/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #include "windows.h" // this must be first to define GetCurrentDirectory #include "cmGlobalVisualStudio8Generator.h" #include "cmLocalVisualStudio7Generator.h" #include "cmMakefile.h" #include "cmVisualStudioWCEPlatformParser.h" #include "cmake.h" #include "cmGeneratedFileStream.h" static const char vs8generatorName[] = "Visual Studio 8 2005"; class cmGlobalVisualStudio8Generator::Factory : public cmGlobalGeneratorFactory { public: virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const { if(strstr(name, vs8generatorName) != name) { return 0; } const char* p = name + sizeof(vs8generatorName) - 1; if(p[0] == '\0') { return new cmGlobalVisualStudio8Generator( name, NULL, NULL); } if(p[0] != ' ') { return 0; } ++p; if(!strcmp(p, "Win64")) { return new cmGlobalVisualStudio8Generator( name, "x64", "CMAKE_FORCE_WIN64"); } cmVisualStudioWCEPlatformParser parser(p); parser.ParseVersion("8.0"); if (!parser.Found()) { return 0; } cmGlobalVisualStudio8Generator* ret = new cmGlobalVisualStudio8Generator( name, parser.GetArchitectureFamily(), NULL); ret->PlatformName = p; ret->WindowsCEVersion = parser.GetOSVersion(); return ret; } virtual void GetDocumentation(cmDocumentationEntry& entry) const { entry.Name = vs8generatorName; entry.Brief = "Generates Visual Studio 8 2005 project files."; entry.Full = "It is possible to append a space followed by the platform name " "to create project files for a specific target platform. E.g. " "\"Visual Studio 8 2005 Win64\" will create project files for " "the x64 processor."; } virtual void GetGenerators(std::vector& names) const { names.push_back(vs8generatorName); names.push_back(vs8generatorName + std::string(" Win64")); cmVisualStudioWCEPlatformParser parser; parser.ParseVersion("8.0"); const std::vector& availablePlatforms = parser.GetAvailablePlatforms(); for(std::vector::const_iterator i = availablePlatforms.begin(); i != availablePlatforms.end(); ++i) { names.push_back("Visual Studio 8 2005 " + *i); } } }; //---------------------------------------------------------------------------- cmGlobalGeneratorFactory* cmGlobalVisualStudio8Generator::NewFactory() { return new Factory; } //---------------------------------------------------------------------------- cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator( const char* name, const char* architectureId, const char* additionalPlatformDefinition) { this->FindMakeProgramFile = "CMakeVS8FindMake.cmake"; this->ProjectConfigurationSectionName = "ProjectConfigurationPlatforms"; this->Name = name; if (architectureId) { this->ArchitectureId = architectureId; } if (additionalPlatformDefinition) { this->AdditionalPlatformDefinition = additionalPlatformDefinition; } } //---------------------------------------------------------------------------- const char* cmGlobalVisualStudio8Generator::GetPlatformName() const { if (!this->PlatformName.empty()) { return this->PlatformName.c_str(); } if (this->ArchitectureId == "X86") { return "Win32"; } return this->ArchitectureId.c_str(); } //---------------------------------------------------------------------------- ///! Create a local generator appropriate to this Global Generator cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator() { cmLocalVisualStudio7Generator *lg = new cmLocalVisualStudio7Generator(cmLocalVisualStudioGenerator::VS8); lg->SetPlatformName(this->GetPlatformName()); lg->SetExtraFlagTable(this->GetExtraFlagTableVS8()); lg->SetGlobalGenerator(this); return lg; } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf) { cmGlobalVisualStudio71Generator::AddPlatformDefinitions(mf); mf->AddDefinition("CMAKE_VS_PLATFORM_NAME", this->GetPlatformName()); if(this->TargetsWindowsCE()) { mf->AddDefinition("CMAKE_VS_WINCE_VERSION", this->WindowsCEVersion.c_str()); } } //---------------------------------------------------------------------------- // ouput standard header for dsw file void cmGlobalVisualStudio8Generator::WriteSLNHeader(std::ostream& fout) { fout << "Microsoft Visual Studio Solution File, Format Version 9.00\n"; fout << "# Visual Studio 2005\n"; } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator ::GetDocumentation(cmDocumentationEntry& entry) { entry.Name = cmGlobalVisualStudio8Generator::GetActualName(); entry.Brief = "Generates Visual Studio 8 2005 project files."; entry.Full = ""; } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator::Configure() { this->cmGlobalVisualStudio7Generator::Configure(); this->CreateGUID(CMAKE_CHECK_BUILD_SYSTEM_TARGET); } //---------------------------------------------------------------------------- std::string cmGlobalVisualStudio8Generator::GetUserMacrosDirectory() { // Some VS8 sp0 versions cannot run macros. // See http://support.microsoft.com/kb/928209 const char* vc8sp1Registry = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\" "InstalledProducts\\KB926601;"; const char* vc8exSP1Registry = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\" "InstalledProducts\\KB926748;"; std::string vc8sp1; if (!cmSystemTools::ReadRegistryValue(vc8sp1Registry, vc8sp1) && !cmSystemTools::ReadRegistryValue(vc8exSP1Registry, vc8sp1)) { return ""; } std::string base; std::string path; // base begins with the VisualStudioProjectsLocation reg value... if (cmSystemTools::ReadRegistryValue( "HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\8.0;" "VisualStudioProjectsLocation", base)) { cmSystemTools::ConvertToUnixSlashes(base); // 8.0 macros folder: path = base + "/VSMacros80"; } // path is (correctly) still empty if we did not read the base value from // the Registry value return path; } //---------------------------------------------------------------------------- std::string cmGlobalVisualStudio8Generator::GetUserMacrosRegKeyBase() { return "Software\\Microsoft\\VisualStudio\\8.0\\vsmacros"; } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator::AddCheckTarget() { // Add a special target on which all other targets depend that // checks the build system and optionally re-runs CMake. const char* no_working_directory = 0; std::vector no_depends; std::vector const& generators = this->LocalGenerators; cmLocalVisualStudio7Generator* lg = static_cast(generators[0]); cmMakefile* mf = lg->GetMakefile(); // Skip the target if no regeneration is to be done. if(mf->IsOn("CMAKE_SUPPRESS_REGENERATION")) { return; } std::string cmake_command = mf->GetRequiredDefinition("CMAKE_COMMAND"); cmCustomCommandLines noCommandLines; cmTarget* tgt = mf->AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false, no_working_directory, no_depends, noCommandLines); // Organize in the "predefined targets" folder: // if (this->UseFolderProperty()) { tgt->SetProperty("FOLDER", this->GetPredefinedTargetsFolder()); } // Create a list of all stamp files for this project. std::vector stamps; std::string stampList = cmake::GetCMakeFilesDirectoryPostSlash(); stampList += "generate.stamp.list"; { std::string stampListFile = generators[0]->GetMakefile()->GetCurrentOutputDirectory(); stampListFile += "/"; stampListFile += stampList; std::string stampFile; cmGeneratedFileStream fout(stampListFile.c_str()); for(std::vector::const_iterator gi = generators.begin(); gi != generators.end(); ++gi) { stampFile = (*gi)->GetMakefile()->GetCurrentOutputDirectory(); stampFile += "/"; stampFile += cmake::GetCMakeFilesDirectoryPostSlash(); stampFile += "generate.stamp"; fout << stampFile << "\n"; stamps.push_back(stampFile); } } // Add a custom rule to re-run CMake if any input files changed. { // Collect the input files used to generate all targets in this // project. std::vector listFiles; for(unsigned int j = 0; j < generators.size(); ++j) { cmMakefile* lmf = generators[j]->GetMakefile(); listFiles.insert(listFiles.end(), lmf->GetListFiles().begin(), lmf->GetListFiles().end()); } // Sort the list of input files and remove duplicates. std::sort(listFiles.begin(), listFiles.end(), std::less()); std::vector::iterator new_end = std::unique(listFiles.begin(), listFiles.end()); listFiles.erase(new_end, listFiles.end()); // Create a rule to re-run CMake. std::string stampName = cmake::GetCMakeFilesDirectoryPostSlash(); stampName += "generate.stamp"; const char* dsprule = mf->GetRequiredDefinition("CMAKE_COMMAND"); cmCustomCommandLine commandLine; commandLine.push_back(dsprule); std::string argH = "-H"; argH += lg->Convert(mf->GetHomeDirectory(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::UNCHANGED, true); commandLine.push_back(argH); std::string argB = "-B"; argB += lg->Convert(mf->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::UNCHANGED, true); commandLine.push_back(argB); commandLine.push_back("--check-stamp-list"); commandLine.push_back(stampList.c_str()); commandLine.push_back("--vs-solution-file"); commandLine.push_back("\"$(SolutionPath)\""); cmCustomCommandLines commandLines; commandLines.push_back(commandLine); // Add the rule. Note that we cannot use the CMakeLists.txt // file as the main dependency because it would get // overwritten by the CreateVCProjBuildRule. // (this could be avoided with per-target source files) const char* no_main_dependency = 0; if(cmSourceFile* file = mf->AddCustomCommandToOutput( stamps, listFiles, no_main_dependency, commandLines, "Checking Build System", no_working_directory, true)) { tgt->AddSourceFile(file); } else { cmSystemTools::Error("Error adding rule for ", stamps[0].c_str()); } } } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator::Generate() { this->AddCheckTarget(); // All targets depend on the build-system check target. for(std::map::const_iterator ti = this->TotalTargets.begin(); ti != this->TotalTargets.end(); ++ti) { if(ti->first != CMAKE_CHECK_BUILD_SYSTEM_TARGET) { ti->second->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET); } } // Now perform the main generation. this->cmGlobalVisualStudio7Generator::Generate(); } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator ::WriteSolutionConfigurations(std::ostream& fout) { fout << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n"; for(std::vector::iterator i = this->Configurations.begin(); i != this->Configurations.end(); ++i) { fout << "\t\t" << *i << "|" << this->GetPlatformName() << " = " << *i << "|" << this->GetPlatformName() << "\n"; } fout << "\tEndGlobalSection\n"; } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator ::WriteProjectConfigurations( std::ostream& fout, const char* name, cmTarget::TargetType type, const std::set& configsPartOfDefaultBuild, const char* platformMapping) { std::string guid = this->GetGUID(name); for(std::vector::iterator i = this->Configurations.begin(); i != this->Configurations.end(); ++i) { fout << "\t\t{" << guid << "}." << *i << "|" << this->GetPlatformName() << ".ActiveCfg = " << *i << "|" << (platformMapping ? platformMapping : this->GetPlatformName()) << "\n"; std::set::const_iterator ci = configsPartOfDefaultBuild.find(*i); if(!(ci == configsPartOfDefaultBuild.end())) { fout << "\t\t{" << guid << "}." << *i << "|" << this->GetPlatformName() << ".Build.0 = " << *i << "|" << (platformMapping ? platformMapping : this->GetPlatformName()) << "\n"; } bool needsDeploy = (type == cmTarget::EXECUTABLE || type == cmTarget::SHARED_LIBRARY); if(this->TargetsWindowsCE() && needsDeploy) { fout << "\t\t{" << guid << "}." << *i << "|" << this->GetPlatformName() << ".Deploy.0 = " << *i << "|" << (platformMapping ? platformMapping : this->GetPlatformName()) << "\n"; } } } //---------------------------------------------------------------------------- bool cmGlobalVisualStudio8Generator::ComputeTargetDepends() { // Skip over the cmGlobalVisualStudioGenerator implementation! // We do not need the support that VS <= 7.1 needs. return this->cmGlobalGenerator::ComputeTargetDepends(); } //---------------------------------------------------------------------------- void cmGlobalVisualStudio8Generator::WriteProjectDepends( std::ostream& fout, const char*, const char*, cmTarget& t) { TargetDependSet const& unordered = this->GetTargetDirectDepends(t); OrderedTargetDependSet depends(unordered); for(OrderedTargetDependSet::const_iterator i = depends.begin(); i != depends.end(); ++i) { std::string guid = this->GetGUID((*i)->GetName()); fout << "\t\t{" << guid << "} = {" << guid << "}\n"; } } //---------------------------------------------------------------------------- bool cmGlobalVisualStudio8Generator::NeedLinkLibraryDependencies( cmTarget& target) { // Look for utility dependencies that magically link. for(std::set::const_iterator ui = target.GetUtilities().begin(); ui != target.GetUtilities().end(); ++ui) { if(cmTarget* depTarget = this->FindTarget(0, ui->c_str())) { if(depTarget->GetProperty("EXTERNAL_MSPROJECT")) { // This utility dependency names an external .vcproj target. // We use LinkLibraryDependencies="true" to link to it without // predicting the .lib file location or name. return true; } } } return false; } //---------------------------------------------------------------------------- static cmVS7FlagTable cmVS8ExtraFlagTable[] = { {"CallingConvention", "Gd", "cdecl", "0", 0 }, {"CallingConvention", "Gr", "fastcall", "1", 0 }, {"CallingConvention", "Gz", "stdcall", "2", 0 }, {"Detect64BitPortabilityProblems", "Wp64", "Detect 64Bit Portability Problems", "true", 0 }, {"ErrorReporting", "errorReport:prompt", "Report immediately", "1", 0 }, {"ErrorReporting", "errorReport:queue", "Queue for next login", "2", 0 }, // Precompiled header and related options. Note that the // UsePrecompiledHeader entries are marked as "Continue" so that the // corresponding PrecompiledHeaderThrough entry can be found. {"UsePrecompiledHeader", "Yu", "Use Precompiled Header", "2", cmVS7FlagTable::UserValueIgnored | cmVS7FlagTable::Continue}, {"PrecompiledHeaderThrough", "Yu", "Precompiled Header Name", "", cmVS7FlagTable::UserValueRequired}, // There is no YX option in the VS8 IDE. // Exception handling mode. If no entries match, it will be FALSE. {"ExceptionHandling", "GX", "enable c++ exceptions", "1", 0}, {"ExceptionHandling", "EHsc", "enable c++ exceptions", "1", 0}, {"ExceptionHandling", "EHa", "enable SEH exceptions", "2", 0}, {"EnablePREfast", "analyze", "", "true", 0}, {"EnablePREfast", "analyze-", "", "false", 0}, // Language options {"TreatWChar_tAsBuiltInType", "Zc:wchar_t", "wchar_t is a built-in type", "true", 0}, {"TreatWChar_tAsBuiltInType", "Zc:wchar_t-", "wchar_t is not a built-in type", "false", 0}, {0,0,0,0,0} }; cmIDEFlagTable const* cmGlobalVisualStudio8Generator::GetExtraFlagTableVS8() { return cmVS8ExtraFlagTable; }