/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmSourceFile.h" #include #include "cmCustomCommand.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmProperty.h" #include "cmState.h" #include "cmSystemTools.h" #include "cmake.h" cmSourceFile::cmSourceFile(cmMakefile* mf, const std::string& name) : Location(mf, name) { this->CustomCommand = CM_NULLPTR; this->FindFullPathFailed = false; this->IsUiFile = (".ui" == cmSystemTools::GetFilenameLastExtension( this->Location.GetName())); } cmSourceFile::~cmSourceFile() { this->SetCustomCommand(CM_NULLPTR); } std::string const& cmSourceFile::GetExtension() const { return this->Extension; } const std::string cmSourceFile::propLANGUAGE = "LANGUAGE"; void cmSourceFile::SetObjectLibrary(std::string const& objlib) { this->ObjectLibrary = objlib; } std::string cmSourceFile::GetObjectLibrary() const { return this->ObjectLibrary; } std::string cmSourceFile::GetLanguage() { // If the language was set explicitly by the user then use it. if (const char* lang = this->GetProperty(propLANGUAGE)) { return lang; } // Perform computation needed to get the language if necessary. if (this->FullPath.empty() && this->Language.empty()) { // If a known extension is given or a known full path is given // then trust that the current extension is sufficient to // determine the language. This will fail only if the user // specifies a full path to the source but leaves off the // extension, which is kind of weird. if (this->Location.ExtensionIsAmbiguous() && this->Location.DirectoryIsAmbiguous()) { // Finalize the file location to get the extension and set the // language. this->GetFullPath(); } else { // Use the known extension to get the language if possible. std::string ext = cmSystemTools::GetFilenameLastExtension(this->Location.GetName()); this->CheckLanguage(ext); } } // Now try to determine the language. return static_cast(this)->GetLanguage(); } std::string cmSourceFile::GetLanguage() const { // If the language was set explicitly by the user then use it. if (const char* lang = this->GetProperty(propLANGUAGE)) { return lang; } // If the language was determined from the source file extension use it. if (!this->Language.empty()) { return this->Language; } // The language is not known. return ""; } cmSourceFileLocation const& cmSourceFile::GetLocation() const { return this->Location; } std::string const& cmSourceFile::GetFullPath(std::string* error) { if (this->FullPath.empty()) { if (this->FindFullPath(error)) { this->CheckExtension(); } } return this->FullPath; } std::string const& cmSourceFile::GetFullPath() const { return this->FullPath; } bool cmSourceFile::FindFullPath(std::string* error) { // If thie method has already failed once do not try again. if (this->FindFullPathFailed) { return false; } // If the file is generated compute the location without checking on // disk. if (this->GetPropertyAsBool("GENERATED")) { // The file is either already a full path or is relative to the // build directory for the target. this->Location.DirectoryUseBinary(); this->FullPath = this->Location.GetDirectory(); this->FullPath += "/"; this->FullPath += this->Location.GetName(); return true; } // The file is not generated. It must exist on disk. cmMakefile const* mf = this->Location.GetMakefile(); const char* tryDirs[3] = { CM_NULLPTR, CM_NULLPTR, CM_NULLPTR }; if (this->Location.DirectoryIsAmbiguous()) { tryDirs[0] = mf->GetCurrentSourceDirectory(); tryDirs[1] = mf->GetCurrentBinaryDirectory(); } else { tryDirs[0] = ""; } const std::vector& srcExts = mf->GetCMakeInstance()->GetSourceExtensions(); std::vector hdrExts = mf->GetCMakeInstance()->GetHeaderExtensions(); for (const char* const* di = tryDirs; *di; ++di) { std::string tryPath = this->Location.GetDirectory(); if (!tryPath.empty()) { tryPath += "/"; } tryPath += this->Location.GetName(); tryPath = cmSystemTools::CollapseFullPath(tryPath, *di); if (this->TryFullPath(tryPath, "")) { return true; } for (std::vector::const_iterator ei = srcExts.begin(); ei != srcExts.end(); ++ei) { if (this->TryFullPath(tryPath, *ei)) { return true; } } for (std::vector::const_iterator ei = hdrExts.begin(); ei != hdrExts.end(); ++ei) { if (this->TryFullPath(tryPath, *ei)) { return true; } } } std::ostringstream e; std::string missing = this->Location.GetDirectory(); if (!missing.empty()) { missing += "/"; } missing += this->Location.GetName(); e << "Cannot find source file:\n " << missing << "\nTried extensions"; for (std::vector::const_iterator ext = srcExts.begin(); ext != srcExts.end(); ++ext) { e << " ." << *ext; } for (std::vector::const_iterator ext = hdrExts.begin(); ext != hdrExts.end(); ++ext) { e << " ." << *ext; } if (error) { *error = e.str(); } else { this->Location.GetMakefile()->IssueMessage(cmake::FATAL_ERROR, e.str()); } this->FindFullPathFailed = true; return false; } bool cmSourceFile::TryFullPath(const std::string& path, const std::string& ext) { std::string tryPath = path; if (!ext.empty()) { tryPath += "."; tryPath += ext; } if (cmSystemTools::FileExists(tryPath.c_str())) { this->FullPath = tryPath; return true; } return false; } void cmSourceFile::CheckExtension() { // Compute the extension. std::string realExt = cmSystemTools::GetFilenameLastExtension(this->FullPath); if (!realExt.empty()) { // Store the extension without the leading '.'. this->Extension = realExt.substr(1); } // Look for object files. if (this->Extension == "obj" || this->Extension == "o" || this->Extension == "lo") { this->SetProperty("EXTERNAL_OBJECT", "1"); } // Try to identify the source file language from the extension. if (this->Language.empty()) { this->CheckLanguage(this->Extension); } } void cmSourceFile::CheckLanguage(std::string const& ext) { // Try to identify the source file language from the extension. cmMakefile const* mf = this->Location.GetMakefile(); cmGlobalGenerator* gg = mf->GetGlobalGenerator(); std::string l = gg->GetLanguageFromExtension(ext.c_str()); if (!l.empty()) { this->Language = l; } } bool cmSourceFile::Matches(cmSourceFileLocation const& loc) { return this->Location.Matches(loc); } void cmSourceFile::SetProperty(const std::string& prop, const char* value) { this->Properties.SetProperty(prop, value); if (this->IsUiFile) { cmMakefile const* mf = this->Location.GetMakefile(); if (prop == "AUTOUIC_OPTIONS") { const_cast(mf)->AddQtUiFileWithOptions(this); } } } void cmSourceFile::AppendProperty(const std::string& prop, const char* value, bool asString) { this->Properties.AppendProperty(prop, value, asString); } const char* cmSourceFile::GetPropertyForUser(const std::string& prop) { // This method is a consequence of design history and backwards // compatibility. GetProperty is (and should be) a const method. // Computed properties should not be stored back in the property map // but instead reference information already known. If they need to // cache information in a mutable ivar to provide the return string // safely then so be it. // // The LOCATION property is particularly problematic. The CMake // language has very loose restrictions on the names that will match // a given source file (for historical reasons). Implementing // lookups correctly with such loose naming requires the // cmSourceFileLocation class to commit to a particular full path to // the source file as late as possible. If the users requests the // LOCATION property we must commit now. if (prop == "LOCATION") { // Commit to a location. this->GetFullPath(); } // Perform the normal property lookup. return this->GetProperty(prop); } const char* cmSourceFile::GetProperty(const std::string& prop) const { // Check for computed properties. if (prop == "LOCATION") { if (this->FullPath.empty()) { return CM_NULLPTR; } return this->FullPath.c_str(); } const char* retVal = this->Properties.GetPropertyValue(prop); if (!retVal) { cmMakefile const* mf = this->Location.GetMakefile(); const bool chain = mf->GetState()->IsPropertyChained(prop, cmProperty::SOURCE_FILE); if (chain) { return mf->GetProperty(prop, chain); } } return retVal; } bool cmSourceFile::GetPropertyAsBool(const std::string& prop) const { return cmSystemTools::IsOn(this->GetProperty(prop)); } cmCustomCommand* cmSourceFile::GetCustomCommand() { return this->CustomCommand; } cmCustomCommand const* cmSourceFile::GetCustomCommand() const { return this->CustomCommand; } void cmSourceFile::SetCustomCommand(cmCustomCommand* cc) { cmCustomCommand* old = this->CustomCommand; this->CustomCommand = cc; delete old; }