert a wide string to a narrow string. // On Windows, UTF-8 is assumed, and on other platforms, // the current locale is assumed. static std::string ToNarrow(const std::wstring& str); static std::string ToNarrow(const wchar_t* str); #if defined(_WIN32) /** * Convert the path to an extended length path to avoid MAX_PATH length * limitations on Windows. If the input is a local path the result will be * prefixed with \\?\; if the input is instead a network path, the result * will be prefixed with \\?\UNC\. All output will also be converted to * absolute paths with Windows-style backslashes. **/ static std::wstring ToWindowsExtendedPath(std::string const&); #endif #endif // @KWSYS_NAMESPACE@_STL_HAS_WSTRING }; // class Encoding } // namespace @KWSYS_NAMESPACE@ #endif