/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmProcessOutput_h #define cmProcessOutput_h #include "cmConfigure.h" // IWYU pragma: keep #include #include #include /** \class cmProcessOutput * \brief Decode text data to internal encoding. * * cmProcessOutput is used to decode text output from external process * using external encoding to our internal encoding. */ class cmProcessOutput { public: enum Encoding { None, Auto, UTF8, ANSI, OEM }; /** * Find encoding enum value for given encoding \a name. * \param name a encoding name. * \return encoding enum value or Auto if \a name was not found. */ static Encoding FindEncoding(std::string const& name); /// The code page that is used as internal encoding to which we will encode. static unsigned int defaultCodepage; /** * A class constructor. * \param encoding external process encoding from which we will decode. * \param maxSize a maximal size for process output buffer. It should match * to KWSYSPE_PIPE_BUFFER_SIZE. If text we decode is same size as \a maxSize * then we will check for incomplete character at end of buffer and * we will not return last incomplete character. This character will be * returned with next DecodeText() call. To disable this behavior specify * 0 as \a maxSize. */ cmProcessOutput(Encoding encoding = Auto, unsigned int maxSize = 1024); ~cmProcessOutput(); /** * Decode \a raw string using external encoding to internal * encoding in \a decoded. * \a id specifies which internal buffer to use. This is important when we * are decoding both stdout and stderr from process output and we need to * keep incomplete characters in separate buffers for each stream. * \return true if successfully decoded \a raw to \a decoded or false if not. */ bool DecodeText(std::string raw, std::string& decoded, size_t id = 0); /** * Decode \a data with \a length from external encoding to internal * encoding in \a decoded. * \param data a pointer to process output text data. * \param length a size of data buffer. * \param decoded a string which will contain decoded text. * \param id an internal buffer id to use. * \return true if successfully decoded \a data to \a decoded or false if * not. */ bool DecodeText(const char* data, size_t length, std::string& decoded, size_t id = 0); /** * \overload */ bool DecodeText(std::vector raw, std::vector& decoded, size_t id = 0); private: #if defined(_WIN32) unsigned int codepage; unsigned int bufferSize; std::vector rawparts; bool DoDecodeText(std::string raw, std::string& decoded, wchar_t* lastChar); #endif }; #endif