/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmScriptGenerator.h" #include "cmSystemTools.h" cmScriptGenerator::cmScriptGenerator( const std::string& config_var, std::vector const& configurations) : RuntimeConfigVariable(config_var) , Configurations(configurations) , ConfigurationName("") , ConfigurationTypes(CM_NULLPTR) , ActionsPerConfig(false) { } cmScriptGenerator::~cmScriptGenerator() { } void cmScriptGenerator::Generate( std::ostream& os, const std::string& config, std::vector const& configurationTypes) { this->ConfigurationName = config; this->ConfigurationTypes = &configurationTypes; this->GenerateScript(os); this->ConfigurationName = ""; this->ConfigurationTypes = CM_NULLPTR; } static void cmScriptGeneratorEncodeConfig(const std::string& config, std::string& result) { for (const char* c = config.c_str(); *c; ++c) { if (*c >= 'a' && *c <= 'z') { result += "["; result += static_cast(*c + 'A' - 'a'); result += *c; result += "]"; } else if (*c >= 'A' && *c <= 'Z') { result += "["; result += *c; result += static_cast(*c + 'a' - 'A'); result += "]"; } else { result += *c; } } } std::string cmScriptGenerator::CreateConfigTest(const std::string& config) { std::string result = "\"${"; result += this->RuntimeConfigVariable; result += "}\" MATCHES \"^("; if (!config.empty()) { cmScriptGeneratorEncodeConfig(config, result); } result += ")$\""; return result; } std::string cmScriptGenerator::CreateConfigTest( std::vector const& configs) { std::string result = "\"${"; result += this->RuntimeConfigVariable; result += "}\" MATCHES \"^("; const char* sep = ""; for (std::vector::const_iterator ci = configs.begin(); ci != configs.end(); ++ci) { result += sep; sep = "|"; cmScriptGeneratorEncodeConfig(*ci, result); } result += ")$\""; return result; } void cmScriptGenerator::GenerateScript(std::ostream& os) { // Track indentation. Indent indent; // Generate the script possibly with per-configuration code. this->GenerateScriptConfigs(os, indent); } void cmScriptGenerator::GenerateScriptConfigs(std::ostream& os, Indent indent) { if (this->ActionsPerConfig) { this->GenerateScriptActionsPerConfig(os, indent); } else { this->GenerateScriptActionsOnce(os, indent); } } void cmScriptGenerator::GenerateScriptActions(std::ostream& os, Indent indent) { if (this->ActionsPerConfig) { // This is reached for single-configuration build generators in a // per-config script generator. this->GenerateScriptForConfig(os, this->ConfigurationName, indent); } } void cmScriptGenerator::GenerateScriptForConfig(std::ostream& /*unused*/, const std::string& /*unused*/, Indent /*unused*/) { // No actions for this generator. } bool cmScriptGenerator::GeneratesForConfig(const std::string& config) { // If this is not a configuration-specific rule then we install. if (this->Configurations.empty()) { return true; } // This is a configuration-specific rule. Check if the config // matches this rule. std::string config_upper = cmSystemTools::UpperCase(config); for (std::vector::const_iterator i = this->Configurations.begin(); i != this->Configurations.end(); ++i) { if (cmSystemTools::UpperCase(*i) == config_upper) { return true; } } return false; } void cmScriptGenerator::GenerateScriptActionsOnce(std::ostream& os, Indent indent) { if (this->Configurations.empty()) { // This rule is for all configurations. this->GenerateScriptActions(os, indent); } else { // Generate a per-configuration block. std::string config_test = this->CreateConfigTest(this->Configurations); os << indent << "if(" << config_test << ")\n"; this->GenerateScriptActions(os, indent.Next()); os << indent << "endif(" << config_test << ")\n"; } } void cmScriptGenerator::GenerateScriptActionsPerConfig(std::ostream& os, Indent indent) { if (this->ConfigurationTypes->empty()) { // In a single-configuration generator there is only one action // and it applies if the runtime-requested configuration is among // the rule's allowed configurations. The configuration built in // the tree does not matter for this decision but will be used to // generate proper target file names into the code. this->GenerateScriptActionsOnce(os, indent); } else { // In a multi-configuration generator we produce a separate rule // in a block for each configuration that is built. We restrict // the list of configurations to those to which this rule applies. bool first = true; for (std::vector::const_iterator i = this->ConfigurationTypes->begin(); i != this->ConfigurationTypes->end(); ++i) { const char* config = i->c_str(); if (this->GeneratesForConfig(config)) { // Generate a per-configuration block. std::string config_test = this->CreateConfigTest(config); os << indent << (first ? "if(" : "elseif(") << config_test << ")\n"; this->GenerateScriptForConfig(os, config, indent.Next()); first = false; } } if (!first) { if (this->NeedsScriptNoConfig()) { os << indent << "else()\n"; this->GenerateScriptNoConfig(os, indent.Next()); } os << indent << "endif()\n"; } } }