/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #ifndef cmMakefileTargetGenerator_h #define cmMakefileTargetGenerator_h #include "cmLocalUnixMakefileGenerator3.h" #include "cmOSXBundleGenerator.h" class cmCustomCommand; class cmDependInformation; class cmDepends; class cmGeneratorTarget; class cmGeneratedFileStream; class cmGlobalUnixMakefileGenerator3; class cmLocalUnixMakefileGenerator3; class cmMakefile; class cmTarget; class cmSourceFile; /** \class cmMakefileTargetGenerator * \brief Support Routines for writing makefiles * */ class cmMakefileTargetGenerator { public: // constructor to set the ivars cmMakefileTargetGenerator(cmTarget* target); virtual ~cmMakefileTargetGenerator(); // construct using this factory call static cmMakefileTargetGenerator *New(cmTarget *tgt); /* the main entry point for this class. Writes the Makefiles associated with this target */ virtual void WriteRuleFiles() = 0; /* return the number of actions that have progress reporting on them */ virtual unsigned long GetNumberOfProgressActions() { return this->NumberOfProgressActions;} std::string GetProgressFileNameFull() { return this->ProgressFileNameFull; } cmTarget* GetTarget() { return this->Target;} protected: // create the file and directory etc void CreateRuleFile(); // outputs the rules for object files and custom commands used by // this target void WriteTargetBuildRules(); // write some common code at the top of build.make void WriteCommonCodeRules(); void WriteTargetLanguageFlags(); // write the provide require rules for this target void WriteTargetRequiresRules(); // write the clean rules for this target void WriteTargetCleanRules(); // write the depend rules for this target void WriteTargetDependRules(); // write rules for Mac OS X Application Bundle content. struct MacOSXContentGeneratorType : cmOSXBundleGenerator::MacOSXContentGeneratorType { MacOSXContentGeneratorType(cmMakefileTargetGenerator* gen) : Generator(gen) {} void operator()(cmSourceFile& source, const char* pkgloc); private: cmMakefileTargetGenerator* Generator; }; friend struct MacOSXContentGeneratorType; // write the rules for an object void WriteObjectRuleFiles(cmSourceFile& source); // write the build rule for an object void WriteObjectBuildFile(std::string &obj, const char *lang, cmSourceFile& source, std::vector& depends); // write the depend.make file for an object void WriteObjectDependRules(cmSourceFile& source, std::vector& depends); // write the build rule for a custom command void GenerateCustomRuleFile(const cmCustomCommand& cc); // write a rule to drive building of more than one output from // another rule void GenerateExtraOutput(const char* out, const char* in, bool symbolic = false); void AppendProgress(std::vector& commands); // write out the variable that lists the objects for this target void WriteObjectsVariable(std::string& variableName, std::string& variableNameExternal); void WriteObjectsString(std::string& buildObjs); void WriteObjectsStrings(std::vector& objStrings, std::string::size_type limit = std::string::npos); // write the driver rule to build target outputs void WriteTargetDriverRule(const char* main_output, bool relink); void DriveCustomCommands(std::vector& depends); // Return the a string with -F flags on apple std::string GetFrameworkFlags(); void AppendFortranFormatFlags(std::string& flags, cmSourceFile& source); // append intertarget dependencies void AppendTargetDepends(std::vector& depends); // Append object file dependencies. void AppendObjectDepends(std::vector& depends); // Append link rule dependencies (objects, etc.). void AppendLinkDepends(std::vector& depends); // Lookup the link rule for this target. std::string GetLinkRule(const char* linkRuleVar); /** In order to support parallel builds for custom commands with multiple outputs the outputs are given a serial order, and only the first output actually has the build rule. Other outputs just depend on the first one. The check-build-system step must remove a dependee if the depender is missing to make sure both are regenerated properly. This method is used by the local makefile generators to register such pairs. */ void AddMultipleOutputPair(const char* depender, const char* dependee); /** Create a script to hold link rules and a command to invoke the script at build time. */ void CreateLinkScript(const char* name, std::vector const& link_commands, std::vector& makefile_commands, std::vector& makefile_depends); /** Create a response file with the given set of options. Returns the relative path from the target build working directory to the response file name. */ std::string CreateResponseFile(const char* name, std::string const& options, std::vector& makefile_depends); /** Create lists of object files for linking and cleaning. */ void CreateObjectLists(bool useLinkScript, bool useArchiveRules, bool useResponseFile, std::string& buildObjs, std::vector& makefile_depends); void AddIncludeFlags(std::string& flags, const char* lang); virtual void CloseFileStreams(); void RemoveForbiddenFlags(const char* flagVar, const char* linkLang, std::string& linkFlags); cmTarget *Target; cmGeneratorTarget* GeneratorTarget; cmLocalUnixMakefileGenerator3 *LocalGenerator; cmGlobalUnixMakefileGenerator3 *GlobalGenerator; cmMakefile *Makefile; const char *ConfigName; enum CustomCommandDriveType { OnBuild, OnDepends, OnUtility }; CustomCommandDriveType CustomCommandDriver; // the full path to the build file std::string BuildFileName; std::string BuildFileNameFull; // the full path to the progress file std::string ProgressFileNameFull; unsigned long NumberOfProgressActions; bool NoRuleMessages; // the path to the directory the build file is in std::string TargetBuildDirectory; std::string TargetBuildDirectoryFull; // the stream for the build file cmGeneratedFileStream *BuildFileStream; // the stream for the flag file std::string FlagFileNameFull; cmGeneratedFileStream *FlagFileStream; class StringList: public std::vector {}; std::map FlagFileDepends; // the stream for the info file std::string InfoFileNameFull; cmGeneratedFileStream *InfoFileStream; // files to clean std::vector CleanFiles; // objects used by this target std::vector Objects; std::vector ExternalObjects; // Set of object file names that will be built in this directory. std::set ObjectFiles; // Set of extra output files to be driven by the build. std::set ExtraFiles; typedef std::map MultipleOutputPairsType; MultipleOutputPairsType MultipleOutputPairs; // Target name info. std::string TargetNameOut; std::string TargetNameSO; std::string TargetNameReal; std::string TargetNameImport; std::string TargetNamePDB; // Mac OS X content info. std::string MacContentDirectory; std::set MacContentFolders; cmOSXBundleGenerator* OSXBundleGenerator; MacOSXContentGeneratorType* MacOSXContentGenerator; typedef std::map ByLanguageMap; std::string GetFlags(const std::string &l); ByLanguageMap FlagsByLanguage; std::string GetDefines(const std::string &l); ByLanguageMap DefinesByLanguage; // Target-wide Fortran module output directory. bool FortranModuleDirectoryComputed; std::string FortranModuleDirectory; const char* GetFortranModuleDirectory(); // Compute target-specific Fortran language flags. void AddFortranFlags(std::string& flags); // Helper to add flag for windows .def file. void AddModuleDefinitionFlag(std::string& flags); // Add language feature flags. void AddFeatureFlags(std::string& flags, const char* lang); // Feature query methods. const char* GetFeature(const char* feature); bool GetFeatureAsBool(const char* feature); //================================================================== // Convenience routines that do nothing more than forward to // implementaitons std::string Convert(const char* source, cmLocalGenerator::RelativeRoot relative, cmLocalGenerator::OutputFormat output = cmLocalGenerator::UNCHANGED, bool optional = false) { return this->LocalGenerator->Convert(source, relative, output, optional); } }; #endif